New Horizons in Second Life

Image Courtesy of Linden Lab
Image Courtesy of Linden Lab

On Tuesday, November 15th, Linden Lab announced a new Mainland community initiative called Horizons. It’s been the subject of much speculation and debate since two blocks of 60 regions associated with it appeared on the main grid map for testing purposes in October. Patch Linden further stirred up interest by posting some teaser images to his Profile feed!

Picking up on the SL13B hints, I contacted the Lab with the idea of covering Horizons – not only what it is, but also how and why it came about. Patch and his team were very receptive to the idea, and as result, I had the opportunity to tour the regions ahead of the opening, and learn more about it from  Naughty Mole of the Linden Department of Public Works (LDPW).

In short, Horizons presents a new 36 region Mainland community residential environment open to Premium members. Associated with this are four identical info hubs and two community regions, together with twelve regions of open water. All of this has been built around a new, six region experience-based adventure / quest called the Horizons Experience, which is open to all residents.

As I’ve covered the gaming experience in Inside the Horizons Experience in Second Life, this article focuses solely on the residential aspect of Horizons, and the supporting info hubs and community regions.

The residential regions have 1024 sq m parcels with a 702 LI (x2 object bonus). The supplied houses do not count towards the LI per parcel, the limits of which are defined by the "inner" white boundary markers
The residential regions have 1024 square metre parcels with a 702 LI (x2 object bonus). The supplied houses do not count towards the LI per parcel, the limits of which are defined by the “inner” white boundary markers

As noted above, the residential regions are available for Premium members. Designed with a “retro futuristic” look (think The Jetsons and you’ll be getting close), with integrated road system and waterways, each of these regions offers a number of 1024 sq metre parcels which, with the increased land capacity for Mainland, coupled with a x2 object bonus, have a total Land Impact capacity of 702 each. But that’s not all.

Associated with each parcel is a “mailbox” control centre allowing parcel holders to select one of six different house designs which are provided “free” for their use: they do not count towards the parcel land impact allowance. The houses can be held individually or by a group, and can be used for residential or business purposes. In addition, the “mailbox” offers a resource pack containing textures and bits to allow the houses and parcels to be dressed, while each house design includes a built-in control panel for lighting, window shades  security, etc.

For those who don’t wish to use the six supplied house designs, there is an option in the mailbox to clear the parcel. Land holders can then put down their own choice of home / structure instead – although this will count towards the total LI capacity for the parcel. It is hoped that those who opt to go this route will select a design in keeping with the overall “retro futuristic” theme of the regions.

The six supplied house styles
The six supplied house styles

A couple of further points to note is that the Horizons regions are all Adult rated and are connected to the north side of the Zindra Adult mainland continent. I’ll get to why in a moment, but suffice it to say for now, this shouldn’t be taken to mean the environment is for purely adult activities. The second point is that terraforming, including parcel subdivision, is not allowed on any of the regions.

So how did this all come about?

“We decided to develop Horizons as a result of thinking about what we could do to give the Mainland something new and exciting for residents to both participate in and enjoy,” Patch replied. “We wanted to offer a structured residential experience, somewhat modelled after the success of Bay City,  together with a really unique six region gaming experience. However the basic idea is to give Premium residents the ability to purchase and own parcels that are all uniquely themed and intermixed with the gaming experience itself.”

“It’s been a very big project for us,” Naughty Mole, of the Linden Department of Public Works, added. “It’s something we’ve been working on for the last seven months. We have the thirty-six residential regions, the info hubs and community regions, rezzing zones for boats and flying vehicles, which we hope residents will find attractive. All of the waterways can be navigated, and the roads are suitable for driving along.”

“We wanted to give people maximum flexibility,” Patch continued. “Making the houses opt-in or opt-out offers that kind of flexibility. We also have a lot of little neat features and attributes scattered throughout the regions for people to discover. Then there’s the Info hubs as well. They’re designed to tie-in to the current info hub system that’s out there, but are different to the traditional info hub in that they have different areas residents can visit to find out more about Horizons. So people can explore them, watch videos, visit the gaming experience from them, and so on.”

All of the residential regions have navigable waterways - rood bridges will automatically retract as boats approach. Rezzing areas for craft (and aerial vehicles) are available at the info hubs and community centres
All of the residential regions have navigable waterways – rood bridges will automatically retract as boats approach. Rezzing areas for craft (and aerial vehicles) are available at the info hubs and community centres

It is through the four identical info hubs visitors coming to Horizons via the Destination Guide will gain their first introduction to the regions. “Each one has a landing point,” Naughty explained as we teleported into one. “Spread out around that, are the rezzing zones for boats and flying vehicles and the land information area, where people can find out about obtaining a parcel on Horizons. This has an introductory video and a link to the Horizons wiki page which has everything you could possibly need to know.

“There is also the demo area where people can preview the available free houses. This is split between individual and group owned units; the house options in both are the same, but group owned have an additional controller for group access. The info hubs also include an area for the Horizons Experience, which includes videos, a link to the wiki page, a prize display and a teleport portal to the game regions.”

An infohub, with the house rezzing areas visible top left and right. Like the new Social Islands, these encourage visitors to explore and learn
A Horizons info hub, with the house rezzing areas visible top left and right. Like the new Social Islands, these encourage visitors to explore and learn

The two community regions comprise three social areas open for use by residents: a bar – the H(orizons) Bar, a more chilled-out lounge, and a meeting facility. “These are spaces where you can socialise,” Naughty explained as we toured the regions. “You can have a formal meeting, an informal meeting, or go hang out in the bar, where we have music and dance balls, so will hopefully be a place for people to hang out, meet friends and so on.” As well as the social spaces, the community regions also include their own rezzing zones for water and aerial vehicles.

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