SL projects update week 36 (2): Server releases, viewer, HTTP

Server Deployments – Week 36

As always, please refer to the week’s forum deployment thread for news, updates and feedback. Deployments are a day behind the usual schedule due to the US Labor Day long weekend.

  • On Wednesday September 4th, the Main channel received the maintenance package deployed to all three RC channels in week 35, which includes Preparatory work to support new estate and parcel access controls and the new manual region restart capability which sees a region restart as soon as the last avatar leaves (release notes)
  • On Thursday September 5th, the three RC channels received the same maintenance package, which comprises  server-side HTTP updates which require a future viewer-side update. In the meantime, these changes should not be apparent in any current viewer release (release notes – BlueSteel)

Upcoming Server Deployments – Week 37

It looks likely that the HTTP updates deployed to all three RCs in week 36 (of which, more details below), will go back to just one RC in order to make way for additional packages “to get the server flow going again”.

Speaking at the Server Beta meeting on Thursday September 5th, Maestro Linden provided some information on some of the updates expected to go to at least one RC in week 37 (week commencing Monday September 9th):

  • The llXorbase64 issue reported on in my week 35 (2) report for details
  • A fix for an issue where an avatar sitting at high altitude may appear to be located at 0,0 on both the world map and mini map
  • Nerfing of recursive rezzing. Again, this was outlined in my week 35 (1) report. Under the new code, the copy of the original object will inherit the temp-on-rez and parcel time of the originating object and so be returned at the same time.
  • Fixes for a number of JSON function issues, including:
    • JSON implementation treats blank string and JSON_NULL interchangeably
    • Issue with llJsonSetValue with strings that end in ‘]’
    • RFC 4627 Non-Compliance by llJsonSetValue() with out-of-range Indices

SL Viewer News

There were no changes to the SL release viewer this week, again most likely due to the long weekend in the US.

Snowstorm Project Viewer

As reviewed earlier in the week, there has been a new Snowstorm contributions project viewer released, which includes various fixes and Jonathan Yap’s request teleport feature and a port of Cinder Roxley’s “eject from group confirmation” pop-up.

New request teleport capability - Snowstorm project viewer
New request teleport capability – Snowstorm project viewer

Interest List Viewer

Delays continue with this viewer, largely as a result of bug stomping requirements. Commenting on the situation at the TPV Developer meeting, Oz Linden said:

As you might imagine, monkeying with the interest list is full of opportunities for errors; and I think the team is really sensitive to that and trying hard not to have a bad launch. I keep hearing status updates from them, but none of them have been, “We’re going to launch the viewer right away”.

Hoz Linden then added, “They honestly are really close on the interest list, but there continue to be a string of bad bugs that need to be fixed.”

Animation Override Interface

Viewer-side hooks for LSL AO capabilities in the future?
Viewer-side hooks for LSL AO capabilities in the future?

As reported in week 34, Oz Linden is looking-in to the possibility of developing a viewer-side API / hook into the LSL AO capabilities introduced server-side earlier in 2013. Initial discussions with the Lab’s own developers seemed to go well (or as Oz put it at the time, they didn’t run screaming from the room…

As Oz will shortly be in San Francisco in the near future, he’s going to poke some more at the idea with the people at Battery Street and “see if there is something we ought to be doing.” Again, this is still a nascent idea, even with the offer of import from Kitty Barnett, and Oz went on to say:

If this is going to happen, and it is still a major league “if”, I think we would want to do it as part of a project in which a substantial improvement was made to how the viewer interacts with animation in general, and that means I would want a set of open-source devs involved in doing the viewer-side work. So be thinking about whether or not you can commit to that.

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