Fantasy Faire: the 2014 Silent Auction, and don’t forget the story / poetry competition

One of the staples of Fantasy Faire is the Silent Auction, which sees a wide range of exclusive items auctioned quietly to bidders. This year is no exception; bidding opened on Tuesday May 6th and remains open through until 17:00 SLT on Saturday May 10th.

Some 39 items have been donated to the auction, including avatar skins, outfits, accessories, buildings, avatars,  and much more. You can see the items on offer at the Fantasy Faire silent auction web page.

Fantasy Faire 2014 Silent Auction items
Fantasy Faire 2014 Silent Auction items

To bid for any item, hop over to Fairelands Junction. You’ll find all the items hanging on red ribbons strung between the trees there. most of the images of the items on offer have the required information about them. However, clicking on any of them will deliver a note card containing all the information you’re likely to need.

Bidding is triggered by clicking on the blue ribbon alongside an item. These display the minimum bid required. Note that no money is changing hands as a result of a bid, only the winning bidder will be charged at the conclusion of the auction. Remember as well that this is a silent auction. so you’ll need to keep track of those items you’re bidding on!

Fantasy Faire: the Faireland Junction
Fantasy Faire: the Fairelands Junction

Short Story  / Poetry Competition

Are you inspired by one or more of this year’s Fantasy Faire builds? Are you moved to express your inspiration in words or a poem? If so, then the Fantasy Faire Short Story and Poetry competition may be for you!

All you have to do is write a story (500-3000 words) or poem (10-50 lines) on one or more of this year’s Fantasy Faire regions. It can be on any subject you like, so long as it reflects the setting(s) of the Faire. You can include as many of the regions as you wish, and even the inland sea. You don’t have to give long descriptions of the region(s) you feature, or even name them, but the settings should be obvious to the reader – if someone has to stop and think, “wait! Is this Medhir Woods or Mourningvale Thicket?”, then it won’t work for the judges. Your entry can, however, be sad or happy, witty or wise, evoke laughter or tears – or any and all of these. The choice is yours.

The ten winners, as selected by the judges, will be published in the September issue of Prim Perfect Magazine. Entries should be submitted in TXT, DOC or RTF format to: fantasyfaireshortstory@gmail.com, and should arrive no later than Saturday May 31st, 2014.

You can read more on the competition on the Fantasy Faire website, where you can also read last year’s overall winner.

Keeping up with Fantasy Faire

Related Links

 

SL projects updates 19/2: group bans, miscellaneous items

Server Deployments Week 19 – Recap

There were no server deployments!

Group Chat

As noted in part one of this report, the group chat updates were deployed to the back-end chat servers on Monday May 5th. The changes to group chat should be subtle, and may not be observable to many. Additional analytics are included in the code, which should provide further pointers on what else may need addressing going forward.

Group Ban Lists

Obligatory Baker Linden shot :)
Obligatory Baker Linden shot 🙂

Baker Linden’s work on adding the ability to ban troublemakers / spammers, etc., from groups with open enrollment is now getting relatively close to becoming available.

Baker has recently closed what is believed to be the last of the server-side issues, BUG-5929. This meant that if the name of the group owner was accidentally added to a list of people to be banned from a group, the ban process would fail, with no-one in the list either being added to the ban list or banned from the group (although other than the group owner, anyone selected for banning would be ejected from the group).

The expected behaviour would be for all those named (other than the group owner) to be added to the ban list, with those who were already members of the group also being ejected and banned. Baker’s fix is to ensure this is now the case, and it should be available shortly on Aditi for testing (channel DRTSIM-234 14.05.05.289712 – which includes the Morris region where the Server Beta meeting is held).

Viewer-wise, a project viewer with the new code is expected to appear very shortly (it was running through the build process during the Server Beta meeting on Thursday May 8th). This should be added to the Alternative Viewers wiki page when available. The repository for the code has now been made public, so TPVs can start looking at it – but again, given the status of the viewer as a project release, don’t expect the code to immediately start popping-up in TPVs.

HOWEVER, it may be a while before the new group ban functionality can be used on the main grid, as there is an initial back-end host code update required prior to anything being deployed to any simulator channel. According to Maestro Linden, the Lab will likely want to run those updates for a week to check for any unexpected regressions prior to putting any simulators on a group ban RC.

In the meantime, the group ban capabilities can be tested on Aditi either using the project viewer (when available) or the existing test viewer.

Other Items

“Welcome to the Hotel California” – BUG-5961

Trying to leave a group with a large membership list can prove problematic if the memebrship list takes time to load
Trying to leave a group with a large membership list can prove problematic if the membership list takes time to load

An old issue recently came to light once more with BUG-5961 (originally entitled “I cannot leave a group that I joined”, but with the description subsequently updated by Maestro to “Viewer attempts full fetch of member list before allowing user to leave group” in order to better reflect his findings following investigation).

It’s not actually clear if this is a one-off situation, or possibly more widespread, as the bug report is specific to the group “Akeyo”.

However, Maestro’s thinking is that the problem is linked to the download of the membership list, which even with the Group Services fixes introduced in late 2012, can still take time to complete with some larger groups.

Essentially, you cannot leave a group until the membership list has been loaded, as the viewer must check to ensure that when leaving, you’re not the last owner of the group. Should the membership list take time to download, this can lead to a temptation to click the Leave button again, causing the download to start-over, resulting in the list not loading, thus preventing you  from leaving it (hence the Hotel California quip, which I admit I stole from Maestro!).

The Lab is looking into this issue further, although it may be a while before any resolution is found. One workaround in the meantime is to run a client such as Radegast, which handles groups slightly differently to the viewer, and use that to leave the offending group.

Restore to Last Position

Restore to Last position was a popular feature which allowed anyone to take content to inventory and then re-rez it later at the same position. While there were issues with the capability (such as using it to rez an object in a different region, with a different topology to the one where it was originally taken back to inventory resutling in an object to “vanish”, as it rezzed underground or something), it was broadly seen as beneficial.

However, it was also subject to exploitation, which is why the server-side behaviour for it was changed by the Lab some time ago such that the function will only work if you have rezzing rights at 0,0,0 in a region. If you do not, any attempt to use Restore to Last Position will fail with a notification that you don’t have the required rezzing permissions. The viewer-side code for the capability was also removed from the SL viewer, although TPVs have retained it.

A further issue with the capability has been with No Copy objects. If Restore to Last Position is used on these when the user doesn’t have rezzing rights at 0.0.0 in a region, they not only fail to rez – they also vanish from inventory, requiring a relog in order to get them listed again.

However, BUG-5955 “Restore to Last Position (used only by TPVs) causes content loss” highlights a problem where at least one type of No Copy object can be permanently lost from inventory if Restore to Last Position is used even in a region where the user has rezzing permissions at 0,0,0. Not even a subsequent re-log sees the item reappear in inventory.

Given the unpredictable nature of Restore to Last Position, the Lab is considering removing or blocking all support for it viewer-side until such time as a fix for issues can be found / it can be made to work more predictably in all cases.

As an alternative, and given the function’s popularity, it has been suggested a restriction preventing its use on No Copy objects should be implemented. The Lab may be taking this under consideration. This is the option Firestorm have indicated that they intend to implement with their upcoming release (which may as a result be delayed until the code is implemented and tested).

Fantasy Faire: In the Tower of the Guard and on Blackwater Glenn

Hope's Horizon, Fantasy Faire 2014, by Inara Pey on FlickrHope’s Horizon, Fantasy Faire 2014

Even as Pippin gazed in wonder the walls passed from looming grey to white, blushing faintly in the dawn; and suddenly the sun climbed over the eastern shadow and sent forth a shaft that smote the face of the City. Then Pippin cried aloud, for the Tower of Ecthelion, standing high within the topmost wall, shone out against the sky, glimmering like a spike of pearl and silver, tall and fair and shapely, and its pinnacle glittered as if it were wrought of crystals; and white banners broke and fluttered from the battlements in the morning breeze, and high and far he heard a clear ringing as of silver trumpets.

– J.R.R Tolkien “Minas Tirith”, Chapter 1 of Book V of The Lord of the Rings

Jaimy Hancroft’s Hope’s Horizon is, for me,  one of the visual high points of this year’s Fantasy Faire.

Hope's Horizon, Fantasy Faire 2014, by Inara Pey on FlickrHope’s Horizon, Fantasy Faire 2014

Any tackling of Tolkien’s world-famous mythological fantasy of whatever kind, be it from The Hobbit through The Lord of the Rings to an aspect of The Silmarillion or The Lost Tales, is never going to be easy. Courtesy of Peter Jackson and New Line Cinema et al, in the case of The Lord of the Rings (and now The Hobbit), we have some very clear mental pictures as to how things “should” look which may even have supplanted years of imaginings when reading the books; so any attempt to re-imagine any of the more staple elements from the history of Middle Earth is a gamble.

But with Hope’s Horizon, Jaimy has, despite limitations of scale and space, presented a fabulous homage to Tolkien and the magnificent walled city of Minas Tirith – the Tower of the Guard (or Watch) in the elvish Sindarin tongue.

Obviously, trying to recreate the entire city in an area just 256 x 256 metres in size and which remains large enough for avatars to explore with ease isn’t really possible in SL (unless we all opt for really tiny avatars!), but almost all of the key elements of Minas Tirith can be found within Hope’s Horizon, which still maintains its own identity which allows it to set itself apart from the inspiration behind it and stand as a beautiful build in its own right.

Hope's Horizon, Fantasy Faire 2014, by Inara Pey on FlickrHope’s Horizon, Fantasy Faire 2014

From the arched entrance of the Great Gate, guarded over by the ever-vigilant Dwarfins on behalf of the city folk, one can wander the broad stone streets of the city, lined with shops, then climb slowly up the stairs, level by level, perhaps resting awhile on stone benches or taking time to look down over the lands below. The stairs wind slowly up the shoulder of the hill upon which the city sits, sometimes rising with side walls to prevent you stepping off into space, sometimes clinging precariously to the face of naked rock.

Careful footing is required if you wish to ascend to the top of the high hill. But if you take care and remain sure-footed, you’ll eventually arrive at the Citadel atop the great rock, which has been flattened and paved and where the White Tree stands tall near the far end of the long out-thrust shoulder.

Hope's Horizon, Fantasy Faire 2014, by Inara Pey on FlickrHope’s Horizon, Fantasy Faire 2014

This is more than an homage to Tolkien however; as Jaimy reveals the build is dedicated to her father, a huge Lord of the Rings fan, and who lost his battle with cancer a few years ago. Given the scale and beauty of the build and the way in which it captures the spirit and essence of Minas Tirith, it is a more than fitting tribute.

Travel to Hope’s Horizon.

Blackwater Glenn, Fantasy Faire 2014, by Inara Pey on FlickrBlackwater Glenn, Fantasy Faire 2014

Blackwater Glenn sits away to the west from Hope’s Horizon and is a realm of a very different nature and colour – or perhaps more correctly, colours.

The description of the region doesn’t sound all that encouraging at first reading – talk of decay and swaps and general ruination as nature seeks to reclaim an old town. But this is a region born of the fertile minds of Marcus Inkpen and Sharni Azalee of The Looking Glass fame, and so all is not as it seems.

Yes, there is the encroaching waters and yes, the tall reeds are alive with the chirping of crickets and one is advised to keep to the wooden board walks in places if one wants to keep one’s feet dry; and yes, the buildings are in a state of disrepair. But this is also a place of vibrant colour, which bursts out across the region in the form of multi-hued fungi and plants, new life growing to replace the old, giving a sense of renewal and hope for the future. And anywhere butterflies turn and play in the air can’t be that bad, now can it?

Blackwater Glenn, Fantasy Faire 2014, by Inara Pey on FlickrBlackwater Glenn, Fantasy Faire 2014

Nor is the place as dank and one might expect. The sun can still shine here and the buildings, although decrepit and aged, retain their own colour such that as the sun falls on them, a sense of welcome surrounds them.

Follow the wooden walks far enough, and you’ll eventually find the Trade Winds tavern, a place perhaps to take a seat and rest a while from the hustle of the Faire and simply enjoy a drink and a chat with the locals. Just keep an eye – or better yet, a hand – on your purse! The tavern was leased by a group of pirates to raise the funds they need to repair their ship in order to sail home. How far they may go to achieve their goal, and whether or not any are still working in or near the tavern is open to question – but just in case some are still around, caution while drinking might be on order!

Blackwater Glenn, Fantasy Faire 2014, by Inara Pey on FlickrBlackwater Glenn, Fantasy Faire 2014

Don’t worry about getting lost as evening turns to night either; lamps light the paths, whether on firm ground all along wooden piers, and the locals will always help a lost soul and point them in the right direction. So don’t be put off by the name or thoughts of pirates, Blackwater Glenn is a place of hidden beauty, waiting to be discovered!

Blackwater Glenn, Fantasy Faire 2014, by Inara Pey on FlickrBlackwater Glenn, Fantasy Faire 2014

Travel to Blackwater Glenn.

Keeping up with Fantasy Faire

Related Links

Of atolls, ivy and tranquility

Ivy Glad, Beauty Atoll, May 2014; Inara PeyIvy Glad, Beauty Atoll

Back in early April, I dropped-in to Ivy Glad  on the Homestead region of Beauty Atoll. Held by the Katz >.< Meow group, the region has been beautifully and artfully crafted by the combined talents of Cipher Silbersztein and Shaw Noel.

Mostly flooded (hence my attraction to the region, given my enjoyment of places with a watery focus), Ivy Glad looks like a lowland area overcome by water, yellow grass still visible above the waves to the south, with areas of higher ground forming islands rising from the surrounding flood.

Ivy Glad, Beauty Atoll, May 2014; Inara PeyIvy Glad, Beauty Atoll

On one of these, slowly being lost from sight in the encroaching woodland, stands what’s left of a large  building, perhaps the shell of some former industrial plant. To the west of this sits a smaller outbuilding, also in a losing battle with nature, some of its windows now without glass, sections of roof gone, and its brick interior now the playground of butterflies. Sitting tied-up alongside a wooden jetty reaching out from this outbuilding  sits the unexpected bulk of a 17th Century sailing ship, mist wrapping itself around her.

To the north-east of the region lies another area of dry land, an old railway track – perhaps a spur line – leading from it and out into the flooded plain. Here are signs of habitation nestled within what remains of another old brick building, its walls now mostly gone. Rocking chairs gently pitch back and forth as stream rises from cups of tea or coffee set before them, rugs and books add a touch of colour and homeliness while an old washstand offers a place for a gardener to work.

Ivy Glad, Beauty Atoll, May 2014; Inara PeyIvy Glad, Beauty Atoll

Stories lie throughout the flooded landscape and the structures to be found here, from the ruins on the main island to the great brick arches of a broken bridge and the ivy-hung remnants of a concrete and iron tower, rising from the waters like some lonely sentinel. Then there is the  incongruous presence of the sailing ship, at once a part of the landscape yet at odds with the bricks and concrete and hints of abandoned industry.

For those who simply want to visit and sit and pass the hours, Ivy Glad offers much as well; be it the rocking chairs and rugs mentioned above, the sofas sitting on a small rising amidst the flooded grasslands, or under the great beams of the ruined building, where lie a wrought-iron  table and group of chairs, park benches also not far away. For the romantic, a bed lies atop a sturdy wooden platform on the water, offering cuddle and conversational poses.

Ivy Glad, Beauty Atoll, May 2014; Inara PeyIvy Glad, Beauty Atoll

Photographers are well-served here; the layout of the region is wonderfully photogenic and invites one to play with sky and water windlights. For those who need accessories, rezzing is allowed – but as always, do please remember to clean-up behind yourself if you do rez anything.

All told, a lovely and tranquil setting well worth a visit.

Related Links

Of art in hedges and sculptures under trees

ARTWALK2014_POSTER_BLOGSunday May 4th marked the start of the ninth annual Raglan Shire Artwalk.

Running through to May 25th, the Artwalk brings together over 140 artists from across Second Life in a display of 2D and 3D art ranged across four regions of Raglan Shire, providing visitors not only with the opportunity to see  photographs, artwork, and sculptures, but to also explore the Shire itself.

2D art of many kinds are exhibited along the hedgerows in the central area of Raglan Shire sim. SL sculpture works are exhibited among the trees and along the shores of the western half of Heron Forest in Heron Shire, in the park on Morning Shire and around the Athen Shire village.  TP kiosks to the display locations are throughout the grounds of the festival.

The Raglan Shire Artwalk is an excellent way to see art from a broad cross-section of SL painters, sculptors, photographers and artists, some of whom otherwise rarely exhibit their work, while others may well be very well-known. At the same time, the Walk brings with it the opportunity to discover more about the Tiny community of Raglan Shire.

Raglan Shire Artwalk 2014
Raglan Shire Artwalk 2014 (shown: art by Trinity Yazimoto)

From any of the starting points, one is free to wander the footpaths and glades of the Shire, admiring the art and perhaps meeting some of the local residents.  For those not that fond of walking,  but who nevertheless prefer not to teleport everywhere, there is also a tour guide system available as well. Simply click on one of the green spheres at an arrival point, and let the caterpillar take you on a ride around the exhibits!

The SLurls

Note that all regions are rated General.

Fantasy Faire: dreams of the Faery Court and entering the Sanctum

Fantasy Faire 2014: The Faery Court, Inara Pey on FlickrFantasy Faire 2014: The Faery Court

Two of my favourite Fantasy Faire designers are Elicio Ember and Alia Baroque. Their work never ceases to inspire and amaze me, and this year is no exception.

The huge tree sheltered the whimsical buildings, giant lanterns hanging from its ancient branches glowing softly in the dusky light. The structures themselves were all swirls, spirals and beautiful worked metal. It was hard to decide if the swirls and leaves were grown or worked, and the scaled iridescent domes reflected the light of many lanterns adorning the streets. The sound of frogs, cicadas and birds filled the air. “Welcome to the Fae Court,” a melodious voice whispered behind us…

– Extract from The Apprentice’s Journal, by Elicio Ember.

Fantasy Faire 2014: The Faery Court, Inara Pey on FlickrFantasy Faire 2014: The Faery Court

Elicio takes as his theme the Faery Courts, both Seelie and Unseelie, presenting them together under the huge spreading boughs of the great Tree of Light and Dark. Here the high roofs of the pavilions and houses reflect the two courts, green for the Seelie, and darker lavender for the Unseelie, the two merging in the rooftop of the great pavilion of Cerridwen’s Cauldron as it faces the Tree of Light and Dark sitting at the centre of this realm.

This is a region filled with a sense of other-worldliness, a place lifted out of the pages of myth and legend into which life has been breathed. It is also one of the more “open” environments in this year’s Faire, where some many of the regions feature woodland and undergrowth. Here there are broad avenues of stone, flowing water and broad pools upon which lilies float and grow. It’s a place with an air of mysticism and a suggestion of ancient fae rights, where great mushroom grow, and runes glow vein-like in the depths of carved rock.

Fantasy Faire 2014: The Faery Court, Inara Pey on FlickrFantasy Faire 2014: The Faery Court

By day the light of the sun warms the stone avenues and sparkles on the warm waters; by night the Court is lit by dozens of softly glowing lanterns hanging from the boughs of the great Tree and along the sides of paths, forming constellations of colour beneath the light of the stars themselves. Laughter and song go hand-in-hand together here, and visitors from far and wide are welcomed.

Fantasy Faire 2014: The Faery Court, Inara Pey on FlickrFantasy Faire 2014: The Faery Court

Even the plants here reflect the nature of the two courts, the great mushrooms amidst the tall growths of bamboo bearing the light colours of spring and summer, while those gathered around the houses of the Unseelie carry the darker colours of winter, and the bamboo growth and grass bear the browns of autumn.

Travel to the Faery Court.

Fantasy Faire 2014: Sanctum, Inara Pey on FlickrFantasy Faire 2014: Sanctum

Alia Baroque takes as his theme a great cathedral abbey, floating on green isle above the world, yet anchored to it by great chains; a point lifted towards heaven, yet still beneath it, visible from all the lands around, and where a great stair of glass rises upwards to the gates of paradise.

Most people fly or teleport to Sanctum, but if you tread carefully from either Blackwater Glenn or the Fairelands Junction, you’ll find you can ascend gently to the Sanctum by way of glass stair and floating isles – just keep between the chains!

Fantasy Faire 2014: Sanctum, Inara Pey on FlickrFantasy Faire 2014: Sanctum

One of the reasons I’m attracted to Sanctum is my love of ancient sites, and there are a number of favourites here in the UK, such as Fountains Abbey in Yorkshire and other great abbeys and cathedrals. While Sanctum is wholly unique and unlike anything I’ve visited in the real world (not least because of it position floating in the sky!), parts of it nevertheless stir memories of visits to place like Fountains, and to churches and cathedrals in Europe.

This is a place of peace and contemplation, where sheep gaze on the grass-topped rocks on which Sanctum is founded, and where stone angels raise their trumpets to the heavens and faint figures stand within high alcoves, shimmering in the half-light as water tumbles from the rock isles to the world below.

Fantasy Faire 2014: Sanctum, Inara Pey on FlickrFantasy Faire 2014: Sanctum

Others eyes also watch over all who visit here; not all of the statues which may be found here might be quite what the seem, as bloggers for the Faire have the chance to become a part of the Sanctum and simply stand and watch those who come and go.

The detail in this build is magnificent, and kept me engaged for a fair amount of time during the blogger’s preview, such was the care and attention evidenced. Even now, when time (which isn’t entirely on my side as I’d hoped this week) allows me in-world and I can get over the Faire, the Sanctum is one of the places to which I’m inevitably drawn.

Fantasy Faire 2014: Sanctum, Inara Pey on FlickrFantasy Faire 2014: Sanctum

Travel to Sanctum.

Keeping up with Fantasy Faire

Related Links