2024 SL SUG meetings week #48 summary

Les Bean at the Salty C, September 2024 – blog post

The following notes were taken from the Tuesday, November 26th, 2024 Simulator User Group (SUG) meeting. They form a summary of the items discussed, and are not intended to be a full transcript, and were taken from the chat log and Pantera’s video of the meeting, which is embedded at the end – my thanks to her for providing it.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Simulator Deployments

  • On Tuesday, November 26th, 2024, the simulators on the Main SLS channel were restarted without no updates.
  • On Wednesday, November 27th:
    • An updated version of the Barbecue simulator update should be deployed to the BlueSteel RC. This includes: support for “alpha-gamma” which will allow an object owner to adjust some of the PBR alpha values that were impacting legacy things like hair; llSetAgentRot; a new warning on receiving direct IMs from Scripted Agents (“registered” bots). Rider describes this as “Bot confessions”: with IM sessions with bots there will be a warning sent to the receiver that they are having a conversation with a bot. Also, for viewer developers, there will be a bit of metadata attached to the IM_NOTHING_SPECIAL that indicates the sender is a bot.
    • The remaining RC channels will be restarted.

Apple Cobbler Update

Currently in testing on Aditi ( regions of Mauve and Jigglypuff for those wishing to test), and includes:

  • llTransferOwnership which enables a prim give itself to a new user (subject to owner permissions already set).
  • An extended llGiveInventory to allow for a destination folder (system folders + RLV/a) to be specified as well (+ the use of a parameter list, so further options can be added in the future).
  • llMapBeacon – like llMapDestination, but a) does not necessarily open the map window; b) can optionally open the map, with or without focus. This will also require a viewer update.
  • A new function for detecting attachments. If it is running with an experience it will be able to detect HUDs that also have scripts with the same experience (e.g. to ensure the correct HUDs are being used – this will not allow anyone to script to find out all the HUDs someone is using).

SL Viewer Updates

No updates with the current official viewers:

  • Release viewer: version 7.1.10.10800445603, formerly the DeltaFPS RC (multiple performance fixes, etc), dated September 11, promoted September 17 – No change.
  • Release Candidate: ExtraFPS RC, version 7.1.11.11750364439, November 12.
    • Performance improvements: enhanced texture memory tracking, broader hardware compatibility and higher FPS gain;  additional code to improve texture streaming on rigged attachments (e.g. if an earring is made with 2K textures, the viewer will correctly calculate the required resolution for the textures and download them, rather than downloading the full 2K textures), etc.
    • Aesthetics improvements: new Antialiasing setting – SMAA; Contrast Adaptive Sharpening; Khronos Neutral Tone Mapping (can be changed to ACES via the RenderTonemapType Debug setting).
    • UI Optimisations.

In Brief

Please refer to the video below for the following:

  • There appear to still be issues around the llTransferOwnership function, which is available for testing on Aditi. See: llTransferOwnership() returns -6 when flag 0x4 is used inside a full-perm-for-owner object.
  • A request to fix the long-standing (18 years!) to fix the issue of Modify becoming No Modify on being taken back to inventory if they have a things like No Mod script in their contents (the script should maintain its no Mod permissions, and the object should retain its Modify permission and not inherit No Mod from the script, etc.) as part of the work in tweaking permissions for llTransferOwnership() was seen as “out of scope” for this work.
  • A discussion relating to sitting height and a possible change in behaviour resulting from the fix for the recent “hovering on logging-in” issue affecting system shoe height adjustments (and whether the mentioned sitting issue is  / is no a bug) – see Sitting height is now affected by system shoes.
  • A further discussion on region crossing and attachments and potential issues.
  • Further discussion around people being able to opt-out of the extended llGiveAgentInventory() capabilities so as to avoid things being dropped “anywhere” in their inventory.
    • This saw a re-hash of the idea that all items – whether received via the Marketplace, of in-world transfer, should go to a single, dedicated system folder clearly named, and then to sub-folders within it (e.g. “From Marketplace” and “In world”).
    • The above would help prevent a lot of confusion for newer users, as everything then receive goes into *one* system folder and they can find it). I would also allow users to retain better control over their inventories in terms of where items received finish up. However, it risks breaking functionality such as #RLV (which is in the process of being adopted by LL for their viewer).
    • The discussion also included a request that users be given an override to llGiveAgentInventory(), so that they can set the destination folder on being offered the item(s).

 

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.

2024 SL SUG meetings week #47 summary

Mindful Cove, September 2024 – blog post

The following notes were taken from the Tuesday, November 19th, 2024 Simulator User Group (SUG) meeting. They form a summary of the items discussed, and are not intended to be a full transcript, and were taken from the chat log and Pantera’s video of the meeting, which is embedded at the end – my thanks to her for providing it.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Simulator Deployments

  • On Tuesday, November 19th, 2024, the simulators on the Main SLS channel were restarted without no updates.
  • On Wednesday, November 20th the Barbecue simulator update will be deployed to all remaining simulator RC channels. This update includes:
    • Support for “alpha-gamma” which will allow an object owner to adjust some of the PBR alpha values that were impacting legacy things like hair.
    • llSetAgentRot.
    • A new warning on receiving direct IMs from Scripted Agents (“registered” bots). Rider describes this as “Bot confessions”: with IM sessions with bots there will be a warning sent to the receiver that they are having a conversation with a bot. Also, for viewer developers, there will be a bit of metadata attached to the IM_NOTHING_SPECIAL that indicates the sender is a bot.
    • The remaining RC channel will be restarted.

Apple Cobbler Update

  • This will follow the Barbecue deployment in the coming week, and should include:
    • llTransferOwnership which enables a prim give itself to a new user (subject to owner permissions already set).
    • An extended llGiveInventory to allow for a destination folder (system folders + RLV/a) to be specified as well (+ the use of a parameter list, so further options can be added in the future).
    • llMapBeacon – like llMapDestination, but a) does not necessarily open the map window; b) can optionally open the map, with or without focus. This will also require a viewer update.
    • A new function for detecting attachments. If it is running with an experience it will be able to detect HUDs that also have scripts with the same experience (e.g. to ensure the correct HUDs are being used – this will not allow anyone to script to find out all the HUDs someone is using).
  • A preview of Apple Cobbler is available on the Aditi (Beta Grid) regions of Mauve and Jigglypuff for those wishing to test, with the testing carried out thus far having uncovered a range of cases relating to llTransferOwnership.

SL Viewer Updates

No updates with the current official viewers:

  • Release viewer: version 7.1.10.10800445603, formerly the DeltaFPS RC (multiple performance fixes, etc), dated September 11, promoted September 17 – No change.
  • The above included thought on No Copy permissions, and a potential issue with DFS rezzers.
  • Release Candidate: ExtraFPS RC, version 7.1.11.11750364439, November 12.
    • Performance improvements: enhanced texture memory tracking, broader hardware compatibility and higher FPS gain;  additional code to improve texture streaming on rigged attachments (e.g. if an earring is made with 2K textures, the viewer will correctly calculate the required resolution for the textures and download them, rather than downloading the full 2K textures), etc.
    • Aesthetics improvements: new Antialiasing setting – SMAA; Contrast Adaptive Sharpening; Khronos Neutral Tone Mapping (can be changed to ACES via the RenderTonemapType Debug setting).
    • UI Optimisations.

In Brief

Please refer to the video below for the following:

  • A discussion about this issue with llrezobjectwithparams() (or possible feature, depending on one’s viewpoint) changes properties of no mod objects. The resulted in a wide discussion on permissions and llROWP.
  • The above became wrapped into a discussion on No  Copy permissions. and llROWP extensions, rezzing system ranges.
  • A conversation on object and agent inventory, touching on some of the differences between the two, and where data is relating to objects is stored, with Rider commenting he has ideas for expanding inventory data to obtain things like the length of an animation.
  • A reiteration of Rider Linden’s Combat 2.1: Teams & Respawn proposal.

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.

2024 SL SUG meetings week #46 summary

Clef des Champs, September 2024 – blog post

The following notes were taken from the Tuesday, November 12th, 2024 Simulator User Group (SUG) meeting. They form a summary of the items discussed, and are not intended to be a full transcript, and were taken from the chat log and Pantera’s video of the meeting, which is embedded at the end – my thanks to her for providing it.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Simulator Deployments

  • On Tuesday, November 12th, 2024, the simulators on the Main SLS channel were restarted without no updates.
  • On Wednesday, November 13th::
    • The Barbecue simulator update will hopefully be deployed to all simulators on the BlueSteel RC channel; however, a late-breaking bug in the code may prevent this. Among other things, this update includes:
      • Support for “alpha-gamma” which will allow an object owner to adjust some of the PBR alpha values that were impacting legacy things like hair.
      • llSetAgentRot.
      • A new warning on receiving direct IMs from Scripted Agents (“registered” bots). Rider describes this as “Bot confessions”: with IM sessions with bots there will be a warning sent to the receiver that they are having a conversation with a bot. Also, for viewer developers, there will be a bit of metadata attached to the IM_NOTHING_SPECIAL that indicates the sender is a bot.
    • The remaining RC channel will be restarted.

Apple Cobbler Update

  • This will follow the Barbecue deployment in the coming week, and should include:
    • llTransferOwnership which enables a prim give itself to a new user (subject to owner permissions already set).
    • An extended llGiveInventory to allow for a destination folder (system folders + RLV/a) to be specified as well (+ the use of a parameter list, so further options can be added in the future).
    • llMapBeacon – like llMapDestination, but a) does not necessarily open the map window; b) can optionally open the map, with or without focus. This will also require a viewer update.
    • A new function for detecting attachments. If it is running with an experience it will be able to detect HUDs that also have scripts with the same experience (e.g. to ensure the correct HUDs are being used – this will not allow anyone to script to find out all the HUDs someone is using).
  • A preview of Apple Cobbler is available on the Aditi (Beta Grid) regions of Mauve and Jigglypuff for those wishing to test.

SL Viewer Updates

The ExtraFPS RC updates to version 7.1.11.11750364439 on Tuesday, November 12th.

  • Release viewer: version 7.1.10.10800445603, formerly the DeltaFPS RC (multiple performance fixes, etc), dated September 11, promoted September 17 – No change.
  • Release Candidate: ExtraFPS RC, version 7.1.11.11565212741, October 30.
    • Performance improvements: enhanced texture memory tracking, broader hardware compatibility and higher FPS gain;  additional code to improve texture streaming on rigged attachments (e.g. if an earring is made with 2K textures, the viewer will correctly calculate the required resolution for the textures and download them, rather than downloading the full 2K textures), etc.
    • Aesthetics improvements: new Antialiasing setting – SMAA; Contrast Adaptive Sharpening; Khronos Neutral Tone Mapping (can be changed to ACES via the RenderTonemapType Debug setting).
    • UI Optimisations.

In Brief

Please refer to the video below for the following:

  • Further discussion on llGiveAgentInventory, including but not limited to:
    • A reminder that the  function will not require a viewer-side update.
    • Requests that it should include the option for the receiving user to select the destination folder.
    • Whether or not all items given using llGiveAgentInventory should be forced to default to creating folders only with a defined system folder within inventory (e.g. “Given Items”).
    • Discussion and disagreements over which folders should be available for nomination by a script / which should not.
    • A general discussion on system folder naming (e.g. the misnomer of “Received Items”, suggesting everything goes there, when it is in fact for items received from the MP) which in turn wandered into areas of tagging and hierarchies.
  • Comments on attachment issues (failing to show on others after TP, etc.), Monty Linden reminded people that the recent fix targeted a specific issue (relating to attachments ghosting and similar on region crossings), not “all” attachment related  bugs. He also notes that there is some asset re-prioritization work going on in the viewer which is improving avatar render after arrival.

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.

2024 SL SUG meetings week #45 summary

Dutch Pavilion, September 2024 – blog post

The following notes were taken from the Tuesday, November 5th, 2024 Simulator User Group (SUG) meeting. They form a summary of the items discussed, and are not intended to be a full transcript, and were taken from the chat log and Pantera’s video of the meeting, which is embedded at the end – my thanks to her for providing it.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Simulator Deployments

  • No deployments for this week, just rolling restarts across the grid.

Simulator Deployment Plans

  • The next simulator maintenance update will be Barbecue (or BBQ), which is currently awaiting further bug fixing. This should include:
    • Support for “alpha-gamma” which will allow an object owner to adjust some of the PBR alpha values that were impacting legacy things like hair.
    • llSetAgentRot.
    • A new warning on receiving direct IMs from Scripted Agents (“registered” bots). Rider describes this as “Bot confessions”:
Oh. One of the other items coming in BBQ. Bot confessions. With IM sessions with bots there will be a warning sent to the receiver that they are having a conversation with a bot. Also, for viewer developers, there will be a bit of metadata attached to the IM_NOTHING_SPECIAL that indicates the sender is a bot.
  • Following Barbecue should be Apple Cobbler, which should include:
    • llTransferOwnership which enables a prim give itself to a new user (subject to owner permissions already set).
    • An extended llGiveInventory to allow for a destination folder (system folders + RLV/a) to be specified as well (+ the use of a parameter list, so further options can be added in the future).
    • llMapBeacon – like llMapDestination, but a) does not necessarily open the map window; b) can optionally open the map, with or without focus. This will also require a viewer update.
    • A new function for detecting attachments. If it is running with an experience it will be able to detect HUDs that also have scripts with the same experience (e.g. to ensure the correct HUDs are being used – this will not allow anyone to script to find out all the HUDs someone is using).

SL Viewer Updates

No changes at the start of the week:

  • Release viewer: version 7.1.10.10800445603, formerly the DeltaFPS RC (multiple performance fixes, etc), dated September 11, promoted September 17 – No change.
  • Release Candidate: ExtraFPS RC, version 7.1.11.11565212741, October 30.
    • Performance improvements: enhanced texture memory tracking, broader hardware compatibility and higher FPS gain;  additional code to improve texture streaming on rigged attachments (e.g. if an earring is made with 2K textures, the viewer will correctly calculate the required resolution for the textures and download them, rather than downloading the full 2K textures), etc.
    • Aesthetics improvements: new Antialiasing setting – SMAA; Contrast Adaptive Sharpening; Khronos Neutral Tone Mapping (can be changed to ACES via the RenderTonemapType Debug setting).
    • UI Optimisations.

In Brief

Please refer to the video below for the following:

  • LL are still holding back on throwing the WebRTC switch across the grid, waiting for more users to move to WebRTC-enabled viewers.
  • The new function for detecting attachments  / HUD in an experience, noted above, sparked a slightly interwoven conversation on “missing” attachments” and the detection of HUDs.
  • A discussion on the SL Lua(u) implementation and LSL. The official place for information on this is in this FAQ in the SL Wiki. A resident-written entry is also in the SL Wiki. In terms of LSL / LUA interoperability, see this section of the official FAQ.
  • Further discussion on llTransferOwnership, including the fact the end use need to accept the transfer of ownership in some kind of a dialogue, as per any other inventory transfer.
  • The “Bot Confessions” function sparked a further conversation on bots  / Scripted Agents & identifying them (e.g. adding an indicator in the Profile of registered Scripted Agents), their use, etc.

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.

2024 SL SUG meetings week #44 summary

Hailey’s Mystical Forest, September 2024 – blog post

The following notes were taken from the Tuesday, October 29th, 2024 Simulator User Group (SUG) meeting. They form a summary of the items discussed, and are not intended to be a full transcript, and were taken from the chat log and Pantera’s video of the meeting, which is embedded at the end – my thanks to her for providing it.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Simulator Deployments

  • No deployments for this week, just rolling restarts across the grid.

Simulator Deployment Plans

  • The next simulator maintenance update will be Barbecue (or BBQ), which is currently awaiting further bug fixing. This should include:
    • Support for “alpha-gamma” which will allow an object owner to adjust some of the PBR alpha values that were impacting legacy things like hair.
    • llSetAgentRot.
    • A new warning on receiving direct IMs from Scripted Agents (“registered” bots): if a Scripted Agent “right clicks” you and sends you a message, it will trigger a warning about sharing personal information with bots within the chat window.
  • Following Barbecue should be Apple Cobbler, which should include:
    • llTransferOwnership which enables a prim give itself to a new user (subject to owner permissions already set).
    • An extended llGiveInventory to allow for a destination folder (system folders + RLV/a) to be specified as well (+ the use of a parameter list, so further options can be added in the future).

SL Viewer Updates

No changes at the start of the week:

  • Release viewer: version 7.1.10.10800445603, formerly the DeltaFPS RC (multiple performance fixes, etc), dated September 11, promoted September 17 – No change.
  • Release Candidate: ExtraFPS RC, version 7.1.11.11296522354, October 18.
    • Performance improvements: enhanced texture memory tracking, broader hardware compatibility and higher FPS gain.
    • Aesthetics improvements: new Antialiasing setting – SMAA; Contrast Adaptive Sharpening; Khronos Neutral Tone Mapping (can be changed to ACES via the RenderTonemapType Debug setting).

Game Control

Leviathan Linden noted the latest news on this work:

GameControl is in develop branch, not sure when it will reach an official release or find its way into TPV. Meanwhile game controller hardware support has been temporarily disabled on Mac (although it didn’t work very well there anyway since most devices are not recognized by the OS) until we sort out some “duplicate keypress” issues.

In Brief

Please refer to the video below for the following:

  • Reports indicate the the most recent simulator deployment appears to have fixed most of the lost / ghosted attachment issues experienced during teleport / physical region crossings.
  • A general discussion on RLV and possible #RLV folder structure, and RLV extensions to folders. For those curious about RLV/a, given RLVa is currently to be incorporated into the official viewer, please refer to (among other sources):
  • Further discussion on llTransferOwnership and llGiveAvatarInventoryList. Part of the latter included the extent to which scripts should be able to use it to create new inventory items (e.g. such as preventing it from using the Current Outfit Folder, whilst removing the burden of everything going to the Inventory root folder.
  • Both the RLV and LSL commands above lead to a wider discussion on inventory, folder structures, how / where items should be placed when received via script, etc.,  filtering inventory, and so on.
  • There is no current work on HTTP/2 for CDN and asset fetching. This is described as something LL want to get to, but keeps getting stalled due to the focus being on other areas of work. Monty Linden also noted a move to HTTP/2 may not yield any significant loading improvement over HTTP/1.
  • A general discussion on feature requests such as object permission information [provided] with llgetobjectdetails; add rezremotescriptaccesspin to llrezobjectwithparams, both of which are currently being TRACKED by LL.

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.

2024 SL SUG meetings week #43 summary

Loch Dhoire an Chláir, September 2024 – blog post

The following notes were taken from the Tuesday, October 22nd, 2024 Simulator User Group (SUG) meeting. They form a summary of the items discussed, and are not intended to be a full transcript, and were taken from my chat log and Pantera’s video of the meeting, which is embedded at the end – my thanks to her for providing it.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Simulator Deployments

  • On Tuesday, October 22nd, the Main SLS channel received an updated version of the simulator Doubtfire release, which incorporates a fix for the attachment issues that people have been seeing, together with a fix for the last of the problems for things like region traffic.
  • On Wednesday, October 23rd, this version of Doubtfire should be deployed to all RC channels.

Simulator Deployment Plans

  • The next simulator maintenance update will be Barbecue, which should include:
    • Support for “alpha-gamma” which will allow an object owner to adjust some of the PBR alpha values that were impacting legacy things like hair.
    • llSetAgentRot.
    • A new warning on receiving direct IMs from Scripted Agents (“registered” bots): if a Scripted Agent “right clicks” you and sends you a message, it will trigger a warning about sharing personal information with bots within the chat window.
  • Following Barbecue will be Apple Cobbler, which should include:
    • llTransferOwnership which enables a prim give itself to a new user (subject to owner permissions already set).
    • An extended llGiveInventory to allow for a destination folder (spystem folers + RLV/a) to be specified as well (+ the use of a parameter list, so further options can be added in the future).

SL Viewer Updates

No changes at the start of the week:

  • Release viewer: version 7.1.10.10800445603, formerly the DeltaFPS RC (multiple performance fixes, etc), dated September 11, promoted September 17 – No change.
  • Release Candidate: ExtraFPS RC, version 7.1.11.11296522354, October 18.
    • Performance improvements: enhanced texture memory tracking, broader hardware compatibility and higher FPS gain.
    • Aesthetics improvements: new Antialiasing setting – SMAA; Contrast Adaptive Sharpening; Khronos Neutral Tone Mapping (can be changed to ACES via the RenderTonemapType Debug setting).

In Brief

Please refer to the video below for the following:

  • llTransferOwnership: concerns were raised over ensuring proper safeguards to ensure the function cannot be abused. For example:
    • If person A has edit rights to person B’s objects, and one of those objects has something like a money() event (or similar), and A drops a llTransferOwnership into the object, so it is automatically transferred, potentially exposing the recipient to an unexpected outcome (such as L$ transfer).
    • Safeguards against these potentials is to be investigated before making the function available.
  • The proposed new message for Scripted Agents raised a discussion on bots which have not been explicitly “registered” as a bot at creation still presenting a range of issues: spamming people, gaming the system, etc, and how better to manage them.
    • One suggestion is provided via this Canny report. The discussion covered other options / ideas.
  • The idea of llGiveInventory being able to target folders resulted in discussions of how far this should go, with strong opposition to the idea of the option allowing it to establish multiple sub-folders in a tree, or placing items in a system folder with out requesting permission first; and suggestions that maybe the extension should offer a means for the recipient to browse their folder tree and determine where the object’s contents should go (if at all possible).
  • Both of the above conversations became intertwined throughout most of the rest of the meeting.
  • Some have reported issues with Voice chat working on the official DeltaFPS viewer, even when Enable Voice Chat is checked. It’s not clear if this is an issue within the viewer or not. If the problem occurs, the suggestion is to toggle Enable Voice Chat off/on. If the problem persists – file a report.
  • Assorted end-of-meeting discussions on Lua (no actual news on status to give) and on issued such as scripted functions for easy PBR alpha switching – which unfortunately weren’t addressed due to the continuing discussions on the likes of llGiveInventory, and so missed.

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.