Odyssey within a Lost Town

 Il Folle Volo, La Città Perduta
Il Folle Volo, La Città Perduta (click any image for full size)

La Città Perduta (The Lost Town), the arts venue curated by Akilae Gant and Sivi Kelberry, and which is modelled after a run-down Italian town, is currently home to a marvellous installation by Giovanna Cerise entitled Il Folle Volo, or The Mad Flight, which opened on Thursday, October 28th.

The exhibit takes as its central theme Odysseus‘ journey home to Ithaca, as told in Homer’s Odyssey, although it also touches upon his role in the Trojan War, as told through the pages of the Iliad, and takes its name not from Homer’s work, but draws it from Canto XXVI of Dante’s Inferno, although even within this, there remains an echo of Odyssey.

Three of the pieces on display are hard to miss, as they tower over the The Lost Town. In the main piazza, close to the landing point, a great, multifaceted horse rears into the air – a reference to the Trojan War, and Odysseus’ role within it, the stone of the piazza beneath it symbolically stained blood-red.

 Il Folle Volo, La Città Perduta
Il Folle Volo, La Città Perduta

Close to the town’s church stands the imposing figure of the cyclops Polyphemus, whom Odysseus and his crew encounter after being blown far off course in a storm while attempting to return home following the war. The imposing figure, as tall as the church itself, is made of multiple, shard-like pieces both light and dark, which give it a magnificent dynamic feel.

On the edge of the region sits the titular piece, Il Folle Vollo, drawn from  Dante’s Canto XXVI, and seen in part at the top of this article. The Canto tells of Dante’s journey through the eighth circle of hell, Fraud, where he and Virgil, his guide, encounter Odysseus alongside Diomedes, both caught within flames in the eighth Bolgia, their punishment for perpetrating the deceit of the Trojan Horse. Here Odysseus tells Dante of his final adventures (Dante’s own creation), in which he met his end in a great vortex.

 Il Folle Volo, La Città Perduta
Il Folle Volo, La Città Perduta

Here, the vortex itself is represented by a swirling mass of prim-like cubes, each rotating on its own, giving rise to a shifting pattern of light and dark as the mass spins about a central axis, and through which faces rise and fall. This piece also has echoes of Odysseus’ encounter with another vortex, that of Charybdis, the great whirlpool, which Odysseus faced along with the six-headed monster, Scylla, while attempting to reach Ithaca.

The final two elements in the piece, which represent Odysseus’ encounters with Circe and with the Sirens, are more subtle in nature. C  in particular make take a little finding – although the teleport disks located close to each piece should help those who want to visit each element of the installation directly rather then exploring the town.

 Il Folle Volo, La Città Perduta
Il Folle Volo, La Città Perduta

Part of the beauty of this installation is the manner in which each of the pieces is perfectly suited to the environment in which it sits; the blending between them and the default windlight over The Lost Town and the architecture of the town itself, is superb. The multifaceted nature of the pieces not only aid in creating this blending of art and setting, but it also reflects the fact the Odysseus’ legend is also one of many literary facets, both in terms of the telling of the encounters within it, and in the manner in which they are portrayed by Virgil, Homer, Dante, and others down through time.

This multifaceted symbolism is reflected – and extended – in Giovanna’s own description of the exhibit, in which she says, “The work presented in Lost Town is freely inspired to some events in which the man with the multifaceted appearance will prove its capabilities. Odysseus and his journey becomes the symbol of the journey of all men who refuse to be trapped by dogma ropes, conformism and fear and prefer to go further, risking. Everyone can be a Ulysses, when we are ready to take ‘il folle volo’. Is always right do it?”

For lovers of art and mythology, this is an exhibit that is not to be missed.

Related Links

The fractal geometry of genesis

Geometries- Genesis
Geometries – Genesis

Opening in September at the Galeria Mexico is a new exhibition by Gem Preiz, featuring more of his remarkable fractal art. Gem kindly sent me a personal invitation to preview the new exhibition ahead of the opening, and I was only too happy to pop along and take a look.

Geometries – Genesis presents a display of two distinct halves bound together by a common theme: humanity’s quests for knowledge and understanding, and where it might eventually lead us.

The first part of the display – Geometries – presents seven pieces of Gem’s art which all of a distinctly linear composition, and which are presented in a white room. Each piece of art is governed by Euclidian rules, such that, as Gem describes them, “the parallel lines join only in the infinity and where the shortest way between two points is the straight line.”

Geometries- Genesis
Geometries – Genesis

Even without this description, the depth of perspective within each of the pieces on display is clear; one is not so much looking at them as looking into them. It is as if each one is a window looking out over a vista of light and colour; a feeling heightened by some of the pieces having echoes of architecture about them, as if one is looking down upon futuristic high-rise buildings while passing overhead.

Not that the pieces are intended to represent buildings; rather they offer the infinite to us, and as such translate themselves into brightly lit highways stretching off into the future, a window of colour with the promise of knowledge and understanding yet to be found, opening off of the whiteness of all that we have learnt and absorbed to date.

Geometries- Genesis
Geometries – Genesis

Upstairs, in the second part of the exhibit, we find Genesis, and the differences couldn’t be more apparent. Here, in a blackened room, sit seven more pieces of Gem’s fractal art; these all depicting planets forming against a stellar blanket of stars, sitting under a slowly rotating galaxy, small worlds and Moons painted with images from Google Earth suspended in the spaces between them.

“These pieces,” Gem told me, “evoke the creation mysteries which remain beyond human knowledge, way more complex than our usual geometrical rules.” And they do; each image in this section is deeply evocative. Mathematics and digital processing may have created each of the worlds being formed in the seven paintings, but looking at them, it is hard not to imagine each world cradled in that hands of a Creator, its form being gently shaped and rolled, order emerging from chaos.

Geometries- Genesis
Geometries – Genesis

The idea of creator runs deeper still. As digital creations, each of these seven worlds has been authored, their creator being the artist himself. Thus the pieces resonate further, the comparisons between the work of the artist and the idea of a creative force behind the very universe itself become interwoven; there is majesty here.

Taken individually, Geometries – Genesis present two remarkable exhibitions of fractal art on their own; together they present a single whole which, while comprising two unique perspectives and styles of painting, are unified in both their form and in their representation of our civilisation-spanning quest to know and to understand, and – as Gem reminds us, the fact that Nature is not so simple to decipher as we may have once thought.

Geometries – Genesis opens on Monday September 1st, and will remain at the Galeria Mexico through until the end of September, alongside a number of other exhibitions hosted at the region-wide gallery as a part of FIAT – the Fine Arts Tour of 2014.

Related Links

On a high in My Space

My Space
My Space – LEA24

My Space, which officially opens on Friday August 29th at 13:00 SLT (with a concert by Ultraviolet Ultra from 14:00 SLT), is the latest installation by Betty Tureaud and a part of the AIR round 7 offerings. I had the opportunity to pay the installation a visit at the start of the week, and I have to say it’s …. interesting.

There are of course Betty’s trademarked vivid colours throughout, and much of the piece is interactive; but quite what it is, is hard to define – other than having a strong element of fun about it and most likely being a place enjoyed when visiting with others.

My Space
My Space – LEA24

At the landing point, you’re furnished with a set of simple instructions: grab a rocket hat, ride the flying saucers (or use the teleport squares), rise up through the various levels of the installation and then grab a parachute (a Cubey Terra e-chute), and ride back down.

The rocket hat isn’t actually vital to proceedings, although donning it will give you a foretaste of what is to come: touch it, and you’ll “launch” and start floating around and performing acrobatics against the bright background of your surroundings. To get up higher, you can either attempt to sit on one of the aforementioned rising flying saucers, or touch the green squares and teleport up between the various levels. Riding the flying saucers will set you dancing, while using the teleport squares is probably the easiest way of getting between the levels.

My Space
My Space – LEA24

Most of the levels offer something to do, be it dancing, floating, swimming with jellyfish-like creatures, and so on, and each level also has a parachute dispenser for those wishing to get down to the landing point. Right at the top of the installation is what I believe to be the dance floor and stage for the opening concert, where one can dance on the floor area or up on one of the hovering flying saucers. The picture at the top of the piece shows the stage area, and hopefully also gives the scale of the place; you can just see two of us dancing on the saucers.

To get down, one can either fly or use the aforementioned free parachutes. Simply wear one of the latter, step off a level and type “pull” in chat as you fall to open the ‘chute. Steering is best done in Mouselook when looking down (via the mouse) and using the cursor keys. Dropping down through the centre hole in the dance floor will take you through the middle of the various cones which form each of the levels, although careful steering is required, as you can “land” on the walls of the cone, re-packing your parachute in the process, something which will leave you falling. Should this happen, just type “pull” again to open the ‘chute once more.

My Space
My Space – LEA24

As noted at the start of this piece, defining My Space isn’t easy. The colours certainly give it a psychedelic feel, and the flying saucers, floating jellyfish, dancing on a rotating, spinning gold disk in defiance of gravity, certainly add to the “trippy” feeling one gets.  This feeling is perhaps further enhanced when parachuting through the centre of the cones on your way back down (particularly if you aren’t showing your avatar when in Mouselook and you’re not wearing any mesh), when the colours can become somewhat entrancing as they drift and spiral by.

Overall, and as also noted, this is a piece that is perhaps best enjoyed with others. Betty has also indicated that she may well add to the piece throughout its run at LEA24, which will be until the conclusion of this round of AIR grants in December.

Related Links

River belles and paddle wheels

Dixie Queen, Dutch Harbor
Dixie Queen, Dutch Harbor

Living near Blake Sea offers a lot of opportunities for sailing and flying  – and for discovery. Back in September 2013, I wrote about my meanderings across some of the core regions of Honah Lee,  and I’ve made mention of other destinations in the region as well.

While flying recently, I came across something I hadn’t noticed previously, and that’s three sternwheel paddle steamers tied-up at the quayside. Intrigued on seeing them from the air, and spurred by a request for more information on them coming from another member of the Avatar Social Network, I set out for a closer investigation.

The three boats are part of the Bandit Steamboat Company, owned by Analyse Dean (who built them), of Bandit Boats fame. They can be found just across the water from her store, alongside the wharf belonging to the Dixieland Coal Depot. For those arriving at the Bandit Boats quay, you can either fly over to the coal depot, which lies to the west, or you can take the little steam ferry across the water – just walk onto the ferry, don’t try to sit on it!

Looking over the wharf: on the right is the Dixie Queen, on the left, the Dixie Tow and her coal tender, and behind her, the Dixie Belle
Looking over the wharf: on the right is the Dixie Queen, on the left, the Dixie Tow and her coal tender, and behind her, the Dixie Belle

There are three steamers at the wharf, the largest being the Dixie Queen, seen at the top of this piece and again at the end, which offers a large passenger salon, what appears to be a dining area, and up on the top deck, a couple of small cabins and what might be a saloon where it’s easy to imagine card games going on as the boat makes her way up the Mississippi and Ohio rivers.

Across the quay from the Dixie Queen sits the Dixie Belle, a slightly smaller sternwheeler, offering just a salon and gaming room on her upper deck, although there is a small promenade deck above, just behind the wheelhouse. Like the Dixie Queen, the Belle’s lower deck is given over to her steam engines, bunkers and cargo space.

Dixie Tow
Dixie Tow: workhorse steamer

Moored in front of the Belle is the Dixie Tow,  a reminder that the life of a Mississippi steamer wasn’t necessarily devoted to Maverick-style adventures; it could be hard work, lugging cotton bales and cargo downriver, or in the Dixie Tow’s case,  pushing coal tenders around.

Dixie Bell actually started life as a part of a build Analyse did for the TYC December boat show in 2013, when it formed a part of her Deer Hunt. Dixie Queen and Dixie Tow are both part of a larger work in progress, and are intended to be sailable with a crew of a skipper, a pilot and stokers; in addition, the Queen will be able to carry passengers.

The Dixie Belle
The Dixie Belle

In particular, Analyse is hoping to recreate some of the atmosphere of the heyday of the great sternwheel paddle steamers as they plied the rivers of the American mid-west – including the legendary (and sometimes fictional) races between them.

“Considering that even the biggest sea in SL is barely as wide as the Mississippi at some points, I think SL is a great place to recreate this,” Analyse told me as we talked about the project. The work is already some nine months into development, and still has some way to go before things are ready to launch; but when she’s ready, Analyse will be offering both the Dixie Queen and the Dixie Tow for sale – and will be organising steamboat races as well; something she hopes will prove popular.

Part of the reason the project is taking so long to develop is that Analyse needs to devote time and attention to her primary boating business. She also wants to make the steamers to give as much a feel of sailing the old sternwheelers as is possible. This has involved building and scripting a steam engine simulator (a mock-up of some elements of this can be seen at the north end of the quays).

Inside the Dixie Queen
Inside the Dixie Queen

“Currently the steam engine itself is in test in a single boiler launch, and when that’s concluded it will be transplanted for the 4 boiler system,” Analyse told me. However, there is more to capturing the feel of travelling (and racing!) a riverboat than the engines, as she goes on to explain. “Among other things, I want an interactive system for the passengers where they can walk the deck, have dinner, go dancing, play musical instruments, you know, the stuff they did back then!”

Once the Queen is ready, not only will it go on sale, Analyse will be holding weekly races. “[It will be ] a race between two steamers, with a set start and finish, but no waypoints, so that’s up to the skipper to decide the route, much like in the Mississippi days!” she says. And like the races of old, there will be hazards to face, such as sandbars which boats must navigate around or between, and even the need to refuel, as Analyse explained with a smile, “The Dixie Tow was made purely for the purpose of refueling the Queen at some halfway point. [So it’s] pull up alongside and shovel like mad!”

The Dixie Queen
The Dixie Queen

In the meantime, The Dixie Queen, the Dixie Belle and the Dixie Tow sit moored and open to visitors, and Analyse tells me that SL photographers are welcome to use the boats for photo shoots if they wish – rezzing is enabled, although people are obviously asked to clear-up anything they use prior to leaving.

For my part, I have to say I enjoyed my exploration of the boats and my chat with Analyse, and I’m also looking forward to the first race – which I certainly hope to be able to cover in these pages, and perhaps even be a passenger aboard one of the participant steamers!

Related Links

Dipping into the Avatar Social Network

ASN-6Avatar Social Network (ASN) has been growing steadily since its inception in the latter half of 2013, and is being seen by many users of virtual worlds as both an alternative to Facebook and things like the SL Feeds, and as a useful extension to their social media presence, positioning it alongside their use of existing social media services.

Strawberry Singh was one of the more recent SL users to comment on the service, and her blog post, coupled with a reminder of ASN’s existence from Mona Eberhardt, prompted me to take the look at it that I’d told myself I would back in July, when I first happened across the site.

ASN, which is operators by Second life user Arkad Baxton of AP Holdings describes itself as a social network for users of virtual worlds and games, which “gives back to its members and rewards all activity on the website while asking for no real life information from its members.” The site invites members to “share, like, comment contents, post their blog articles, create and build their own groups, discuss topics on the forums upload photos, videos, create their own individual fan page with its separated feed, play games, chat and more.”

The standard log-in page for the Avatar Social Network site
The standard log-in page for the Avatar Social Network site (click images for full size)

Overall, the site’s set-up appears to be along the lines of Avatars United (remember that?) or Moolto, Second Friends. or 2ndHub (with which ASN appears to have the most in common, although 2nd Friends currently appears to be largely inactive).

Since opening in September 2013, the site has been gradually refined and improved, addressing various issues and perceived shortfalls. At the same time, it has been gaining popularly among users from Second Life and other virtual worlds. Today, there are getting on for some 2,000 users (a number I’m sure will be surpassed in a short amount of time given the frequency of sign-ups), all of whom seem to be fairly active. The site itself has a fairly clean, easy-on-the-eye design, and fairly straightforward navigation.

Signing-up is simple enough; there’s a registration page which makes no call for people to provide real life information. You don’t necessarily have to provide your SL / VW avatar name – it’s entirely up to you as to how you define yourself, although using your avatar’s name and image obviously makes sense from a social connections standpoint. The log-in page also includes Twitter and Facebook links, so I assume you can access the site using verification from these services, rather than signing-up via the form – I opted to go the sign-up route.

The ASN main page, sans advertising
The ASN main page, sans advertising

Once signed-up and verified via e-mail, you are taken to the main page, which is split into three main sections – the central feed column, including service announcements which appear at the top; information on those who have recently signed-up, or whom you may wish to friend through the service to the left, and information on recent forum and blog posts, etc., on the right, all of which include various links (e.g. to the forum post in question or to the poster in the case of the forum links, for example, or to people’s profile pages in the case of the friending suggestions and new joiners.

A menu bar at the top of the site provides access to public areas and also to your own incoming message centre (Friends requests, messages, notifications) and profile / personal feed link.

The Community option in the menu provides access to the core elements of the site – blog pages, forums, groups (think SL groups), pages (think FB pages), ads for in-world employment opportunities, gifts, and so on.

The Media option provides access to photos and videos uploaded to the site. Videos can be uploaded from your computer or imported from YouTube or Vimeo (other services pending), while photos can be organised into albums, which in turn can have privacy options set against them (do you want them visible to everyone, friends, etc., who do you want to be able to comment on them, etc.).

Clicking on a photo in an album will display it in a window similar in style to Flickr, and with various sharing options (Twitter, Facebook, G+ etc). I’ve not yet found a way of disabling the share options (if they can be disabled) for those who want to keep their images to the ASN site.

Photos can be displayed in a pop-up window, somethat mindful of Flickr, with a space to the right where comments can be recorded.
Photos can be displayed in a pop-up window, somewhat mindful of Flickr, with a space to the right where comments can be recorded.

The Games option on the menu allows you to amuse yourself playing various games (some of which require Adobe shockwave), while the Info option takes you to various pages with further information related to the site – including the Rules (!), and the About page.

Down at the bottom of the site is the chat bar and its options. This can be toggled on / off via the icon on the extreme right, and provides options which allow you to access any public chat rooms which may be running and / or set-up your own public or private chat room, initiate direct messaging with a friend logged-in to ASN (just pull up the list of friends logged-in on the right of the bar) and set your availability (or otherwise) for chats.

Continue reading “Dipping into the Avatar Social Network” →

Of Spirits Within, plus sounds and seahorses

Two new installations have opened at the Linden Endowments for the Arts (LEA) of late; one as a part of the LEA’s Artist In Residence (AIR) series, and the other being the latest in the Full Sim Art  series sponsored by the University of Western Australia.

Spirit Within
Spirit Within – LEA6

Spirit Within, the Full Sim Art piece, is by Lagu Indigo and Stardove Spirit, and is based on a “life death” experience, which transports you to a walled garden surrounded by light and water. Within this garden sits a tall, translucent temple, the steps leading up to it bordered by amorphous forms, while before and within the temple, butterflies rise into the bright sky.

Spirit Within
Spirit Within – LEA6

In describing the piece, Stardove and Lagu continue: “The walk up to the temple you will have spirits on each side of the steps , this represents the spirits that where the guides that showed the way to the light, they where of pure light and like ancestors from the past. as you reach the top within the temple is the light and an Angel he was the giver of light and shows the way to the light though the darkness and back to reality and earth. The butterflies represent the rebirth and the beauty that there is life and that you can be reborn.”

Spirit Within
Spirit Within – LEA6

There is something of a personal expression here, the work having grown out of a situation experienced by one of the artists (which, out of Lagu and Starlove isn’t clear from the notes), the author continuing: “My experience of life  and death it is only a small part  of the journey and as the light was given so I am grateful to be  alive and free like the butterfly. There where many parts to this experience  and this is just the one part , maybe a dream of the mind or a reality,  but I know that I got though a bad time and am thankful for the experience, It like a cleansing of the soul to a new beginning of a new life.”

Note that applications are being sought for the December 2014 and January 2015 Full Sim Art slots. Interested artists should contact Jayjay Zifanwee, indicated their preferred month.

Searby
Searby’s – LEA16

David Searby Mason – known as Searby in-world, offers a very different experience in his AIR piece. Do make sure you have sound enabled when visiting (and wear headphone if you have them). The recommended time-of-day for the installation is either sunset or midnight.

Called simply Searby’s, the installation comprises three individual parts. At ground level is the Welcome Area, where visitors are invited to spend time relaxing in a watery environment from which rises a rises of low hills covered with geometric patterns. Multi-hued spheres and shapes roll, drift and slide over and above this landscape, and visitors  are invited to interact with them.

Searby
Searby’s – LEA16

Two teleport spheres at the arrival point will carry you up to the remaining parts of the installation. The first of these is Sound Spheres – and you definitely will need local sounds on for this. As the name suggests, it comprises a series of sphere of various sizes, all rotating on the spot, each displaying a quite psychedelic pattern of colour and light as it does so. Walking through a sphere triggers a unique sound: a tone, an electronic chord, voices, footsteps, excerpts from compositions, and so on. So wandering the space results in an interesting aural as well as visual experience.

The second teleport (you’ll have to return to ground level via the all white sphere in order to travel between levels) take you up to Seahorses, a huge kaleidoscopic  display focused on seahorses, and which is most certainly bet viewed in the suggested windlights of sunset or midnight.

Searby
Searby’s – LEA16

“The Seahorses are also designed to walk through like the spheres but here the visual aim is different.  I wanted to create a ghostly feel to add another dimension to the sounds,” Dave says of this part of the installation. Viewing the piece at midnight and running, flying through the display certainly achieves that; the seahorses seem to transform into ghostly forms drifting by or perhaps elements of some strange, otherworldly spider’s web, while the sounds they trigger all blend and mix to create a constantly changing sound scape for as long as you are moving.

Searby’s will remain open until the end of December.

Related Links

  • Spirit Within, an LEA Full Sim Art installation (Rated: Moderate)
  • Searby’s, an LEA AIR round 7 installation (Rated: Moderate)