Of pawnbrokers, caged kings, and tales of love and loss

It’s time to kick-off another week of fabulous story-telling in voice, brought to Second Life and Kitely by the staff and volunteers at the Seanchai Library.

As always, all times SLT / PDT, and unless otherwise stated, events will be held on the Seanchai Library’s home on Imagination Island, or at their Kitely Homeworld.

Sunday, February 1st, 13:30: Tea-time at Baker Street

This week, Caledonia Skytower, Corwyn Allen and Kayden Oconnell sit down to relate the story Sir Arthur Conan Doyle as the second in his list of “top twelve” Holmes stories: The Adventure of the Red-Headed League, which first appeared in The Strand Magazine in August 1891, the story itself being set in October of the previous year.

Jabez Wilson tells his story to a bemused Holmes and Watson, Sidney Paget, 1891
Jabez Wilson tells his story to a bemused Holmes and Watson, Sidney Paget, 1891

When Jabez Wilson finds his pawnbroker business struggling in its usual evening trade, he heeds the advice of his recently-hired assistant, Vincent Spaulding, and responds to a rather specific job advert requiring that successful applicant must be male, prepared to work afternoons only and sport … red hair.

Apparently in possession of precisely the right shade of red hair, as well as finding the afternoon work agreeable to his need to take care of his own business in the evenings, Wilson finds himself hired by one Duncan Ross, apparently in charge of the “Red-Headed League”, and given the task of – copying out the contents of the Encyclopædia Britannica.

Understanding the work is related to a will of some sort, Wilson finds himself gaining something of an education as he spends several weeks carefully copying out all the “A” entries from the Encyclopædia. However, before he can start on the “B” entries, he arrives at work to find the office of the Red-Headed League closed, and the League itself apparently dissolved. Unable to ascertain what has happened, and feeling somewhat upset over the loss of his £4 a week income from the work, Wilson turns to a bemused Holmes and Watson for help in finding out what has happened to Mr. Duncan Ross and his esteemed league.

Monday February 2nd, 19:00 The Future Ain’t What It Used to Be

Gyro Muggins continues reading from Fredrick Pohl’s The Age of the Pussyfoot.

(Trident 1971 hardcover)
(Trident 1971 hardcover)

First published in serial form in1966, they republished as a novel in its own right in 1969, The Age of the Pussyfoot sees us transported to the 26th century along with one Charles Forrester, who has been in a state of cryogenic sleep for some 500 years, after being killed in a fire. His time in suspended animation, together with his revival – now that technology has developed to a point where revival is possible – has been paid for through his insurance, which (presumably through the act of compound interest down the centuries, his on-going medical expenses notwithstanding) has also left him comparatively well-off.

Forrester find the 26th century a place of delight; his spectre-like computer terminal, the Joymaker, puts almost everything – including drugs – at his fingertips. He’s able to take an apartment, still enjoy the delights of 20th century food and enter into a lifestyle of parties and fun, the money from his insurance making him rather wealthy.

Then things start to go a little sideways. First, there is Adne, who appears to be out to trap him into providing for her children; there’s also the mysterious Club, who also seem to be more interested in Forrester’s wealth than him. Add to the list the man from Mars who has taken out a hunting licence allowing him and his friends to track down and even kill Forrester – so long as his revival is paid for – and the future suddenly isn’t so bright a playground. And when his money starts running out, and he’s forced to take a job, he’s also forced to reassess who he can trust and who he can’t, and just what role he is actually to play in humanity’s future…

Tuesday February 3rd, 19:00: A Walk in the Woods

walk-in-woodsBy his own admission, Bill Bryson isn’t the world’s greatest adventurer. This being the case, you’d think he’d have serious misgivings about undertaking this particular “walk in the woods”, as he disarmingly calls it: taking the 3,500 kilometre (2,200 mile) Appalachian Trail – a journey which would take five months to complete.

Travelling with his good friend “Stephen Katz”, the book is both a humorous guide to the trail and a set of serious and insightful comments / discussion on the trail’s history as it winds its way from Georgia (where Bryson was living at the time the book was written in 1998), to Maine. These discussions cover a broad range of subject including the sociology, ecology, trees, plants, animals and people of the states through which the trail passes (Georgia, North Carolina, Tennessee, Virginia, West Virginia, Maryland, Pennsylvania, New Jersey, New York, Connecticut, Massachusetts, Vermont, New Hampshire, and Maine).

Join Kayden Oconnell as he continues in Bryson’s footsteps through the pages of this classic.

Wednesday February 3rd,19:00: Beggars Day Book Two: The Caged King

Beggars Day 2Caledonia Skytower continues reading MJ McGalliard’s second novel, and the sequel to Beggar’s Day Book One: The Beggar Prince.

The Kingdom of Galaway has a law that every ruler must work a year and a day as a commoner; thus were readers introduced, through the first volume, to the kingdom and some of its notable inhabitants, including King Willy, Prince Larry, the scheming Percy, desperate to see himself on the throne, and the chicken-stealing crone Cruith.

Now, in the second volume, Vikings, hidden illnesses, ancient family squabbles and unplanned pregnancy are but a few of the changes in Galaway. Cruith is part of a conspiracy, Willy invents a new wagon, apples seem to be in the mix, while everything seems to revolve around a baby horse. And I haven’t even mentioned King Monaghan.

Intrigued? Then why not hop over to Seanchai library to hear this entertaining tale which, incidentally, is illustrated by one Judith Cullen – aka Caledonia Skytower!

Thursday February 5th

19:00: Tales of Adventure

With Shandon Loring.

21:00 Seanchai Late Night

With finn Zeddmore.

Saturday February 7th, Seanchai Kitely, 09:00 PDT: The Wooing of Etain

Tochmarc Étaíne, “The Wooing of Étaín” is a text from the early Irish Mythological Cycle, dating from around the 8th or 9th century, and with some cross-over into other Irish folk mythologies, such as the cycles of the Kings and the Ulster Cycles.

Now regarded as containing three tales within it, Tochmarc Étaíne recounted the live and loves of the beautiful Étaín, born of the Ulaid, king Ailill, who is courted by Midir of the Tuatha Dé Danann – much to the displeasure of his current wife, who turns to witchcraft. Thus begins a tale of loves won and lost of rebirths across time, in a tale thought to have been one of the source texts for the Middle English narrative poem Sir Orfeo.

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Please check with the Seanchai Library SL’s blog for updates and for additions or changes to the week’s schedule. The featured charity for January / February is Project Children, teaching and building peace in Northern Ireland, one child at a time.

Related Links

Getting Buried with MadPea

Buried (MadPea publicity shot)
Buried (MadPea publicity shot)

At 12:00 noon SLT on Sunday, February 1st, 2015, MadPea’s latest grid-wide challenge, Buried launches. Their first major event of the new year, Buried contains all that people have come to love about MadPea’s games: mystery, clue-solving, immersive interaction, and fun. Buried offer all this  – and a lot more, as I found out, when I was, with a small number of other bloggers, invited to preview the game on Friday, January 30th.

Keen MadPea players are probably already aware of elements within the challenge: in keeping with the most popular MadPea games, it is focused on unravelling the mysterious disappearance of a young woman, and contains MadPea’s trademark blend of grid-wide vendor locations (25 in all), rewards, and the introduction of geocaching as a part of the gameplay structure.

Buried
Buried

Once formally opened, Buried will run for a period of two months, a time frame which reflects the slow burn nature of the  challenge – and I’m intentionally using that word repeatedly. Buried isn’t a hunt, it isn’t even in quite the same vein as MadPea’s  recent mystery adventures such as Blood Letters or the very popular Room 326 / Mad City events involving the Silent Peacock Hotel. It really is an immersive narrative, focused on the missing character, Lilyanna Morano.

Players will begin their investigations at a holiday location amidst a small cluster of remote islands. Here they must uncover the first clues to set them on their way. The aim here is not simply to get people into the “hunt” aspects of the challenge; it is, like the opening chapter of a book or the initial opening of a film or story-arc television series, about setting the scene and establishing the characters.

“What we want to do when the player first comes here is that they well feel the story, and they will really get into who the main character is,” Kiana Writer, who heads-up MadPea and is responsible for writing the Buried story and who took a hand in the opening region’s design, explains. “Who Lily is, how she lives, what she does. So we tried to leave a lot of little clues about her personality to find. They can actually take a boat to and from every island and explore each of them.”

The mysterious C-Me corporation appear to be playing a game of their own - but to what end?
The mysterious C-Me corporation appear to be playing a game of their own – but to what end?

Part of these explorations involve finding the essential element to the challenge activating the game HUD. This is supplied when players arrive on the main holiday island, but will not activate until such time as the first clue has been solved.

Once activated, the HUD reveals the geocaching nature of the game, and introduces you to the other “character” within it – that of the C-Me Corporation.

C-Me is the entity behind the new approach to geocaching Lilyanna was researching at the time of her disappearance – and they would seem to have a very twisted take on the technology.

Exhibiting something of a Mission: Impossible flair for theatrics, C-Me appear to be using geocaching to play a game of their own. snaring people entering their sphere of influence, and then toying with them and sending them hither and thither in the search for C-Me capsules.

But did they arrange for Lilyanna to vanish, or were their machinations merely the catalyst for her causing her own disappearance? The only way to find out is to enter into their game…

Also, should you participate in the challenge, do make sure you have both local sounds and the music stream active when exploring the islands; a considerable amount of work has gone into these not just visually, but audibly as well. Seeing and hearing the environment really is the only way to truly experience it. Do note, also, that because of the slow burn nature of the challenge, the number of people able to access the “holiday island” location is limited to a maximum of 20 at any given time – so patience is also very much part of this challenge.

“Gameplay and immersion is important to us with this game,” Axiomatic Clarity, the man responsible for the overall look and feel to the regions, and who designed the game HUD, explained. “We’ve put a lot of work into the usability of this build. We want people to be able to explore and discover the secrets and clues, and we’ve put in a lot of atmospheric elements, the lighting, the sounds.”

Buried: Lilyanna house
Buried: Lilyanna house

Exploration of the locations on the island is essential; it’s only through investigating Lily herself – the house she’d rented in order to write-up her research, the surrounding islands, and so on, that players will uncover the necessary clues that will both lead them to Lily’s hidden tablet, together with the means to access it once found in order to transfer the data it contains to their own (HUD) tablet. This in turn will draw them into C-Me’s mysterious game, and thus start them on their grid-wide journey of discovery.

I’m not going to give too much more away on the game itself. What I will say is that anyone who enjoys MadPea’s  narrative-lead adventures is bound to enjoy Buried, which will run for around two months following the opening on February 1st. The opening itself will be preceded by a launch party at !Exodus! Rock Club, starting at 10:00 SLT on Sunday, February 1st.

Buried (MadPea publicity shot)
Buried (MadPea publicity shot)

Putting something like buried together is a huge undertaking, as well as Kiana and Axiomatic, bringing the game together has involved the skills of some 20 people from across the globe, testament to both MadPea’s extraordinary reach and desire to bring compelling, immersive activities to Second Life, and to the platform’s own inherent abiliity to host such activities. That both succeed so well is exemplified by the eagerness with which each new game from the company is awaited by MadPea fans and players.

For my part, and while only exposed to a small part of Buried, I found myself entirely drawn into the concept and execution of the challenge. The gameplay in the opening “chapter” on the island where everything kicks-off is completely immersive and requires a level of engagement which encourages the player to seek out more – not because there are prizes from some 25 vendors to be obtained, but because there is a real challenge involved here; you’re seeking to find – possibly rescue (who knows?) a missing person and get to the bottom of just what C-Me is really all about; rewards gathered along the way are actually quite secondary. As such, Buried marvellously builds on the successes of recent events such as the aforementioned Blood Letters and Room 326 stories – and offers an intriguing stepping stone towards MadPea’s upcoming (and completely stunning) UNIA.

Note that SLurls for Buried will be available when the game officially launches. With thanks to Kess and Kiana for arranging the preview and the invitation to attend.

Playing in a Winter Wonderland

Winter Wonderland - race track, rinks and Ferris Wheel
Winter Wonderland:  race track, rinks and Ferris Wheel

On Thursday, January 29th, Linden Lab announced the opening of the Second Life Winter Wonderland theme park. Encompassing four regions, the park offers a range of activities for regular and premium members to enjoy – and having popped over, I have to say, it’s a lot of fun.

Those with a keen eye may well have noticed that something called “Winter Wonderland” was coming – there has been a gateway under construction at the Portal Parks since before Christmas. These gateways are now open as well, and form an alternative to reaching the Winter Wonderland to the main SLurl provided in the official blog post.

The four regions of the park offer a range of attractions, comprising (taken from the blog post):

  • Village of lights: “Pay a visit to this fantasy styled icy village and enjoy company, calm, and the wonderful winter feel! In the heart of the village you will find a variety of celebratory gifts await you. Be sure to stick around for the fireworks that light up the sky at the top of every hour!”
  • Ebbe, Get Your Gun! - my first encounter at the park was a snowball gun toting Ebbe Linden!
    Ebbe, Get Your Gun! – my first encounter at the park was a snowball gun toting Ebbe Linden!

    Snowball Warzone: “Atop the hill outside the village awaits a great cold wasteland where you and others will buckle down in the trenches of warfare: SNOWBALL FIGHTS! Claim the top of the towers for great vantage, or rule the castle walls with friends. Choose from two weapons, or if you are a Premium member, equip your Premium token for access to the ultimate snowball fight arsenal! You may even catch a Linden or two participating in the snowball shenanigans.”

  • Icy Race Course: “Strap on your helmet, hold tight, and rev those engines! On the outskirts of the Village of Lights are free vendors where you can pick up a snowboard or a mighty snowmobile. Premium members can access upgraded vehicles by equipping their token. Hop aboard and race around the four-region wide race track full of bumps, hills, jumps, and more! Grab a friend and see who can best the turns and cross the lines first. Be sure to turn on Advanced Lighting to see the track nicely lit up as you cruise the snow!”
  • Skatetown Area: “In the heart of this region are two skate arenas for the enjoyment of everyone. Grab a pair of skates from the free vendor, strap them on, and give them a spin! Execute athletic jumps and twirls, and glide your way around the ring. In the front vendors here, Premium members will find an extra prize full of customization options to fit your style and avatar.”
  • Winter Ferris Wheel: “What better way to see the region than to sit, relax, and rotate your way to the top of the view.  The Ferris wheel will give you one of the best – and most romantic – views in the region.”

Both the SLurl provided in the blog post and the Portal Park gateways deliver you to the Village of Lights. Here you’ll find gifts to collect in the village square (check the official blog post for details). Two main paths lead from the village to the major attractions.

Winter Wonderland Village of Lights
Winter Wonderland: Village of Lights

Of course, me being me, I took a short cut and found my way to the snowball fight arena somewhat unarmed. As a result, I promptly got shot by the decidedly well-armed Ebbe Linden and Marianne McCann! Of course, as Ebbe pointed out, arriving in the arena unarmed really is “not the way to show up for a fight!” Snowball fight guns can be obtained from the giver at the foot of the stairs leading up to the arena from the village, and as everything in the Wonderland is Experience Keys based, the gun will auto-detach on leaving the arena area.

Head westward from the Village, and you’ll come to the race course. Here you can pick-up a snowmobile or snowboard and zip around the course on your own or race others – but be warned, both are pretty zippy (the snowboard has a turbofan engine mounted on the back, and the animations include the ability to jump and perform a trick. Trying either of them in Mouselook is quite a challenge! Within the loops of the racing circuit, which crosses the regions of the park, sit the ice skating rinks and the Ferris wheel.

The Snowball Warzone arena
Winter Wonderland: the Snowball Warzone arena

Materials have been used to good effect within the builds, and allowing for the fact i got there relatively early, and possibly before many have read the official blog post, lag was barely noticeable, although the Ferris wheel is a little juddery and possibly a tad slow for most people’s tastes.

If you’re a Premium member, you can hop over the any of the Premium Gift kiosks and grab your tie-in gift, which opens up “upgrades” to the Winter Wonderland activities and gifts. Just wear your ribbon with pride prior to returning to the Wonderland regions!

All told, Winter Wonderland is very well put together, and offers some good fun to be enjoyed with friends  – so why not drop in and see for yourself? My thanks to Alexa, Ebbe and Vitae Linden for the added fun 🙂 .

Winter Wonderland
Winter Wonderland

Note that the opening of the Winter Wonderland coincides with the Lab’s latest Premium Membership special offer (50% off the first quarter’s payment if you sign-up to the Quarterly payment plan for Premium membership. This run through until  08:00 SLT on Monday, February 16th, 2015.

Related Links

Sixth annual Mole Day

Mole Day 2015 Poster (Texture)Monday, February 2nd, 2015 marks the 6th annual Mole Day celebrations in Second Life, and all SL residents are invited to attend festivities at the Bay City Fairgrounds, North Passage.

First held in 2010, Mole Day honours the members of the Linden Department of Public Works (LDPW), affectionately known as the “moles”, who are responsible for the construction of all of the Mainland infrastructure in Second Life – the roads, railways, waterways, and so on.

Lead by Michael Linden, and with involvement from other members of the Linden team, the moles are drawn from SL’s resident population, and comprise builders, scripters, artists and more. They take their nickname from the fact that on joining the programme, they gain a LDPW account with the last name of “Mole”, which commemorates a piece of graffiti found scrawled on buildings long ago: “Beware of the mole people!”.

The moles have also been responsible for some of the larger mainland development projects, such as creating many of the more famous sights in Nautilus and wells as undertaking initial development of Zindra, the Adult continent. The Moles also develop Linden Homes regions on behalf of the Lab, including all of the parks and places to discover within them. However, their very first project was developing Bay City itself – hence the City’s annual celebration honouring them.

The great beacon tower of Pharos, on the east coast of Nautilus. built by Garden Mole, it is one of several builds within Nautilus designed to add to the mythology of the continent and its discovery by Magellan Linden
The great beacon tower of Pharos, on the east coast of Nautilus. built by Garden Mole, it is one of several builds within Nautilus designed to add to the mythology of the continent and its discovery by Magellan Linden

This year’s Mole Day celebrations will kick-off at 17:00 SLT on Monday, February 2nd, 2015, with entertainment featuring GoSpeed Racer of KONA Radio and, from 18:00 SLT, Marky Helstein.

GoSpeed Racer will be spinning the disc and Marky Heltein providing the live music at the 2015 Mole Day celebrations
GoSpeed Racer will be spinning the discs and Marky Helstein providing the live music at the 2015 Mole Day celebrations

About Bay City and the Bay City Alliance

Bay City is a mainland community, developed by Linden Lab® and home to the Bay City Alliance. The Bay City Alliance was founded in 2008 to promote the Bay City regions of Second Life and provide a venue for Bay City Residents and other interested parties to socialize and network. It is now the largest group for Residents of Bay City.

With thanks to Marianne McCann.

From 19th century scandals to 26th century living

It’s time to kick-off another week of fabulous story-telling in voice, brought to Second Life and Kitely by the staff and volunteers at the Seanchai Library.

As always, all times SLT / PDT, and unless otherwise stated, events will be held on the Seanchai Library’s home on Imagination Island, or at their Kitely Homeworld.

Sunday, January 25th

13:30: Tea-time at Baker Street

Back from a well earned break, Sherlock Holmes and John Watson return to their rooms at 221B Baker Street to be joined by Caledonia Skytower, Corwyn Allen and Kayden Oconnell, as Seanchai Library’s popular Sunday feature resumes.

“This photograph” by Sidney Paget, July 1891 (wikimedia)

This week comes one of Sir Arthur Conan Doyle’s most well-liked mysteries to have engaged his Great Detective, and which first appeared in The Strand Magazine in 1891, before going on to be the first story in the 1982 collection, The Adventures of Sherlock Holmes. It was also the first of Doyle’s detective series to be illustrated by Sidney Paget. I’m of course talking about A Scandal in Bohemia.

In March 1888, Dr. John Watson, married and with his own medical practice is returning home when, on a whim, he drops in at 221B Baker Street to see Holmes. No sooner has Watson arrived, than Holmes demonstrates some of his incredible deductive powers – which are shortly given greater exercise when, after receiving his expected guest, who arrives during the reunion, Holmes pronounces  him to be not “Count Von Kramm” as he purports, but rather Wilhelm Gottsreich Sigismond von Ormstein, Grand Duke of Cassel-Felstein and the hereditary King of Bohemia.

Admitting Holmes has correctly identified him, the king reveals he is seeking Holmes’ assistance in a matter of some delicacy. It revolves around a liaison he had five years’ previously with an American opera singer, Irene Adler, and which could now threaten his upcoming marriage to a Scandinavian princess. Thus Sherlock Holmes comes to pit his wits against an adversary he will forever only refer to as “the Woman” …

18:00: Magicland Storytime: In Search of the Castaways

castaways
(Piccadilly Books)

Teenager Mary Grant, sets out with her younger brother, Robert, and chaperoned by Captain Jacques Paganel and led by the comically intrepid Lord Glenarvan (and his crushingly handsome son!), to secure the rescue of her shipwrecked father. Adventure, intrigue, romance and betrayal are all to be encountered before Captain Grant’s children succeed in their task.

In Search of the Castaways was a 1962 film by Walt Diney studios starring Hayley Mills, Wilfred Hyde-White, George Sanders and Maurice Chevalier as Captain Jaques Paganel. It was based on Jules Verne’s 1868 novel, Captain Grant’s Children, which was in turn re-issued following the film, but itself retitled In Search of the Castaways.

Join Caledonia Skytower in Magicland Park, she she continues reading from this engaging tale.

Monday January 26th, 19:00 The Future Ain’t What It Used to Be

Gyro Muggins launches a new series of readings from sci-fi greats which cast a curious light on the shape of things to come, starting with Fredrick Pohl’s The Age of the Pussyfoot.

(Trident 1971 hardcover)
(Trident 1971 hardcover)

First published in serial form in1966, they republished as a novel in its own right in 1969, The Age of the Pussyfoot sees us transported to the 26th century along with one Charles Forrester, who has been in a state of cryogenic sleep for some 500 years, after being killed in a fire. His time in suspended animation, together with his revival – now that technology has developed to a point where revival is possible – has been paid for through his insurance, which (presumably through the act of compound interest down the centuries, his on-going medical expenses notwithstanding) has also left him comparatively well-off.

Forrester find the 26th century a place of delight; his spectre-like computer terminal, the Joymaker, puts almost everything – including drugs – at his fingertips. He’s able to take an apartment, still enjoy the delights of 20th century food and enter into a lifestyle of parties and fun, the money from his insurance making him rather wealthy.

Then things start to go a little sideways. First, there is Adne, who appears to be out to trap him into providing for her children; there’s also the mysterious Club, who also seem to be more interested in Forrester’s wealth than him. Add to the list the man from Mars who has taken out a hunting licence allowing him and his friends to track down and even kill Forrester – so long as his revival is paid for – and the future suddenly isn’t so bright a playground. And when his money starts running out, and he’s forced to take a job, he’s also forced to reassess who he can trust and who he can’t, and just what role he is actually to play in humanity’s future…

Tuesday January 27th, 19:00: A Walk in the Woods

walk-in-woodsBy his own admission, Bill Bryson isn’t the world’s greatest adventurer. This being the case, you’d think he’d have serious misgivings about undertaking this particular “walk in the woods”, as he disarmingly calls it: taking the 3,500 kilometre (2,200 mile) Appalachian Trail – a journey which would take five months to complete.

Travelling with his good friend “Stephen Katz”, the book is both a humorous guide to the trail and a set of serious and insightful comments / discussion on the trail’s history as it winds its way from Georgia (where Bryson was living at the time the book was written in 1998), to Maine. These discussions cover a broad range of subject including the sociology, ecology, trees, plants, animals and people of the states through which the trail passes (Georgia, North Carolina, Tennessee, Virginia, West Virginia, Maryland, Pennsylvania, New Jersey, New York, Connecticut, Massachusetts, Vermont, New Hampshire, and Maine).

Join Kayden Oconnell as he continues in Bryson’s footsteps through the pages of this classic.

Wednesday January 28th,19:00: Beggars Day Book Two: The Caged King

Beggars Day 2Caledonia Skytower continues reading MJ McGalliard’s second novel, and the sequel to Beggar’s Day Book One: The Beggar Prince.

The Kingdom of Galaway has a law that every ruler must work a year and a day as a commoner; thus were readers introduced, through the first volume, to the kingdom and some of its notable inhabitants, including King Willy, Prince Larry, the scheming Percy, desperate to see himself on the throne, and the chicken-stealing crone Cruith.

Now, in the second volume, Vikings, hidden illnesses, ancient family squabbles and unplanned pregnancy are but a few of the changes in Galaway. Cruith is part of a conspiracy, Willy invents a new wagon, apples seem to be in the mix, while everything seems to revolve around a baby horse. And I haven’t even mentioned King Monaghan.

Intrigued? Then why not hop over to Seanchai library to hear this entertaining tale which, incidentally, is illustrated by one Judith Cullen – aka Caledonia Skytower!

Thursday January 29th, 19:00: Conan the Barbarian

Shandon Loring delves into the legend of Robert E. Howard’s hero from the fictional “Hyborian Age“of the Earth.

Saturday January 31st, Seanchai Kitely

09:00: Timeless Tales of Gods and Heroes

Join Shandon Loring who brings us tales of love to be found within the theme of Gods and Heroes.

15:00: The Great Gatsby, Part 4

Great GatsbyShandon Loring continues a reading of F. Scott Fitzgerald’s magnificent 1925 novel at Explore The Great Gatsby in Kitely.

In 1922, Nick Carraway arrives in New York to learn about the bond business. He rents a small cottage in West Egg, home of the newly-rich, only to discover the owner of the huge Gothic mansion next door, the deeply mysterious Jay Gatsby, is prone to throwing lavish parties every weekend, to which in seems everyone comes. Everyone it seems, except Nick’s cousin Daisy, who is married to Tom Buchanan. Together they live across the bay in the more fashion East Egg, where the “old money” resides.

Following a visit with them, Nick is slowly drawn into their world, both discovering Tom Buchanan has a mistress who lives in the Valley of Ashes, an industrial area lying between the Eggs and New York city, and finding himself increasingly attracted to the Buchanan’s friend, the beautiful, if cynically minded, Jordan Baker.

Then, one Saturday, Nick finds himself invited to one of Jay Gatsby’s great parties, and is thus drawn into an increasingly deep well of infatuation, lust, and tragedy, witnessing first hand a darker side of the so-called American Dream.

Follow the teleport portal to Explore The Great Gatsby for this unfolding tale.

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Please check with the Seanchai Library SL’s blog for updates and for additions or changes to the week’s schedule. The featured charity for January / February is Project Children, teaching and building peace in Northern Ireland, one child at a time.

Related Links

RFL of SL: dates for events and megas officially announced

bannerThe Relay for Life of Second Life organising team have announced the dates for a number of this year’s REFL of SL season’s special and mega events, some of which have already been promoted through various blogs, others of which are just being confirmed publicly with the formal press release now in circulation.

The special events and their dates are:

Paint SL Purple: February 21st – March 7th, 2015: Leading up to the the official kick-off for the 2015 RFL of SL season comes the chance to paint the grid purple, the official colour of Relay for Life. Things will kick-off on February 21st with a special party (details TBA), and thereafter comes the opportunity for everyone to join in the purple fun!

RFL of SL Kick-Off Celebration – March 7th and 8th, 2015: Join the celebrations to mark the official launch of this year’s RFL of SL season. Much is being planned, and details will be forthcoming soon!

Halfway There Celebration – May 15th through 17th, 2015: RFL of SL reaches the half-way mark between the kick-off celebrations and the official weekend, which will be marked by special events and activities.

Relay Weekend – July 18th and 19th, 2015: It’s the largest fund-raising event in the virtual worlds. For one weekend, 40+ regions will be devoted to this special weekend as everyone is invited to walk the track, celebrate with those who have survived cancer, remember those lost to cancer and help raise money that can be put to use in finding cures for cancer and in bringing help and support for those smitten by cancer.

Wrap-Up Party – August 2015: Wrapping-up the official core season, although mega events will continue to be held. Details of the wrap-up party will become available nearer the time.

The mega events so far scheduled for 2015 comprise:

posterThe 8th Annual SL Sci-Fi Convention – February 20th – March 1st, 2015:  Set your phasers on fun and get ready to beam your way to the Sci-Fi Convention’s “six sims of the imagination”, offering entertainment and activities both on the ground and “in orbit”, with each region modelled as an exotic holiday resort.Find out more on the SL Science fiction convention’s website.

Fashion For Life – March 21st to March 29th, 2015: Featuring everything Fashion in SL, with multiple regions, fabulous builds, and some of SLs best designers, bringing together fun, fashion and entertainment to help raise money for RFL of SL.  Please contact Frolic Mills in-world for more information.

Fantasy Faire – April 23rd to May 3rd, 2015: also in its eighth year, Fantasy Faire is one of the most anticipated annual events in Second Life, bringing together all the worlds of fantasy and fantasy role-play in a series of themed regions and featuring SL’s top fantasy creators and designers, live entertainment, fun and games. Visit the official Fantasy Faire website for more information and news as it becomes available.

The Home & Garden Expo – September 13th through 26th: Founded in 2008, this is largest Home & Garden Event of its kind benefiting Relay For Life, and features the great creators of Second Life’s Home & Garden products. Please contact Reign Congrejo in Second Life for more information.

The Prim Perfect Castle, and grounds, designed by Aisling Sinclair using elements from a numebr of SL designers, provides a magnificent venue for the magazine's talks and presentations
The Prim Perfect Castle, and grounds, designed by Aisling Sinclair using elements from a number of SL designers, a part of the 2014 Home and Garden Expo

In addition to these special and mega events, Relay for Life of Second Life wouldn’t be complete in 2015 without the following events, all of which will have their dates announced in due course:

  • It’s SummerTime! Breedables Fair: This annual Fair, in its 3rd year, brings together the creators of the top breedables in Second Life who create a spectacular display for fans and residents! Special and limited edition creations built especially for Relay are sold during this two week event
  • Making Strides Against Breast Cancer: supporting the official breast cancer charity of the American Cancer Society. For more info visit: http://makingstridessl.org/
  • The Xmas Expo & Breedables Fair: The holiday-themed, offseason, mega shopping event that brings the magic of the holidays to SL and to Relay is returning for its 4th year! Entertainment, raffles, auctions, the Holiday Ball and more awaits guests, young and old, to the splendour of the Xmas Expo.

Fantasy Faire 2014: The Faery Court, Inara Pey on FlickrFantasy Faire 2014: The Faery Court by Elicio Ember

About Relay For Life of Second Life

Relay For Life of Second Life is an annual activity that takes place in Second Life in July each year. Volunteers form or join teams to have fun while fundraising and raising awareness from mid-March through mid-July. In July teams build campsites and walk a track, just like a Real World Relay. Since 2005, Relay For Life of Second Life has raised over $2.25 million USD for the American Cancer Society. In 2013, Relay For Life of Second Life has raised over $390,000 for the American Cancer Society. Relay For Life has become an international movement in RL and SL. In 2011 participants from over 80 countries took part in Relay For Life of Second Life.

About the American Cancer Society

For more than 100 years, the American Cancer Society (ACS) has worked relentlessly to save lives and create a world with less cancer and more birthdays. Together with millions of  supporters worldwide, ACS helps people stay well, helps people get well, find cures, and deal with their journey against cancer.

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