VWBPE 2019: Patch and Grumpity Linden

via vwbpe.org

On Thursday, April 4th, 2019, a public Above the Book events was held at the VWBPE 2019 event featuring Grumpity and Patch Linden, who answered questions about the platform and Linden Lab. The following is a summary of the broader points raised during the session, with the full video also embedded at the end.

A general Q&A session from the audience was held

Grumpity Linden

Grumpity Linden – Director of Product for Second Life

Grumpity originally came to Linden Lab while working for The Product Engine, a company providing end-to-end consulting and software development services, and which supports viewer development at the Lab, and she was initially involved in the development and viewer 2 (as designed by 80/20 Studio).

She became a “full-time Linden” in 2014. Her current position involves coordinating the various teams involved in bringing features and updates to Second Life (e.g. Engineering and QA), liaising with legal, financial and compliance to ensure features and capabilities meet any specific requirements in those areas, etc. This work can involve looking at specifics within various elements of the overall SL product, such as UI design and layout, etc.

Patch Linden –  Senior Director of Product Operations at Linden Lab

Patch Linden

Patch originally a Second Life resident, he joined linden Lab in 2007, after being invited to apply to the company as a result of his work as a community leader and mentor from 2004 through until the invitation was extended.

His role also encompasses Sansar, as he manages the respective support teams for both platforms. In this regard, he recently established a support centre in Atlanta, Georgia. For Second Life, his work also involves overseeing the content development teams, the Mainland Land Team, the Linden Department of Public Works – LDPW, aka The Moles, and managing the account support team.

Status Update

  • A lot of focus is on infrastructure work; making SL more performant for those in-world, and on moving Second Life services to the cloud.
    • The latter is especially time-consuming and difficult, as it requires moving services over without disturbing the way things are currently set-up.
    • As has been previously stated in public forums, there are currently no projections on whether this will lead to any reduction in region costs.
    • Currently, this work is taking a lot of resources in terms of staff, time and effort.
    • Overall, it is hoped the move will result in LL being more operationally streamlined and cost-effective, however, this could take time (a few years?) to achieve.
  • Feature work has obviously included:
    • The recent release of Animesh.
    • The continuing work to fully deploy the Environment Enhancement Project (EEP) that will replace the current windlight settings for controlling the appearance of the environment.
    • The continuing work to deploy Bakes On Mesh (BoM), that will allow system layers (skins / clothing) to be directly applied to worn mesh items.
    • The new Estate Access Management (EAM) capabilities (see the Alternate Viewers wiki page for the latest EAM RC viewer).
    • See my Content Creation User Group summaries for information on Animesh, EEP and BoM.
The Estate Access Management update sees significant changes to the region access controls in the viewer
  • The work on a mobile solution (iOS) for accessing Second Life is continuing.
    • This will initially be text-based.
    • Should be able to take advantage of the naked accessibility options available in iOS.
    • Won’t be available for some time yet.
    • iOS was selected because there are already popular Android solutions (notably Lumiya and Mobile Grid Client – there is also MetaChat for iOS).
    • An official Android client will follow, however.
  • Linden Homes are progressing (there will likely be another preview at SL16B).
    • Work is progressing on the new continent; this will be more organic and natural than the old Linden Homes mini-continents, and will be water / air navigable.
  • There has been the re-vamp and re-launch of Linden Realms.

What Audience Does Linden Lab Try to Address with Features?

  • Everyone who uses the platform.
  • The roadmap is designed so the Lab spends time on features for home / land owners, features for content creators, features for new users, features for consumers, features for Premium members, etc.
  • Communities in SL tend to use the platform in a wide variety of ways and continue to surprise LL in how they use the platform. Thus, the Lab try to plan development of SL with as many communities as possible in mind.
  • For the education sector, a lot of work has been put into the RegAPI / Gateway programme to allow educational institutions to bring students directly into their in-world environments, and even brand user accounts specifically to their own institution.
  • Accessibility is always foremost in the Lab’s thoughts.
    • This can in part be addressed by communities themselves in how they take the RegAPI to build their registration process, and gear their gateways.
    • Accessibility options within the viewer are harder to build, due to the nature of the viewer, although some capabilities are presented through third-party viewers  – Radegast being the most obvious (although currently stalled in development).
  • When considering features and updates, backwards compatibility is also foremost in the Lab’s thinking, both because of content available in-world that may be in use, but no longer actively maintained / updated, and because users have become reliant on specific capabilities / content.
    • This isn’t always possible, simply due to the age of SL.

In Brief

  • SL Search: there is a project on the roadmap (yet to be started) to overhaul SL search. It’s too early to discuss specific changes, but Search is complex, and a similar project performed with Marketplace Search took far longer than anticipated, although it yielded positive results.
  • Age Restrictions and Mobile: it is not anticipated that the arrival of an official mobile app for SL will change the current age range access restrictions (just as it hasn’t for the current mobile apps). Any changes in age related access will be a policy change, not the result of any specific technology change.
  • LEA and Art: the LEA is on hiatus and being restructured, and LL are in conversation with the LEA committee and others for the arts community about ideas for moving things forward.

 

Holmes, sci-fi, poems and original stories

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home at Holly Kai Park, unless otherwise indicated.

Sunday, April 7th:

13:30 Tea-Time with Sherlock Holmes’ Greatest Hits

As voted for by Seanchai fans, followers and listeners. This week: The Adventure of the Speckled Band, which first appeared in The Strand Magazine in February 1892, and is notable for becoming the basis for a 1910 stage play written and produced by Conan Doyle, and which starred H. A. Saintsbury as Sherlock Holmes and Lyn Harding as Dr. Grimesby Roylott.

Dr. Grimesby Roylott confronts Holmes and Watson at 221B Baker Street (Sidney Paget, 1892)

Helen Stoner lives with her stepfather,  Dr. Grimesby Roylott, last survivor of what was a wealthy but dissolute and violent tempered aristocratic family. Roylott himself is known for his violent temper, and served time in India for the murder of a servant.

Miss Stoner’s visit to Holmes is prompted by Roylott’s demand that she move into a room at his country estate where her twin sister died under mysterious circumstances two years previously, her dying words being, “the band! the speckled band!” Helen is unwilling to occupy the room as there is something decidedly strange about it; thus she seeks Holmes in order to confide her fears in him.

After her departure, Roylott arrives and forces has way into Holmes’ presence, demanding to know what Helen has been saying. Failing to gain any information from Holmes, despite a show of brute physical strength intended to intimidate, Roylott leaves. However, his actions have now firmly established himself at the centre of the Great Detective’s attention…

18:00 Magicland Storytime: Charlie and the Chocolate Factory

Have you heard? Willie Wonka is releasing five golden tickets in candy bars! Charlie Bucket may have a chance to find one as Caledonia Skytower continues Roald Dahl’s classic.

Monday, April 8th 19:00: The World’s Best Science Fiction 1969

Gyro Muggins read from this anthology of science fiction short stories, edited by Donald A. Wollheim, featuring nineteen authors, including such names as Brian Aldiss, Poul Anderson, Samuel R. Delany, Fritz Leiber, Robert Silverberg, and Kurt Vonnegut, Jr.

This week, Hemeac by E.G. Von Wald, the story about a student dealing with life in a university run by defective robots; and Street of Dreams, Feet of Clay by Robert Sheckley. Can an imperfect man find happiness in a perfect city?

Tuesday, April 9th 19:00: Two Houses

Caledonia Skytower shares another of her original tales: a young American couple on their honeymoon find their ties to Irish heritage are far more insistent than just a simple perusal of genealogies. As the past disturbs their future, Mark and Cate must unravel the mystery of two houses that suffered very different fates, but that are somehow connected.

Wednesday, April 10th 19:00: Bring Your Own Poem  Night

bring a favorite poem of yours, or one you like, to be shared fireside in The Glen.

Thursday, April 11th 19:00: Rogue One: A Star Wars Story Part 2

With Shandon Loring. (Also in Kitely grid.kitely.com:8002:SEANCHAI).

Supporting Parkinson’s Awareness Month in Second Life

The Oasis – via Creations for Parkinson’s

April 11th, 2019 is World Parkinson’s Day, intended to raise awareness of Parkinson’s disease, promoting a greater understanding of this condition and how it can affect a person. To mark it, many countries are marking April as Parkinson’s Disease Awareness Month. In Canada and the United States, this is being supported by the Parkinson Society Canada and American Parkinson Disease Association. Other countries around the world are holding more focus events. In the UK, for example, there will be a Parkinson’s Awareness Week (April 10-16th), supported by Parkinson’s UK.

Within Second Life, Creations For Parkinson’s/Events For Parkinson’s have partnered with Miss Globe Universal Charity Foundation to also mark Parkinson’s Awareness Month, with The Oasis, which opened its doors on April 1st, 2019, and which will run through until Sunday, April 21st.

Over twenty merchants and creators have signed-up for the event, which is being held at a special Egyptian-themed setting. In addition, there will be two fashion shows to accompany the event:

  • Sunday, April 7th, 2019 at 10:00am SLT.
  • Saturday, April 20th,  2019, at 10:00am SLT.

There are also two fun hunts. In the first, look for miniature pyramids in the stores. Purchase them for L$15 each (all donations to the charity). In the second, visit one of the two Great Pyramids. The camel guide you through the dark entrance into the stunning treasure house of the ancient Pharaohs. Find hidden treasures among the gems. Don’t be fooled though, some of the jewels are a trap.

In addition, the second Great Pyramid contains a mysterious maze – can you find the hidden entrance and make your way around the interior and discover artefacts and locate magnificent Golden room at the heart of the tomb?

The Oasis

About Parkinson’s Disease

Parkinson’s disease is a neurodegenerative condition. In Europe, approximately 1.2 million people have their lives impacted by the disease, and in the United States it is the second most common neuorlogical disorder after Alzheimer’s.

“Neurodegnerative” is a term referring to a progressive loss of nerve cells (neurons) and/or their function. Neurodegeneration from Parkinson’s disease can give rise to a wide spectrum of symptoms which vary among sufferers depending on the severity of the disease’s impact, what’s more symptoms can be unpredictable and can vary on a time scale as short as one minute. As the disease progresses, symptoms can worsen; for example, over time a person may not be able to move, speak or swallow. This can often arise 4-8 years after the initial onset of Parkinson’s disease.

The cause of the disease is unknown, and there are no known successful treatments which can delay or stop its progression. To further complicate matters, because of the broad range of symptoms, Parkinson’s may be initially misdiagnosed. In addition, while it is most often seen as a disease affecting people of 50 or older, a form of Parkinson’s disease can strike people at a much younger age, and one in twenty of the 8 million Parkinson’s sufferers worldwide is below the age of 40. Known as Young Onset Parkinson’s Disease (YOPD), this differers from older onset Parkinson’s, both because genetics appears to play a stronger role in it, and the symptoms may differ, as does response to medication.

Parkinson’s Disease Awareness Month is intended to raise public awareness of the disease, its impact, and to encourage people to help support those affected by Parkinson’s by encouraging them to donate to organisations carrying out research into finding a cure or adequate treatment for the disease. As noted above, these organisations include the likes of the Parkinson Society Canada, the American Parkinson Disease Association, and Parkinson’s UK.

The Oasis event in April, also as noted above, aims to raised funds to help with the Michael J Fox Foundation for Parkinson’s Research, which has to date raised some US $800 million for research initiatives.

SLurl Details

VWBPE 2019: overview

via vwbpe.org

The 2018 Virtual Worlds Best Practice in Education (VWBPE) conference takes place between Thursday, April 4th and Saturday April 6th, 2018 inclusive. A grass-roots community event focusing on education in immersive virtual environments, VWBPE attracts 2200-3500 educational professionals from around the world each year.

As with recent years, the conference is focused on the 8 core VWBPE regions in Second Life, centred on the VWBPE Gateway.

VWBPE 2019: Main auditorium

Event Calendar

The best way to keep abreast of the full schedule is via the VWBPE 2019 event calendar. By default, this displayed in posterboard (shown below), but can easily be switched to agenda, month or stream views via the drop-down menu in the top right corner. Individual events can also be added to a number of personal calendars – Google, Outlook, Apple – making it even easier for attendees to track the events and activities they particularly want to attend at this year’s conference.

VWBPE 2019 calendar

Event Selection

The following is a (personal) selection of events those curious about VWBPE 2018 might want to attend. All times SLT:

Thursday, April 4th

  • 14:00-14:50 – What’s New At the Lab with Patch and Grumpity Linden in the Main Auditorium.
  • 16:00-17:00 – The Making of Our Digital Selves: My Avatar and Me: at the VWBPE social plaza.

Friday, April 5th

  • 09::00-09:50 – Keynote: Teacher Training with Virtual WorldsMain Auditorium: Dr. Tuncer Can, Istanbul University looks at how training teachers within Virtual Worlds could enhance innovation in the class and change the lives of real people by ensuring them.
  • 10:00-10:50 – Non-Profit Commons Past Reflections, Future DirectionsVWBPE 2019 Quadrivium.
  • 11:00-11:50 – Perspectives on virtual professional learning communitiesVWBPE 2019 Lecture Area A.

Saturday, April 6th

  • 11:00-11:50: Keynote: Crossing the Horizon together: Scanning, transforming, and sharing “What Works” in Immersive XR Main Auditorium: Dr. Jonathon Richter, Salish Kootenai College and Executive Director discusses the Immersive Learning Research Network facilitates collaboration between computer scientists, game developers, educators, learning scientists, and others.
  • 12:00 noon-12:50: Blue Mars on Virtual Harmony for agile mindsets –  VWBPE 2019 Lecture Area B.
  • 12:00-12:50: Re/visioning virtual educationVWBPE 2019 Quadrivium.
  • 14:00-14:50: Catching up with ThinkererMain Auditorium.
VWBPE 2019: Lecture Area B

Getting About

VWBPE takes place across 8 regions (including the exhibitors spaces). While exploring on foot is fun, the quickest way to get to event / activity venues is via the VWBPE Gateway and using the teleport boards there, and similar boards at each of the primary VWBPE events areas.

Additional Links

SL16B: applications open for exhibitors, performers and volunteers

Courtesy of Linden Lab

June 2019 marks the 16th anniversary of Second Life fully opening its doors to the public (and, as I’ve previously mentioned, Linden Lab’s own 20th anniversary as a company). As is the tradition, the anniversary will be marked by the Second Life Birthday event, marked by exhibitions, music, entertainment and more taking place across the SLB regions.

On Monday, April 1st, 2019 Linden Lab opened the doors to applications from exhibitors, performers, presenters and volunteers, with the blog post reading in part:

SL16B is coming this summer … This year, we are excited to return to being more involved in the organisation of all the events. In addition to the official Music Fests, costume parties,  and Shopping events, of the last few years, we’re also returning to our roots and participating more in the development and planning of the main SLB celebration.

The 2018 SL15B Auditorium

Those wishing to apply to be involved in SL16B as exhibitors, performers or volunteers should follow the links below.

Notes for the above applications:

  • When entering times in any of the above forms, please ensure you used Second Life Time (SLT).
  • The closing date for all of the above applications is Wednesday, May 15th, 2019.

In addition, on March 14th, 2019, Linden Lab announced the SL16B Shopping Event (read here for more). Those wishing to apply to be a part of this event as a merchant should complete the Merchant Application form, no later than Saturday, June 1st, 2019.

The SL16B Shopping Event: scheduled to run throughout the shopping period, this multi-region shopping event is now accepting applications from merchants. Those wishing to participate should ensure they have applied by June 1st, 2019.

Le Cirque de Nuit in Second Life

Courtesy of Idle Rogue

April is upon us, and with it comes a variety of events across Second Life, including Idle Rogue’s Le Cirque de Nuit. Opening on Friday, April 19th, this is one of the most popular of Idle Rogue’s productions, loosely based on Erin Morgenstern’s novel, The Night Circus. 

The circus arrives without warning. No announcements precede it. It is simply there, when yesterday it was not. Within the black-and-white striped canvas tents is an utterly unique experience full of breathtaking amazement. It is called Le Cirque des Rêves, and it is only open at night.

– Cover copy of The Night Circus

Directed by Blaze DeVivre with the assistance of Sho Kyong, Idle Rogue’s production is described as a steampunk circus in black and white, and uses the novel’s setting as a background. Within the show, Idle Rogue presents dance acts with steampunk, illusion and circus themes. Each is built, as is the Idle Rogue tradition, by the dancer performing it; some of the acts are carried forward from the previous year and some are new to this year’s performance to offer a unique and new presentation for audiences.

A bunch of us in Guerilla Burlesque had read the book, just based on each other’s reading recommendations, then cherryblondscribe (Executive Producer of Idle Rogue and ) and Glorianna Maertens got together and said let’s do a production that draws from the circus at the centre of the story … Acts each take on themes from the novel and putting the individual performer’s twist on it, some that are circus inspired more generally, and some that are a fantasy all their own.

– Blaze DeVivre, Le Cirque de Nuit’s director

True to the novel, the Circus acts, props and costumes are created in black and white. Dance acts are interspersed with viewings of art installations constructed in blazing colour, with both Bryn Oh and Cica Ghost among the artists supporting the show.

Also joining the production once again is Seanchai library’s Caledonia Skytower, who will present selected readings from The Night Circus.

You can read more about the 2018 and in interview with director Blaze DeVivre, as conducted and written by R. Crap Mariner in these pages.

Courtesy of Idle Rogue

Performance Dates

All times SLT.

  • Friday, April 19th and Friday, April 26th: 22:00.
  • Saturday, April 20th: 14:00.
  • Sunday, April 21st: 19:00.
  • Saturday, April 27th: 19:00.
  • Sunday, April 28th: 14:00.

Bookings

There is no admission fee for attending a performance, but seating is limited and must be booked in advance. This can be done by contacting  Saturday Melody in-world stating the date on which you would like to attend a performance. You will receive confirmation of your booking once it has been processed. Timestamps of messages received by Saturday Melody will determine the order in which bookings are processed.