
| The following notes were taken from the Thursday, May 22nd 2025 Project Zero User Group (PZUG) meeting. |
Table of Contents |
Meeting Purpose
- The Project Zero User Group provides a platform for open discussion about Project Zero, the cloud-streamed version of the Second Life Viewer. Topics can range from sharing the goals for Project Zero, demoing the current experience, and gathering feedback to help shape the future of cloud access for Second Life.
- These meetings are conducted (as a rule):
- The second and fourth Thursday of every month at 13:00 noon SLT.
- In Voice and text.
- At the Hippotropolis Campsite.
- Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
- Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.
Resources
- Blog posts:
- Browser-Based Access to Second Life – Linden Lab.
- Firestorm is now available in your favourite web browser – Linden Lab.
- Second Life in your browser: a new initiative from Linden Lab – this blog.
- Project Zero Update: Firestorm in your browser as well – this blog.
- Access:
- Project Zero (official viewer) – priority given to new users.
- Firestorm Zero – paid sessions; currently unavailable.
- Project Zero on the Feedback Portal.
Note: “Zero” or “Project Zero” in these summaries always refers to the SL official viewer running in a browser; “Firestorm Zero”, “FS0” or “FS Zero” always refers to the Firestorm viewer offering in a browser.
Recent Updates
Avatar Picker
- Frist released on April 24th, 2025, and mentioned in my previous summary.

- The Picker is actually a browser HTML element separate to the viewer, popping out and to the left of the viewer within a browser tab.
- This is currently experimental, but is something the Lab would like to move towards.
- The idea is is move away from floaters in the viewer, where appropriate, moving things to one side in the browser so as to leave the in-world view less cluttered.
- The picker is associated with the new Avatar Welcome Pack also issued in April, and forms first part of presenting Project Zero with a new UI, built using HTML / React, and first discussed by Philip Rosedale when Project Zero was initially launched.
Go Menu and Toolbar Button
- Previously referred to as the “Destination Picker”, the Go Menu has now been implemented, the name aligning with the Go button seen on the web account registration / join pages.
- Accessed by a new Toolbar button within Project Zero – also called Go – the “menu” is a scrollable panel of potential destinations for (new) users.
- Currently, the panel contains three destinations, rather than the 12 indicated in the April meeting. These have been selected on the basis of activity, rather than location; the activities being: meeting people, building, joining a role-playing game.

- The Go Menu is automatically displayed when a new user first launches Project Zero, and is experimental at this point, and:
- May well be expanded more towards the notional 12 places.
- Is not intended as a replacement for the Destination Guide.
- Is being monitored by LL to gather information of how well it is used and the potions people tend to use the most.
- In addition, a new Toolbar button has been created.
- This is called “Go” and has an airport-style image of an aircraft departing.
- It is part of the default set of Toolbar buttons.
- Allows a user to re-display the Go Menu panel.
- Even with the limited choice on offer, the Lab has already noted that users coming into SL tend to pick on the option that has other avatars present, rather than being purely driven by activity. However, s noted in the meeting, it is still too early in testing to say this is definitively so (it might just be that as the first location in the panel, London City is just naturally clicked on, for example).
Toolbar Refresh
- The general display of the toolbar buttons has been refreshed for Project Zero.
- In particular, buttons are no longer displayed on the left side of the viewer window; everything defaults to the bottom of the window, with the number of buttons reduced to better-suit the initial needs of incoming new users.

- By default, this Toolbar comprises:
- Go button – described above.
- Avatars – opens the avatar picker, also described above for changing an avatar / altering the style of dress.
- Six unchanged buttons: Destinations, Walk/Run/Fly, Camera Controls, Profile, Speak, Chat.
- During the meeting, the following default buttons were additionally suggested:
General Discussion
- It was noted that those attending the meeting had all been unable to access Project Zero to test the new features – it is hoped (no promises) that this might bee addressed.
- Suggestions for alternative Go Menu destinations were offered:
- Builders Brewery and Ivory Tower of Prims as places for those wishing to learn to build.
- A broader selection of game destinations, rather than just MadPea.
- Places like Dreamer’s Bay, where newcomers can receive assistance, have the opportunity for free housing, etc.
- There was a general Discussion on how people make friends, and the various means of doing so, possibly in the hope of finding a route to making it easier for newcomers to do so, rather than them getting confused by multiple different ways.
- The above led to a more esoteric discussion on Calling Cards; the Friends List (and how it’s not really that, it’s more a contacts / acquaintances list for many, which strayed into the realm of Firestorm Contact Sets); feedback on how people might go about making friends. These discussion appeared to be more for gleaning information than aiming towards anything planned for Project Zero.
- The point was made that Second Life is potentially far less sociable nowadays than previously, and that while the onus seems to be on creators and content – which can help – the sense of wider community and of having places to go and things to do has been somewhat lost. In this, mention was made of fun activities such as skydiving, regions like the Greenies and other builds by Rezzable, etc.
Date of Next Meeting
- TBA – please refer to the SL Public Calendar, at Hippotropolis Campsite.







