Kids These Day in Second Life

Lex Machine (Archetype11 Nova): Kids These Days

It’s been over a year since I’ve written about the work of Lex Machine (Archetype11 Nova), perhaps one of the most engaging visual artists within Second Life. Part of the reason for this gap is that I understand Lex has been on something of a hiatus. Even so, his most recent installation opened back towards the beginning of July, and to my shame, I came very close to missing it.

Kids These Days takes as its topic the changing face of childhood; of the truth that even in so-called developed nations, children are all to prematurely being made to “put away childish things”, and deal with the “realities” of life. Before they are old enough to understand who they are, they are being forced to focus on “who they want to be”; before they can really understand if who they want to be reflects who they actually might be, they are being cajoled into confined tracks of thinking and discourse, channelled into taking decisions that are ill-equipped to understand – or which are patently harmful to their core self.

Lex Machine (Archetype11 Nova): Kids These Days

Of course, for many children the world over, this is very much a fact of life; they are from the earliest age forced into marriage and/or to bear children or take up arms on the basis of tribal or ethnic fealty. Day in and day out, they are forced into situations we in the west correctly view as abhorrent. But until now, those of us in developed nations have managed to remain aloof to all of this secure in the belief it couldn’t happen here.

Only it has; as noted, kids these days are subjected to pressure beyond their years. Some of this can be blamed on “the Internet”, and that dark and mysterious world beyond the computer and mobile device screen, and the increasingly role of the toxic and utterly partisan worlds of social media.

Lex Machine (Archetype11 Nova): Kids These Days

But more insidious than this is the fact that in many respects adults and parents are now making the situation worse for; just take, as two example: the matter of gender and the matter in which many on the religious right are determined to suppress any and all acceptance of anything but “male” and “female; and the blatant disregard the majority of adults today have for the environment, thus forcing those for whom we should be stewards in safeguarding the world, to fight for a future world where they can live without fear of climatic or other repercussions.

All of these ideas are explored within Lex’s Kids These Days through a series of individual, but interconnected vignettes. Some of these are – in his trademark and captivating way – on a massive scale, while others are of a more natural avatar-based size – and perhaps as a result, easier to miss.

Lex Machine (Archetype11 Nova): Kids These Days

Some of the latter might bring to mind the innocence the “childhoods past” – the locomotive suggesting playing with toy trains; a blanket set with cushions, parasol and the delights of a panic representing carefree family days out, adventures by car to new worlds to explore; the presence of cars themselves referencing time when teenager years were about engines, racing, personal freedom and escape, and not – as is all to frequently the case today – a focus of political activism or having to “rebel” in order to be recognised. Others offer commentary on the pressures piled on kids today – the demands that they “gain the keys of success” and “unlock their potential”; demand that all too often leave youngster forced to bear of drag weights of expectation they are ill equipped to carry.

The larger vignettes, meanwhile, offer a more immediate focus, speaking as they do to the central theme. Here we find pieces depicting the way technology can carry young minds to concepts and worlds they are ill equipped to handle. Scattered around the landscape stand Crow Demons, symbolising the many predators – criminal, psychological, familial, political, and so on, waiting to prey on young minds and bodies. And, in the midst of them stands a clown-like pied-piper, representing adults the world over touting their pipes of conformity over their young.

It is among these that Lex offers his clearest and most succinct observation about the future of kids across the globe being born into the world of today, a sentiment that should stand as a warning to us all for the way we continue to abuse our offspring.

Lex Machine (Archetype11 Nova): Kids These Days

Kids These Days is rich its visual expression and powerful in the manner in which it presents its subject. It is also – for those like me who are confirmed admirer’s of the artist’s installations and regions builds – a place that offers numerous Easter Eggs to Lex’s past works, some of which where build when he was known by a different name(!).

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Traci’s Formless in Second Life

ArtCare Gallery: Traci Ultsch – Formless

Currently open through to mid-August 2022 at ArtCare Gallery, curated by Carelyna, is Formless, a collection of 24 monochrome collages by Traci Ultsch, built using photographs and paintings, some or all of which might just be unfinished – hence the title: Formless.

Traci is typically self-effacing about the art on show, stating:

This exhibit follows on from the ‘Crash’ and ‘Overdose’ works from 2021 in being concerned with more personal subjects, this one specifically dealing with more recent events … They are not what they are. Or maybe they are, who am I to tell anyone what to think about any of this. Maybe it’s just a self indulgent ego driven attempt at getting attention in some over dramatic way.
ArtCare Gallery: Traci Ultsch – Formless

For those who may not have witnessed either Overdose (reviewed here) or Crash (reviewed here) these were very personal pieces (Overdose dealing with the two faces of addiction, Crash a exploration of the nature of art and its relationship with both the artist and the observer); heady and rich subjects for exploration. Here, the pieces are – on the surface – more esoteric in nature; but they are far from being merely an attempt to gain attention, offering as they do a richness of expression and reflection on the likes of life, love, human nature, age, and relationships.

To start with, let’s take the manner in which they images have been set out; a huge amount of consideration has been given to theme, point and counter-point. Grouped into sets of three, each set with its own collective title. These triplets have then bee set out in pairs, two sets of three per wall, each pairing linked by their respective titles, which offer a mix of counter-point to one another (e.g. Just Like Heaven / Just Like Nothing) or a continuation of a central idea (e.g. Don’t Wake Me Up / I’m Dreaming of You).

ArtCare Gallery: Traci Ultsch – Formless

Within the individual sets of three is a richness of metaphor that helps direct one to thoughts on the ideas of love and life, age, relationships, and so on. Some of these are richly expressive in their simplicity of approach, yet deeply layered in potential meaning.

The left and centre pictures within I Wish You Were Dead, for example, with the twisted shape (shrivelled leaf? slug?) offer both an evocation of the central wish in the most visceral of ways (assuming the object is a slug), and also – with it’s shape mindful of female genitalia – a cruel twist on the wish focused on barrenness / loss of sexuality.

ArtCare Gallery: Traci Ultsch – Formless

However, there is a risk that in saying this much, I an artificially constructing a framework around these pieces outside of the artist’s core intent – which may equally be to offer a series of pieces we can chose to interpret through the lens of our own life experience and the events that have most recently affected us. As such, I’ll close my ramblings here and encourage you to visit formless via the SLurl below.

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Abyssal – the art of Abyss Artful in Second Life

Kondor Art Centre – Into the Future Gallery: Abyss Artful

Abyss Artful is one of Second Life’s foremost avatar photographers, with pieces so highly regarded they have been used in the promotion of events such as SL19B. Her work – available on Flickr – centres on sci-fi /cyberpunk and fantasy, although not necessarily exclusively so, and all of which are rich in narrative.

Given Abyss has been active in Second Life for 13+ years, and has a deserved reputation for her work, it’s perhaps surprising to learn that Abyssal 1, currently on display at the Into The Future gallery at the Kondor Arts Centre, is the first exhibition of her work Abyss has mounted in-world.

Kondor Art Centre – Into the Future Gallery: Abyss Artful
Some 30 pieces are presented across the gallery, from the lower flower through the mezzanine catwalk to the roof. They may not have been produced specifically for this exhibition  – but this does not meant there are any the less for being seen. Rather the reverse, in fact, as the selection offered brings home the sheer richness of expression and story Abyss puts into her work.

These are genuinely pieces that do not require extended exposition on my part; each one marvellously speaks for itself. So, this being the case, I’m going to shut up and encourage you to go see for yourselves!

Kondor Art Centre – Into the Future Gallery: Abyss Artful

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Art and Complex Chronic Disease in Second Life

Nitroglobus Roof Gallery, July 2022: Wicked Eiren – Body Language/The Invisible Woman

I’m going to open this piece with an apology to Dido Haas and – especially – to Wicked Eiren for coming to Body Language/The Invisible Woman relatively late in the day, the exhibition having opened at the end of June 2022.

Located in Dido’s Space within Nitroglobus Roof Gallery, this is a tremendously powerful selection of black-and-white art in the personal message it contains – although the images themselves, as can be seen by the banner image for this article – should be considered NSFW.

Nitroglobus Roof Gallery, July 2022: Wicked Eiren – Body Language/The Invisible Woman

In the physical world, Wicked suffers from Complex Chronic Disease, also known as Central Sensitivity Syndromes (CSS), a health condition that combines a wide range of symptoms and conditions from a number of recognised illnesses including (but certainly not limited to) Fibromyalgia (FM) and Myalgic encephalomyelitis, and which can be complicated by chronic viral conditions such as the vicious Epstein–Barr virus (EBV) and bacterial infections such as Mycoplasma pneumoniae, each of which can give rise to multiple health conditions.

Such are the complexities and symptoms involved – physical, mental and psychological – CCD / CSS conditions are extremely hard to recognise or even correctly diagnose as they manifest in so many ways, individually and collectively. A further complication with the conditions is that they are further exacerbated by the central nervous system repeatedly misfiring, amplifying the sensory symptoms and leading to CCD / CSS being referred to as “pain without cause”.

This latter point does not mean that for the sufferer, the pain and related fatigue and mental anguish do not exist; the symptoms are very real and very physical, and require a complex approach to diagnose and care.

Unfortunately, the fact that the symptoms do seem to be without underpinning, easy-to-understand causes can result in those who have not experienced the conditions to dismiss both symptoms and sufferer (“oh you look fine!” or whispered “X has this mental thing” or “it’s just attention-seeking”, and so on) . This in turn can lead to a highly negative internalising of the conditions and the symptoms on the part of the sufferer, causing further withdrawal from the world.

Nitroglobus Roof Gallery, July 2022: Wicked Eiren – Body Language/The Invisible Woman

Body Language/The Invisible Woman is a subtle but exceptionally powerful statement on Wicked’s life with CCD / CSS, with the pieces presented speaking to both reality and desire. The desire to be seen, to be able to look at oneself free from the tyranny of discomfort, pain, fatigue and mental sluggishness – to be seen – in Wicked’s case – as a woman – beautiful, free, whole, and desirable; the reality in the ever-present company of those symptoms that force her to stand aside or hide, exemplified by both the poses used (note the use of light and show, the placement of hand, the crook of finger or thumb, urn of head, direction of look – all intended to hide as much as reveal) and the subtle rash-like lines of her body.

In this, the use of nude images should not be mistaken as being simply gratuitous or for the sake of titillation. The conditions associated with CCD / CSS are not something those experiencing can merely weather and “get over” through time and medication; rather, they defined the person experiencing them – however unwillingly – as keenly as their skin, that is as ever-present and familiar as the shape and lines of their own face. As such, the use of nude images serves to emphasise all of this, underlining the manner in which CCD / CCS is as much a constant to life as is flesh itself.

Similarly, the use of black-and-white images is evocative of the manner in which life might appear to feel: washed of colour and vitality; a plain mix of light and dark that personifies the wish to retreat, to hide. It also most effectively underscores the central tenet to the exhibition, as does the intentional monochrome lighting and overall presentation of the hall itself a monochromatic finish of its own: that those who experience CCD / CSS so often encounter a two-dimensional response from others: they are seen, but not who they are, because their pain causes them to be denied true expression and/or to be cosseted, be it out of lack of understanding (the aforementioned “it’s all in her head”) or over-protective response (“you shouldn’t be doing that! Let ME take care of it!”) that can be as equally denying and born of a lack of understanding.

Nitroglobus Roof Gallery, July 2022: Wicked Eiren – Body Language/The Invisible Woman

Remarkable and powerful, Body Language/The Invisible Woman is so deeply layer, there is much more I could say about it – but really, it is a collection of images that should be seen and allowed to speak for themselves, so I urge you to pay a visit before the exhibition closes, and let the pieces there speak to you directly – and be sure to taken the introductory note card from the board within the hall to learn more about Wicked and CCD.

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The Melt and a story of H in Second Life

Lovr&Love Factory Art Gallery: Selen Minotaur – H

Two immersive exhibitions are awaiting discovery at the Love&Love Factory Art Gallery that are well worth visiting by anyone who appreciates art with a message and a story in Second Life, produced as they are by two artists skilled in the art of narrative presentation.

Before getting into details, these are two installations that should be experienced with the following enabled in the viewer:

  • Advanced Lighting Model (ALM) – Preferences → Graphics → make sure Advanced Lighting Model enabled. Note that you do not need to have Shadows enabled (should ALM activate them) – while projectors are used, it is sufficient to just have ALM enabled to see them in action, so Shadows can be safely disabled via the drop-down to improve performance.
  • Shared Environment should be used for best viewing of both installations (World → Environment → make sure Use Shared Environment is checked.
Lovr&Love Factory Art Gallery: London Junkers – The Melt

The first of the pairing – and I use that term loosely, as these are very much individual installations is The Melt by London Junkers.

This is a single, magnificent sculpture, framed by a poem – also called The Melt – set within an environment suggestive of the sea and under a night sky, both of which evoke a sense of age. The centrepiece might be an iceberg or the face of a glacier; cold and blue, it seems timeless – but pieces have clearly broken away and are caught mid-fall, hinting at the actual state of things – the vast piece is in fact melting and breaking, caught in a continuous state of flux.

It is a state of flux mirrored by the poem itself. Outside of the skeleton of the long-dead great whale, details might not be immediately apparent – but look closely and you might start to make out features: the suggestion of a broken nose here, the outside of an eye, the drop of icy tears.

Lovr&Love Factory Art Gallery: London Junkers – The Melt

What do we make of this? To me, The Melt sits as a commentary on the existential threat of global warming; of all we stand to lose if the required actions needed to curb our own massive contribution to the increasing rate of climate change are not taken: that the loss of the glaciers and ice caps is but the precursor to the loss of all life itself, as symbolised by the whale skeleton and the bones of human at the foot of the sculpture.

Meanwhile, Selen Minotaur presents H, a multi-media immersive piece offering its own statement of life – both physical and virtual. Within it, we follow the story of “H”; a neutral character whose very initial suggests either male “H(im)” and female “H(er)”, and their travel through life, told in part through local chat and through our following the path through a “maze” which eventually leads to a series of rooms – or rather, boxes.

Once upon a time…H. Since H was born, H loved boxes. H started to build some as soon as H was able to. So H was sleeping in a box, H was eating in a box, H was working in a box, H was shopping in different boxes. When H wanted to have fun, H was visiting dedicated boxes: one to meet friends, one to dance, one to listen to music, one to watch a show, and so on. Even after death, H planned to be laid down and locked in a box. Isn’t this weird?…
Lovr&Love Factory Art Gallery: Selen Minotaur – H

Again, the core theme is clear; through the maze, we follow H as they try to make sense of life; then through the various rooms (be sure to accept the Experience when prompted at the end of the maze by walking into the sign, and then walk into the additional signs to be auto-TP’d between rooms).

Within these rooms we witness the places and activities H users to define their life – be sure to sit on objects, click walls to activate media, etc). However, this is not intended to be purely a means to put us on the strange journey of someone called “H”; rather it is a reflection how we all increasingly live our lives; reliant as we increasingly are on the role of “boxes” – devices, electronics, apps (including Second Life, where we spend all our time in “boxes” – regions), and so on for our sense of connection and engagement. That despite all the so-called promise of a “connected world” offered by the Internet, the web, and – as the hype would have it – “the metaverse”, we are perhaps becoming more an more insular in our search for “meaning” (or at least engagement) in life.

Lovr&Love Factory Art Gallery: Selen Minotaur – H

Both H and The Melt are marvellously expressive and deeply layered in the potential for interpretation and consideration.

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Incanto is rated Adult

Fifty Shades of Pey in Second Life

Poster

A while ago, I was invited to display a selection of my blog images of the places I’ve written about at the NovaOwl gallery. For various reasons, I couldn’t make the dates initially offered, so things were re-scheduled for July 2022.

The exhibition – which I opted to call Fifty Shades of Pey in an entirely tongue-in-cheek moment – had a “soft” opening on July 3rd within the ground-level exhibition space at the gallery, and at 12:00 noon on Wednesday, July 13th the exhibition will have a more “formal” opening with music by Dj Uli, and I’d like to invite you to come along if you happen to be free, while the exhibition will be open through to July 29th.

I’d also like to thank Owl, Ceakay and Uli for the invitation to some my work, and for Owl for her promotion and support of Fifty Shades, as well as he continued and unstinting work in supporting art and music across Second Life.

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