Linden Lab offers comment on acquisition of Blush AI

Via the Blush AI website

Towards the end of August 2025, I was contacted to ask if I knew anything about a recent acquisition by Linden Lab – that of Blush AI, a dating simulator  available for both Android and iOS that (quote) “helps you learn and practice relationship skills in a safe and fun environment”.

Blush AI was originally developed by Luka Inc., the company behind Replika, an emotional artificial intelligence (AI) companion chatbot first released in 2017, and which has proven highly popular with a claim of over 30 million users – although it has not been without its share of concerns around user data protection.

At the time I was contacted, the acquisition of Blush AI from Luka Inc., was causing some concern within the forums and on social media, with some of the concerns being around the possible use of SL chat logs being used to train the AI. As there had been no official announcement on the matter, I contacted Linden Lab to see if they would comment on the acquisition. Due to matters of vacations, etc., it took a while to obtain a response, but this week I did receive an official statement on the acquisition, which hopefully addresses some of the concerns raised in the forum thread:

Linden Lab has always been a place where new ideas are explored both in and outside of Second Life. Blush is one of those explorations—a small, independent product with its own team and no connection to Second Life user data. Blush is a separate effort focused on AI companionship, while our focus in Second Life is on growing and improving the world our creators have built.
We have no plans now or in the future to use Second Life conversations or content to train AI systems. Any such use would require explicit disclosure in our Privacy Policy. Second Life remains our flagship offering, built around empowering human creativity, and we are continuing to invest heavily in it with recent updates like glTF imports, WebRTC voice, our mobile app, and Project Zero.

– Linden Lab spokesperson

The Blush App page on Google Play, listing the Lab as the new developer

Given this, it would appear that the intent is to have Blush AI continue to operate independently from Second Life using its own revenue stream via in-app purchases. Most particularly, it makes clear that conversation logs, etc., from Second Life will not be used to help train the Blush AI, nor is likely that there be any other connections between Blush AI and Second Life user data.

Obviously, the question remains why make such an acquisition in the first place. Without any direct statement from the Lab, anything relating to this question is pure supposition. On a personal level, I have no strong opinion on; AI tools / entertainment of this nature simply do not interest me at all. So long as the acquisition doesn’t interfere with /detract from the on-going effort to enhance and grow Second Life, which remains the Lab’s bread and butter, then I can happily ignore Blush AI. That said, given that past acquisitions by the Lab haven’t always gone that well (Blocksworld being the only real exception), I will admit to my curiosity being piqued as to how this one progresses and how long it lasts.

2025 SL viewer release summaries week #35

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, August 31st, 2025

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
  • This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.

Official LL Viewers

  • Default viewer 2025.06 7.2.1.17108480561 – August 29 – NEW.
    • Inventory Favourites System, plus assorted new features.
    • Improvements to avatar system; camera and movement; chat; voice; content creation tools.
    • Mesh uploader updates.
    • Text & UI polish.
    • Fixes for Environment and Rendering; stability and crashes; UI.
    • System improvements.
  • Second Life Project Lua Editor Alpha (Aditi only), version 7.1.12.14888088240, May 13 –  No Change.

LL Viewer Resources

Third-party Viewers

V7-style

  • Kirstens Viewer S24(4) – Sjáandi (Build 2640) – Release Candidate, August 31 –  – release notes.
  • Megaphit Release – 7.2.1.54496 – August 28 – changelog.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

2025 SL viewer release summaries week #33

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, August 17th, 2025

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
  • This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.

Official LL Viewers

  • Default viewer 2025.05 7.2.0.16729091892, issued August 5, promoted August 8 – No change.
  • Second Life RC 2025.06 7.2.1.16917391845 – August 14 – NEW.
    • Inventory Favourites System, plus assorted new features.
    • Improvements to avatar system; camera and movement; chat; voice; content creation tools.
    • Mesh uploader updates.
    • Text & UI polish.
    • Fixes for Environment and Rendering; stability and crashes; UI.
    • System improvements.
  • Second Life Project Lua Editor Alpha (Aditi only), version 7.1.12.14888088240, May 13 –  No Change.

LL Viewer Resources

Third-party Viewers

V7-style

  • Kokua: 7.2.0.57359 (no RLV) and 7.2.0.61057 (RLV variants)  (2025.05), August 18 – release notes.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

2025 SL viewer release summaries week #32

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, August 10th, 2025

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
  • This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.

Official LL Viewers

  • Default viewer 2025.05 7.2.0.16729091892, issued August 5, promoted August 8 – New.
    • glTF mesh import ( should have similar constraints to COLLADA upload, but does not support a unified material upload solution).
    • Media changes including support for PRIM_MEDIA_FIRST_CLICK_INTERACT and HUD autoplay (see https://wiki.secondlife.com/wiki/LlGetPrimMediaParams).
    • Fixes related to memory allocation, inventory floater, world map and Picks performance.
    • Fixes for OpenJPG, PBR Texture Panel Repeats per meter improvements and sky ambient colour not blending during day cycle among others.
    • Fixes for image rendering.
  • Second Life Project Lua Editor Alpha (Aditi only), version 7.1.12.14888088240, May 13 –  No Change.

LL Viewer Resources

Third-party Viewers

V7-style

  • Megaphit glTF Mesh Import – 7.2.0.54176 – August 2 – changelog.

V1-style

Mobile / Other Clients

Additional TPV Resources

Related Links

2025 SL viewer release summaries week #31

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, August 4th, 2025

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
  • This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.

Official LL Viewers

LL Viewer Resources

Third-party Viewers

V7-style

  • Kirstens Viewer S24(3) Revision 1 – July 30 – release notes.
  • Megaphit glTF Mesh Import – 7.2.0.54160 – August 2 – changelog.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

LL announce a pause in the current SL AI character designer project

via Linden Lab

On Thursday, July 31st, Linden Lab provided an update on the AI Character Generation project which indicates it it to be paused / closed at the start of September.

The project was initially launched in December 2024 and powered by Convai, a platform for developers and creators proving an intuitive approach to designing characters with multimodal perception abilities in both virtual and real world environments (see: Linden Lab leverage Convai for AI character generation in Second Life). However, it was shortly thereafter suspended as a result of community feedback, before being re-launched to a wider audience of potential users at the end of February 2025.

The Character Designer was launched as an experimental feature to explore the potential of AI-powered characters in Second Life. Built in collaboration with our AI technology partner Convai, this tool enabled residents to create interactive, virtual characters with conversational capabilities.
From elaborate roleplay scenarios to immersive visitor greeters, your projects and feedback have been invaluable. This pause gives us time to carefully evaluate everything we’ve learned and determine how best to evolve this technology in a way that aligns with the broader future of Second Life.
This is not the end of AI in Second Life; rather, it is a thoughtful pause as we refine our strategy and continue exploring new opportunities for innovation.

– Linden Lab blog post

The “pause” is set to come into effect from Monday, September 1st, 2025, with the Lab further noting that as of that date:

  • It will no longer be possible to create, deploy, or run AI Characters using the Character Designer interface.
  • Characters created through the Designer will no longer function or appear in-world.
  • Previously created characters and their memory will not be retained post-pause.
  • Any alt accounts created specifically for testing the Character Generator will remain valid Second Life accounts, and can be logged into just like any other alt account.

Community support for the project will continue through the following channels:

  • A dedicated forum thread for on-going Q&A and feedback.
  • Second Life Discord for real-time responses from staff and developers.
  • Support Portal for any account-specific issues.

In addition, those who have used the Character Generator are encouraged to record their work during the wind-down period and share video through the forum thread or suitable platforms.

The sunsetting of this project does not mean the end of further possible projects and experiments in the use of AI technologies, with the blog post also stating:

 This is not the end of AI features in Second Life—we’re using this moment to regroup and plan for future development … We are actively and cautiously experimenting with other AI technologies to enhance Second Life’s creative potential, performance, and immersion. The insights from this project are already helping to inform future efforts.

For further information, please refer to the official blog post, which includes a short-term FAQ.