A world first for Second Life Machinima?

via the UWA Second Life website

I’m “borrowing” the title of this article from a UWA blog post by Jay Jay Jegathesan (Jayjay Zifanwe in Second Life), who also e-mailed me about the forthcoming Eugene International Film Festival and the special place Second Life machinima has within it.

In short, Metaphor, a film directed by Basile Vignes  and produced by Jay Jay, has won the Best Animated Short Film at the festival, in a competition that included the internationally acclaimed animated short iRony, which has already won 120 awards world-wide, and has been short-listed for 5 Academy Award Qualifying festivals.

It is believed that no other Second Life machinima has previously won the top prize in open competition against ‘conventional’ animated short films from across the spectrum. As the winning Animated Short Film, Meatphor will be shown at the festival, which takes place over the weekend of the 9th through 11th November, 2018, in Eugene, Oregon, USA, along with all the other selected entries.

Commenting on the announcement that his film had won the award, Basile stated:

I am very proud and honoured that Metaphor won this award for best animation. This in competition with a selection of films each of which could have had the first prize. A big thank you to the jury who chose my film and congratulations for your excellent movie Festival.

Metaphor excerpt

The film, which Jay Jay and Basile bill as French-Australian co-production although Basile is currently based in India, is a story about identity – the faces we wear in life, both public and private, with the synopsis stating:

The protagonist in this film, uses the avatar and handle ‘Fallen God’ when accessing social media and virtual worlds. In his virtual journeys, he comes across the mysterious, beautiful and enchanting ‘Encre’. Will this encounter turn into a relationship touched by the spark of the infinite? This animated French-Australian film, based on true events that happened 2017 explores the many masks we wear along with the question of identity and relationships in the modern world in all its shapes and forms.

Also responding to the award, Jay Jay paid tribute to Basile’s work, noting:

Over the years as Festival Director for numerous UWA machinima film challenges, Basile proved to be among the finest exponents of this genre, along with his chief animator, Tutsy Navarathna, and when the thought came to me to try to take Second Life machinima across the globe on the international film festival circuit, I could think of no one better to partner with on this endeavour.

This is the very first win for Metaphor, and I do hope that it’s not the last. I also look forward to the film’s Australian premiere next month at the Perfect Light Film Festival in Broken Hill, New South Wales.

Congratulations to Basile, Jay Jay and all involved in the project on winning this award.

I’d also like to point out that iRonymentioned above, is in fact an animated short by Jay Jay’s son, Radheya Jegatheva (it is also narrated by Jay Jay). Radheya is fast emerging as a talented film-maker, and I’ve been fortunate to cover some of his work previously in these pages (see here and here for more). This being the case, I’d also like to pass on congratulations to him on also having iRony accepted by the Eugene International Film Festival and featured as one of its selected films, and on his film having already achieved so much internationally.

Second Life: LL statement on creator rights and IP protection

On November 6th, 2018, Linden Lab issued a statement on their stance on protecting the rights of creators producing content for use on the Second Life platform.

It would seem the statement has been issued as a result over the ongoing debate around the use of UV Maps in mesh heads, following one designer issuing DMCA notices against a number of competing creators – although it is obviously intended to outline Linden Lab’s position on content protection and their process of handling matters as a whole.

To this end, and rather than obfuscate with subjective commentary here, I’m including the entire text of the blog post below, for ease of reference.

At Linden Lab we appreciate and support the creativity of our community – a community based on the very idea that the only limit to your creativity is your imagination. That is why we feel it is important to clarify our stance on and process for the protection of community-created content. Our goal is to nurture the overall creative and competitive ecosystem that enables each member of our community to prosper — even when that means making difficult determinations in disputes between our Creators.

While we cannot comment publicly with a definitive analysis of any one case or dispute, we want to reassure our community that we closely consider all perspectives (and applicable law) before arriving at any dispute determination. When there is disagreement in our community over the integrity of a creation, we strive to be fair in our review of the facts. In particular, we do not take actions for or against any Creator lightly as we know that our Creator community is passionate about and protective of their work.

So, why make this statement now?

Due to the size of the Second Life economy and its user base, there will always be Creator conflicts and complaints under review. Recently, there’s been some debate about one of the more esoteric aspects of content creation, which impacts many in our community. For example, one high-profile complaint under review deals with a fundamental question about whether UV mapping can be considered proprietary and protect-able or part of the public domain.

Linden Lab recognizes that there are passionate arguments to be made on both sides of this and similar discussions. However, the determining factors are quite nuanced and not easily assessed without a closer review of the facts in the context of the Digital Millennium Copyright Act (or DMCA).

Ultimately, Linden Lab will always comply with the DMCA process, and continue to determine the validity of each DMCA notice (and any counter-notice) on a case-by-case basis. That is precisely why we have a team dedicated to reviewing all properly submitted IP claims and determining the fairest outcome within the guidelines of the policies and laws governing the process, which is described in the Intellectual Property Infringement Notification Policy.

We are ever-amazed by the ways this community utilizes the Second Life platform for creativity. Keep innovating – you make Second Life even better as we roll out new features and tools to create with — and keep supporting your fellow Creators!

Thoughts on Flickr changes and Second Life, with a little advice from Berry

via Flickr.com

Update, November 5th: Today I received an e-mail from Flickr support which may be of interest to quarterly Pro account holders: The 30% one year discount on annual Pro subscriptions (available through until the end of November) is also available to those who opt to  switch from the quarterly plan to the annual plan. 

Quite a few people have registered disappointment over the recently announced changes being made to Flickr free accounts by new owners SmugMug.

Personally, I admit to finding Flickr has been good value for money as a Pro member. I’ve enjoyed unlimited storage (and could continue to do so) and – more particularly – ad-free browsing of the Flickr site, as well as a good level of support. True, I am a little narked that in August Flickr removed the grandfathered rate for Pro users (introduced when Yahoo decided to up free accounts from 200 photos to up to a terrabyte of storage) without apparently e-mailing all Pro users about the change; but, at the end of the day, even the increase still represents pretty reasonable value for a dedicated service that offers a solid platform for image sharing.

Further, the upping of Pro fees puts Flickr on a par with SmugMug’s Basic offering, allowing a fairer comparison between the two for those who might want to have a potentially more flexible approach to how they organise and share their images. For example, SmugMug’s offering includes customisable web page options for displaying images, a greater video length (20 minutes / 3Gb per video, rather than Flickr Pro’s 10 min maximum).

Of course, we all hate paying for something: but like Second Life, Flickr is a business, and as such, SmugMug need to ensure it remains viable. As such, the revisions to the free account are, at the end of the day, something of a reasonable balance: the provision of 1,000 free images is still 5 times the volume originally offered to free account holders at the time free accounts were extended to 1 Tb of storage, allowing what SmugMug to see as the majority of the free account users going without forcing them to upgrade, while it is not so excessive as to have Pro account holders looking elsewhere for a home given that the grandfathered rate for long-time Pro users has been rescinded.

In my piece covering the announcement by SmugMug I offered a link to Toms Guide’s recommended photo sharing sites for those SL users on Flickr free accounts who might be considering their options. Whether people decide to move or not is entirely a personal choice. But it is worth that given Flickr’s track record on frequency of changes, it’s likely there will be few additional pricing updates to the platform in the near future; thus, Flickr does still represent good value for money. Less that US $5.00 a month when paying annually, and US $6.00 a month for those on the quarterly plan (with the ability to make a swap to elsewhere with greater ease than annual subscribers are able to enjoy).

Even so, for those remaining with Flickr (either by limiting themselves to the free account or upping to Pro), there are some understandable concerns. In blogging about spam on Flickr, SmugMug came close to sounding as if digital images from the likes of Second Life would no longer be welcome. However, Don MacAskill, SmugMug’s CEO, has made it clear this is not the case.

Black Bayou Lake; Inara Pey, October 2018, on Flickr
SL images uploaded to Flickr should be labelled “Screenshots” to meet SmugMug’s Terms of Service requirements. Strawberry Singh has provided instructions on how to do this – also see the video below. Image: Black Bayou Lakeblog post)

But, as Strawberry Singh points out, in an exceptionally clear and concise blog post, in order to ensure SL images do not run afoul of SmugMug’s Terms of Service, it is essential they are correctly labelled as screen shots). Strawberry provides clear instructions on how to do this in her blog post. In addition, she also provides some important advice to Second Life Flirckr group owners, and for SL content creators using Flickr; as such I strongly recommend reading her post if you do intend to continue to use Flickr.

Berry has also produced a video on making the required changes to meet SmugMug’s TOS (together with other information), so I’ve taken the liberty of embedding it here for those who prefer a video guide to what needs to be done.

 

Second Life: November Marketplace update

On Thursday, November 1st, 2018, Linden Lab blogged about further updates and fixes to the Second Life Marketplace. the post also confirms that the promised clean-up of older listings is now in progress.

The clean-up is something that has been requested multiple times through various forum threads over the years, and has been a frequent topic at Web User Group meetings in recent months. In short the clean-up should only  affect:

  • Merchants who have not logged in for five years
  • And only those items which have not sold within two years.

The clean-up is an unlisting of items, not a deletion. Should any merchant notice items have been unlisted that they believe should not have been, they are asked to raise a Jira so that Commerce Team can investigate.

New to the Marketplace with this update are:

  • Three new Categories to Marketplace:
    • Gachas
    • Anthropomorphic
    • Animated Objects
  • A new Anime Marketplace communities.

The blog post lists the fixes for the update as:

  • Marketplace order confirmation mail should include a product link and seller data. So it will from now on.
  • “Items per page” kept resetting to 12 in wish lists.  Annoying!
  • Any search field will now display an x on the right side once the user has started typing.  This will allow you to quickly remove/delete all text in the field instead of having to backspace out the information.
  • Merchants can no longer review their own listings.  Obviously, yours are the best. 
  • Store favourites used to say “Sold by [current user]” instead of the store owner.  That’s silly!
  • Merchant dashboard Report pages were missing the store banner
  • Updates to search for more precise results
  • Fixed searching within “manage listings”
  • Marketplace review helpfulness rating buttons were broken, but we unbroke them.
  • We will now notify a marketplace shop owner if items have their rating changed
  • Marketplace profile – some incorrect truncation of Policies box content was going on, so we put a stop to it
  • You could not preview listing with no price, but now – you can. 
  • Buying item for users not in the marketplace would throw an error, but that’s fixed.  
  • New Marketplace wish list didn’t work in other languages than English.  Wish list Joy to the world!
  • Added a helpful pop-up for the keywords field, which describes Boolean search functionality, so more people can discover it. 

While it is subject to confirmation, the next Web User Group meeting should be on Thursday, November 29th, 2018. Check the WEB wiki page for the schedule nearer the time.

Flickr announces significant account changes

via Flickr.com

Flickr, the image and video hosting service is exceptionally popular with Second Life users. Initially created by Ludicorp in 2004 and then acquired by Yahoo! In April 2018, it was sold to SmugMug, with the promise that there would be changes down the road.

On November 1st, 2018, those changes were officially announced, and could hit those SL users making use of Flickr’s free account offering hard.  In short, it has been announced that:

  • As from January 8th, 2019, free accounts on the platform will be limited to no more than 1,000 photos or videos.
  • After that date, members over the limit will no longer be able to upload new photos to Flickr.
  • Starting on February 5th, 2019, free accounts that contain over 1,000 photos or videos will have content actively deleted, starting from oldest date uploaded, to meet the new limit.

To compensate, SmugMug is upping the Flickr Pro account to try to make it more attractive to users. Pro accounts already receive unlimited storage, ad-free browsing and advanced stats, and will in the near future include things like a 5K photo display option, an increasing in video length from 3 minutes to 10, improved support, and additional partner discounts. To further encourage free account holders to move to Pro usage, those upgrading to the service before November 30th, 2018, will receive a 30% discount on their first year’s annual Pro membership (usually US $49.99 or equivalent per year).

As well as the main announcement, SmugMug have offered a blog post explaining the changes, which in part justifies them as being something as a “return to Flickr’s roots”: prior to 2013, free accounts on the platform were limited to just 200 photos at a time. The further state that in their estimation, the majority of free account holders tend to have fewer than 1,000 photos stored on the service.

Given the prolific nature of Second Life users, I double either of these reasons will serve to sate upset at the announcement – particularly given that the old free account limit was rescinded simply to encourage wider user of the service. Whether the “extras” of the Pro account will be enough to persuade those so affected to pay the annual fee or simply bite the bullet and move their work to another platform, remains to be seen. Those interested in seeing what else is available might want to check this list from Tom’s Guide.

It’s also interesting to note that at the time of the announcement, SmugMug’s own photo sharing options can be utilised from US $48.00 a month, putting it slightly below Flickr’s usual annual pricing for Pro accounts, with a 14-day free trial period. Their Basic account provides users with: unlimited uploads, 20 min / 3Gb videos, a customisable website, full-screen galleries, drag-n-drop photo organisation, multi-level password protection (allowing controlled access to images), print ordering options, and the expected sharing options.

In the meantime, if you’ve not already seen the announcement and the blog post from Flickr and are a free account user of the service, be sure to follow the links above, read, and consider your options.

Addendum

JMB Balogh asked about the grandfathering of Pro accounts – something I wrestled with querying myself in the above article, eventually opting to keep to just the facts about the free account impact. However, in checking my quarterly Pro membership fees (I’d forgotten a payment was due at the end of October), it would appear the Grandfathering has been rescinded as well. 

April Linden blogs the weekend’s DDOS

Graph showing “normal” log-ins over the course of a day compared with Sunday, October 28th. Credit: April Linden

In my week #44/1 User Group update, I noted that April Linden had indicated the issues Second Life users experienced with the platform on Sunday, October 28th through Monday October 29th, 2018 were the result of a Distributed Denial of Service (DDOS) attack.

April has now issued a blog post expanding on her original forum comments, with the full text of her post reading:

Hello amazing Residents of Second Life!

A few days ago (on Sunday, October 28th, 2018) we had a really rough day on the grid. For a few hours it was nearly impossible to be connected to Second Life at all, and this repeated several times during the day.

The reason this happened is that Second Life was being DDoSed.

Attacks of this type are pretty common. We’re able to handle nearly all of them without any Resident-visible impact to the grid, but the attacks on Sunday were particularly severe. The folks who were on call this weekend did their best to keep the grid stable during this time, and I’m grateful they did.

Sunday is our busiest day in Second Life each week, and we know there’s lot of events folks plan during it. We’re sorry those plans got interrupted. Like most of y’all, I too have an active life as a Resident, and my group had to work around the downtime as well. It was super frustrating.

As always, the place to stay informed of what’s going on is the Second Life Grid Status Blog. We do our best to keep it updated during periods of trouble on the grid.

Thanks for listening. I’ll see you in-world!

April Linden
Second Life Operations Team Lead

Shug Maitland kept an eye on the ups and downs of log-ins during the DDOS attack via https://etitsup.com/slstats/ through Sunday, October 28th, 2018 and into the early hours of Monday, October 29th, sending me the above screen capture

There not a lot more that can be added – DDOS attacks are an unfortunate fact of life, and while the Lab has learned to try to deal with them without impacting the normal flow of activities for Second Life users, it’s also unfortunate that at time this cannot always be the case.

Thanks once again to April for the update on the situation.