Transcending Borders: further entries

Further art entires have been received in the UWA’s Transcending Borders combined Art and Machinima Challenge, on which I’m privileged to sit as a member of the judging panel. The challenge is open to entries through until midnight, SLT on October 31st, 2014, and offers a combined prize pool of some L$1,030,000 for entrants, plus L$240,000 in audience participation prizes.

Android Ascension by Sheba Blitz is an abstract piece of pyramidal sections within which sits a rotating sphere displaying images of figures climbing an endless spiral stair
Android Ascension by Sheba Blitz is an abstract piece of pyramidal sections within which sits a rotating sphere displaying images of figures climbing an endless spiral stair

Entrants are invited to interpret the challenge theme, Transcending Borders, in any way they please. It might refer to transcending borders between space and time, or the past and present or the present and future, the divisions between dimensions, the borders separating nations or cultures or languages, or any one of the many borders we encounter as we navigate our physical and virtual lives.

Submissions may be either a piece of art (one item per entrant) or a short film preferably no longer than 4 minutes and 30 seconds (as many films as entrants wish to submit, as long as they have been filmed specifically for the challenge). All submissions should allow casual viewers to interpret how the theme is represented, or provide a means by which the piece can be understood in the context of the challenge theme.

Dusty Canning presents The Yeellow House, which converts van Gogh's famous painting of the house he rented in Aries, France, back into a 3D model visitors can walk around
Dusty Canning presents The Yellow House, which converts van Gogh’s famous painting of the house he rented in Aries, France, back into a 3D model visitors can walk around

The most recent entries in the art section of the challenge are shown here, and comprise pieces by Sheba Blitz, Dusty Canning,  Ginger Lorakeet and Spiral Silverstar.

The challenge is sponsored by  Tom Papas & SciFi Film Festival; LaPiscean Liberty & SL Artists; AviewTV, Taralyn Gravois and Arts Castle Gallery; TheDoveRhode and Peace is a Choice and S&S Gallery of Fine SL Art; Jon Stubbs & UWA Student Services; and  the UWA Virtual Worlds Project.

Ginger Lorakeet's whimsical 3D diorama "In a dream somewhere between real life & second life"
Ginger Lorakeet’s whimsical 3D diorama “In a dream somewhere between real life & second life”

Art entries for the challenge are on display in the Transcending Borders gallery area above the UWA’s home regions. Machinima entires will be listed on the SLArtist website as they are received.

Full details on the challenge, including all rules and details on how to submit entries can be found on the UWA blog.

Spiral Silverstar's rotating fractal kaleidoscope
Spiral Silverstar’s rotating fractal kaleidoscope

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Transcending Borders: first art entries on display, audience prizes reviewed

On Monday July 21st, 2014, the University of Western Australia (UWA) announced the opening of their new combined Art and Machinima challenge, Transcending Borders, which brings together their 7th MachinimUWA and their 5th UWA Grand Art Challenge into one event.

I provided an overview of the challenge at the time, including the fact that there are prizes amounting to L$1,030,000 on offer to artists and machinima makers – and to members of the public who wish to participate in the voting process on entries.

Transcending, by Xia Firethorn
Transcending, by Xia Firethorn

Submissions for the challenge have already started, and FeeWee Ling, curator of the UWA’s 3D OpenArt challenges, brings word that the first two 3D art entires are now on display in the Transcending Borders gallery area above the UWA’s home regions. Machinima entires will be listed on the SLArtist website as they are received.

The entries are Transcending, by Xia Firethorn (shown above) and Union by Silva Khandr (below).

Union by Silva Khandr
Union by Silva Khandr

As noted in my initial coverage, there are special prizes on offer in the audience participation part of the challenge (a total of L$135,000 for audience participation in the art category and a total of L$105,000 in the machinima section). All you have to do is list your personal Top Ten entries in either the art or the machinima sections of the challenge (or both!). Prizes will be awarded to audience members whose top 10 lists most closely align to the final juried top 10. Keep your eyes on the UWA blog for details on how to enter.

For full details on the competition and prizes, please refer to the UWA blog post announcing the launch of Transcending Borders.

The challenge is open to entries through until midnight on October 31st, 2014; judging will conclude in December 2014, when the winners will be announced.  I’ve always enjoyed following the UWA challenges, and with Transcending Borders, I’m particularly looking forward to seeing all of the entries, art and machinima, having been privileged with a request to join the judging panel. Hope you’ll also enjoy viewing the entries and drawing-up your own Top Ten lists.

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UWA Transcending Borders challenge: L$1.03 million in prizes

On Monday July 21st, 2014, the University of Western Australia (UWA) announced the opening of their new combined Art and Machinima challenge, Transcending Borders, which brings together their 7th MachinimUWA and their 5th UWA Grand Art Challenge into one event.

Transcending Borders is sponsored by  Tom Papas & SciFi Film Festival, LaPiscean Liberty & SL Artists, AviewTV, Taralyn Gravois and Arts Castle Gallery, TheDoveRhode and Peace is a Choice and S&S Gallery of Fine SL Art, Jon Stubbs & UWA Student Services, as well as The UWA Virtual Worlds Project, and the prize pool is an impressive L$1,030,000, with a further L$240,000  available as special audience participation and other prizes!

Those wishing to participate are free to enter either the art or the machinima challenge – or both, if they wish; just so long as all entries are received no later than midnight SLT on October 31st, 2014. Winners will be announced in December 2014.

Entrants are invited to interpret the challenge theme, Transcending Borders, in any way they please. It might refer to transcending borders between space and time, or the past and present or the present and future, the borders separating nations or cultures or languages, or any one of the many borders we encounter as we navigate our physical and virtual lives.

The major rules in submitting any artwork or machinima to the challenge are (please also refer to the UWA blog post for the full set of rules and requirements):

  • Artwork entered should be able to be interpreted by the casual viewer as representative of the theme. If the link to the theme is difficult to ascertain, it should be referenced in a note card accompanying the work
  • Any submitted artwork should not exceed 150 Land Impact, and should preferably by submitted with COPY permissions, and art entries are limited to one per entrant
  • Machinima entries should preferably be no more than 4 minutes and 30 seconds in length, although this is not a “hard” rule
  • There is no limit to the number of machinima entries which may be submitted by an entrant, however, the average viewer should be able to determine how any given film fits with the theme; if this is difficult to ascertain, it should be referenced in the notes accompanying the film on the web
  • All submitted machinima must be made specifically for this challenge, and must include “For The University of Western Australia’s MachinimUWA VII: Transcending Borders” in the opening credits.

Art submissions should be made via the art entry receiver at the UWA Art Chellenge Platform in Second Life. Machinima entries should be uploaded to any publicly-accessible location, but preferably to YouTube or Vimeo, and the details of the entry (name, creator, location, etc.) supplied to Jayjay Zifanwe and LaPiscean Liberty in-world or by e-mailing the details to Jayjay (jayjayaustralia@hotmail.com).

L$515,000 in prizes in both the art and the machinima categories, with each category having a L$100,000 first prize.

Furthermore, the machinima category has an additional special UWA Prize for the best machinima which features one of the Winthrop Clock Tower, the Sunken Gardens or the Somerville Auditorim.

There are also two special Curator Prizes, one for art and one for machinima (the latter will be awarded to best film which features one artwork from the current art challenge or a winning entry from past UWA art challenges).

For full information on the challenge, including infromation on the theme, all rules, submission guidelines, prizes (including audience participation prizes) and details of the judging panel, please refer to the UWA blog post.

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Second Life films top-out the Project Homeless machinima awards

HomelessIn February, and thanks to Jayjay Zifanwe, I carried an article about Project Homeless 2014, a Challenge run by Screen My Shorts Incorporated and the University of Western Australia in partnership with, and sponsored by, the Parramatta City Council.

As I went on to report at the start of the month, no fewer than four entries from noted Second Life film-makers had been selected as finalists in the competition, with a chance of winning in both the machinima and the overall film categories.

The selected SL finalists were: Rysan Fall, Tutsy Navarathna, Vilvi Rae and Secret Rage.

Project homeless invited film-makers of all ages cultures and ability were invited to submit original creative digital content (conventional film and / or machinima) of between 3 and 10 minutes in length, and based on one of 22 themes on the subject of homelessness. Entrants were asked to nominate two of the themes they would like to film, were then allocated one of their two choices and given 30 days in which to submit a completed film on their allocated theme, either as an individual or team entry. Prizes for the competition amount to $10,000 Aus (L$2.28 Million) cash and prizes, with at least $700 Aus  reserved for Machinima.

The awards ceremony took place at the Riverside Theatres, Parramatta, New South Wales, Australia, on Friday July 11th, and was attended by some 250 people. Three of the films submitted by the SL film-makers took the top three prizes in the machinima section of the competition, with one of them also awarded the 2nd Runner-up prize overall.

Rysan Fall’s Invisible City, a powerful mixed format piece, featuring homeless people discussing their situations, their lives and their history, and represented by Second Life avatars, took the Best Machinima prize and was awarded the 2nd Runner-up prize overall.

Taking the 1st Runner-up prize in the machinima section of the completion was Tutsy Navarathna’s Homeless. Combining footage shot in India and in Second Life, this film focuses on the growing disparities between the really poor of the world and the very small minority of the very rich, as well as touching on those who have made homelessness a spiritual choice.

Vilvi Rae took the 2nd Runner-up prize in the machinima section for Sun Dog, an examination of homelessness among young people as its theme, focusing on estimates that around one-quarter of homeless young people in Western countries identify as LGBT, and who cite conflict at home as the main reason for leaving and taking to the streets.

Commenting on the success of his film in both categories, Rysan Fall said:

I can’t express how overjoyed I am at how well this film was received. This is such a serious subject and I wanted to be respectful in the way I presented the message. The message I was trying to convey was that it can happen to anyone. Even through no fault of their own. I was extremely excited to hear that “Invisible City ” came in first in the machinima competition. But I was even more excited to hear that it placed 3rd in the mainstream film competition. It was great to see a machinima film judged alongside real life films. I am honored to be part of such a worthwhile and important film contest.

The overall winner of the competition was Peacekeeper by Joshua Hoareau, the reflections of a former Australian Peacekeeper on his time served in Africa during peacekeeping operations. This entry also took the North Bondi RSL Prize for best film on Returning Veterans.

Congratulations to Rysan for Invisible City in both winning the machinima section and being so highly placed in the mainstream competition, and also to both Tusty and Vilvi. The full awards list can be found on the Screen My Shorts website. A final set of congratulations of course go to the overall winner.

Second Life machinima makers should keep their eyes on the UWA Second Life Blog for upcoming news on the next UWA machinima competition – MachinimUWA VII: Transcending Borders, which is set to have a prize pool of at least L$500,000. I’ll also have the details of the competition available on these pages, once announced.

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With thanks to Jayjay Zifanwe.

SLeducate: a SL resource for educators, students and new users

One of the most common issues raised by virtual teachers in Second Life (SL) is how to get new students up to speed with the fundamentals. You know – walk, talk, navigate – that stuff. For those with little or no experience in 3D environments it’s not easy to pick up SL’s basics, however these are the skills that underpin everything we do in world. Needless to say a solid set of foundation competencies is vital to the success of any learning endeavour. The problem is that eradicating SL newbieness takes time – many would argue lots of time.

So opens a UWA blog post by Carmsie Melodie about a web-based resource she has put together which, while primarily aimed at the education sector, potentially has a broader reach when it comes to assisting those new to Second Life.

The SLeducate site, hosted by the University of Western Australia, essentially comprises three main parts:

  • The SL Basics Series section, which provides a set of resources designed to help newcomers get to grips with Second Life
  • The Virtual Educators section, which provides a central resource (documents, tools, videos) designed to help educators and teachers understand the benefits and potential of using Second Life as a medium for teaching and education
  • The SLictionary, a searchable glossary of Second Life terms, words, abbreviations, etc.

It is the SL Basics modules which are the focal-point for Carmsie’s blog post. In it, she covers the aims of the series, outlines the structure of the modules and their relationship with one another, etc,  and provides notes and thoughts on how the series can be delivered (e.g. as a series of self-teach modules, as a classroom-lead activity, or as a combination of the two).

While primarily aimed at educators and instructors, the introduction to the series notes it can be used by anyone new to SL, or who is interested in trying-out Second Life.

The 6 elements (including the introduction) of the SL Basics course provided as a part of SLeducate
The 6 elements (including the introduction) of the SL Basics course provided as a part of the SLeducate website

There are six modules in total – an introductory unit and five learning modules which take someone wishing to get started with Second Life from signing-up for an account, through downloading the viewer (Firestorm being the viewer of choice in the course), and on to the essentials of getting about in SL, and understanding camera controls, clothing, inventory, etc.

Each module comprises one or more interactive Adobe Captivate sessions, complete with embedded video and demonstrations, with supporting information such as PDF format “cheat sheets” and other handy documents, useful URLS and SLurls, additional optional videos and demonstrations, etc. Each of the Adobe Captivate sessions in turn covers a specific aspect of using Second Life, and can be allowed to run at its own pace, or users can step forward / back through it as needed, with an estimated maximum duration for any session of around 15 minutes.

To assist with using the modules for self-teaching or asynchronously, and to provide and in-world community around the SL Basics Series, Carmsie has created the SLeducate group in-world. This can be used by those following the modules to seek assistance, ask questions, exchange ideas, and so on.

Continue reading “SLeducate: a SL resource for educators, students and new users”

Project Homeless film challenge nets four Second Life finalists

HomelessIn February, and thanks to Jayjay Zifanwe, I carried an article about Project Homeless 2014, a Challenge run by Screen My Shorts Incorporated and the University of Western Australia in partnership with, and sponsored by, the Parramatta City Council.

Film-makers of all ages cultures and ability were invited to submit original creative digital content (conventional film and / or machinima) of between 3 and 10 minutes in length, and based on one of 22 themes on the subject of homelessness. Entrants were asked to nominate two of the themes they would like to film, were then allocated one of their two choices and given 30 days in which to submit a completed film on their allocated theme, either as an individual or team entry. Prizes for the competition amount to $10,000 Aus (L$2.28 Million) cash and prizes, with at least $700 Aus  reserved for Machinima. In addition, stand to have their films exposed on the international stage.

Now Jayjay brings word that no fewer than four Second Life machinima artists are among the finalists in the challenge. They are: Rysan Fall, Tutsy Navarathna, Vilvi Rae and Secret Rage.

Rysan Fall presents Invisible City, a powerful mixed format piece, featuring homeless people discussing their situation, their lives and their history,

Tutsy Navarathna’s Homeless combines footage shot in India and in Second Life to present a film focusing on the growing disparities between the really poor of the world and the very small minority of the very rich. The film also touches on those who have made homelessness a spiritual choice, such as the Sadhu and on ethnic minorities, such as gypsies, who can also find themselves without a permanent home.

Sun Dog by  Vilvi Rae, takes homelessness among young people as its theme, focusing on estimates that around one-quarter of homeless young people in Western countries identify as LGBT, and who cite conflict at home as the main reason for leaving and taking to the streets.

In How Did I Get Here Secret Rage presents a story about the connection between addiction and homelessness, and just how precarious our lives really are.

The award ceremony for the challenge will be held on Friday July 11th, at the Riverside Theatres, Parramatta, New South Wales, Australia.

With congratulations and best wishes to all four finalists.