SL10BCC: of time capsules and calling all SL10B event organisers

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The Birthday Time Capsule

The Time Capsule is a traditional part of the SL birthday celebrations. It is used to contain items donated by SL residents, which are placed on display at future SLB celebrations. Another traditional part of the SL birthday celebrations is the competition to create the time capsule for the current year’s celebration, and SL10BCC is no exception to both traditions!

The 2003 time capsule at SL1B, June 2004. (secondlife.wiki.com)
The 2003 time capsule at SL1B, June 2004. (secondlife.wiki.com)

We’re inviting residents to try to create a time capsule for this year’s event which represents either something significant which has occurred this year within SL (for example, SL4B’s capsule had flexis, SL5B’s used glow) or something inspired by the theme of this year’s theme Looking Forward, Looking Back (again, as examples, SL6B’s capsule was a meteorite chunk for its space theme, SL8B’s was a modified version of the event logo, SL9B’s was a giant cake).

SL9B Time Capsule
SL9B Time Capsule

If you’re interested in submitting a design, here are the general guidelines:

  •  Keep your design relatively low-prim; some older designs reached up to 96 prims, and we need to keep things relatively modest
  • Keep the size manageable; the SL3B vault was 6m cubed, and we’d like to consider that at the top end of the scale; while designs that go over this limit on one side or two won’t be disqualified, we don’t have room for  the Death Star…
  • Please make sure your submission is FULL PERMS. We may have to make modifications to it  – such as adding the actual contents!
  • If the capsule is designed to open, please supply a “closed” and an “open” version – no need to script it opening – we can help with that, just so long as we have versions that present the illusion of opening it
  • Some particle activity is OK, but again, please keep it manageable: no huge firework displays with the capsule opens or anything
  • Feel free to design your own pedestal or display case for your capsule – particularly if it is small enough to warrant a pedestal / display case of its own
  • If you wish to keep a copy of your design, please make sure you do so before passing the original over; it may not be possible to return it to you after the fact – although in a worst case, we’ll do our best
  • If you’re not a good builder, do not worry. Just submit your design as best you can. We’re hoping to find a willing volunteer who might help out in touching up the winning design if you’re afraid that your skills aren’t up to the task at hand
  • Be creative and remember that this year’s theme is “Looking Forward, Looking Back” if you want to go in that direction
  • Please get your designs to us ASAP – we’re a little late getting this notice out, but we’d ideally like to have the winning design available at SL10BCC when the gates open on the 16th June.

The closing date for submissions is midnight on the 15th June. To submit a design, or to ask any questions on the matter, please contact the Keeper of the Capsule, Will Webb. Note that previous capsules can be seen upon request for those who require a little inspiration or guidance in developing a design.

There are no guarnatees you’ll win, you may have the nicer design technically, but someone else’s might fit the theme better – but why not have a little fun and see what you can come up with.

Sunset over A'stra
Sunset over A’stra

Calling All SL10B Event Organisers

There are SL10 Celebrations planned all over the grid and we want to give our visitors a direct flight to every event we can. If you are planning a Birthday party, performance, festival or feast from June 16 to 23, just send us the information and we’ll add you to the big Connections Board!

Pass a folder in-world to Honour McMillan with the following contents:

  • A notecard with a description of the event; what it is, the date(s) and time(s), the maturity level and a landmark
  • A photo or poster for the event. Please note that the image must satisfy the General Maturity guidelines, even if your event is Moderate or Adult
  • The photo or poster must be a texture sized no more than 512 in any direction
  • The notecard and the texture must be full perm.

ALSO – If you know of an event please ask them to contact Honour. The entire world is celebrating and we want to share invitations to as many locations as possible!

Related Links

SL10BCC: Bloggers and SL media – don’t forget the Press Days!

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The SL10B Community Celebration opens its doors for a week of partying, events and 20+ regions of amazing builds (don’t forget Bear Island or The Cornfield!), on Sunday June 16th.

It is going to be amazing.

Ahead of the official opening, we’re holding two Press Days on Friday 14th and Saturday 15th June. The regions will open at noon SLT on the 14th to members of SL10BCC Press Group, and will remain open through until 18:00 on Saturday 15th June.

There will also be guided tours of the regions and notable exhibits / events areas. These will all commence at the SL10BCC Welcome Area, and take place at 14:00, 16:00 and 18:00 SLT.

If you are a blogger or member of the SL press, don't miss your opportunity to preview the SL10BCC regions ahead of the opening!
If you are a blogger or member of the SL press, don’t miss your opportunity to preview the SL10BCC regions ahead of the opening!

Press Packs will be given out to all people taking the tour, full of goodies donated by exhibitors. There will also be information on the Long Walk (the special Hunt we are organising) and a list of very useful landmarks!

Press members are welcome to take snapshots, videos and blog on the SL10B Community Celebration sims. Press Tours include visiting the main attractions of SL10B and fantastic resident created builds. It’s recommended to ride the pod tour around the SL10B sims to see many amazing builds.

If you would like to join-in the Press Day events, and have not already signed-up for a Press Pass, please do so ASAP via the Press Pass application form.

Also, and in order to help us organise numbers, it would also help us if you could also complete the form below, stating your preferred time to attend any of the tours, etc.

We look forward to seeing you on the Press Days!

SL10B: Start celebrating with SL10B by Us

bannerSL10B by Us is an intersim event in celebration of Second life’s tenth anniversary. From now until the 30th June, SL10B by Us (SL10BBU) will be featuring DJ-led parties, live music entertainment, art exhibitions, hunts, spoken word events, and more, as well a special charity events for Feed a Smile. as well as a special event in honour of those who have fought cancer and survived.

Organised by Taylor Flanagan and Chloe Seljan of PotPourri Markets, events of SL10BBU are centred on a main stage area and shopping / exhibition area at Boutou, but include lives music and other activities across a number of regions including: The Garden of Absentia, The Lavender Field for Feed a Smile, Felini Couture, The Final Curtain, The Roof, Ce Soir Castle, [http://maps.secondlife.com/secondlife/Wave%20Beach/108/124/23, Live of Africa, Relic, Paris 1900, La Rose Rouge, Pacific’s Club, and My Wish Music Park. In addition, there are a number of exhibitions taking place across several SL galleries and regions as a part of the festivities.

The stage area and dancefloor at the main SL10B by Us region
The stage area and dance floor at the main SL10B by Us region

Events and Activities

A full list of planned events can be found on the SL10BBU website’s event’s page.

Participants in events include noted DJs and live performance artists from across SL, including DJ Bcreative Wilde, DJ Savannah Coronet, Engrama, Greg Ellis, Gina Stella, SaraMarie Philly and Starrfish Ohmai; poets and voice artists such as Russell Eponym, Eluna Baramm and Aeon et Mireille, as well as artists and photographers at a number of gallery events.

Art Exhibitions

A series of art exhibitions will be held during the festivities:

It All Starts With a Smile - one of the regions participating in the SL10B by Us art event throughout June
It All Starts With a Smile – one of the regions participating in the SL10B by Us art event throughout June

Event Hunt

Commencing on June 15th, the SL10BBU hunt will take participants across Second Life in search of flowers designed for the event by Ama  Avro. Each flower will reveal a special gift. Further details on the hunt will be available on the SL10BBU hunt page.

 dio Place

In an interesting link-up SL10BBU is using a dio place as a means of promoting events and to share photos in a gallery format.

Related Links

SL10BCC: Get ready for a long walk!

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Hunts have always been a feature of major events in Second Life, and the birthday celebrations are no exception. This year, SL10BCC no exception.

But because this is a celebration of SL’s 10th birthday, there won’t just be any old hunt. There will be The Long Walk!

Poster by Whiskey Monday
Poster by Whiskey Monday

Devised by David Abbott, who created the Hunt in the Desert for SL9B and who acted as the intrepid explorer who guided participants through the Egyptian desert, and with the help of Rosamoo Mendelsohn of Hunt SL,  The Long Walk will lead you through the streets of the SL10BCC regions on a journey of discovery.

With 20 fun-packed regions to explore, some of the most amazing builds yet seen in SL, the tenth anniversary celebrations kick-off on June 16th, and should offer something for everyone to see, do and enjoy – and for the very intrepid, there will be The Long Walk!

Every day for the Birthday Week, David will be posting an account to the official SL10BCC blog of his explorations of the celebration regions and recounting some of the amazing sights he sees along the way.

All you have to do is follow in his footsteps. Along each stage of the journey, if you pick-up on the hints and keep your eyes peeled, you can pick up one or two special gifts. But be warned! These may not always be in the locations he mentions directly, although the clues will be there – even if they take the form of an X marking the spot!

Where will The Long Walk lead you?
Where will The Long Walk lead you?

The Long Walk will open during the birthday week, and will continue through until the celebration regions close on June 29th, with the gifts available to all throughout.

So get your walking shoes ready and pack a map – The Long Walk will await you!

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Flattered in Second Life

On June 7th, I wrote a piece about the A’stra main stage at SL10BCC. At the risk of repeating myself, this is a truly stunning build by Today Nakamura and Flea Bussy. As a part of the article, I post-processed some of the images I captured of the stage and turned them into drawings / paintings of the build to create a little illustrative narrative to go with the post.

I subsequently uploaded a couple of the images to my Flickr stream and then to the SL10BCC Flickr Group, where I think Toady may have seen them and found inspiration, as Flea IM’d me while I was off-line, and left me a message with a clue:

Shhhh! When you have a moment, maybe peek at the front of A’stra, near the angle you took the photo from…well, or we could say, painted!  Toady saw your painting and well…you’ll see!

Intrigued, I pulled on my exploring boots, spent a few minutes burning incense at the Alter of the GPU asking that my Ge9800 GT hold itself together for an in-world visit (It’s been struggling badly the last 48 hours, and not only on the SL10BCC regions, which are already quite densely packed with textures), and jumped in-world.

What I found was lovely, and – I have to say – deeply flattering. There’s a new little promontory leading from the “mainland” paths bordering the stage, and on it … well, see for yourselves…

"The artist"
“The artist”

I actually think he’s doing a much better job than I did…

"The artist"
“The artist”

So, thank you, Toady and Flea!

The artist adds a wonderful additional touch to the build – and I’m not saying that because the inspiration for him may have come from my pictures. There is a wealth of detail and many  incredible touches from both Flea and Toady which bring this stage to life as you wander through it, and the artist adds another gem to that detail. Keep your eyes out for him once the regions open!

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P.S. if you’re curious, the first image above may appear to have had a degree of post-processing. It hasn’t. It was produced purely through tweaking windlight via William Weaver’s Phototools, allow me to draw more attention to the figure of the artist.

SL10BCC: of elephants, a turtle and thoughts of a knight

There’s no SL10BCC banner heading this post, as I’m writing as “me” rather than in any official or semi-official capacity.

With just 10 days to go, things are really shaping-up on the SL10BCC regions, and there are some really stunning builds coming together. For the last few days I’ve been peeking-in on the main stage sets, and have to say that if you found the stages from SL9B to be pretty special – then prepared to have your socks blown off )and possibly out the nearest window) this year.

The stages are amazing.

"We approach A'stra from seaward. I could scarce believ my eyes - the legends were true! An entire islands carved into the likeness of a giant turtle, beautiful waterfalls tumbling from its back which was itself a verdant green land. As the Captain dropped anchor, I took pen to paper, anxious to capture this wonderful land we were about to exlpore..."
“We approached A’stra from seaward. I could scarce believe my eyes – the legends were true! An entire islands carved into the likeness of a giant turtle, beautiful waterfalls tumbling from its back which was itself a verdant green land. As the Captain dropped anchor, I took pen to paper, anxious to capture this wonderful land we were about to explore…”

I actually wanted to bring you images of the main stage yesterday, but Whiskey Monday got some incredible shots, one of which was taken from a similar angle as one of mine, so I wanted to avoid seeming like I was trying to steal her thunder.

To appreciate the main stage, you really have to see it; covering two regions, it is simply awesome and offers so much to see an explore in its own right. I’ve post-processed the images here not so much to show off that I can, but because I want you to have some element of the same wonder and awe I experienced in exploring the stage, and so didn’t want to give too much away with colour snaps :).

"We took to the long boats on the morning tide and made our way inshore. A path led towards a bridge and a route up onto the island, and the others were quick to set of in exploration. I waited a while, content to draw the great head of the 'beast'..."
“We took to the long boats on the morning tide and made our way inshore. A path led towards a bridge and a route up onto the island, and the others were quick to set of in exploration. I waited a while, content to draw the great head of the ‘beast’…”

The entire build resonates strongly for me. For a start, the name of the stage is A’stra, taken from the motto Ad Astra Per Aspera, through hardship to the stars, which is very close to the motto of the Royal Air Force in which my father served, Per Ardua Ad Astra (meaning roughly the same thing). Then there are the unmistakable primary motifs for the stage: a giant turtle with four elephants upon its back…

OK, so the discworld isn’t sitting upon the backs of the elephants, who are all busy with other tasks (two providing support for the main bridge leading to the stage, for example), but if you are in any way familiar with the works of Sir Terence David John “Terry” Pratchett, then it’s hard not to feel a smile crossing your lips on seeing A’stra.

"Later in the day, my oils and canvas were brought ashore and while camp was established, I took myself away to give colour to this wonderful sight...."
“Later in the day, my oils and canvas were brought ashore and while camp was established, I took myself away to give colour to this wonderful sight, so beautifully created by artisans of such great skill….”

Nor is it entirely inappropriate. This year does, after all, mark five years since Sir Terry visited Second Life in October 2008…

The echoes for me running still deeper, tho. The “back” part of the stage is fabulously landscaped with a wealth of detail – gardens, statues, pools of water with steps leading into them and fountains with cascades of ree-flowing water that – as I have elsewhere in SL – I was immediately put in mind of Sri Lanka, and specifically, the great palaces of Sigiriya. Not that the stage set in any way resembles Sigiriya – far from it in terms of physical appearance – but rather tha the combination of jungle paths, ancient ruins, pools and so on tended to cast my mind back to the times I spent visited the Lion Rock citadel.

Explore the stage regions careful – there is a lot to see above and – in places – below ground, and there is a story to tell in various sculptures which line one of the paths leading up to the stage.

The main stage is just one of the core elements of the forthcoming SL10BCC celebrations – the water and cake stages are both equally as amazing. Together with the builds and exhibits which are rising out of the ground right across the celebration regions, the promise to make the community-lead celebration of SL’s 10th anniversary truly magnificent.

One of the many sculptures to be found lining a path leading up to the main stage and which together tell a story of their own.
One of the many sculptures to be found lining a path leading up to the main stage and which together tell a story of their own.

SL10BCC Key Dates

  • June 16 – Grand Opening
  • June 23 – Official Birthday day and final day of performances
  • June 29 – Sims close to the public
  • July 1 – All builds to be dismantled – sims go offline

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My apologies for the relative low resolution of the above images (1440×900-ish). Sadly, and as with the Fantasy Faire regions in April, the SL10BCC regions are already more than my Ge900GT can comfortably handle when taking snapshots with bells and whistles switched on in any of my preferred viewers.