An overdue return to Athenaeum in Second Life

Athenaeum, August 2025 – click any image for full size

In talking to Dema Fairport at the Content Creator’s User Group recently, I was reminded that it’s been six years since my last visit to her engaging, Adult-centric and richly landscaped region of Athenaeum (see The scenic glory of Athenaeum in Second Life).

Part of the reason for this is because the major parts of the region are well-established, and only subject to the most subtle of changes – which can made blogging a little difficult. Not that the region should change just for the sake of blog posts; it has scenic beauty which is captivating to both the eye and the camera which could so easily be lost with any large-scale changes.

Athenaeum, August 2025

That said, six years is a long time between visits, so I was keen to wander around once more just for my own interest; and because so much time has passed, I thought I’d offer another write-up for the benefit of those who might not be familiar with the region or its beauty.

The virtual home of the real life Carter/Johnson Library which is owned by Viola Johnson. The library is a collective history of various kinky communities who have chosen to live and love differently. Come explore the Museum and Photo Gallery, take a walk through the lands, or find a place with that special someone to enjoy some relaxing time together or some special kinky time. Photographers Welcome, please be respectful of all.

– Dema’s description of Athenaeum

Athenaeum, August 2025

The (to me) familiar elements within the setting comprise the Carter/Johnson Library, mentioned in Dema’s description, the manor house, the pool house, most of the major structures, including the main bridges and footpaths, and the overall lie of the land, cut through as it is bye channels and a river.

The Landing Point for the setting is on the west side of the region and takes the form of a deck built over the water and home to a café, which I understand from Dema is a new feature of the setting. This sits close the aforementioned Carter/Johnson Library buildings, which itself is worthy of some expansion.

Athenaeum, August 2025

Existing in the physical world, the Carter/Johnson Library and Collection, is a 501(c) (3) organisation founded by Carla Viola “Mama Vi” Johnson (September 9th, 1912 – January 31st, 2006). It forms a collective history of various communities who have chosen to live and love differently. The collection includes thousands of leather, fetish, S/m, kink and alternate sexuality books, magazines, posters, art and more, dating back to the 1700s and chartered to bring this history to the communities it serves.

It is the Library and Collection which supports Athenaeum within Second Life, with the Library within the region recreating of one of the Library’s physical world exhibitions charting the history of BDS and kink from the 1500s to modern times – and offering a glimpse of times early than the 1500s.

Athenaeum, August 2025

A short walk from the museum is a gallery devoted to the work of New York fetish photographer Darque. Also to be found in the plaza and gardens housing the library and gallery is a quiet outdoor seating area complete with playable chess and draughts (or checkers, if you prefer).

Eastwards from the museum and gallery, a cinder path rises into the region’s central uplands to join a broad bridge spanning a gorge to provide access to the manor house is it sits on a high plateau. For those who prefer, a grass trail leads up to where wooden cabins surrounded by tall pines overlooks the north coast beach. One of the two cabins offers a wooden stairway down to the beach, but another way to reach it is to head north from the landing point, following the signs to the camp site out on the north-west headland.

Athenaeum, August 2025

The manor house itself remains much as I originally found it in 2018, when I noted:

Within its rooms are leather arm chairs, great bookcases filled with tomes awaiting reading, fires in the hearths, bottles of port and cigar humidors on some tables, coffee and After Eight mints on others, and just the most subtle of hints as to some of the activities that might follow conversations in these rooms; activities which themselves might be enjoined in the rooms above, going by their décor.

– This blog, August 2018

Athenaeum, August 2025
Again surrounded by trees – Athenaeum is, among other things, a woodland haven – the manor house also features a terrace area for music events, with an adjacent pool. This terrace overlooks a precipitous drop on its west side and one of the region’s smaller islands, whilst on its north side it looks over the channel separating the manor’s high perch from the low-lying museum.

The plateau on which the manor house stations hides a secret. To be honest I didn’t work out how to get down to it and back, and resorted to cheating with a sit TP. I assume there is a hidden TP I missed. Another couple of places I don’t remember from previous visits. One was a smaller house sitting on an island to the south-east, is an outdoor ceremonial area one an island tucked into the north-east corner of the region.

Athenaeum, August 2025

Whether all of these are new additions since my last visit or not, I can’t say; six years is a long time; visits, and memory can play tricks. But that aside, Athenaeum is a richly engaging a beautifully put together region offering a lot to see and appreciate, regardless of one’s interest (or otherwise) in kink.

In fact, such is the overall low-key nature of the region’s BDSM elements, Athenaeum can be enjoyed without reference to it more adult nature, offering as it does a beautiful environment with multiple places to sit and pass the time, and plenty of opportunities for photography.

Athenaeum, August 2025

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Beach Life at Nitroglobus in Second Life

The Annex at Nitroglobus Roof Gallery: Kelsey Yuitza, Beach Life

Having opened within The Annex at Nitroglobus Roof Gallery, curated by Dido Haas, Beach Life is a highly engaging series of Second Life centric images by Kelsey Sakura-Yuitza (Kelsey Yuitza), perfectly showcasing both her abilities as a self-taught Second Life photographer and her passion for spending time at the beach. A modest collection comprising just nine images – with two of them forming triptych-like pieces, one at either end of the gallery space – Beach Life carries within it arrange of emotions and narratives, with all but two of them focused on beach settings, even if their narratives far surpass the setting itself.

As a Second Life photographer, Kelsey is self-taught, developing her skills as a result of curiosity and a willingness to learn via tutorials and videos, and a determination to master the tools at her disposal. The fruits of her labours can be seen in the fact that her images are finely crafted, perfectly edited and easily comparable to anything a physical world photographers might create.

The Annex at Nitroglobus Roof Gallery: Kelsey Yuitza, Beach Life

Supported by beach-like vignettes by Adwehe with which visitors are encouraged to interact by sitting or kicking a beachball around, etc, Kelsey’s images are presented in the large format generally found within the main gallery. This allows the observer to be drawn into each piece and appreciate its beauty. Most of the images speak clearly for themselves and express the joy and freedom to be found in the pleasure of a beach visit. However, mixed within the collection are pieces which I found breath-taking in their depth, artistry and message. These included both of the triptych-like pieces, Where I Began and Ronin, together with Fallen not Forgotten.

Where I Began a celebration of origins, possibly on a personal level of Kelsey, but also in reflection of her growing love of photography in Second life. Ronin, meanwhile, offers a wealth of visual metaphor; there’s the idea of feminine strength and courage; the hint of honour and loyalty as enshrined in the Bushido Shoshinshu followed by samurai (even if ronin were regarded as having failed to live up to the demands of the code to commit seppuku upon the death on his master).

The Annex at Nitroglobus Roof Gallery: Kelsey Yuitza, Beach Life

Then there’s evocation of the traditional interpretation of ronin (“wanderer”; “drifter”) together with the idea of the modern-day drifter who might be found wandering along a beach, and the rich counterpointing of the more idiomatic interpretation of the word (“wave” and “person”) with the backdrop of the open, unfettered ocean to suggest a free spirit.

In its use of camera angle, lighting and shadow, focus and vignetting Fallen not Forgotten genuinely speaks for itself. To call in poignant would be an understatement; it is a marvellous tour de force of artistic expression and richness of narrative. It is powerful and evocative.

The Annex at Nitroglobus Roof Gallery: Kelsey Yuitza, Beach Life

A truly marvellous exhibition; one not to be missed.

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Purple Moon Ashes in Second Life

Purple Moon Ashes, August 2025 – click and image for full size

Purple Moon Ashes is a Full private region developed as a public space encompassing fantasy and magic, designed by Elguaje70 and DjDDB. It drew my attention after I noted it in the Destination Guide due to the use of items created by Elicio Ember, whom regulars to the pages will know, is both a close friend and a creator of elven-themed designs I never fail to find gorgeously attractive.

Surrounded by off-region hills, Purple Moon Ashes is a setting which becomes increasingly more attractive the longer one spends time within it – although I would note that the Shared Environment available at the time of my visit differed substantially from the EEP settings used in the Destination Guide entry for the region and – in my personal option – didn’t display the region at its best. This being the case, and after a little experimentation, I opted to use one of my personal “fallback” EEP settings for the photographs shown here.

Purple Moon Ashes, August 2025
It is a pleasure to invite you to explore this wonderful Purple Moon Ashes, a place where magic lives from the first moment you arrive; enjoy the dragon ride and the gondola ride. Come and discover how much more magic you can experience.

– Purple Moon Ashes About Land Description

The core of the region comprises a circular lake dominated by a central water / ruins feature which includes two large stone water serpents gushing water from their mouths. Three circular dance floors extend out over the lake from the surrounding largely circular, land enclosing the waters. Each of these platforms is placed roughly equidistantly around the circumference of the lake and each offers two points of access to the shallow waters, allowing visitors to walk to the central feature if they so wish.

Purple Moon Ashes, August 2025

Outside the lake, the land surrounding it offers multiple points of interest, all neatly linked by footpaths and flower trails.  The Landing Point sits on a plateau on the north-west quadrant of the region and is home to one of the teleport boards offering quick links to the major locations within the region (although I recommend using your pedal extremities to explore!) and the dragon ride mentioned in the About Land description. It also hides the region’s secrets below it – but I’ll leave it to you to discover the way into them 🙂 .

There are two ways down from the top of the plateau, each utilising elements created by Elicio. One runs gently down to the western side of the region, before a glass footpath directs explorers south and then east, where it is possible to climb the long finger of a rising promontory, which itself turns back to the north as it comes to the eastern side of the setting.

Purple Moon Ashes, August 2025

The second way down from the plateau is on its north side, passing by way of a large dance area build atop a smaller plateau of rock rising from the sea. Steps from here descend to join another glass path lain among the wildflowers as it travels eastwards to reach a large domed pavilion at it furthest extent, and beyond which the trail becomes one of grass and flowers.

It is this second route down from the plateau which offers one of the opportunities to take one of the region’s gondola tours (just to the left of the raise walkway from the last set if steps descending from the plateau). These tours are point-to-point, and so also allow visitors to reach specific destinations within the region. Boats are suitable for singles or couples, and sitting in a gondola will display a dialogue box of the destinations available from each embarkation point.

Purple Moon Ashes, August 2025

As each tour ends at the embarkation point for another, it is possible to use them in sequence to view the region, hopping from one boat to the next at each stop. It is via these gondolas that the narrow spit of land running along the north side of the region is best reached (“Forest Love”).

There is a good degree of repetition across the region in terms of statues and architecture – unicorns large and small, benches with statues, winged fairies spouting water, Elicio’s elven arches and glass walkways, stone gazebos with giant daisy-like places to sit within them, etc. These all work thematically and act as motifs for the region, offering opportunities for the imagination to invent suitable backstories for the setting.

Purple Moon Ashes, August 2025

Also to be found through the setting are multiple places to dance, including couples poseballs tucked away here and there as well as the more familiar dance systems hanging in the air over the more obvious dance locations. From the advertising I caught during my visit, I gather the region is also home to live music events. Details of these, I assume, are available through the local Group – but it appears this requires contacting either Elguaje70 or DjDDB in order to join.

With places to sit scattered throughout (including about the sail vessel and within the aforementioned caves), Purple Moon Ashes provides multiple reasons to not only explore, but also to relax and unwind within its borders. The local sounds are not intrusive, and the setting lends itself to a wide variety of EEP options.

Purple Moon Ashes, August 2025

In all, a visually engaging and charming visit.

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Where the flowers are in Second Life

Elven Falls Art Collective: Julana Allen and Eta: Where the Flowers Are

Currently open at the Elven Falls Art Collective is an exhibition by Julana Allen (Julana Teichmann) and eta (etamae) entitled Where the Flowers Are.

The name is apparently a reflection of Julana’s love of Joan Baez, and the art is a mix of AI images created by Julana, mounted on frames created by eta (I believe I’m correct in saying), together with additional 3D elements by eta. The exhibition is spread across two floors of the gallery space, with an elevator teleport linking the two levels.

Elven Falls Art Collective: Julana Allen and Eta: Where the Flowers Are

Offered primarily in monochrome (there is a well-considered use of colour in places), the images are – as might be gathered from the exhibition’s title – focused on flowers and plants; although not exclusively so. All of the work is finished using PBR materials, so using a PBR-capable viewer is recommended for viewing the exhibit as intended by the artists.

What is most striking about the images, for me at least, is the manner in which they are been processed. This gives them an extremely tactile look, as if they have been etched. This is further enhanced by the manner in which they have been mounted, eta’s backings helping to give depth and substance to each piece.

Elven Falls Art Collective: Julana Allen and Eta: Where the Flowers Are

A further attractive element within the exhibition space lay with the 3D elements provided by eta. Comprising circles, curving lines, teardrop forms, spheres, and flowing glass-like forms, the perfectly counter the harder lines of the picture frames and mounts, enhancing the presence of nature within the exhibition, as found within Julana’s images.

There is so much to find with the individual pieces, from single-frame narratives (e.g. Scent of a Woman) to reflections on Nature’s order of things (e.g. Busy) to reflections on Nature’s ability to please and inspire (e.g. Smile). This further adds depth found with Where the Flowers Are.

Elven Falls Art Collective: Julana Allen and Eta: Where the Flowers Are

In all, an elegant and appealing collaboration.

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A walk around Dutch Coast in Second Life

Dutch Coast, August 2025 – click any image for full size

Back in July I received an invitation from Dama (Damatjo Magic) to visit her Homestead region of Dutch Coast, and I’m embarrassed to say it’s taken a better part of a month for me to take her up on the offer.

The majority of the region is offered as a largely public, low-lying sandy island, dotted with birch, eucalyptus, oak and aspen, the upper reaches of the island (such as they are), carpeted with grass and flowers, providing spaces for the local sheep to graze.

Dutch Coast, August 2025

I say the “majority” of the island is open to the public, because there is a private house on the south side, sitting on a large deck and exhibiting something of a Tuscan style to it.

This is one of two private residences in the region, the other sitting on a little island tucked into the south-west corner of the region and which is, I believe, Dama’s private home.

Dutch Coast, August 2025

Outside of these, two other buildings are to be found on the main island, both of which appear to be open to the public. I’m not 100% sure on this, but I didn’t see any privacy notices associated with either.

The Landing Point sits towards the east side of the island, just above the eastern beach as it runs north-to-south, dotted with places to sit – including a beach shack and a small pier. Arcing around to the southern side of the island, the sands become separated from the sea by rocks in the run towards the private house mentioned above.

Dutch Coast, August 2025

To the north, the beach passes around the larger of the two houses which appear open to the public. From here the sands carry on to the second beach house, where rocks once again separate the sand from the sea as the coast runs along the west side of the region and back towards the private house.

The rocks may look desolate, but they are home for a pod of seals that have chosen them as a place to bask in the sun.

Dutch Coast, August 2025

Such is the design of the island that exploration is a simple matter of wandering on foot and appreciating the landscape and wildlife. There are plenty of places for sitting and passing the time for those who so wish, and there are a lot of little details to be appreciated throughout.

Easy on the eyes, with a sunset style of EEP settings and rounded-out by a subtle soundscape, Dutch Coast is an easy, gentle and calming visit. My thanks to Dama for the invitation!

Dutch Coast, August 2025

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Cherishville’s Summer 2025 in Second Life

Cherishville – Summer, August 2025 – click any image for full size

As I noted back in 2018, America’s historic Route 66 has been a popular theme for Second Life region designs over the years. In fact I made the observation about Motorheadz Café / Route66, designed by ROCKET (Rocket Biedermann) – see Another trip on Route 66 in Second Life.

Another popular Route 66 destination from around that time was Mother Road by Paul Cutter (Xtreme Paule) – see Get Your Pics on Route 66 In Second Life – and which today has grown to three regions in size (marking itself for a potential re-visit on my part).

Cherishville – Summer, August 2025 – click any image for full size

I mention both of these settings, as I was immediately reminded of them on arriving at Cherishville – Summer, the 2025 summer iteration of Lam Erin’s Cherishville setting, which offers another take on the Route – and with its own twist.

The road runs east-to-west across a desert-like setting, complete with sandy hills forming a surround on three sides, and mesas breaking up the landscape. Some of the latter are places to give the impression the road winds through them as it leaves the region at either end.

Cherishville – Summer, August 2025 – click any image for full size

Bordering the ribbon of tarmac is an assortment of locations that tend to typically inhabit these roadside scenes: petrol (gas) stations, diners, a motel, and so on. A second road exits the main thoroughfare at 90-degrres, providing access to a run-down drive-in theatre, passing a rag-tag circus-come-carnival along the way. How safe the latter is to visit is hard to say: two large African elephants and a tiger seem to have the run of the place.

A smaller sign at the junction of the two road hints at the setting’s little secret. Whilst the main road and its surroundings suggest somewhere deep in the desert, tucked behind the mesa running along the south-west edge of the landscape sits a coastal scene which – for me – totally transforms the design.

Cherishville – Summer, August 2025 – click any image for full size

In contrast to the drabness of the main road and its tired, grimly gas stations and diners, this coastal scene is gaily vibrant in its colours. An open market is filled with fresh fruits; a street café and coffee house offers refreshments, cakes and pastries; pizzas can be enjoyed at the local pizzeria; brightly painted mobile vendors…

The beach might be slightly grassy in places, but there is enough clear sand to be enjoyed underfoot, the waters appear inviting enough for swimmers and surfers, while the entire scene has a sense of bean popular place to visit for those in the know.

Cherishville – Summer, August 2025

I admit that I found the default EEP settings for the region to be a little murky – although they are well in keeping with the general sense of tiredness the main road and its surroundings exude. So for the pictures included here, I opted to make a few adjustment with cloud cover, brightness and ambient lighting.

There are a few oddities within the setting which, while small, are the kind that once seen, cannot be unseen – such as the stack of wooden chairs embedded in the chest of one of the elephants. However, whilst these do draw the eyes when seen up close, they do not interfere with the overall theme and look of the region as a whole.

Cherishville – Summer, August 2025

I noted last time around that recent iterations of Cherishville have followed more-or-less the same broad design of a small town environment, viewing them through seasonal changes. This iteration therefore offers a significant change from the last few iterations, one that largely works and offers plenty to see and explore.

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