Ferrisquito: the early works of Bryn Oh

Ferrisquito (l) displays one of the pieces of Bryn's art
Ferrisquito (l) displays one of the pieces of Bryn’s art

Opening in Second Life at the Rift Horizon Gallery on Wednesday September 3rd at 08:00 SLT is an exhibit by Chance Acoustic entitled A Room for Ferrisquito, featuring elements of  Bryn Oh’s work from the period 2008 through 2011, and which will be marked by a special presentation by Art Blue.

The room is situated over the gallery, so if you arrive at ground level, use the teleport sign to reach it. The oval room offers an intimate display space, with images of Bryn’s work, as photographed by Chance, framed around the curved walls, and The Consumerist Sherpa sitting on one side of the floor. Overhead, the Beetlebot presides from a high perch, watching everything.

Ferrisquito: image by Chance Acustic
A Room for Ferrisquito

However, the focal-point for the exhibit is Ferrisquito, an angelic-appearing character, who can be summoned via a wall panel close to the “door” into the room. When summoned, he’ll acknowledge in chat, then duly arrive and stand on a pose ball. Once there, he’ll rez elements of Bryn’s work, displaying them on the floor space around him and sometimes overhead in the upper gallery area which can be reached via the staircase, allowing them to be viewed and examined by visitors.

In all, there are 25 3D pieces of Bryn’s work to be seen, comprising: Under the Poumbrella [poembrella], Mayfly machinima, Downloading …, The Violinist, Run like a fawn, Run Rabbit Run, Mother, Feed me, Steamdragon, Wee little Steamclock, Standby, Carriage, Consume, Poumbrella, Pouncing Fox, Confused eyes, Bryn Oh´s bicycle, The Rabbicorn, 26 Tines, Cerulean, Willow, Angler Girl, The Violinist and Nightmare. Ferrisquito himself is a reference to the icon representing the robot theme park featured in Immersiva, while the room in which the pieces are displayed is seen by the Art Blue and Chance as a time capsule, designed to keep the pieces forever safe and available for display for as along as Second Life exists.

Ferrisquito
A Room for Ferrisquito

In keeping with this idea of time, the exhibit’s opening will feature a short play by Art Blue entitled Knowing. Lasting 20 minutes, it involves a story of time travel, an attempt to uncover the secrets of life, and the discovery of Bryn’s work; all of which is narrated by an owl, Nervual.  Following this, visitors will be invited to enjoy Chance’s images of Bryn’s work, and witness the arrival of Ferrisquito, ready to reveal the 3D pieces he carries with him. Visitors will also be invited to collect a special book of images and text from the exhibition as a keepsake of their visit.

Following the opening of Ferrisquito in Second Life, Art Blue will also be hosting an exhibition on Metropolis grid featuring the room, together with two of Bryn’s 3D pieces – the Beetlebot and the The Consumerist Sherpa, – for which he has had special permission to transfer to Metropolis grid. The exhibit will form part of his Vulcanicus OpenSim art time capsule.

This opening on Metropolis grid will be marked by a special event in which Art Blue will call the room and its surroundings into existence before his audience, the artist giving form to a new “world”. Those wishing to attend the event should contact Thirza Ember via the HG Safari Facebook group, as sitting is limited for the performance.

Ferrisquito
A Room for Ferrisquito

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Of art and artists

Holtwaye ArtSpace: Art of the Artists - Fuschia Nightfire
Holtwaye ArtSpace: Art of the Artists – Fuschia Nightfire

Holtwaye ArtSpace is  a new gallery space which opened towards the end of June. Located on the adult-rated region of Holtwaye, the gallery is co-managed by Waynenz, who is also responsible for the beautiful Toru, the Enchanted Forest (and now apparently closed), which I last visited in February 2014, and Holter, who took charge of  curating the gallery’s inaugural exhibition.

Holtwaye ArtSpace: Chuckmatrix Clip (foreground) and Waynenz (rear)
Holtwaye ArtSpace: Chuckmatrix Clip (foreground) and Waynenz (rear)

This opening exhibition features a mix of art, sculpture and media pieces by Tomais Ashdene, Chuckmatrix Clip, Awesome Fallen, Fordis Flores, JJ Goodman, Fuschia Nightfire, Bryn Oh and Wanenz himself, presented in a gallery space which is itself a modern statement of art, designed by WayneNZ.

Holtwaye ArtSpace: Byn Oh's Imogen
Holtwaye ArtSpace: Byn Oh’s Imogen

Fuschia Nightfire’s Art of the Artists perhaps sits as the centrepiece to the exhibition, and requires media streaming to be enabled. Doing so will initiate a machinima created by Nina Chaplin featuring a montage of ever-changing scenes of paintings by Nina of SL art installations featured at the UWA by Claudia222 Jewell, Cherry Manga, Nish Map, Sledge Roffo and Fuschia herself, all of which are played on and through a set built by Fuschia, and set to the music of Obisdia.

Holtwaye ArtSpace: Awesome Fallen's
Holtwaye ArtSpace: El Principio,Awesome Fallen

Bryn Oh presents a mix of images and sculptures from her own installations, and Chuckmatrix Clip also presents a number of his sculptures (do note that some of the works by Chuckmatrix and Bryn are also displayed outside of the gallery building). Awesome Fallen and Tomais Ashdene present two exhibits of images entitled El Principio and Olio respectively. Waynenz has both a display of his own, a selection of digital art using typeface entitled Unleashed, and also teams-up with Fordis Flores and JJ Goodman to present a collaborative digital comic using SL-based photography.

Holtwaye ArtSpace: collaborative digital comic, Fordis, JJ Goodman and Waynenz
Holtwaye ArtSpace: collaborative digital comic, Fordis Floris, JJ Goodman and Waynenz

This is a fascinating inaugural exhibition for what is, as I’ve mentioned, a very stylish and engaging gallery which makes fabulous use of space to present series of exhibit areas suited to a variety of uses. I look forward to further visits in the future.

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Contemplating an Absence of Colour

Absence of Colour
Absence of Colour, Timamoon Arts

Art Blue recommended I make time to see a new exhibition which has just opened at the Timamoon Gallery, and which features as it subject … fractal art. Needless to say, I was immediately curious, so when an unexpected free 60 minutes popped-up I hopped over to take a look.

Absence of Colour is a joint exhibit by Milly Sharple and Ranadeep. As the name suggests, this is a presentation of monochrome and greyscale fractal art by the two artists and is, I have to say, stunning; even the setting is a continuance of the overall theme, albeit it with a slight hint of colour.

Absence of Colour, Timamoon Gallery
Absence of Colour, Timamoon Gallery

Spread across three levels, the exhibition space comprises 24 large cubes arranged eight to a level in a square around a communal area. Four cubes open onto this central communal area, and are linked to the remaining four cubes by short tunnels. All of the cubes has at least one element of art displayed within it. The interiors of the cube further reflect the title of the exhibition, alternating between white and black as you walk through them.

The entire arrangement means it as possible to wander between the cubes, crossing back and forth over the communal areas, or to enter one cube and then proceed through each of them in turn to see the displayed pieces before returning to your start point. Teleporters provide the means to move between the three levels.

Absence of Colour, Timamoon Arts
Absence of Colour, Timamoon Arts

The central level forms the landing point. The cubes here combine pieces by Milly and Ranadeep, while the upper level is devoted to Milly’s work, and the lower to Ranadeep’s. While both artists have used similar software for their work, both employing  Apophysis (although Ranadeep also uses Ultra Fractal and Incendia), their individual styles are apparent in many of the pieces. Ranadeep’s work often features bold lines and linear forms (although not exclusively so), while Milly’s often display more cursive elements and softer lines (although again, these are not exclusive to her pieces).

That all of the pieces have been rendered in black-and-white gives them a remarkable depth; some of the images in the cubes with a black interior have a particular perspective that makes the observer feel they are looking into them, rather than at them, as if they are not pieces of two-dimensional art, but actual constructs located in front of the observer and into which one might climb – or fall. The effect is both captivating and mesmerizing. It is also, while not unexpected given the nature of the art, perhaps far more heady in impact than might be the case had the pieces been rendered in colour.

Absence of Colour, Timamoon Arts
Absence of Colour, Timamoon Arts

Within each cube, as well, stand figures, male and / or female, apparently studying the pieces on display. These are as much a part of the exhibit as pieces on the walls, seeming to represent each of us as we explore and study, the subtle tones, swirls and lines on their bodies reflective of the impact the art on display has on our own thinking and perception.

This is a quite stunning exhibit, in terms of both the art on display and the manner in which it is presented. It’s not often that one encounters an exhibition where the very space in which it is presented actually forms a part of the overall work, but such appears to be the case here. Even the very subtle use of colour in some of the sofa and seats and on certain walls of the cubes, carries a meaning of their own which adds to the whole.

Absence of Colour, Timamoon Arts
Absence of Colour, Timamoon Arts

Definitely not one to miss. Highly recommended.

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The art of surfing

Spanish Wells, April 2014 by Inara PeySpanish Wells, April 2014

Surfing is one of many sports related past times available to all of us in SLn and it is  something I’ve tried and enjoyed from time-to-time while bouncing around the grid. So when I read Ziki’s post about Spanish Wells, a surfing sim that has been landscaped by none other than Cica Ghost, I took the time to hop over to take a look; and I can honestly say that anyone who appreciates Cica’s work or who likes surfing is going to enjoy this whimsical creation.

Spanish Wells belongs to Shannon Cardalines, and she’s worked with Cica to create an environment that offers considerable space for surfers, complete with a crescent island where Cica’s creations sit.

Spanish Wells, April 2014 by Inara PeySpanish Wells, April 2014

The latter comprise a series of sand sculptures, including a slightly wobbly looking castle that  – aside from its size – would not look entirely out-of-place were it to be found at Cica’s Little Village. The scale of this castle and the other sand sculptures on the island suggest it has been the playground of a giant with a bucket, although I rather suspect the sand man standing almost in the centre of the island, spade in hand and bucket of sand near by, may actually be responsible!

Around and between the sand creations grows wild grass, beds of white flowers and tall, dark trees. The local wildlife comprises a number of  quirky birds which are instantly recognisable as Cica’s delightful handiwork, together with an oversized lizard that looks to be in more of a playful mood than being out after mischief.

Amidst all of this are places to sit and / or cuddle, either on your own or with a friend or close companion. For those wishing to enjoy a little music during their visit, Ziki informs us that Ingwë Weames has proved a dedicated music stream – and some of it is certainly apt for surfing!

Spanish Wells, April 2014 by Inara PeySpanish Wells, April 2014

With regards to the latter, should you wish to have a go riding the waves, wander down to the  edge of the beach towards the middle of the crescent and touch the flowerpot there. You’ll be offered a choice of boards. Select one, sit on it, then paddle out to the waves. When you catch one, you’ll start surfing and then it’s a case of riding it back into the shallows.

For those who enjoy seeing things from above, there’s a hang glider rezzer up in the sand castle, offering visitors a chance to fly around the island and out over the water. While up in the castle, don’t forget to admire Shannon’s own surfing awards and cups, gathered from competitions around the grid.

Spanish Wells, April 2014 by Inara PeySpanish Wells, April 2014

All told, this is a great little find, and for those looking for something to do as well as having somewhere new to explore might want to add Spanish Wells to their list of places to visit.

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The ghosts of castles past

Ghost Castle

During my SL travels, I may have mentioned I have a love of castles. So when I learned that Fuschia Nightfire, in association with Italian Square Gallery & Tanalois Art, was opening a new installation which takes England’s once mighty Corfe Castle as its inspiration, I was immediately intrigued.

Corfe Castle was established by William the Conquer in the 11th Century to command a gap in the Purbeck hills of Dorset (where Fuschia also lives in RL), and it was one of the earliest castles in England to be built using stone when the majority were built with earth and timber.

During a long and distinguished history, it served as both a royal fortress and later as a private residence. However, loyal to the crown in the English Civil War, the castle was besieged by Parliamentarian forces and eventually betrayed from within in 1645. Following its capture, Parliament voted to have it demolished, leaving a striking set of ruins atop the hill where it once stood.

Corfe Castle, Dorset (image: The National Trust)

Ghost Castle, Fuschia’s new installation, which opened on Wednesday April 16th, presents an interactive means of exploring a Norman castle. From the landing point, the visitor – assuming not too many people are already exploring – is presented with the castle ruins much as Corfe is seen today.

Ghost Castle as it appears in ruins
Ghost Castle as it appears in ruins

However, as you draw close to the ruins, things start to happen, with the gate house and curtain walls materializing before you, presenting vistas of the castle as it may have appeared in its heyday. As you pass by them, climbing up towards the keep, they fade away again, new sections of the castle appearing as you pass over or through them.

But as you approach, parts of it are slowly restored as they materise before you
But as you approach, parts of it are slowly restored as they materialize before you

The nature of the installation does make navigation a little difficult, as elements of the castle are necessarily phantom. This being the case, I recommend walking up to the curtain walls and then flying up to and around Henry 1’s great keep. Make sure – as the introductory notes at the landing point advise – that you have draw distance up relatively high and have set RenderVolumeLod (debug settings in the viewer) to around 4.00; both will be necessary for camming out to get good views of the castle.

Work with other visitors, or go in a small group, and you can reveal more of the oritinal structure
Work with other visitors, or go in a small group, and you can reveal more of the original structure

This is a novel and interaction way at viewing historical pieces in Second Life, one which could offer significant opportunities for things like educational recreations. It’s also an installation worth getting a small group together to visit, or while spending time working in cooperation with other visitors is worthwhile, so that you can work together to render more of the various elements of the castle simultaneously and so get more of a feel for how it might once have looked.

If there are enough of you, the full reichness of the castle might eventually be revealed
If there are enough of you, the full richness of the castle might eventually be revealed

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Insanity: inside the Country of the Mind

Insanity
Insanity

In his novel Queen of Angels, set at the close of 2047, Greg Bear explores the concept of what he calls, “the Country of the Mind”. This, Bear postulates, is the “ground” for all our thoughts. A kind of virtual reality landscape within us where our “big and little selves” – the personality routines which make up the conscious self, and all of the partial personalities and talents which operate alongside and within our primary personality – reside.  It is a place that can be shaped and refined by those different aspects of our personality as they variously work together or come into dominance – or conflict with one another.

Where the mind is healthy, and the personalities and talents are integrated, the Country of the Mind can be a place of beauty; but where there is illness or damage, and personalities and talents are in flux or chaos, the Country can be  altogether different, the landscape less harmonious, the scenes and images within it more discordant.

Insanity
Insanity

Cherry Manga’s Insanity, now open at Per4mance MetaLES may, for some, be an uncomfortable subject. It is an attempt to study the inner workings of a damaged mind; how or why it is damaged – by illness, age, drugs or whatever – isn’t important. The focus is on what occurs within it: the conflicts, confusion, moments of clarity, frustration, and the sense of being somehow broken.

As such it is an intense, sometimes disquieting installation; but it is also deeply compelling, emotive and, at times, quite beautiful.

Insanity
Insanity

Set against a bleak, rolling landscape and under a rolling sky, sit a series of vignettes, each striking in its content and message. Some are static, others feature motion while yet others have sections that appear and disappear like shattered – or perhaps unwanted – thoughts. All have their own story to convey – the meaning of which is down to the visitor to interpret. Symbolism is strong here, emotions seep through the landscape and through the pieces (do be sure to have local sounds enabled when visiting).

Insanity
Insanity

To me, Insanity is a powerful visualisation of Bear’s Country of the Mind as it might be manifested by a mind in conflict with itself, and as a visitor, I am cast into the role of therapist, seeking to explore and understand – and, eventually, to help. The various scenes and images presented here seem very much to be the “little selves”, the partial personalities and talents, in disarray, each seeking expression or perhaps the comfort of the control of a primary self. a place where amidst the chaos there is still the memory – or hope – of compassion and love.

Insanity
Insanity

Insanity is an evocative piece, haunting and moving at one and the same time. As mentioned towards the top of this piece, it may not sit easy with some – but that doesn’t detract from the fact it is well worth a visit.

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