A Nordic adventure resumed

Finlandia
Finlandia

Last year, I wrote about my explorations on land and water around the community of Second Norway – a place I still visit as it has the added attraction of being able to fly in / out of the new airport there.

More recently, I decided – mainly thanks to popping into Ziki Questi’s blog, to continue my Nordic adventures by “hopping over the border”, so to speak, into Finlandia. This is Daniela Finchy’s marvellous build, which offers visitors a slice of rural Finland to explore and enjoy.

Finlandia
Finlandia

This is another of those “natural” regions which tends to draw me in, and there are many aspects to it which do leave one feeling one has merely “hopped over the border” from Second Norway, rather than having teleported a good way across the grid.. Here are fir trees, rugged slopes, cobbled paths and roads and the familiar slanted fencing which I’ve been told is common in the Nordic countries and which is certainly found throughout Second Norway.

Finlandia offers the explorer various things to see and do – you can visit the farm, take a canoe out on the water, share the warmth of an open fire with reindeer or warm you hands in front of a roaring log fire in the lodge – or around a cup of moonshine, fresh from a still by the water. If you want to ease away the stresses of the day, there is a wood-burning sauna, or for those with a loved one, the lodge offers a dance floor and comfortable sofas for a cuddle or a chat.

Finlandia
Finlandia

Getting around the place is easy – the paths are all cobbled, signposts point the way here and there, and for those who prefer to use their pedal extremities in other ways, bicycles can be used to ride around the region.

Finlandia is rich in opportunities for the SL photographer as well. The default windlight settings work well, but the region really lends itself to experimentation and ideally suited to settings which give a more ambient look and feel, although I experimented with a range of options and settings as I walked around and through the region.

Finlandia
Finlandia

All-in-all this is one of those regions well worth a visit, whether you’re a romantic, a photographer, and explorer, or any / all of the above, and worthy of taking the time to wander through and experience. So why not go and enjoy a little piece of Finnish nature? Just don’t forget Daniela’s tip jar to help with the maintenance of the region, which sits just inside the windmill which forms the teleport landing-point!

Related Links

Wandering through the Morning Dew

But, Mousie, thou art no thy lane
In proving foresight may be vain:
The best laid schemes o’ mice an’ men
Gang aft a-gley,
An’ lea’e us nought but grief an’ pain,
For promised joy.

– Robert Burns, To a Mouse, 1786

I don’t often start a blog post with a poem, but in this case, it seemed appropriate, because this last week or so has been marked by my schemes going awry on an almost daily basis, particularly where Second Life is concerned. Following the deployment of the new interest list code, for example, I jumped over to one of my favourite regions I know to be running on BlueSteel, intent on giving a write-up of how the new code works – only for the code to be rolled back …

Nor have recent attempts to blog about another region I frequently visit, but have yet to blog about go any better. Such is the popularity of that region that my PC decided that repeatedly keeling over in a heap and whimpering quietly was preferable to struggling with the load…

Morning Dew
Morning Dew

Sometimes, however, such upsets in the road of life can prove to be serendipitous. For had the best laid schemes o’ avatars named Pey, nae gang aft a-gley (so to speak mangle), then I’d probably not have stumbled upon Teresa Matfield’s wonderful Morning Dew in her region of Westdell.

The home of Teresa’s T-Spot  Design, which provides a wide range of full permission sculpt kits for builders and content creators, the region describes itself as “A peaceful place in an old world theme,” and invites people to, “Visit the old village, the tower ruin, Merlin’s cottage or have a drink at the old Tavern.”

Morning Dew
Morning Dew

The arrival point delivers visitors to the gates of a walled village. Here the weary traveller can seek spiritual sustenance at the little church, cool their feet in the pond or seek sustenance of a different sort at the Drunk Monk Tavern before buying provisions at the little store. Geese and chickens wander the rutted tracks of the village, watched over by a cat who may also have thoughts of sustenance on his mind. It is a tranquil scene, ideally suited to an early morning or late afternoon setting. Amble through the village and you’ll come to the bakery, where you’ll find the teleporters to Teresa’s store in the sky overhead, itself worth a visit if you have any interest in building and / or landscaping.

Beyond the walls of the village, tracks and paths wend their way across the region, each leading to one or more points of interest – such as Merlin’s cottage, as mentioned in the region’s description, and in which a broom busily sweeps the floor, reminiscent of The Sorcerer’s Apprentice, albeit without the water.

Morning Dew
Morning Dew

Walk through the woods and past leafy resting spots with birds calling from overhead, and you’ll come to fields of grass where sit cottages and, on the horizon, a tall windmill and house atop a hill. Ruins are also waiting to be found by those willing to seek, rising up against a backdrop of distant hills across the water. There are hills to climb as well, passing standing stones and with paths leading up to a high observation point with a waterfall rushing downward. Here one can stand and watch the sun set between the hills sheltering the bay, or sit with a close one and talk away the hours until the stars come out to share their secrets.

Morning Dew is a superbly photogenic region, with everything within it  – both Teresa’s own creations and those made by a number of noted talents in SL – bought together in a magnificent blend to create an idyllic setting ideal to escape the pressures of the world, and which offers the imagination a myriad of openings for tales to be woven.

Morning Dew
Morning Dew

As is probably more than obvious to regular readers, photogenic, natural regions are a magnet for me; so it’ll come as no surprise that Morning Dew has, from my first visit, captured a part of my heart. Truth be told, there has been a something of a void in my SL in the weeks since Scribbled Hearts at Water Reserve went away. In happening upon Morning Dew, I may just have found something to fill that void quite perfectly.

I didn’t set out to discover or explore Morning Dew; as I said at the top of this piece, my focus for SL today was very different up until things went a little higgledy-piggledy. All-in-all, I’m glad they did, because this is where the magic of Second Life remains; no matter where you roam or what you see, there is always something new to be discovered, and there are always opportunities by which frustration can be turned to joy. Morning Dew has been a joyful discovery for me, and I’ve little doubt I’ll be back as and when I can, if only to sit under the trees and listen to the birds.

So don’t be surprised if you trip over me during your own visit!

Related Links

A sad farewell to an isle immortalised through alchemy

Update: all of the Alchemy Imortalis regions, including the main store region, have been sold.

Alchemy and Immortalis Cyannis are the dream merchants of Second Life, and through their lifestyle store, they provide a wide range of goods and items ranging from sim landscaping kits to prefab buildings, to furnishings, apparel and jewellery to more esoteric items such as food.

Alchemy immortalis
Alchemy immortalis

As a part of their work, Alchemy and Immortalis developed four beautifully landscaped homestead regions adjoining their main store region to present a set of residential / recreational regions. These regions, which are modelled on a rustic Irish coastal theme, have given joy to many visitors, offering rutted tracks to walk, fields to roam and dramatic coastal scenery to admire, all of which fits perfectly with the overarching themes of magic and harmony which mark the couple’s work and lifestyle.

During 2012, Alchemy and Immortalis broadened their scope to offer something potentially unique in SL: short-term bed and breakfast rentals offered in cottages in one of their four homesteads, increasing the appeal of their work and lands.

Alchemy Immortalis
Alchemy Immortalis

Sadly, and via Ziki Questi, I discovered that Alchemy and Immortalis have decided to refocus their efforts on expanding the Alchemy Immortalis brand, and so have recently put the four homestead regions up for sale – although the store region itself will be remaining. This being the case, I decided to don my hiking boots, wrap up warm and pay a last visit to the regions to enjoy their beauty. If you’ve not already visited this emerald isle, then I would strongly suggest you do before all vanishes.

Alchemy Immortalis
Alchemy Immortalis

I’ve not had the good fortune to visit Ireland  – as yet. I have, however spent a good deal of time exploring Northumberland and Cheshire, and well as time on the moors of Devon and Cornwall. The four sims around Alchemy Immortalis do much to remind me of each of these places – especially the rugged beauty of the Northumberland coastline. While there my not be any castle ruins lying on headlands or long sandy stretches which have played their part in many a television or film production of historical events, there is much here that reminds me of Northumberland, enabling me to feel very much at home in my explorations.

Continue reading “A sad farewell to an isle immortalised through alchemy”

A rose misted garden in Second Life

Not long ago, Honour McMillan wrote an article on the matter of griefing and potentially criminal activities in SL. I actually quoted her in my own piece on the same subject. The images she used with the article were of a place called Rosemist Isle – which I admit to having been entirely ignorant of until I read Honour’s article and found myself not only in full agreement with her thoughts, but also captivated by the images themselves. As a result, Rosemist Isle immediately went on my “must visit” list for SL destinations.

I just didn’t expect to be visiting the region quite so soon as happened to be the case.

Rosemist Isle
Rosemist Isle

Honour visited Rosemist Isle to calm her temper and immerse herself. After having something of a crappy weekend (partially my own fault for being a bit of a twit with things I’m not going to bore you with), I felt that anything which captivated Honour would more than likely do the same for me.

It did.

Rosemist Isle
Rosemist Isle

The description for the region , designed by Nila Byron for the Rosemist Management group of KJ Kiranov, Xyza Armistice and Light Kaestner, reads in part, “The sim is dedicated to the Wonderment of Life, and the pursuit of Peace and Tranquility,” which is followed by an invitation to explore and enjoy the beauty of the isle.  And truth be told, there is a lot to explore and enjoy here, both when exploring on your own or with like-minded friends.

This is a place deserving of time taken to immerse yourself within it. If you are fortunate enough to be able to run your viewer in deferred mode, I strongly recommend you do, even if you leave shadows & lighting set to none. Make sure you have in-world sounds enabled as well to further enhance your experience. There is an audio stream as well, but whether you turn it on or not, I leave to you.

The region has its own windlight setting, but for the majority of snaps I took, I opted to use Annan Adored Realist Ambient, as it softened some of the glow used within the region and which, if I’m honest, I felt in places made some shots look over-exposed.

Rosemist Isle
Rosemist Isle

One of the things I love about Second Life is the freedom it provides to simply just be. A great deal of my time in-world is actually spent on my own, exploring places like Rosemist Isle. This is not necessarily because I’m particularly anti-social (although I am very definitely very insular); rather it is more because when exploring on my own I have the freedom to really experience a place and both escape pressures (RL or SL) and also find space to listen to myself as well as letting my imagination run free in response to whatever I discover.

Rosemist Isle is perfect for this; the woods invite one to roam and put cares off to one side, while the various places were one can sit naturally invite one to stay and simply contemplate. Which is not to say it should be experienced alone; the very nature of the region does much to also encourage companionship, be it wandering or sitting together.

Rosemist Isle
Rosemist Isle

The imagination can certainly take wing here: there are unicorns in the woods, a tall ship, her gun ports open, lying in the lee of the isle, and carvings of dragons abound, all of which add to the fantasy feel of the isle and suggest stories waiting to be told.

And lets face it, anywhere which features dragons is liable to get a big tick in my book!

Rosemist Isle
Rosemist Isle

Regular readers of these pages will know that music plays an important role in my life; it is something I have with me almost constantly, and while my tastes might be eclectic, music if often a favoured companion. Sometimes the initial impact of a region is much greater for me as a result of the music I happen to be listening / is playing on the region stream to when I opt to make a visit (although there are times when the look and feel of a place suggests suitable music to me).

When I teleported to Rosemist Isle, I happened to be listening to Passacaglia by Bear McCreary. Nothing unusual in this, as it is a piece I listen to a lot – McCreay’s work is genius. However, with Rosemist Isle, the fit seemed to be perfect for me given my mood, and I confess that rather than exploring on foot, I found myself simply sitting in an armchair and camming slowly though the region, allowing my imagination to create scenes and stories to me as I “roamed”.

Rosemist Isle
Rosemist Isle

Even without music – streamed or personal – Rosemist Isle offers the perfect means of calming ruffled nerves and soothing the mind of stress, as such I have no hesitation in recommending it as a destination well worth a visit. It certainly eased my mood and raised my spirit.

Rosemist Isle
Rosemist Isle

Related Links

Crimarizon 2: the returning

Update, December 2013: Crimarizon and Crimarizon 2 are both temporarily closed.

I first visited Crimarizon back in April 2012 on the recommendation of a number of friends. I’m glad I listened to them; the region is a marvellous place to explore, have fun and admire. At the time of my visit, Crimarizon 2, sitting next door, was under construction, and it duly went onto my list of Places To See once it had been completed – and I did check back a number of times. However, somewhere in 2012 I managed to let all thought of actually blogging about a return visit slip completely. So I thought it only right that for my first destination visit of 2013 to be to Crimarizon 2 itself.

Crimarizon 2
Crimarizon 2

As with Crimarzon, Crimarizon 2 is the work of Megan Prumier, and it continues many of the themes found in its namesake, mixing fantasy, art and photogenic locations in an eclectic, eye-catching – if not outright eye-watering – mix which is a joy to behold. There is much to see and do here.Crimarizon 2, again like its namesake, is the home of an art gallery – in this case the Benzaiten Art Gallery, featuring artwork by Ariel Brearly and Finger Scintilla. There is also exhibition space, a dance area and even a village to explore, as well forests  – both good and evil – to walk through. Mountains and tall outcrops provide perches for creations by the likes of Marcus Inkpen.

Crimarizon 2
Crimarizon 2

This is a region which is best experienced with deferred rendering active, both lighting and shadows and ambient occlusion, which can make it a bit of a strain for some computers – but if you run with the local windlight active, you can set shadows to NONE and still appreciate the immersive appeal of the regions.

Photography is welcome in Crimarizon and Crimarizon 2, and both builds really invite one to play with windlight settings. I opted to go largely with a natural amibient lighting level, simply because the misting effect seemed to fit with the look at feel of the more elevated parts of the regions, and it helped soften the lines of the sim surrounds (which once again played havoc with my computer; I’m still no closer to understanding why this happens, only that when I’m on a region using them, performance invariably falls through the floor, and snapshots become a major pain to save).

Crimarizon 2
Crimarizon 2

There is no set path to follow through the region – where you wander is entirely up to up, although there are trails and paths for you to follow – but you should keep your eyes turned upwards as well as looking around you, as there is a lot going on overhead which deserves to be seen. Just be prepared to give yourself plenty of time to enjoy what you find – Crimarizon 2 will draw you into is beauty as surely as Crimarizon itself.

Crimarizon 2
Crimarizon 2

The fantasy elements here will appeal to a broad range of tastes; Marcus Inkpen’s builds, sitting atop chimney-like rock towers are evocative of wizards and sorcery; elsewhere is at least one building with a more elvish feel to it, together with garden areas with a distinctly Tolkien-esque elven tone. Elsewhere things are perhaps more suggestive of children’s tales, with trees and mushrooms bearing faces and looking as if they would like you to stop and talk with them.

Crimarizon 2
Crimarizon 2

As the Crimarizon regions adjoin one another, it is possible to pass freely between the two – and the crossing is very smooth (or was for me at least, as I shuttled back and forth between the two). Indeed, the only way of noting you have passed, or are about to pass, from one to the other – assuming you’re using the central path – is either by noting the region name change in your viewer, or when you pass under two magnificent elephants.

Caves are very much a feature here; close to the region boundary sits the Benzaiten Art Gallery in an underground cavern, while the trails leading around the region to the village on the East side run through caves and tunnels – one of which in turn leads to a dark and dead forest, complete with a mysterious inland shipwreck and, if you look around, dozens of red eyes peering out of the darkness at you…

Crimarizon
Crimarizon 2

Both are evocative regions which are well worth taking your time to explore and enjoy. For those who really like the regions and are looking for a place to live, rental properties are available within the village itself, with some additional housing located along one of the cliffs. There are even a couple of treehouses which may be available for rent, depending upon demand. Please do keep in mind that some of the houses are private occupancy when exploring the village; unrented houses have a green dot outside, those which are occupied have a red dot.

As well as hosting two popular galleries, the regions also host monthly events and parties, to which all are welcome. Details can be obtained through the Crimarizon group, which visitors can join when they arrive in either region.

Crimarizon 2
Crimarizon 2

Whether you are new to exploring SL or an old hand, if you’ve not visited Crimarizon, then you should be making a belated New Year’s resolution to do so – you won’t be disappointed when you go.

Related Links

 

Where a Dark Moon offers a garden of delight

Dark Moon
Dark Moon

Dark Moon, a Homestead region owned by Nepherses Amat, is both enchanting and something of a mystery – and well deserving of your time to explore.

The theme of the region is prone to change over time – Nepherses has no fewer than nine images of the region in its various forms, covering her time of occupancy from 2009 through to today – and each iteration brings something new and unusual to see and share.

Dark Moon
Dark Moon

You’ll need to set aside time when visiting, as there is much to see here, both above and below ground. The region is a fabulous mix of caves, tunnels and hidden comforts as well as a rich garden of flowers and trees and the home of a carnival and circus.

Your journey through and around the region starts at the main teleport point, and the entrance to the caves. You may want to dress appropriately, as it is a little wet ;-). While you can opt to skip the caves entirely and hop up above to the gardens (if you cheat and use fly override, that is), doing so would be a mistake, as the caves themselves are an adventure of discovery – and invite the imagination to make up adventures as you investigate them.

Dark Moon
Dark Moon

Wandering through the tunnels, it’s hard not to picture yourself in an Indiana Jones-esque adventure, seeking a lost treasure; or perhaps you’re involved in some great spy mystery, exploring the hidden lair of your arch-nemesis.  Whatever your mood of adventure, you’ll come across many strange delights as you explore – places to dance with a loved one or sit and chat with a companion, an unlikely study complete with bookcases and deep, comfortable armchairs, works of art and more, all carefully placed to guide you along your way.

Dark Moon
Dark Moon

Some routes will lead you out of the caves at ground level (or near to it), offering you the chance to explore the waterfront, crossing over bridges and perhaps taking a rest amidst a small ruin. But (at least so far as I can tell), only one route will lead you up to the gardens topside, and that you’ll have to seek out for yourself, no clues here! Just be prepared for a bit of a physical climb…!

Colour is used to great effect throughout Dark Moon, and you’ll need to be running in deferred mode in order to fully appreciate it, especially when underground. Even up in the garden, once you reach it, things are best seen with lighting and shadows active to really see the care with which the region has been developed.

Dark Moon
Dark Moon

If the caves are a blend of adventure and discovery, then the garden above them is a mix of fantasy, colour and mystery with a splash of surrealism. Under a lowering sky – perfect for the region, so make sure you accept the windlight settings if prompted – sits a rich sea of colourful flowers and blossom-filled trees admidst which sits a carnival / circus, complete with big top and posing elephants. To reach them, you walk under carved arches around which thick vines curl, both the arches and vines creating an almost elven feel to the path beneath them.

Here sits a Ferris wheel, reached by climbing stone stairs and available to ride, standing like some kind of sentinel above the surrounding garden and the sea beyond. From it you can see the carousel, also waiting to be ridden, while between the two sits the tall form of the big top. Here, in the dimness of the tent you can dance amidst Meeroos and watched over by elephants, or make yourself a part of the Greatest Show on Earth.

Dark Moon
Dark Moon

It is around the big top and carousel that new stories suggest themselves and add to the mystery of the place. The ticket master as the carousel may well where clown’s paint, but not all clowns are funny, while inside the big top things seem a little run-down, as if better days have come and gone. Or perhaps it is just the artistry of the selected windlight and the overly bright eyes of the Meeroos giving wing to my imagination.

But that is what makes Dark Moon so appealing; the very fact that it does stir the imagination so and prompt one to create stories as one explores. And for those who choose to visit the region with a close friend or lover, Dark Moon is equally appealing, with the aforementioned places to dance, rides to share and nooks and places to while away the hours.

Dark Moon
Dark Moon

If you love exploring Second Life and/or enjoy SL photography, or simply like to find new places where you can sit for a time on your own or with a friend, then I cannot recommend Dark Moon highly enough. It is a magical garden of delight atop meandering caves of wonder. Altogether a superb visit – just please do respect the privacy of the house up in the gardens, and don’t forget the donations sign down at the main teleport point!

Dark Moon
Dark Moon

Related Links