A path of inner awareness in Second Life

Inner Self Awareness

In December 2020 I visited Path to Oneself Reflection, an immersive and semi-interactive art installation by the SL Random Art Crew led by RoxkSie (Roxie Logan) that sought to  offer a look back at 2020  with its pandemic and divisions, and offer nudges for our thinking and outlook, and consider the ways in which the past years has both separated and united. It was an impressive and complex installation as I noted in A path of reflection in Second Life; in that piece, I also noted that the story of 2020 and its impact was far from over.

Thus is it that, officially opening on Monday, February 1st – although it has been available for the public to visit for that last couple of weeks – is what might be called the sequel to The Path, entitled Inner Self Awareness.

That it follows on from the Path is perhaps most clearly demonstrated by the fact Inner Self Awareness has a setting that is very much in keeping with its predecessor, although the actual focus of the installation is very different: whereas The Path encouraged us to look back over the past 12 months and consider how they have affected us both on an individual and societal level, Inner Self Awareness asks us to consider, what, as we emerge into a new year, we may have learnt from the past twelve months and how we might, as individuals, seek to move into the future and the changes (if any – change is not a subject everyone is comfortable with, as the installation duly notes in places) we might make in order to better embrace that future.  To quote RoxkSie directly:

We have lost so much that is fundamental to what we call our normal lives. We are going to learn what our new normal is very shortly. This will mean a lot of different things to everyone individually. The year that has passed us has shown more than ever that at times out thoughts are not united; however, there is a lot of good that can be obtained from this. Different mindsets build a diverse society.
Inner Self Awareness

As with The Path, this is an installation that encourages us to walk through a rugged landscape; one in which walls of rock, mountains and hills break the lowlands into a series of areas encircling a central body of water and high peak topped by a massive hand reaching upwards in what might be an attempt to reach beyond what we are and become the promise of what be might be.

In following the path and bridges through the landscape, we’re asked to consider a number of topics and how they might impact us, and we them: the nature of diversity, the ideals of choice and change, the challenge of acceptance and willingness to change, how we might better face the future as individuals and in  the benefit of humanity as a whole. Within these topics are couched responsibilities that affect us all, from dealing with the pandemic through to touching upon matters such as climate change.

All of makes Inner Self Awareness as very personal experience, one that is extremely difficult to transfer into words, simply because it does require each of us to invest a fair degree of introspection in it – and the very fact that we all have different perspectives means that the installation is going to resonate differently, depending upon just how much time and thought we  are prepared to give to the subjects RockSie prompts us to consider – and the changes we are willing to make in order to help bring about a more desirable  future.

Inner Self Awareness

For me, these thoughts all coalesced around ideas of a greater need for tolerance and understanding on the part of all of us as individuals;  we have become far, far too intolerant of any ideas or thoughts that are not in absolute lockstep with our own. Simply put, far too many of us have become entrenched in our various beliefs and leanings, that we’re unwilling to accept the views of others.

Whatever the cause – and it is hard not to blame social media platforms such as Twitter, it has been increasingly easy for any of us to retreat into (or create) hollow echo-chambers of so-called “like minds” which, whilst seemingly harmless, only serve to negatively amplify a sense of self-righteousness of outlook, to the point where anyone who expresses a point of view that is not 100% in accord with our own is somehow “against us” and thus to be ostracised and / or vilified for daring to offer an alternate viewpoint.

These are attitudes that require intentional act on our part to change,  as this installation attempts to point out through the encouragement of introspection. However, the fact that it does require introspections and an acknowledgement of a need to change, it is easy to brush the need aside because “one person cannot make a difference”, or because there are those who simply will not change. However, neither of these are valid arguments, because the fact is that, while it might feel that “its only me”, numbers do matter and can have an impact, as RoxkSie notes – couching her observation  in a frame of reference that appears to encompasses the subject of climate change:

Nature never changes in its diversity and beauty. From aesthetically ugly to perfect, it is always beautiful and constantly evolving. The things we choose to do, do influence how it evolves and changes. 
One person cannot do a lot, but if 100 or 1,000,000 people change just one habit, it can make a difference.
Some don’t want  change, but it is happening whether we like it or not. Because nature does not care what we think.
Inner Self Awareness

Challenging and potentially discomfiting for some, Inner Self Awareness is an interesting successor to The Path, presenting as it does considerable food for thought – far more in fact, than I’ve thought in here, as there is a veritable treatise to be found within it, and I’ve forcibly restrained my commentary here so ad not to blanket the experience other may have with my  own subjective thinking. When visiting, do be sure to have local sounds enabled (not the audio stream).

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Art + exploration at Wythburn and Raven Craig in Second Life

Wythburn Village and Arts Community

Back in October 2020, I was invited to visit the Wythburn Art Walk, a exhibition at Wythburn Village specifically in aid of Making Strides Against Breast Cancer (MSABC). At the time (see: Wythburn Art Walk in Second Life) some two-dozen artists were participating in the region-wide event, which also offered the opportunity for visitors to explore Wythburn and the surrounding region.

The Art Walk / Artists for Life event in support of RFL in SL will be back in 2021 (I understand it is currently scheduled for around April 2021). However, and in the meantime Artistic director at Wythburn, Star Finesmith (MorningStar Finesmith), invited me back to the Village, which is now a burgeoning arts community and centre for arts in Second Life, with two core centres of interest: the village itself and the Raven Craig Art Centre.

Raven Craig Art Centre, Wythburn
Both the village and the Art Centre are located on the shoreline of Wythburn Lake, a ribbon of water that cuts across the land from the rugged uplands to the south-west, denoted by their waterfalls and the tall, blocky form of a Scottish-style castle, to run north and east to where the Art Centre and the village face one another across the water before being linked by a cobbled warehouse area and rutted track that extends from it, marking the lake’s easternmost extent.

The Art Centre, fronted by a garden space offering a strong Japanese / Zen setting complete with a small tea house and Torii gates, is the home of rotating exhibitions of art curated by Star and Sethos and which are intended to feature both established and up-and-coming Second Life Artists. In addition, the Centre is also intended to “freely educate in the history, practice, and methods of the arts in Second Life.”

Raven Craig Art Centre

An impressive building in size, with numerous large, airy halls on two levels, Raven Craig offers a rich opportunity for ensemble exhibitions, some of which could conceivably overlap with one another, encouraging repeat visits. It had yet to be fully occupied at the time I dropped in, with the displays that are available focused on avatar studies by Caly Applewhyte (Calypso Applewhyte), Wren Noir (Wrennoir Cerise), Max (Max Seagate) and star herself, with a mixed selection of avatar studies and landscapes presented in the upper floor rooms by a number of artists including, but not limited to Jaz (Jessamine2108), Akim (Akim Alonzo), Freyja (Freyja Merryman), Janine Portal, Pavel Stransky, and 3D pieces  by Harry Cover (impossibleisnotfrench).

Also to be found on the upper level, but not officially open at the time of my visit, is a forthcoming exhibition of Second life landscape art by AriaRose Canningham (AriaRose Kiyori).

 

Wythburn Village and Arts Community

A short walk along the track from the Centre are the docks and village of Wythburn. Home to the Wythburn Arts Community, the village offers studio spaces of varying sizes to artists interested in renting them. Many have already been taken, thus providing visitors with a further opportunity to see (and purchase, if they wish) a range of art by artists and photographers from across Second Life,  although there were a number of the smaller studios still available at the time of my visit, costing a very reasonable L$100 per week for 100 LI.

Beyond the village, through the arch at its southern extent, the lakeside landscape is also open to exploration. Here, over a bridge that spans further falls that feed the lake, lies a hidden henge sitting within surrounding oak and birch trees and curtain walls of rock. Just westward of this, along the path that might take you eventually around the lake and up to the high castle, is what appears to be a small market area sitting within its own ruins and carrying with it something of a medieval feel.

Wythburn Village and surroundings

What the function of this market-like setting might be, I have no idea; but it also sits close to a further set of ruins which, despite their classical columns, are of a distinctly more modern time frame. Sitting directly on the shore of the lake, they offer good views back towards the village and the Art Centre, as well as up to the castle, whilst also revealing the shore of the lake, rugged as it is, might also be circumnavigated.

Nor is that all. Also to be found within the setting are places with a decided lean towards fantasy, be it via the fae-guarded rotunda sitting within its own glade at the end of a grassy path, or the Game of Thrones-ish Hall of Faces that lies within a network of tunnels that also hide caverns with the most otherworldly of gardens. I’m not going to say where any of these might lie, suffice it to say, keen eyes and willing feet will find the way to them with reasonable ease – and that finding them is part of the fun of exploring this setting.

Wythburn Village and Arts Community

From art exhibition centre to arts community to a richly diverse landscape ripe for exploration and photography, and with opportunities for exploration on foot or horseback (rezzers available or wear your own), Wythburn and Raven Craig offer a lot to see and appreciate. And should the idea of tromping around on your pedal extremities feel off-putting, keep an eye out for the horse and carriage combinations both in the village square and outside the Art Centre; they’ll take you to one of a number of destinations  by way of a gentle ride through and around the village.

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Note that Thirlmere is rated Moderate.

Fun and thoughts on Cica’s Planet in Second Life

Cica Ghost: Planet
What if I’m a princess on another planet? And no one on this planet knows it?

The above quote, from The Carrie Diaries by American author Candace Bushnell, is a musing on the part of the book’s protagonist, the young Carrie Bradshaw (the book is a prequel to Carrie’s later adventure in Sex and the City) as she endures high school in Cranberry, Connecticut and dreams of life in New York City and all she might become / escape once she has moved there to become an aspiring author, and left behind her provincial origins.

It is also a quote that Cica Ghost uses in her latest installation, which opened on Tuesday, January 26th, 2021 – and in using it, she offers perhaps the most perfect encapsulation of what Second Life can be to those of us invested in their digital world.

Cica Ghost: Planet

As such, Planet is a location that can be enjoyed on two levels. It can be taken simply as a whimsical and fun setting, filled with Cica’s usual interactive touches that always make a visit to one of her installations a pleasure; or it can be combined with the quote that accompanies it to offer the opportunity for deeper reflections on life and Second Life.

Caught under a mauve sky where the clouds have been strung into ripples that wash gently along under the light of a distant white star, this is a strange world filled with creatures of strange origins. Some are capable of walking, others of flying and some of slithering, whilst others appear to be rooted to the spot, almost as if they have been extruded out of the ground.

Not that any are particularly threatening – rather the reverse in fact, many of them standing in little groups or close enough together as if to be conversing. They are certainly at ease within their otherworldly landscape and not in the least fazed by the little flying saucers a that hover and flit around certain points over the landscape like little mechanical bugs.

Cica Ghost: Planet

Nor are the locals particularly bothered by the fact an very Earthly-looking rocket ship has landed among them, or that a human has quote literally established a homestead in their midst, one complete with cat potted plants and very Earthly looking grass and tree.

It is here that setting and quote intertwine to add that deeper layer of potential and reflection to Planet. Within her dome, the girl has arrived from another planet, a place where she might well be a princess, but here is just another sharing the land with her strange neighbours, none of them truly aware of the status or otherwise she might hold back in wherever she came from.

Cica Ghost: Planet

Thus, her presence might be said to mirror our own in Second Life. Here we can be anything we desire, unencumbered by who we are in the physical world – be it living the life of a princess or a pauper, so to speak; we can be accepted simply for how we are perceived through our looks and actions and activities within this virtual realm, free from all that might otherwise encumber us.

And, just as importantly, the reverse is true: here we can be that princess or that dragon or an elf warrior on a quest, or a starship captain seeking brave new worlds, or even a tinkerer and inventor of Things, or can simply escape cares and pressures and sit in the digital shade of a tree or sail the digital tides of a broad sea, and no-one around us in the physical world need be any the wiser as to who we become, where we travel, who we meet or the adventures on which we might embark and discoveries we make.

Cica Ghost: Planet

Whether you are looking to simply visit and have a little fun drifting around in little flying saucers or dancing among the aliens or drafting weightlessly within a space ship, or whether you are tickled into stepping through he door that Cica opens to deeper, broader thoughts about life, expression, the power of the imagination and the freedoms presented by SL, Planet makes for an ideal visit, and should remain open through to around mid-to-late February.

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  • Planet by Cica Ghost (Van, rated Moderate)

Landscapes and Still Life in Second Life

Konecta Art Gallery: Isle Biedermann

Open through until Saturday, February 13th at the Konecta Art Gallery, operated by Gonzalo Osuna (Jon Rain), is a selection of art by the talented Isle Biedermann. Occupying the lower floor of the gallery, the exhibition presents 20 pieces of Isle’s work under the title Landscapes and Still Lifes, although I  do not think it unfair to say the bias of the images leans somewhat to the former.

These are elegant pieces shot from around Second Life – although some have that certain depth about their subject matter that at a casual glance, they appear to have originated in the physical world. Take Bayou 1, Goatswood,   Tea Time and Goatswood Churchyard as examples of this. Others are particularly evocative in the story they offer – just take Time Travellers Club Guestbook as an example of this: whom do the names on the page belong to? Where (or indeed, when, give the nature of the book’s title, did they come from or go to?

Konecta Art Gallery: Isle Biedermann

Staying with the book theme, one can almost sense the spirit of Hercule Poirot or perhaps Jane Marple hovering at the edges of Crime and Punishment, the soft colours suggestive of the calm before the discovery of a terrible act forewarned by the book dropped on the floor…

Other pieces among the selection beautifully capture the season and / or Nature’s many faces; Windmill in the Snow and La Digue particularly captivate here, the former for its depiction of the perfect walk on a crisp winter’s day, the latter for the manner in which we can almost feel the fading warmth of the lowering Sun and scent the promise of rain in the evening’s air.

Konecta Art Gallery: Isle Biedermann

Indeed, such is the depth of all of these pieces, we’re left with a feeling that they are not so much here to be enjoyed, but entered into and experienced; that more than images, they are gateways to the worlds Isle has witnessed, offering us the chance to step through them and witness those worlds first-hand. Offered for sale at an exceptionally modest price, they are pieces waiting to grace any Second life home or form a part of any private collection. Definitely not an exhibition to miss.

And whilst on the subject of collections, when visiting the gallery, do be sure to pop upstairs, where Gonzalo is displaying pieces from his personal collection of Second Life art.

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A Dialogue in sculpture and art in Second Life

Kondor Art Garden, Dialogue Exhibition by Artemis and Hermes

I was back at the Kondor Art Centre, operated and curated by Hermes Kondor, just a few days after witnessing and writing about Melusina Parkin’s Lockdown and Hope (see here for more). The occasion for such a reasonably quick return was the opening of a new exhibition.

Located in the Art Garden at Kondor Art Centre, Dialogue Exhibition by Artemis and Hermes presents the remarkable sculptures of Artemis (ArtemisGreece) displayed alongside Hermes’ art.

It’s a part of my desire to create a place for different Art and Cultural expressions – music, art, conferences, readings, and more; a garden display of Artemis’ sculptures and my photographic interpretations of them.

Hermes Kondor

Kondor Art Garden, Dialogue Exhibition by Artemis and Hermes

Hailing from Greece, Artemis was attracted to Second Life due to it many opportunities for creativity and expression. She initially found an outlet building houses, but wanted to be more expressive. Whilst not a trained artist, she taught herself to use tools like PhotoShop and Blender, and moved to producing and selling sculptures and 3D designs, developing a portfolio of work, ranging, encompassing everything from neo-classical pieces through to humorous pieces (yes, you can have a farm cat riding bicycle!) and figures of musicians, as well as more general items – frames, cushions, etc.

For this exhibition we are presented with eight individual pieces that brings together elements of her work that lean toward  neo-classical pieces that appear to be cast from brass, and figurines that look to have been cast and painted, to a complete set of her Chamber Orchestra collection.

Kondor Art Garden, Dialogue Exhibition by Artemis and Hermes

These are genuinely marvellous pieces, many encompassing themes, ideas and  or statements, some animated to add depth to their story / increase appreciation of their form. All are offered for sale to those who wish to purchase them. And believe me when I say these are pieces that will grace almost any setting; so much so, I could not resist obtaining a copy of Woman Makes The World Go Round for our garden; while those seeking something a little more special, Artemis presents an exclusive twin set Out of the Box.

Partnering the sculptures are ten pieces of Hermes’ digital art, rendered with his use of Second Life’s wireframe mode (see: Behind the Scenes in Second Life), but here given additional depth through an expressive use of colour.

Some of these images are placed as a backdrop to the sculpture they represent, as is the case with, for example Artemis Sculptures – 010 and Artemis Sculptures – 026; others stand a little more apart from their inspiration – but all of them a depth of narrative to accompany the pieces they represent. Artemis Sculptures – 010, for example, tells the story of how a dancer is inspired by the figure of The Ballerina, while Artemis Sculptures – 021 brings together a tale of Artemis’ Chamber Orchestra playing for the benefit of her Dancing Couple, in a tale of music, dance and romance.

Kondor Art Garden, Dialogue Exhibition by Artemis and Hermes

Individually, Artemis’ sculptures and Hermes’ art are each captivating to witness and appreciate; together they make for an enchanting exhibition that should not be missed – and don’t forget the telephone station connecting the art garden with the rest of the Kondor Art Centre.

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ZackHerrMann at Raging Graphix

Raging Graphix Sky Gallery: Zack Herr Mann

LIV (Raging Bellls) recently expanding her Raging Graphix Gallery with a new skybox exhibition area featuring a special exhibition by the master of psychedelic art, ZackHerrMann.

Hailing from France, Zack has a passion for art that dates back to his early years, and which has been influenced in a wide variety of ways – including by the likes of Marvel comics, the performance artistry oft found within LGBTQ communities and within the rock music scene. He studies art of a number of years, and had hoped to specialism, but freely admits higher  education in art (as with all subjects) can be prohibitively expensive.

Raging Graphix Sky Gallery: Zack Herr Mann

As a result, he became very much self-taught in terms of developing his own style and approach to art, as he also notes with disarming candour, touching on some of the influences on his work as noted above:

So, I started to discover night life, especially in the LGBT Community, touching on the worlds of drag queens and other creatures of the universe. Then I discovered the power of creation using a computer and graphics tablet, using PhotoShop. with these tools I felt reborn, free to recreate a persona based on a childhood character I made called Linda Cluster. This persona is a celebration of all that I love about the rock music culture, and is a nod to the musical artists I admire: Nina Hagen, Kate Bush, Cyndi Lauper, Bjork, and so on.
It is Linda Cluster’s work that I focus on presenting in SL, because its probably the more advanced works that I’ve done in RL.

ZackHerrMan discussing his work

The result of all of this are pieces that are rich and vibrant, frequently animated and carry a wonderful depth and life. wtached over by a figure whom I assume is a representation of Linda Cluster.

Raging Graphix Sky Gallery: Zack Herr Mann

Within the skybox at Raging Graphix, all of this is marvellously brought into focus. The two-roomed are is not large  but it perfect for housing the selection of art Zack displays.

These are pieces which – while “psychedelic” might be the term he uses to describe himself and which are vital in their colour and depth – also carry within then themes that might also be considered spiritual and / or cosmic. Within them are pieces that suggest living mandalas, whilst other perhaps suggest the tree of life, whilst other contain heavenly (as in cosmic rather than religious) themes.

An important not to keep in mind when visiting is that Zack makes extensive use of projectors to give some of his pieces their depth. As such, if you are to fully appreciate attending this exhibition, it is essential you have Preferences → Graphics → Advanced Lighting Model enabled (you do not need to enabled shadow rendering as well, so the performance hit shouldn’t be too great).

Raging Graphix Sky Gallery: Zack Herr Mann

A visually impressive and and engaging exhibition.

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