
Update, March 3rd: Yuzuru has produced demo video for Idobata 2, and I’ve included it at the end of this article.
Update, January 28th: as noted below, Idobata 2 is now available from the Kanae Projects website.
Over the last couple of years, I’ve been asked by Yuzuru Jewell to evaluate some of his software tools – a task I’m always delighted to perform as time allows, although in truth, I’ve fallen a little behind of late. This being the case, when Yuzuru first notified me that he was working on a new version of Idobata, his a text-to-speech conversion tool, I made a point to be ready to clear time to look at it when he was ready to allow me access.
Idobata was first launched in September 2013, when I originally reviewed it. As noted above, it is a text-to-speech conversion tool which currently works with the official Second Life viewer and both the 32 and 64-bit versions of Firestorm (and as a result can be used with SL and OpenSim).
When running, the original version – Idobata Pro – would capture text typed into chat in the viewer in real-time, or view the chat look, and convert it into the spoken word. The new version, Idobata 2, still does that, but in addition it can also monitor all IM and group chat sessions, etc., and convert them to the spoken word. Further, Yuzuru has also added a capability for it to be used with Skype chats.
Idobata 2 is due to be launched on Tuesday, January 27th, so the following is intended to preview the new version, which will be available on the Kanae Projects website from approximately 13:00 SLT onwards on the 27th.
Unlike its predecessor, Idobata 2 will be provided free-of-charge, but will include banner adverts for other products in the Kanae Project range. Those who prefer not to have ads in their software can remove the banners by obtaining a user name and password from Yuzuru for a nominal donation of L$300 towards his running costs.
In order to use Idobata 2, you will need to download the ZIP file (when available) from Kanae Porjects (the application is provided in both 32- and 64-bit options), and you’ll also need to have the Microsoft Speech Platform 11 runtime, installed on your PC as well. If required, you can also download alternative / additional language and voice options for reading back text by downloading and installing the Microsoft Speech Platform Language Options.
Once you’ve download the runtime platform and installed it, unzip Idobata to a folder of your choice and double-click on the program icon to launch it. Those who have used Idobata Pro will immediately notice the first difference between it and the new product: Idobata 2 has a much smaller, tidier UI.

The main options for the application are displayed across the top of the window, together with an option to enter the users name and password to block the banner ads display at the bottom of the window. Between the options and banner area is a white space which will display the text currently being read back in voice – something that helps in situation where the spoken words many not be entirely clear (such as when abbreviations are being used, or technical terms, which may cause pronunciation problems for the application, etc.).
Idobata 2 Configuration
Before using Idobata 2 with Second Life, some basic configuration is required through the Tools button. Clicking this will open the 3-tab configuration window. The Chat Text tab is used to set the application for use with Second Life.

To have chat text converted directly to speech, all you need to do is:
- Select your choice of viewer (the SL viewer and both the 32-bit or 64-bit versions of Firestorm are supported)
- Select the name of the avatar account through which Idobata 2 is to monitor / convert text
- Check the Watch All Chats option if you want Idobata 2 to monitor all open IMs and group chat sessions involving the nominated avatar account in addition to open chat
- Slide the Watch button towards to the top right of the window to the right (the background to the slider will turn burn, indicating Idobata 2 is ready to go
And that’s it. Idobata 2 is ready to convert chat (and IM / group chat, if set) text into the spoken word. If you prefer, rather than monitoring open chat, you can set Idobata 2 to monitor a specific chat log file (and define the encoding using by the file, if required), allowing Idobata 2 to be used with viewers other than the SL or Firestorm viewers. In addition, a set of three radio buttons allow you to:
- Precede and converted text with a timestamp
- Use the Second Life log Format drop-downs to define:
- Whether Idobata 2 converts all text (None), or, if you are using a translation function
- Whether Idobata 2 converts the original text to chat or the translated text to chat
- Whether the other avatars with whom you are conversing are defined by Idobata 2 by their Display Name or their Avatar Name
- Use the Custom(RegEx) option to define regular expressions which will not be read back by Idobata 2.
Once you have set your preferences, click OK to return to the main window, If you wish to reset Idobata 2 to its defaults at any time, click the Default button in the configuration window – note this will reset all options – both Skype (if set) as well as those for Second Life.
The Skype Tab allows you to convert Skype text chat to the spoken word, although Yuzuru notes that as Idobata 2 does not use the Skype API, this option is subject to being impacted by changes made to Skype. It is currently compatible with Skype 7.0.60.

The final tab in the configuration window – Speech Device – allows you to:
- Select a voice option the application will use for speaking the chat it obtains if you have downloaded and of the additional voice options
- Set a volume level for the the voice application
- Adjust the rate at which text is spoken by the application
- Set a time interval between Idobata 2 given time checks in your local time.
Using Idobata 2
Once configured, using Idobata 2 is simply a matter of:
- Running the required application (e.g. a supported SL viewer)
- clicking on the Start button in the Idobata 2 main window
- That’s it.
Providing everything is set correctly, Idobata should immediately go to work, and in SL, you should see / hear local chat being played back.

Should you need to adjust any settings, simply click the Stop button and then the Tool button to display the configuration button once more. and make your changes. When done, click Start to resume monitoring.
Feedback
As I noted in my original review, Idobata as a potential useful tool, particularly if you find yourself often multi-tasking and working on windows other than the SL viewer, as it allows you to keep track of conversations in text without having to be looking at the viewer window. Idobata now extends this through support for IMs an group chat. In addition, its smaller footprint and the addition of the text output area means it possible to park Idobata 2 above or below the window of another application when working away from SL, and to both listen to chat, and keep an eye on it in Idobata’s window.
The application is still unable to differentiate between avatar-generated text and object-generated text, so if you’re in a location with chatty, spammy objects, things can still get a tad irritating, but not sufficiently enough to prevent usage. As I’m not a Skype user, I’ve not actively tested it with that application, but for SL Idobata 2 takes what was a handy little application and makes it even handier to use and, with the revised configuration window and new front-end window make it a lot more user-friendly and less confusing in its presentation.
All told, a great update to an handy application.
As noted, Idobata 2 will be available from Tuesday, January 27th via Yuzuru’s Kanae Projects website, and is free-of-charge. Content creators might also be interested in some of Yuzuru’s other tools for mesh, texture and sculpty manipulation / creation, some of which I’ve reviewed in these pages under the Kanae Project tab.
Related Links
- Kanae Projects website
- Kanae Projects in-world store
- Kanae Projects in this blog
- Microsoft Speech Platform 11
Apologies if I missed it, but does this also work the other way around?
Voice to chat?
It would be fantastic to be able to talk at your computer and see it converted into SL public chat.
Especially handy when using the Oculus Rift.
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Nope. Purely text-to-voice using the MS Runtime tools.
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I released IDOBATA2. Please check it.
You can download it from
http://kanae.net/secondlife/idobata_en.html
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A great tool!
I use this regular-expression, so that IDOBATA doesn’t read out usernames: ^\[\d{4}/\d{2}/\d{2} \d{1,2}:\d{2}\].*?\:
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Thank you for your information. I will add this to my web site.
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