Astoria’s wintertime in Second Life

Astoria, December 2024 – click any image for full size

Astoria is a Homestead region held by Eromara Vita and Dots (Dotties Stoop). For December 2024, and unsurprisingly, the region is dressed for the winter season and decorated with touches in keeping with the time of year. The easiest way to summarise the region is via its Destination Guide description:

Astoria is a Dutch winter destination perfect for snow lovers. Glide along ice skating paths, explore hidden caves, or take a scenic walk with loved ones. Enjoy dancing on the spacious dance floor or relax in cosy cuddle spots. Ride the ski lift to the mountaintop ski bar and descend on skis, snowboard, or sled for an exhilarating experience.

– Astoria Destination Guide description

Astoria, December 2024

In terms of design, the region is split into five islands (although the channel between two is so small, it’s easy to think of them as a single finger of land running long the north edge of the region). The waters between and around the island are frozen, thus forming the skating paths, the ice reaching out to touch the off-region surround of snowy mountains.

It is on the eastern end of one of those islands that the Landing Point resides, complete with a couple of jolly (if slightly argumentative!) carollers waiting to greet incoming visitors. Reindeer are fenced in here, possibly awaiting Santa’s arrival as the snow falls, and their time hitched to his sleigh. Going on the red-and-white logoed tractor-trailer inching its way over the ice, complete with red-suited guide, they may not have to long to wait before he arrives!

Astoria, December 2024

A hump-backed bridge spans the ice here to reach the largest of the islands. This forms the setting’s highest (indeed, only) summit: a tall hill with a steep but climbable gradient crowned by a coffee bar with outdoor seating and, at the time of my visit, vehicle which looked at if Batman might be out trying to remember where he left it – although as rezzing is open and Auto Return is off, I’m not sure if it was made to be part of the setting or left by a visitor who used it as a prop (but it is unlocked).

If you don’t fancy the climb up the hill, a walk around the coast to the south-western extent will bring you to the chair lift for an easy ride up to the coffee bar. Sleds and snowboards can be obtained from rezzers at the top of the chair lift for an easy ride down.

Astoria, December 2024

It is to the south-east of the main island that visitors will find the dance floor mentioned in the description above, sitting on its own snowy island across the ice. And speaking of ice, those wishing to skate appear of have three choices: pop on their own blades and set out on the ice freestyle, or keep and eye out for the skating balls along the edge of the Landing Point island. The latter take two forms: couples and singles. As I was on my own during my visit, I cannot speak to the doubles skating balls, but the single follows a scripted path around the island in a manner that reveals everything whilst leaving you with hands free for dramatic photos, if you so chose!

If you opt to remain on the northern islands for exploration, you can follow them as they point west, a little covered bridge neatly linking them. After this an avenue of tree with boughs bent as if to try to protect you from the falling snow will lead you onto the a further bridge and the larger of the two islands on the eastern extent of the region. From here is it just a short hop to the tall island with its hill – or if you prefer, you can remain where you are and escape up into a cosy tree house.

Astoria, December 2024

The final – and smallest – of the islands is something of a wildlife reserve; a magical place where not only do penguins and polar bears meet – but they seem just fine in roaming and skating around together 🙂 .

Through all of this are many places to sit and relax, together with opportunities for photos and fun – not all the sit points are to be found on chairs or benches! And make sure you check out the entrances to the caves – they sit on opposite sides of the large island and should be hard to miss –  a visit is not complete without a trip through one of them!

Astoria, December 2024

Astoria is a pleasant and engaging place to visit, so be sure to pop over and take a look.

SLurl Details

  • Astoria (Porto Leone, rated Moderate)

Space Sunday: Mars milestones and crash investigations

A natural light image captured by the NASA Mars 2020 rover Perseverance as it is parked on “Lookout Hill” on the rim of Jezero Crater, December 10th, 2024 (mission Sol 1,354). In the middle distance horizon, just right of centre is approx. 10 km from the crater rim while the two hazy peaks on the horizon centre are approx. 60km from the crater rim. Credit: NASA/JPL/MSSS

NASA’s Mars 2020 rover Perseverance reached a milestone in its exploration of the region that includes Jezero Crater, when it was confirmed on December 12th, 2024 that the rover had reached the top of the Crater’s rim, and is now in a position to commence exploration along the edge of the crater as it starts a new science campaign.

For the majority of its time on Mars, Perseverance has been exploring within the crater, looking for evidence of the planet’s potential to have once harboured life and investigating the geological history of the crater itself, which was once home to liquid water. These investigations have comprised four science campaigns thus far:

  • Crater Floor: the first campaign following the rover’s arrival on Mars in February 2021, through to the end of March 2022, as it exploring the floor of the crater and investigated sites of geological interest, making its way towards the outflow delta of a river which once tumbled into the crater.
  • Fan Front: running from April 2022 through March(ish) 2023, this involved explorations of the lower end of the delta’s outflow plain, traversing a transitional region rich in evidence of water having once been free-flowing and comprising rock and material deposited in the crater rather than forming it.
  • Upper Fan: This saw the rover reach the upper limits of the delta fan, where time was spent in further studies which included potential routes up the crater wall, possibly using one of the former river channels, and then starting its initial ascent.
  • Margin Unit: starting in September 2023, this saw the rover enter a “marginal zone”, or lithological boundary between the lower slopes of the crater and its upper walls, and a region of intense geological study.
Perseverance looks back over its shoulder as it traverses “slippery” terrain whilst engaged on the final leg of its climb to the rim of Jezero Crater. Credit: NASA/JPL

Following some 8.5 months of study whilst traversing upwards as part of the Margin Unit campaign, in August the focus switched to the rover just getting up the rest of the “Mandu Wall” and up and over the crater’s rim, using a combination of Earth-based route planning and “driving”, and allowing the rover to steer its own course through hazards and difficult areas using its autonomous driving capabilities.

The rover finally reached the crater rim on December 5th, 2024, where it paused on a rise at the rim the mission team dubbed “lookout hill”, allowing the rover to catch its breath and take a look at its surroundings – and the mission team to identify possible points of exploration as they confirm plans for the next science campaign, which has been dubbed “Northern Rim”.

This is a slightly confusing name given Perseverance has ascended the south-western side Jezero’s rim, but can be explained by the fact it has arrived at the northern end of that part of the rim. It’s a location the mission has long hoped to reach, because it forms a region of significant scientific interest.

The Northern Rim campaign brings us completely new scientific riches as Perseverance roves into fundamentally new geology. It marks our transition from rocks that partially filled Jezero Crater when it was formed by a massive impact about 3.9 billion years ago to rocks from deep down inside Mars that were thrown upward to form the crater rim after impact. These rocks represent pieces of early Martian crust and are among the oldest rocks found anywhere in the solar system. Investigating them could help us understand what Mars — and our own planet — may have looked like in the beginning.

– Ken Farley, Mars 2020 mission project scientist, JPL

The first point of interest due for in-depth study as a part of the Northern Rim campaign is a mound outside of the crater dubbed “Witch Hazel Hill”. Standing on the outside of the crater’s rim, the mound is around 100m tall, and comprises layered materials that likely date from a time when Mars had a very different climate than today; thus as it will be able to gather “snapshots” of the ancient geological history of Mars going back potentially billions of years.

In this image the route of the rover’s passage up through the outflow plain delta and the wall of the crater (white line) is overlaid onto a orbital image of the portion of Jezero Crater Perseverance has been exploring. This image covers (right to left) the Fan Front, Upper Fan and Margin Unit science campaigns.  False colour is used to try to help highlight the rover’s track, with the position of the rover (December 4th, 2024), to the left of the highlighted area. Click the image for a larger view, if required. Credit: NASA/JPL

From here, the rover is expected to make its way to “Lac de Charmes”, a region roughly 3.2 km from the crater rim, and believed to have not been greatly affected by the crater’s impact formation and thus likely to reveal more about the composition of the ancient crust of Mars.

Once the studies of “Lac de Charmes” have been completely, Perseverance is expected to make its way back towards the crater rim to a location dubbed “Singing Canyon”. Here it will examine megabreccia, or huge blocks of bedrock thought to have been hurled clear of the impact zone which gave rise to the 1,900 km wide depression of Isidis Planitia, on the edge of which Jezero Crater sits. The basin of Isidis forms the third largest impact structure on Mars, and was created some 3.9 billion years ago when an object estimated to be some 200 km across slammed into Mars.

This impact occurred during the Noachian Period on Mars, the epoch which saw free-flowing water on the planet and the time when the great volcanoes of the Tharsis Bulge are thought to have formed. Thus, the study of the megabreccia could unlock insights into how the Isidis impact many have both reshaped the surface of Mars, affecting things like the outflow of water and the general atmospheric environment, and so potentially impacted conditions suitable for the evolution of life on the planet.

The journeys to (and down) “Witch Hazel Hill” and then back to the crater rim via “Lac de Charmes” is likely to take Perseverance around a year to complete, during which time it will cover some 6.4 km in total, with four points of geologic interests thus far identified for scientific study as it does so. As the new science campaign opens, the mission tam also hope it will see the rover encounter much improved driving conditions when compared to the climb out and out of the crater.

Ingenuity Crash Investigation

One aspect of the Mars 2020 which will continue to be missed is that of Perseverance’s airborne companion, the little helicopter drone – and first powered vehicle from Earth to fly in the atmosphere of another world – Ingenuity.

As I reported at the start of the year (Space Sunday: a helicopter that could; a lander on its head) the helicopter, which had been designed with just 5 flights in mind but went on to make a total of 72, becoming an invaluable aid in scouting potential routes of exploration for the Mar 2020 rover, was “grounded” and “retired” at the start of 2024, following a mishap at the end of its 72nd flight on January 18th, 2024.

Images taken of the grounded drone and its surroundings later revealed not only had one or more of its rotor tips been broken (as revealed by Ingenuity taking pictures of its own shadow a few days after the incident), it had completely shed an blade.

NASA’s Ingenuity Mars Helicopter, right, stands near the apex of a sand ripple in an image taken by the Perseverance rover on February 24th, 2024, some 5 weeks after the rotorcraft’s final flight. Part of one of Ingenuity’s rotor blades lies on the surface approx. 5 metres west (far left of the image), after its mounting failed. NASA/JPL / LANL / CNES / CNRS

Since the accident, NASA personnel at the Jet Propulsion Laboratory have been carrying a long-distance investigation into what may have caused the accident that resulted in Ingenuity’s effect loss. At the time of the mishap, Ingenuity was involved in efforts to help Perseverance navigate the upper slopes of Jezero Crater’s rim, which was proving difficult In particular the little helicopter was overflying a field of sand dunes in the hope of finding a route by which Perseverance could traverse them safely. However the lack of clearly definable surface features within the dune field was affecting Ingenuity’s ability to navigate / maintain its correct velocity.

To explain: in order to maintain both its horizontal and vertical velocity within safe parameters when descending, Ingenuity uses a downward-pointing camera to track surface features.: boulders, rocks, shadows, etc. However, the dune field it was overflying was almost uniformly bland and without significant features. This had already proven to be an issue on the helicopter’s 71st flight, when what appears to have been a light brush with the sand of a dune on landing caused a very slight deformation in one root.

Ironically, it as because of this incident that the mission team slotted-in the 72nd flight: they wanted to test Ingenuity’s capabilities to see if their were any abnormalities in flying as a result of the deformation. As such, it was intended to be a straight-up, hover, traverse a short distance a and flight, they kind performed multiple times in the past. So what went wrong?

Following extensive study of high-resolution images gathered by Perseverance of the damaged helicopter in February 2024, together with a careful review of data from the flight and images recorded by Ingenuity whilst flying, the JPL investigators and engineers from AeroVironment, who built the drone for NASA/JPL, now conclude Ingenuity suffered a similar issue as the 71st flight: it simply could not discern surface details via the navigation camera that could help it properly verify its vertical and horizontal motion.

As a result, investigators believe that Ingenuity approached the ground at the end of the planned20-second flight with a high horizontal velocity, resulting in a hard impact with the back slope of a sand ripple. The force of the impact, coupled with the slope, was enough to pitch the helicopter sideways and roll it forward. However, rather than bringing the blades in contact with the ground as had been thought, the combination of pitch and roll overstressed all four blades at a point of structural weakness roughly one-third of the way back from their tips, snapping them. This instantly caused both severe rotor vibration and imbalance, causing the mounting for one blade to fail completely, with the remnant of the blade hurled some 15 metres from the landing point.

This graphic depicts the most likely scenario for the hard landing of NASA’s Ingenuity Mars Helicopter during its 72nd and final flight on Jan. 18, 2024. High horizontal velocities at touchdown resulted in a hard impact on a sand ripple, which caused Ingenuity to pitch and roll, damaging its rotor blades. NASA/JPL

This act additionally caused a power surge, which in turn caused the loss of communications at the end of the flight as the helicopter temporarily placed itself in a safe mode to protect its electronics.

Whilst it has remained unable to fly, Ingenuity has been far from silent in the months since its January 2024 accident: elements of its electronics – some of which are off-the-shelf components used in cell phones and table devices – are still operational, enabling it to continue to monitor the atmosphere and environment at its crash site and send that data on a roughly weekly basis to Perseverance for onward transmission to Earth.

In addition, all of the data gathered from Ingenuity is being used to directly inform the design and capabilities of the next generation helicopter JPL hopes to build with AeroVironment. This is a more complex vehicle which perhaps more closely resembles rotary drones as used here than was the case with Ingenuity. Comprising a central body with (as currently envisaged) six electrical motors each powering a four-bladed rotor, the craft has been dubbed the Mars Science Helicopter (MSH) or simply “Mars Chopper”.

A key aim of the MSH project is to develop a craft capable of deploying and recovering science packages between 0.5 and 2.0 kg mass as it autonomously explores Mars.

Alex Bader’s landscapes in art in Second Life

Alex Bader: Landscapes by Alex, December 2024

Alex Bader is a name in Second Life synonymous with some of the best landscaping kits and texture sets available for use in-world (his work also being available to other platforms as well). For my part, he is one of the two landscape and plant creators who are pretty much my go-to names in Second Life when it comes to landscaping, either at home or on behalf of friends (the other being Cube Republic).

However, what many among Alex’s friends and customers may not know – and I count myself as being in both categories – is that Alex is a skilled and high-regarded graphics artist and landscape painter in the physical world. As a graphics artist, his work has won international design awards and his clients have included the Scottish Ballet, Glasgow School of Art, the Centre for Contemporary Arts, Citizens Theatre, Glasgow Art Fair, Glasgow Jazz Festival and the BBC Symphony Orchestra.

Alex Bader: Landscapes by Alex, December 2024

From the above list of clients, it is probably obvious that Alex hails from Scotland, where he became inspired by his father’s watercolour landscapes and love of the Scottish countryside. This stirred his own interest in and passion for both the Scottish countryside and expressing its beauty in art through both photography and painting, as well as contributing to his involvement in 3D graphics design.

I spend a lot of time enjoying the landscape, whether walking the dog through forest and on beaches or cycling in the hills and woodland of Scotland. So it’s almost inevitable that I feel the need to communicate the impact this has on me. Whether through photography, design or painting – the result is always the same process of observation, discovery and expression.

– Alex Bader, discussing his passion for art

As an artist, Alex has seen his images and paintings exhibited across Scotland, each piece finely crafted and exquisitely capturing scenes and places in all of their allure and elegance. Whilst his father worked in watercolours, Alex has come to prefer oils for his art, painting out of his studio rather than in the field, using reference images and sketches of the location he intends to reproduce on canvas. His work also ranges form expressive realism, rich in detail and beautifully representative of a subject, through to more abstracted landscapes.

Alex Bader: Landscapes by Alex, December 2024
In painting, my main aim is to convey the rich textural detail of the landscape using loose, expressive brushwork while remaining true to the colour and values of nature. Through this combination, I hope to engage the audience on multiple levels – to draw the viewer in to the scene with a real sense of place while exciting the eye artistically.

– Alex Bader, discussing his passion for art

All of this is now available for Second Life residents to appreciate for themselves, as Alex has opened an in-world gallery where limited edition digital copies of his physical world landscape art can be admired and purchased. Situated in one of Alex’s own building designs – The White Loft Skybox Interior Space (I should mention I am also a fan of Alex’s buildings, owning both his Beach House and Forest Cabin, both of which I regard as superb) – the gallery is a clean, no-nonsense space perfect for displaying art.

Alex Bader: Landscapes by Alex, December 2024

Pictures are displayed framed and sized to a realistic scale for home display in-world, with each piece limited to just 10 copies. As a particular piece is sold out, I understand Alex plans to replace it with another on the same limited edition basis. Given that each image is limited in number, purchases are not made through the displayed copy of a painting; instead, payment is made by clicking on one of white sales cubes located under each painting. As purchases are made, cubes turn from white to red and reduce in size, making it very easy to see how many copies of a given painting remain available.

Nor are people limited to just having Alex’s paintings in-world; the original oil paintings can also be purchased in the physical world as a part of a cross-over exhibition”. All of the originals are available via a dedicated part of the Studio Skye website,  also called Landscapes by Alex. As with the limited digital copies, each painting is individually priced – and this price includes international shipping costs (all painting sold unframed for ease of shipping).

Alex Bader: Landscapes by Alex, December 2024

Whether seen in-world or on-line, Alex’s paintings are a delight to behold, and will grace any home, physical or virtual, so do please be sure to hop along and see for yourself.

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Primfeed adds ability to make profiles public & increase discoverability

via Primfeed.com

Since it opened in June 2024, Primfeed, the social media / photo-sharing platform geared towards Second Life users has been gradually gaining ain features and capabilities – as well as users; and December 13th, 2024 marked would could be a particularly significant move: providing the ability for Primfeed users to open their feed and gallery for viewing by non-Primfeed users / those not logged into the service.

This is particularly relevant, as one of the critiques of the platform since it opened is that is a essentially a closed service: to view anything, up until December 1th, 2024, one had to create a Primfeed account; something long recognised by Primfeed’s creator, Luke Rowley.

For a social media [platform], this restriction was a considerable downside for discoverability, or just knowing what to expect when you click a link. Now, every resident can open their profile and content to the public. You can change this setting by navigating to the “Edit your profile” button on your profile. If you open your profile to the public, your content will be visible to anyone, even if they’re not logged into Primfeed.

– Luke Rowley, announcing the ability to make Primfeed feeds public

As noted above, making a Profile (/timeline) public is a simple two-step process for those who wish to do so, and can be reversed at any time. Whether it is used or not in therefore a matter of personal choice; by default, users’ feeds will remain private unless the “public” option is explicitly set.

To make your profile (timeline) public, click on the Edit My Profile button from within your Primfeed profile (top), and then enable Make My Profile Public (bottom)

In addition, when the option is set:

  • Each type of link (events, profiles, or posts) now has its own preview when shared on messaging apps or social media.
  • Only General or Moderate content within an individual’s profile will be visible when it is made public; to avoid the potential of giving offence or violating other platform’s terms of service when sharing content, items rated as Adult and Adult+ within an individual’s profile will remain only viewable to those actually logged-in to Primfeed.
When a Profile is make public all General and Moderate posts, etc., made to that profile will be visible to people not logged-in to Primfeed, together with an invitation for them to join the service at the top of the profile’s timeline (top right, above)

On a purely personal note, I think Luke taken the optimal route in making this capability opt-in rather than opt-out. Not everyone will want to have their profile generally discoverable, and it is a lot more sensible to have those who do to go through the one-time step of setting the option for themselves rather than risking those who don’t want to have their profile so exposed, and feeling they’d has been forced to do so, and inconvenienced by having to disable the option.

There is still much that I would personally like to see added to Primfeed – such as the ability to use BB code or similar with the images I post to Primfeed so that I might also embed them into blog posts, etc., – but I know Luke has a sizeable backlog of options and capabilities he is working through (including the above). As such, he’s attempting to deal with things on the basis of adding the more popular requests as a priority – and and noted, Primfeed being a “closed” environment has been is particular cause of frustration with the platform. Hopefully, this will now change – and I certainly look froward to seeing what else is coming down the pipe for the platform in due course.

In the meantime, if you’re unfamiliar with Primfeed and want to know more, read my overview of the service and discussion about it with Luke.

Elphyne: Winter’s Breath in Second Life

Elphyne: Winter’s Breath, December 2024 – click any image for full size

In looking at places in Second Life to visit, I was surprised to note that it’s been just over four years since my first (and until this point, only) visit to Kat Luna’s (KatieLuna – or KitKat as she was then known) setting of Seaclaid. Back then, it was a place offering a welcome to all creatures of fantasy: fae folk, dragons, lycans, vampires, etc., as well as ordinary mortals (see: Seaclaid’s fantasy setting in Second Life). However, I lost track of it shortly thereafter. Whether this was because the setting simply vanished from Second Life (as is oft the way of things),  or simply because of my own tardiness (in which case, an apology to Katie), I know not.

Fortunately, I recently discovered that Katie is now offered a setting dressed for the winter season in the form of Elphyne: Winter’s Breath. Located within a Full region she has called Seaclaid, and which makes use of the additional Land Capacity bonus available to such privately-held regions, it is a wonderfully seasonal setting mixing touches of whimsy, fun and art into its overall design and offer activities for visitors to enjoy.

Elphyne: Winter’s Breath, December 2024
Glide across glistening skating ponds, feel the thrill of horseback rides through frosted trails, and join the laughter at cosy sledding stations. Twinkling lights and festive delights surround you, creating memories as unique as falling snowflakes. Embrace the enchantment—come play and explore.

– from Elphyne: Winter’s Breath’s Destination Guide entry

The whimsy is on display the moment visitors arrive, the Landing Point being located right next to the finish line for a most unusual race; one which also appears to have just arrived within the region, the participants emerging from a nearby tunnel in a sudden burst of pushing (and in one case, slithering, assuming the the mice and their form of transport are also part of the race) dash to cross the line, as adult mice push their little ones in sleighs, cheered on by appreciative spectators.

Elphyne: Winter’s Breath, December 2024

This end of the race stands at the junction of cobbled roads which offer a means of exploring the region, be it on foot or on horseback – a rezzer nearby will assist you with the latter. In fact the junction hides the fact that all the roads are essentially all branches of the same route, diving here, coming back together there, and so on; a route that both circumnavigates most of the setting and also offers a branch cutting through it, those providing a practical route of exploration.

Follow it as it points to the west and you’ll quickly pass by the upper end of a chairlift rising from the lower lands to the north, they pass between the well-spread trees of a wood and a cosy arbour-style cabin watched over by a little group of patchwork critters. After this, the road tuns north and reaches a bridge where Santa may have had a mishap: a red bag of presents and goodies lies in the road.

Elphyne: Winter’s Breath, December 2024

Perhaps Rudolf misjudged the climb out from the little town below and failed to gain sufficient altitude to clear the bridge railings, and the resultant bump knocked the sack free of the sleigh; or maybe the sack wasn’t properly secured to start with, and fell to the ground without Santa noticing. Either way, the misfortune that brought it to ground, quite literally, has turned into good fortune for a trio of seasonally-hatted squirrels as they abscond with some of the sack’s contents…

Beyond the bridge, the road sweeps around a shoulder of the hills to descend to the lower aspects over the setting, doubling back on itself and then turning eastwards once more. Here, it passes between a town square set out for a seasonal carnival and the local train station, the bridge just crossed carrying the road over the tracks that run alongside the station’s little platform.

Elphyne: Winter’s Breath, December 2024

A little further on, the rod hits another junction,  splitting itself. Turn right, and you’ll be able to follow it and it winds back up to the Landing Point, passing by way of another junction as it does so. Turn left, and the road will take you north once more before making yet another sweeping turn southwards, climbing once more as it does so and passing a grand (private) house and passing back over the railway line via another bridge and then making its way back to the Landing Point as well.

Within all this there is much to see: the little touches of whimsical fun with the setting’s furry denizens, the opportunity to ride the Ferris wheel at the carnival or take the chair lift up from the town and then grab a sled from the rezzer at the upper station and ride it back down the slope (and you can obviously opt to take the slope more sedately, rights the chairlift down).

Elphyne: Winter’s Breath, December 2024

Then there is the frozen lake for skating, complete with a warm lodge alongside it for relaxing before the warming fire, hot spring to bathe in, dancing to be had within the town square pavilion  and the local pub where something might be had to warm the insides! Meanwhile, the art I mention can be found both within a small gallery just across the bridge from where the squirrels are making off with their loot, and also among the trees of the setting for those who go a-wandering off the roads.

With Santa crooning in the town, deer, rabbits and bear o be found in the woods and places to sit and pass the time both indoors and out, Elphyne: Winter’s Breath makes for an engaging winter-time visit.

Elphyne: Winter’s Breath, December 2024

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The artistic beauty of Melancholia in Second Life

NovaOwl, December 2024 – Raven Arcana: Melancholia

Raven Arcana is a gifted Second Life photographer-artist who is – rightly – highly regarded for her work. She frequently exhibitions in-world, often within ensemble exhibitions, as well a at her own gallery, Raven’s Eye Galley, which I had the distinct pleasure to write about in 2023. Such is the quality and depth of her work that it is always a pleasure to witness it, either as part of a broader exhibition of SL or as the focus of a solo exhibition.

The latter is very much the case with Melancholia, an exhibition of Raven’s work, hosted over the 2024/25 winter holiday season at the ground level gallery space at NovaOwl.

NovaOwl, December 2024 – Raven Arcana: Melancholia

Melancholia (or melancholy if you prefer), is a terms with a long an complicated medical history, its definition and understanding changing, at times being seen as a physical illness due to an excess of “black bile” (melaina chole) through various forms of mental disorder, often subjective in nature and description; within the last 20-ish years it has been described as a systemic disorder. All of which tend to leave us with a bleak perception of the word, generally relating it to depression.

Within cultural and literary circles, particularly from the latter half of the 16th century onwards, melancholy came to have an altogether different connotation, initially as a mark of genius – or, as English art historian Roy Strong came to perhaps unfairly calls it, “an indispensable adjunct to all those with artistic or intellectual pretentions”, before morphing again to hover between the darker, more depressive medical use of the term and one by which mood and feelings might be expressed or contained, notably those such as alone-ness, solitude, introspection, sadness, loneliness, and similar.

NovaOwl, December 2024 – Raven Arcana: Melancholia

It is very much with this latter aspect of melancholy  in which Raven presents the pieces in this exhibition. Beautifully presented in monochromatic and sepia tones and taken from locations around Second Life, these are images which wrap into themselves in the most beautiful expressions of minimalism, the more poetic reflections of melancholy noted above: of being alone, of being caught in reflection or introspection; of looking upon a scene wherein memory is triggered – perhaps that of sadness or maybe of a regret warmed by the memory of what came before the actual cause of the regret. Echoes of life, love, the passage of time, the echo of passing seasons, the journey through life; the loss of contact with those who may once have been a part of our passing days; all of this and so much more is similarly bound within these images.

Framed by comments from poets, writers and artists on the natural of melancholy in both its artistic and physical interpretations, each piece in this collection carries within it a depth far greater than both its minimalist presentation or which might be suggested purely by its use of perspective. Thus each carries with it a narrative of its own whilst also forming part of the overall opus of expression to be found throughout the entire series.

NovaOwl, December 2024 – Raven Arcana: Melancholia

A truly exceptional collection; one which, if not already witnessed, should not be missed.

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