New Orleans with a Halloween Twist in Second Life

Witchcraft & Voodoo in New Orleans: The End, October 2024 – click any image for full size

In August, I wrote about New Deer Isle and the touch of America’s New England that Kaiden Glocke Tray (KaidenTray) had brought to Second Norway (see: Second Norway’s touch of New England in Second Life). Kaiden is a gifted Second Life landscaper and his work can be seen across the grid places large and small, some of which I’ve also covered in these pages over the years.

For Halloween 2024, Kaiden presents Witchcraft & Voodoo in New Orleans: The End, a region-wide build presented on a Full private region leveraging the Land Capacity bonus. It’s a setting with a lot packed into it, both in terms of what to see and what is happening there throughout the month of October.

Witchcraft & Voodoo in New Orleans: The End, October 2024
Welcome to the most haunted and realistic location of New Orleans. It is a post-apocalyptic and dystopian environment, which was left bare after the flooding of Hurricane Katrina, There is an abandoned but interactive theme park with rides that still work, but ride them at your own risk! Release your competitive side with bumper cars, become lost in the mystical swamp, challenge your courage in the haunted house, create some amazing memories with photos, or get a real life reading from tarot readers!

– Witchcraft & Voodoo in New Orleans: greeter message

Unless you are there simply to pose for very specific photos of yourself, this is a place best experienced as it is designed to be seen – using the Shared Environment (World → Environment → Use Shared Environment). As there is a lot in the region that is going to keep the viewer business, I’d suggest that having Shadows enabled is not vital to the overall experience, and some might find they will need to adjust draw distance if they have it to the upper end of the scale. Do make sure that if you’re running a pre-PBR viewer, that you have enabled Advanced Lighting Model (ALM: Preferences → Graphics make sure the appropriate check box is ticked, but not you do not also need to enable shadows), and enable local sounds if you have them off.

Witchcraft & Voodoo in New Orleans: The End, October 2024

So, with all that said, and in the words spoken by Benedict Cummerbatch, “Now, shall we begin?”†

The Landing Point sits towards the western side of the region, along the main street of a Section of New Orleans as it runs north-to-south cross the region, and which is in places flooded (with the tide being held at bay at one end by a wall thrown across the road). The town forms the greater part of the setting, and at its southern end, merges into swamplands crossed by wooden board walks, the waters around them heavy with crocodiles. Among the mangroves and the cabins scattered around are various ritualistic goings on, whilst on the far side of the swamp, what appears to have been an outburst of murderous mayhem has struck the little village there.

Witchcraft & Voodoo in New Orleans: The End, October 2024

Both the bayou/ wetlands and the town also connect with the abandoned theme park as it occupies the north-east portion of the region. Partially flooded, this is fast turning into a wilding of a place – although the rides are still working (if some of them manned by ghoulish characters!), so be ready to try them out. The Landing Point is not enforced, so it is possible to hop around, but explorations on foot are really the only way to go lest you risk missing out on some of the frights.

When arriving at the main Landing Point, a greeter will provide an invite to the local Group, and information on both tours and a special show being staged in the region. Visitors are also offered a flashlight, and ADDing it helps with explorations.

Exactly which path you choose to take when exploring is entirely up to you, and I do not want to give too much away here and possibly spoil things. I will say that the theatre for the stage production is neatly tucked away (if apparently still under construction at the time of my visit, going by the raw prims), so it can sit within the setting without interrupting the overall flow of exploration or seeming to break with the overall region design.

Not all of the buildings have interiors, but those that do should be entered and appreciated / explored. Surprises may await and objects may require touching. I particularly liked the Black Cat Inn offers a cosy and relatively spooky-free place in which to relax. I will admit to being a little confused by the reference to a haunted house; not sure if I simply missed it (or maybe a teleport to it…) due to a case of the Stupids on my part, or whether you have to join one of the tours in order to visit it.

The performances I referred to above feature Theatre 6 in The Witches of New Orleans, with shows at 12:00 noon SLT on Sunday, October 13th, 2024 and 13:00 SLT on Saturday, October 26th, 2024. Dates and times of tours, meanwhile, are per the poster, above right.

Witchcraft & Voodoo in New Orleans: The End, October 2024

I’m not a great fan of Halloween as we treat it in modern times – haunted houses, trick-or-treating as it is now, etc., – although the tapestry of Gaelic influences and the link to Gothic fiction which are tied to Halloween are a different matter. As such, I tend to be a stick-in-the-mud when it comes to the plethora of Halloween themed events and regions and so on which pop-up between late September and early October in Second Life.

However, there are exceptions to this – and Witchcraft & Voodoo in New Orleans: The End is one of them. The region is well-crafted, and explorations offer surprises and things to poke at or ride or enjoy. It offers fun and engagement over simply trying to shock or excite, offering plenty of opportunities for photography as well as offering something just that little bit different by way of events within its boundaries (and some nice (and occasionally lewd!) touches of humour present in some of the signs around the place). So why not head over an have a look?

Witchcraft & Voodoo in New Orleans: The End

SLurl Details

† Yes, I know, another obscure film reference, and one not really connected to the subject of the piece. Kudos to those who get it, however.

Second Norway’s touch of New England in Second Life

New Deer Isle, August 2024 – click any image for full size

Second Norway is a excellent place in which to have a home in Second Life, particularly if you like driving, sailing, and / or flying. It’s a place I’ve written about a few times in these pages, particularly during the period of the estate’s uncertain future back in 2020, and its rescue by Vanity Bonito and following it into her network of estates where it remains to this day, managed by one of her highly-capable teams (see: Second Norway: the future is bright).

It was also in 2020 that I made the decision to move to Second Norway myself, and it has been my primary home in SL ever since; it’s an exceptionally comfortable estate in which to live and has a great mix of public and residential places for those looking for somewhere to visit or somewhere to live. One of the locations offering a mix of both is New Deer Isle, a Full private region leveraging the available Land Capacity bonus and offered to people to visit by designer and holder, Kaiden Glocke Tray (KaidenTray). Within the region, he has brought a touch of New England’s charm to Second Norway, as the About Land description notes:

Welcome to the New Deer Isle, inspired by the state of Maine in the United States. There are limited rentals here, fishing, sailable waters and it is near a drivable road that leads to Mainland adventures! Explore, enjoy our events have a wonderful time!

– New Deer Isle About Land description

New Deer Isle, August 2024

As with myself, Kaiden has been featured in Linden Lab’s Spotlight series, where is work as one of the foremost (and award-winning) Second Life landscapers is justifiably highlighted. His attention to detail within his designs – something very much evident within New Deer Isle – makes his work a must-see, and this particular region is an absolute delight to visit, whether you teleport in  directly, or opt to visit via ‘plane or boat.

Those coming by air can avail themselves of Toka airfield (which has gained a surfaced runway since my last flight in, when it was still grass, but is still better suited to smaller, lighter aircraft than airliners or the like). Those flying-in to Toka will have the opportunity to see some interesting warbirds dispersed among the stands and hangers, and will find  New Deer Isle just a short walk across the bridge at the airfield’s southern tip

New Deer Isle, August 2024

If coming by boat, a trio of short piers are available on the west side of the setting. These appear to have rezzing open should your boat get returned. There are also some moorings across the water on the east side of  New Deer Isle, located at the Crowded Retreat yacht club – but at the time of my visit to New Deer Isle, Crowded Retreat (also designed by Kaiden on behalf of region holder Cr0wd), was listed as Closed – Under Construction, so I did not venture into it and thus cannot say what mooring, if any, is currently permitted there; however, it might become the subject of a return visit in due course!

It’s at the moorings on the eastern side of New Deer Isle that I’m going to start with my meandering description, as this is home to the XX Motorcycle Club, an open-to-all hangout and (I assume) the space for the events mentioned in the description. It is here that some of Kaiden’s little touches can be appreciated – the club’s bar contains all the typical detailing one might expect: pool, beer, darts, places to sit (table and booths).

New Deer Isle, August 2024

However, a wander upstairs will reveal something perhaps a little more nefarious. Dominated by a pair of tables set out as if for a board meeting (except for the hand guns, baseball bat and knuckle dusters in evidence, together with a rack of semi-automatic rifles behind the chair at the head of the tables!), are racks containing a sizeable about of bundled paper money and bullion. Also to be found is a board indicating the crew is either planning a raid on “Lind’n Bank”, which appears to be in Moscow(!), or about to make a trip to Mordor and Mt. Doom(!!) . quite which it might be I’ll leave you to decide; I just love the humour evident here 😀 .

From the entrance to the motorcycle club’s hang-out it is possible to make your way eastwards to the local town (which is also home to the land landing point for those teleporting in). This offers a wealth of detail along its various roads and along its waterfront. It is here that the local Rental Office can be found by those interested in making one of the available houses in the region their home. The rental office opens out onto a marvellously detailed waterfront market which, in a mirroring of so many such markets in the physical world, also runs down one of the town’s little streets.

New Deer Isle, August 2024

The market has a real sense of life about it – aided by the presence of the static NPCs found in and around it, some shopping, others sitting and watching, some taking photos and some serving the shoppers. More NPC figures are scattered around the town to add a sense of life to it, whilst down along the side street occupied in part by the produce market, can be found the Vintage Market, a place of little boutique shops (and a little gallery) very much of the kind one might find tucked away within a little town like this.

The road continues beyond the vintage market, becoming more a footpath as it accesses the more rural centre of the region, a place where horse graze in a field and one tethered to a hitching rail ready to offer those who wish a ride around the setting’s paths and roads – oh, and if horseback riding is not your thing, then there is also a bicycle rezzer back at the town, if you prefer. This area acts a buffer between the public areas of the region and the more private rentals.

New Deer Isle, August 2024

The latter take the form of three large houses, each with a stretch of private beach and private moorings for boats. The road leading to them also provides access to the local farm – but please also note that while the farm’s outbuildings are mostly on public land, the farmhouse itself and the outhouses closest to are form a private residence. For those seeking a place to live closer to the town, at least one little place is available on the town’s north side, close to where a footpath swing around the coast to reach the local shop and boat yard, a little picnic spot also close to hand.

Also reached via the road leading to these houses is the local farm, the fields and barn of which appear open to the public. However, the farmhouse itself is a private residence. There’s another townhouse just downslope from it, but I’ve no idea if that is intended for rent or not. This part of the region also has a little coastal part leading around to the local bait

New Deer Isle, August 2024

I admit I did have some choppiness with FPS rates while wandering, possibly because of the amount of work my viewer was trying to do while loading everything, but a quick adjustment to draw distance largely corrected this, and it certainly didn’t stop me from exploring and enjoying my time wandering. I think next time, tho, I might just try boating over form my home island!

SLurl Details

A walk on the Wild Branch side in Second Life

Wild Branch Brewing Co, August 2022 – click any image for full size

Note: Wild Branch has relocated.

Once again I followed Shawn Shakespeare’s lead and headed for a location which has been on my “to visit” list given it has often popped up in my searches of the Destination Guide, but which I had not got around to hopping over to. That place is the Wild Branch Brewing Co.

Nestled in a secluded area of Riverbook, scattered with lush shrubbery & green foliage, the Wild Branch Brewing Co. is a first of it’s kind craft beer brewery experience in Second Life.
Immerse yourself in rustic tranquillity with luxury amenities for the perfect nature getaway.
It’s your time to be adventurous, be secluded, be daring, be free – our retreat lets you do all of that and more. Come visit us to unwind.

– Wild Branch Brewing Co,  region holder Lexy Nexen

Wild Branch Brewing Co, August 2022

Occupying a Homestead region held by Lexy Nexen, with a design by KaidenTray, this is a richly wooded region, rugged in nature and cut into by water, offering a mix of public spaces and short-term rental spaces suitable for the Second Life “vacationer”.

The landing point is located on the east side of the setting, tucked between the pub with its micro-brewery and a cosy art gallery which at the time of my visit featured a modest display of Second Life focused art by Jennifer Steele.

Wild Branch Brewing Co, August 2022

The pub – based on the superb Kierna Ranch design by Cory Edo (a design I’ve been eyeing for potential use on Myvatn – maybe, someday!). sees the large deck of the default build turn into an open-air music and seating area, the pool neatly converted into the dance floor overlooking the inlet cutting into the region’s heart.

A north-south footpath runs through the landing point and between the pub and the gallery; To the south, it descends to where a finger of an island points westwards, home to a second, outdoor bar, again with its own DJ space. To reach this, on crossing the channel of water separating the main island from the smaller, the path turns past one of the short-term rentals on the region, a small cabin sitting on a deck built out over the water. Beyond the bar, the path continues to where a kayak rezzer sits on the water for those fancying a paddle around the waters of the region.

Wild Branch Brewing Co, August 2022

Northwards, the path doglegs to run along the coast, passing a fenced-off campsite (also available for short-term rent) and a corner rental cabin before turning west to reach further rental cabins clustered either side of a waterfall and pool. A further pool of water sits between the pub and the camp site. Offered as a possible swimming hole fed by another waterfall, this is also a haven for local wildfowl.

The inlet cutting to the heart of the region offers 7-seas fishing and also, at its south-western headland, a further rental property, a substantial 2-storey cabin offering more space and seclusion than the other rentals on the region. Both fishing and cabin are best reached via the kayak mentioned above, although obviously, be aware the cabin might be rented already, and so privacy might be expected. The eagle-eyed might also spot paddleboard rezzer on the shingles of the inlet, whilst another rezzer alongside the 7-seas fishing presents floats for those who fancy cooling down while splashing around in the waters of the inlet.

Wild Branch Brewing Co, August 2022

Surprisingly devoid of an accompanying soundscape – outside of the cracking of a fire in the campsite -, which does leave the setting a little less immersive than might otherwise be the case (no birdsong in the trees? no rumble or splash of water tumbling from vertical or stepped falls?), Wild Branch Brewing Co., is still nevertheless highly photogenic and an attractive visit.

(Note, these is a region surround present that might not be obviously reflected in the photos here; this is because my viewer decided it did not want to fully render the entire surround, so rather than having chunks of it “missing” and random lines crossing through the sky, I opted to de-render the surround.)

Wild Branch Brewing Co, August 2022

SLurl Details

  • Wild Branch Brewing Co. (Riverbrook, rated Moderate)

Glitch Social in Second Life

Glitch Social, July 2020 – click any image for full size

Note: Glitch Social has closed; as such SLurls are removed from this post.

Glitch Social is a public space developed by KaidenTray, owner of the Glitch brand, and who is also a region designer / Second Life photographer. Located on a 1/4 region parcel within a Full region, it is offered as beach-front hang-out for people to enjoy, complete with a range of activities to partake and places to simply sit down and relax.

The landing point is located towards the southern edge of the parcel and sits above a fast-flowing stream and right on top of a little picnic area with a bonfire that may or may not be lit when you arrive. The stream is an odd little beast, lying as it does on a raised arc of land than falls away it either end such that the stream appears to be following both eat and north before dropped down into a depression fed on its far side by more waterfalls, and south and west to were it splashes down a lip of rock into a much wider, deeper pool of water that is also served by a series of large falls erupting from the surrounding rocky hills.

Glitch Social, July 2020

This large pool offers the first hint of recreational options in the parcel. Once you’ve passed the black bear and her cub as they stand on the far side of the stream, a structure somewhat like a diving board  extends an arm over the water, dangling various rope climbs abov the waves, with poses available on them with a right-click. Rubber rings also float on the water for those who fancy a dip.

Just behind the landing point and hidden from it by bushes, a set of stone steps wind up the hill from the grassy knoll between “diving board” and picnic area. Rising along the slope in a gentle arc, it offers a way up to a large house and yard. While this may at first seem to be a private dwelling, it actually appears to be open to the public: a sign on one of the other routes up to it from the beach – of which more anon – offers a welcome to visitors as they approach the front yard area of the house.

Glitch Social, July 2020

A sprawling setting, the house squats rather uncomfortably on mesh landforms (and in one place is in need of a measure of support as it does so!) surrounded by a mix of gravel, vegetable garden, wild grass and chickens. The house is comfortably furnished, again with opportunities for couples and groups to gather, sit and chat indoors or out, those opting for the latter possibly coming under the watchful eyes of a heron perched at the edge of the large stone pond sitting on the front gravel.

Despite its elevation, the house is set far enough back on is perch so that a screen of weeping willow and maple trees hide it from the beach below, and vice versa – although admittedly the high dormer roof of the house does raise itself sufficiently enough to be seen through the trees and bushes from below. Three tiers of stone steps connect the front yard of the house with the beach, these being the way up to the house marked by a welcoming sign mentioned earlier.

Glitch Social, July 2020

A third way from / to the house sits on its north side, where a rock path slopes down to a cinder path and boats docks. The path pushes through a narrow ravine of rock to link up to a meadow sitting back from the beach as it curves east and north around the land. The north western end of the docks are marked by a squat lighthouse that appears to be hiding behind a tall shoulder of tock, rather than giving warning of its presence.  Alongside of it, the cinder track turns sharply inland to climb up the hill before the cliffs, passing between them and the house.

The top of this climb is marked by a café / music venue built over a shelf of rock and looking down onto the large pool – so much so, in fact, that the daring can use the platform extending over the water from one side of the venue’s deck to do some spectacular high diving into the waters. For those less inclined to daring-do, the deck and café offer a further place for relaxation and passing the time.

Glitch Social, July 2020

With bumpers boats available in the waters by the beach, a camp site in the meadow and little details tucked away here and there, Glitch Social has much to recommend it, all wrapped in pleasing sound scape.

The rural delights of The Peak in Second Life

The Peak; Inara Pey, October 2018, on FlickrThe Peak – click any image for full size

Note: The Peak is no more, as such SLurls have been removed from this post.

A photogenic community sim, with a European-countryside theme. A full sim with a selection of areas to explore, interactive games to play, rides. We are very voice friendly. We provide rentals as well. Tags: Music, open mic, karaoke, blog, carnival.

So reads the introduction to The Peak // Community, a new full region offering – as noted – a mix of public spaces and private rentals. Designed by KaidenTray, the region recently opened its doors to the public, and I was alerted to its presence by Shakespeare and Max, who had dropped in a couple of days prior to my own visit.

The Peak; Inara Pey, October 2018, on FlickrThe Peak

There are a couple of remarkable things about this region. The first is the sheer visual appeal it presents, brining together a mix of elements together in what is as very photogenic setting that makes excellent use of the full 30K land capacity available to Full private regions. The second is, that as he notes in his Profile, Kaiden is a member of the Osbourne family in the physical world, and is not shy about the time he spends in Second Life (where he also runs a landscaping business).

While described as a “European countryside theme”, The Peak perhaps most clearly has its roots in rural Britain in terms of overall approach and styling whilst also casting its net far wider than just the UK and Europe. The country church and many of the houses would not look out-of-place among the rural byways of England, whilst the rugged nature of the landscape perhaps carries with it a hint of Scotland; even the wooden chalets out on the southern side of the region suggest the holiday camps from the days before air travel became cheap enough for almost anyone to enjoy.

The Peak; Inara Pey, October 2018, on FlickrThe Peak

But so too does The Peak carry within it hints of the continental life, thanks to a large Tuscan style villa sitting towards the south-east corner, at the end of one of the semi-paved roads. Just below this sits a little coastal village, slightly separated from the rest of the region by cliffs and rocky slopes. With the brightly painted frontage of the buildings, this could easily be a place sitting on the Spanish coast – as the signage over doorways further suggests.

The more North American feel is evident on the north side of the region. Here, and to the east, a carnival sits, separated from the rest of the landscape by a narrow L-shape gorge. This is marked by the gentle rotations of a tall Ferris Wheel and the twisting madness of a roller coaster, while the derelict walls of a massive industrial-style building have been converted into both a bumper car arena and a gallery of street art, some of which carries a social message. It is here, perhaps that some of the region’s entertainment events will be held: parked within the carnival is a flat-bed truck, ready to serve as a stage for activities, while table games  sit close by as an alternative from for entertainment to the park’s rides.

The Peak; Inara Pey, October 2018, on FlickrThe Peak

Meanwhile, to the west, a large sign points the way to the expanse of a trailer park proudly flying the Stars and Stripes, which also incorporates the wooden chalets mentioned earlier.

Quite excellent us is made of elevation throughout the region, with the roads and paths winding up and down slopes, around shoulders of rock, with cobble footpaths twisting their way down to what might otherwise be hidden walks along the edge of the sea, or by way of public courtyard down to the previously mentioned Spanish-themed village. For me, the winding, rise and fall of the principal road through the region again gives The Peak a distinctly English feel, as I’ve travelled along many such single-track lanes in certain parts of England many, many times.

The Peak; Inara Pey, October 2018, on FlickrThe Peak

Being a relatively new region, most of the properties on the region have yet to be rented. Most are easily recognisable by the presence of a green For Rent box outside of them. I assume these boxes will vanish as places are rented, so a good rule of thumb during visits might be to treat the majority of houses, cottages and cabins on the region as rental / rented residences, regardless of whether a rent box is visible or not. For those who fancy being the lord (or laird) of the area, the rental properties extend to a fortified manor house, the church and manse close by adding to the feeling that this part of The Peak may have once formed a landed estate in the region’s past.

At the time of my visit, some work was still going on within the region, so don’t be surprised if you come across the odd sign indicating this to be the case; there’s also something of a Halloween theme presents as well. But these aside, The Peak is one of the most engaging and considered new regions I’ve visited in Second Life: the wealth of detail, the blending of styles and ideas, the inclusion of a natural and atmospheric sound scape; all of this comes together to present a place well worth visiting, exploring, photographing and simply enjoying. Those who do take photos are invited to share them via The Peak Flickr group.

The Peak; Inara Pey, October 2018, on FlickrThe Peak