Nin9: the making of a machinima series

Marx Catteneo is a name perhaps known to some. He’s been involved in Second Life since 2007, and has made his mark as a machinima maker with an eye for detail, as with his video of the 2012 Fantasy Faire, and a quirky sense of humour which has created Staying Alive, a somewhat different take on the SL zombie scene to that portrayed in the official promo videos…

As a successful applicant to the 2013 Artist in Residence programme, Marx opens up the doors on the machinima film-making process in May as he starts work on his new web series Nin9, and is offering SL residents the chance to see the sets of the 9-part series, which will be debuting in Spring 2013.

The Streets of Felice, Michigan - a part of a set from Nin9
The Streets of Felice, Michigan – a part of a set from Nin9

Set in the fictional city of Felice, Michigan in late 2000, the series is described as a dark and disturbing psychological thriller playing in an alternative reality and which influenced by the likes of Se7en, Twin Peaks, Hitchcock, Basic Instinct, European Graphic Novels. The introduction to the series frames the story:

Francis Maddox, lieutenant and head of the homicide division at FPD, comes across a very nasty Neko murder.  It has all signs of a serial killer’s first victim. The crime scene brings back traumatic events from Francis’ past. The investigations will lead him into the seductive world of Neko strippers. Will he be able to withstand the charms of Layla? Is she just a colleague of the first victim, is she involved herself, or is she next on the killer’s list?

Felice
Felice, Michigan – a part of a set from Nin9

The set is currently open to public viewing from now until the 15th of May, when filming the series commences. Built by Rachelle Raviprakash, it packs-in an incredible amount of detail into the comparatively small space of a single region, which beautifully renders the run-down heart of an aging city. Several of the principal locations are present, including the Police Headquarters for District 13 and the strip club where (I assume) the mysterious Layla works.

Felice
Felice, Michigan – a part of a set from Nin9

I’m not sure if the region will remain open to the public during filming, or only open between the times when shooting in going on. The LEA blog post on the project suggests the former might be the case, but without sight of a filming schedule, it’s hard to be sure.

If you do opt to pop along and filming is going on, do note that the region is rated Adult, and that Nin9 is aimed “at an adult audience (it’s not porn but there will be nudity and violence). European graphic novels have a long tradition in this kind of adult genre and many of them are on the edge of art and entertainment (Moebius, Enki Bilal, Jacques Tardi, Schuiten & Peeters).”

Related Links

Of forgotten explorers, dragons and mysteries

It is said that the greatest mystery surrounding the Lindens is that of the disappearance of Magellan Linden, the great explorer of these lands. However, Magellan isn’t the only Linden to vanish under mysterious circumstances while exploring these lands – there is another. His name is – or was – Professor Linden.

“Who?” I hear you say – and not without reason; for compared to the great Magellan Linden, the good Professor is rarely, if ever, mentioned. There are many reasons for this: Magellan, of course, opened up the continents for settlement and was ever pushing at the boundaries of the world to discover new places to explore and claim them in the name of the Lindens. He was a Hero (and as some might have it, a bit of a rogue with innocent young women), and many expeditions have been launched to try to discover his whereabouts (or fate).

Professor Linden, on the other hand, was always of a much lower public profile – or as his fellow Lindens prefer to put it, “completely barking mad”. This is because of his persistently stated belief that these lands were once the realm of a great and benevolent dragon, who was to many a friend, and a guardian to all before changes to the world led to his passing. Such was his conviction on this that the good Professor actually vanished while attempting to find what was left of the great dragon.

Some say he actually found it.

But how much truth is there behind the Professor’s belief and his disappearance? Did he really find the evidence he sought, or is he even now hidden in a cosy, padded room in the Battery Street basement? I decided to set out to find the truth.

Cape Ekim
Cape Ekim

My investigations led me to what had once been an untamed island far to the south and east of the great continents. On this island, in more recent times, the Moles had raised up a huge development of Linden Homes, leaving only the northernmost parts of the island untouched,  preserved as a protected wilderness. And it was in these northern reaches, my sources informed me, that the Moles had uncovered part of an  ancient road.

So it was that I travelled to Cape Ekim, where I found this ancient road – although “path” might now be a better description – its stones worn smooth with age, as they lead the way through a strangely rolling grassy landscape towards a distant tower which raised a battered head above the low hills and ridges bordering the winding path.

At length the road brought me to a strange a wonderful coastline, complete with standing stones which reminded me of the Giant’s Causeway, beyond which lay that lonely and battered tower, connected to the land by a great stone bridge.

Cape Ekim
Cape Ekim

Continue reading “Of forgotten explorers, dragons and mysteries” →

“Welcome to the Baja California, such a lovely place …”

OK, so maybe the Eagles didn’t sing it quite that way, but Baja Norte, modelled on the northern Baja California coast is an eye-catching place to visit and for some reason did cause the Eagle’s song to pop into my head; possibly because at the end of my explorations, I didn’t want to leave…

The region wasn’t actually on my current list of places to visit, but I do keep an eye on the Destination Guide from time to time to see what is going on, and I was curious to note that the number of Photogenic Spots had increased by one at some point recently. Delving a little deeper into the listing saw my curiosity increase as I read the description of Baja Norte and saw the photo, and so off I toddled to take a look.

Baja Norte
Baja Norte

I don’t really tend to be one for the beach, either in RL or SL; in RL a beach-focused holiday / vacation leaves me cold. I much prefer going somewhere and exploring – which might explain my rambles across Second Life as well. However, with Baja Norte, Jac Mornington has created something very special.

Here one will find three islands, the largest of which could easily have been lifted from a section of rugged coastline anywhere in the world and dropped neatly into SL. Two houses can be found here – one rather ramshackle and weather-worn – and a small quay for sailing boats. A long beach follows the line of the island on its western side, offering panoramic views out to sea and past the lighthouse on the smallest of the islands, as an old fishing boat chugs across the horizon.

Baja Norte
Baja Norte

From the arrival point, one can stroll along the sand, or follow the board walks (yet again, Alex Bader’s presence is felt!) around the island or inland – and upward – to the house on the hill. Walk far enough around the northern headland and you’ll find another set of wooden steps leading upwards to the top of the cliffs above.

The remaining island in the region is also reached by a board walk which spans a stretch of sea and from which some magnificent views along the beach can be obtained. On the island itself are places to sit (and cuddle) with a friend or loved one, and a tree platform to reach via ladder and rope.

Once again, this is a wonderful region in which to twiddle with windlight, particularly if you’re into photography and love sunsets. There is a lot of wildlife scattered around the region as well, which can make for interesting snapshot subjects (and I’m not talking about the avatar variety who might be availing themselves of the various cuddle spots!).

Baja Norte
Baja Norte

If I’m totally honest, the waves in the bay don’t really work for me, but this is purely a personal thing, and their timing is such that they can easily be avoided if you don’t want them in your pictures. They certainly don’t detract from the overall visual appeal of the region, which has clearly been developed with a keen eye for detail and with some very imaginative sculpting of the land which draws one in very naturally, presenting an environment which is both attractive and which welcomes both the explorers and those content to sit and watch the world tick by.

Baja Norte
Baja Norte

Definitely one for the album  – and the landmark folder!

Related Links

 

Art and a walk in the Shire

artwalk-2013Sunday May 5th sees the eighth annual Raglan Shire Artwalk open its doors.

Running through to May 26th, the Artwalk brings together over 100 artists from across Second Life in a display of 2D and 3D art ranged across four regions of Raglan Shire, providing visitors not only with the opportunity to see  photos, artwork and sculptures, but to also explore the Shire itself.

“We are once again so excited to see such a wonderful collection of excellent works exhibited by the artists of Second Life,” said Teal Freenote, ArtWalk Director, commenting on the Shire’s website. Teal is also one of the exhibiting artists. “Fabulous artists, both tiny and big, make this a visual feast.  What better way to enjoy May than wandering the lush grounds of the Shires reveling in wonderful art!”

AW13-1

2D art of many kinds are exhibited along the hedgerows in the central area of Raglan Shire sim. SL sculptural works are exhibited among the trees and along the shores of the western half of Heron Forest in Heron Shire, in the park on Morning Shire and around the Athen Shire village.  TP kiosks to the display locations are throughout the grounds of the festival.

The SLurls

Note that all regions are rated General.

To cross the Luminarios Divide

Update: The Luminarios Divide has closed, the region is under new ownership.

Over the past few weeks I’ve received a number of IMs, notecards and Twitter direct messages from people telling me about places I might like to visit and blog about. While suggestions are always appreciated, and I will try to get around to visiting as many as I can if you do drop me word, please be advised that it might take a while for me to get around to doing so.

One of these recommendations (thank you, Baz!) was to pay a visit to the Lumenarios Divide in Storm, a unique and quite beautiful Adult-rated build.

Luminarios Divide
Luminarios Divide

You have come to a land the likes of which you have never seen before. The living aura of this place calls out to you with a maternal need that strikes your very core. It begs to embrace you and welcomes you to explore it. There is evidence all around that you are not the first to stumble upon this ancient, sleeping giant of a place. The beings that inhabit this land have been here longer than they can remember, and soon, so shall you. Here, all are welcome and those that have come before have made Love, War, and above all, Beauty.

So reads the greeting awaiting newcomers to this most ancient of realms. For those who wish to immerse themselves in the story of the Divide, a storybook can be obtained from the arrival point. In it lay the story of how the Divide came to be and who came to it both in pilgrimage and to seek a place to live.

Luminarios Divide
Luminarios Divide

Surrounded by barren hills, the Divide is a wondrous place; a series of small, mostly verdant islands over which are suspended even more islands, held aloft by balloons and spinning propellers, the blades of which might be so many petals from a flower.

Walkways extend between the water-borne islets and climb up to and between those floating in the clear, blue skies. Climbing them takes time – and for the faint of heart there is also a teleport system – but it brings with it rewards of its own, as following the rocky paths leads to discoveries the teleports can easily miss.

Luminarios Divide
Luminarios Divide

The Divide is the vision of Luminaer Moonflower and Anitsas Gi’tli,T and is intended to fulfil many needs: role-play environment, a romantic setting for couples; somewhere to dance away the hours; a place to rest the spirit and marvel at the beauty of the build; somewhere to simply enjoy. It is a place which is well worth taking time to visit and explore, and to immerse yourself in the lore Luminaer and Anitsas have created.

For my part, I fell in love with the region; it has an otherworldly feel to it without actually – aside from the fact the islands are floating in the sky – being overtly otherworldly. The sky and water, the trees and plants are all very much of this world – as are the balloons holding the walkways aloft. So there is a sense of familiarity with the region which encourages one to feel at home;  yet at the same time the fantastical nature of the region is underlined in a very subtle way. Again, this is not so much that you are walking among floating islands, but in the things you find, from the bones of a great dragon through to the etherial floating lanterns…

All-in-all, a fabulous place in which to spend time.

Related Links

[gigya src=”http://www.flickr.com/apps/slideshow/show.swf?v=71649″ width=”625″ flashvars=”offsite=true&lang=en-us&page_show_url=/photos/inara-pey/sets/72157633411878590/show/&page_show_back_url=/photos/inara-pey/sets/72157633411878590/show/show/&set_id=72157633411878590&jump_to=” allowFullScreen=”true” ]

(view slideshow full-screen)

The Drax Files 5: Engrama make SL rock

The fifth segment of The Drax Files moves somewhat away from the central theme of the series to date, that of content creators and their work in Second Life and shines a light on the live music scene within SL. In doing so, it again demonstrates the rich diversity of opportunity which is available within the digital world.

Engrama: image courtesy of Draxtor Despres
Engrama (image courtesy of Draxtor Despres)

Engrama is a partnership of musicians in both in the real world and in SL in the form of Argentine-born Pupito Helstein and his Spanish girlfriend Lakua Arriaga. Like many musicians who have embraced Second Life, they’ve found that the platform has provided them with a unique world-wide reach that provides an added dimension to their real-world lives.

“We have no backing tracks, it’s all live,” Pipito says of their in-world performances, “We prefer to play original songs; In fact we improvise in Second Life, we sometimes create even original songs.”

“It totally depends on the mood of the crowd,” Lakua adds.

Engrama: Lakua (image courtesy of Draxtor Despres)
Engrama: Lakua (image courtesy of Draxtor Despres)

Operating from their mountain village home, Engrama have developed not only a distinctive voice, focusing on post-rock era music (which includes covers of Sigur Ros, Radiohead and others as well as their own original pieces), but also a distinctive presence. They’ve taken to building their own stage sets and instruments to better reflect their music and style. More recently, this has led the couple into wider fields of content creation, making prefab homes, furniture and clothing. Pupito has even attempted to encourage his musician friends to embrace Second life, spending time creating unique avatars for them.

Engrama: Pupito (image courtesy of Draxtor Despres)
Engrama: Pupito (image courtesy of Draxtor Despres)

“There is one magic thing in Second Life,” Lakua says as the couple distinguish between their real world and Second Life experiences, “[That’s] when people send us messages like, ‘Hey guys, I heard Engrama music at the Colorado [Grand] Canyon on a trip!'”

“People record our Second Life shows,” Pupito adds, “And then they listen to them on their iPods.”

“They share with us how our music makes them feel,” Lakua finishes.

This is not boasting in any way; the statements are made in a tone of delight and wonder which demonstrates both Lakua and Pupito are themselves awed by the impact their music can have on an audience they might otherwise never reach. “This  is real interaction,” Lakua states as the video closes, “Second Life is a parallel life, they [it and real life] can go together, and sometimes they can cross.”

And that is again the magical power contained within Second Life – not only that we can come into the digital world and free ourselves from the constraints of everyday life and business and create and play and have a lot of fun or share time with others – but that we have within this digital domain the ability to reach far beyond ourselves, to touch others and be touched by them, to share, uplift and help others, and be a part of lives, and make them a part of our own in ways which simply cannot be achieved in the physical world.

Continue reading “The Drax Files 5: Engrama make SL rock” →