Holly Kai Park in Second Life: makeover completed

Holly Kai Park the updates art hill, with new events area (foreground) and the Storyteller's Garden beyond
Holly Kai Park: the updates art hill, with new events area (foreground) and the Storyteller’s Garden beyond

Over the last few months, and as time has allowed, I’ve been re-working the art display areas at Holly Kai Park, something I blogged about in July. However, as is the way with me, that blog post proved to be a little premature, as I was uncomfortable with some of the changes made. The last week or so has given me the opportunity to look anew at things and carry out further work – and if I say so myself, thinks are now looking a lot better.

The main thing that was niggling me was the use of old ruins; it’s a theme we’ve used on the home island, and repeating it at the park niggled me. So, the ruins are now gone. Instead we have what I hope feels like a more natural flow to the areas on the art hill – which is now even more of a plateau – with the events area now flowing naturally into the Storyteller’s Garden, rather than being separate to it in placement and look, with a slight reworking of the Storyteller’s Garden to help with this.

Holly Kai Park: another view of the updated hilltop
Holly Kai Park: another view of the updated hilltop

I had been debating replacing the wooden art decks with something else – and this might still happen at some point. So far, though, I’ve not found anything which really talks to me, as it were. There’s an additional stairway for accessing the plateau, which is now ringed completely by cliffs and  which has been retextured to more closely match the land below, and includes rock paths similar to those running through the park elsewhere to again (hopefully) give a sense of continuity. We even have room for a little cuddle snug!

As well as the art at the park hilltop, there have been a number of little nips tucks and tweaks around the park in general, which we hope will add to visitors’ pleasure. The most noticeable of these is the arrival of a new art piece at the Art Garden.

Holly Kai Garden: Reflections of Midnight: kindly presented by Frankx Lefavre
Holly Kai Garden: Reflections at Midnight: kindly presented by Frankx Lefavre

Reflections at Midnight is a piece which has been generously presented by its creator, Frankx Lefavre. It can be found alongside the garden’s landing point, between the two art studios, and it is a simply stunning piece.  Frankx is a master when it comes to the use of light and shadow, and his visualisations and models are stunning – take a look at my review of his former full region installation, Serotonin Reuptake Inhibitor as an example.

To fully enjoy Reflections at Midnight, please make sure you follow some basic instructions, as noted in the sign alongside the piece: set your time of day to midnight, enable ALM (no need to turn shadows on), then climb the steps and sit in the chair. You might also want to swap to Mouselook for a full first person experience as well. I’ve also set an independent media stream for the parcel, so feel free to enjoy that as well when sitting down, if the mood takes you!

Many thanks to Frankx for the gifting of Reflections 🙂 .

Reflections of Midnight: from the inside
Holly Kai Garden: Reflections at Midnight: from the inside

Hopefully, these changes mean that we can finally start the ball rolling with the next series of Art at the Park exhibitions, and the first announcement should be coming up very soon. In the meantime, do please feel free to pay the park a visit; we have walks under the trees, places to sit, snuggle spots, two beaches (east and west side of the region), and those able to access Blake Sea can reach us by water or air, the east side slips offer two hours of mooring time, with re-rezzing from the piers.

We look forward to seeing you soon!

Grab a kayak and paddle around Jolly Kai River, if the mood takes you!
Grab a kayak and paddle around Jolly Kai River, if the mood takes you!

Holly Kai Park Revised SLurls

Holly Kai Park is rated Moderate.

Art at the Park: a makeover in Second Life

Holly Kai Park: the Art Hill
Holly Kai Park: the revised Art Hill – click any image for full size

Things have been changing at Holly Kai Park. The work started in May, with a revamp of the west side beach, the redevelopment of Holly Kai Gardens and the relocation of our live events venue, The Pavilion – all of which I’ve previously written about.

With the closing of the June Art at the Park exhibition, we’ve taken time out to complete the work in revamping the hilltop art display area overlooking the east side of the island which we hope will make exhibitions at the park more attractive. While there are still some finishing touches still to make, we’ll soon be gearing-up for a resumption of art displays at the park, the next one of which should open towards the end of July or early August.

Holly Kai Park: sculpture walls
Holly Kai Park: sculpture walls

The new Art Hill is much broader and flatter, forming a horseshoe shape defined by the Holly Kai river, which loops around it at the base of the cliffs. This has allowed us to swap-out the old art decks for newer, larger units, as well as offering a dedicated area for displaying sculptures (3D art can also be displayed along the grass paths leading around the hill-top).

The decks are half as big again as the old ones, and are now positioned around the “outside” of the hill, each one overlooking the river to its rear, while opening to the main path around the hilltop in front.  Hopefully, this will make visiting individual art displays easier, whilst allowing artists to display their work in a single place, rather than having to split it across different decks.

The Storyteller's Garden
Holly Kai Park: The Storyteller’s Garden

However, the biggest changes to the park come with the inclusion of a new Storyteller’s Garden, and a new stage area for hosting Art at the Park opening events (and, possibly, other activities at well).

The Storyteller’s garden suopercedes the old stone gazebo, and has been centrally placed on the hilltop so that it offers a view of all the surrounding art decks (handy for Stories at the Park), and provides a place to simply sit and enjoy the art and the park, whether or not stories are being told. It has been made possible through the generosity of Alex Bader, who provided his new Tiered Garden Wall Building Set for me to try. I’ll have more to say on this another time, but suffice it to say it is another excellent kit from Alex, and really provided the means to provide the hill-top with a focal point.

Holly Kai Park: Art at the Park event area
Holly Kai Park: Art at the Park event area

The new Art at the Park event area is admittedly a little spartan at present. It sits on the east side of the hill, overlooking the main boat slips for the park, and also forms one of two main entrances into the art display area. It takes the form of the remains of an old castle or fort, with a wooden stage erected on one side, and  light projectors installed in the towers to give a little night-time colour (if you have ALM enabled in your viewer).

As noted above, there are a few more nips and tucks to make around the hill-top, but otherwise, all major renovations at the park are now finished, and we’ll be resuming a full programme of events in the near future, with a new Art at the Park exhibition opening, as well as out weekly gatherings at Caitinara Bar for music and dancing (every Wednesday and Friday between 16:00 and 18:00 SLT) and Sundays between noon and 14:00 SLT.

Holly Kai Park: Art Hill
Holly Kai Park: Art Hill

In the meantime, my thanks to Nber for trusting me with the remodelling, to Alex Bader for his invaluable generosity, and to Caitlyn for her patience, eye for detail and her suggestions which have helped complete the work.

I hope very much that we get to see you at the park!

Holly Kai Park Revised SLurls

Holly Kai Park is rated Moderate.

A house among the ruins – take 4!

Yup, I'm fiddling with the island home .... again!
Yup, I’m fiddling with the island home …. again!

We’re reaching the end of another quarter, and guess what? I’ve been back making changes to the home island 🙂 . I know, I know; “You’re still fiddling around with it? It’s a wonder Caitlyn hasn’t launched you off of the nearest cliff!”

While I’ve been largely happy with the most recent work on the island hope, the three different levels of the island have been something of a bugaboo with me. So I started fiddling with an idea to see what things would be like if I removed one of them. The intent wasn’t actually to make huge changes, but things sort-of rolled one into the next.

The garden and ruins are all pretty much on one level, with new paths and flowers, thanks to Alex Bader
The garden and ruins are all pretty much on one level, with new paths and flowers, thanks to Alex Bader

So, without going into huge amounts of detail, the island is now really pretty much on two levels (other than the beach.). With the house still at the highest point, and then all of the gardens and ruins occupying the same level. This also involved tweaks around the moorings for the ‘planes, G-CAIT and G-NARA, and the stairs linking them to the house gardens.

The change also encouraged me to finally swap back to the original cliffs and rocks, as provided by Axel Bergan and sold under Novocaine Islay’s InVerse brand. By “swap back”, I mean using them with their original texturing, just tinted a little, as the off-white colouring, Caitlyn and I both agree, works better with the new layout of the cliffs compared to completely re-texturing them.

The house and the path to the new tower and steps leading down to the 'plane slips
The house and the path to the new tower, via Rya Nitely,which “guards” the steps leading down to the ‘plane slips

Elsewhere, the change has allowed us to extend the ruins a little, notably with an additional tower, again from Rya Nitely’s selection of Medieval ruins, which sits at the head of the stairs to the ‘plane moorings, and which like the rest of the ruins, as easy to re-texture using Alex Bader’s Lush and Enchanted Walls texture set, which has previously proven to be such a boon in giving all the various parts of the ruins a look of uniform age.

Alex, who provided  generous and invaluable help with the re-development of Holly Kai Park, became the inspiration for almost all of the rest of the changes. His Stone Steps and Enchanted Woods Spring Flowers bolt-on pack have both been used across the island, while the stones from his Rocky Trails Building Set, separated from the base pieces and flattened a little, provided the perfect means of building new footpaths. Also, his Tropical Beach Set meant I could finally get the island’s beach looking a lot more natural than I’ve so far managed; one complete with Dick Oompa’s wooden pier for friends to moor their boats against when visiting.

The beach and steps at the southern end of the island
The beach and steps at the southern end of the island

So, is this really really it for the home island? Well, believe it or not, I actually think so, yes.

Pocket Racing in Second Life

"It's a glorious day here at the Inazuma circuit, Ace Resort, with perfect race conditions, a track temperature of 37 degrees, and the drivers ll looking forward to a good race..."
“It’s a glorious day here at the Inazuma circuit, Ace Resort, with perfect race conditions, a track temperature of 37 degrees, and the drivers all looking forward to a good race…”

I’m always on the lookout for fun things to do in Second Life  – hence how I got into sailing, boating and flying. I’ve also poked around at cars and racing, but they’ve never really appealed to the same degree. However, when Annie Brightstar posted an article about trying a Pocket Racing circuit recently, it piqued my curiosity.

The track in question is the [Pocket Racers] Inazuma Circuit, part of the 719 Racing brand created by Hakuyuki719. It is designed to fit into a 1/4 region and comes complete with everything needed for up to 8 people at a time to race one another and / or race against the clock. The cars presented by the track are the little 719 [Pocket Racer] Wing series which can also be purchased separately as a rezzing system.

When I say the cars are little, I'm not kidding. They are, however, veritable pocket rockets
When I say the cars are little, I’m not kidding. They are, however, veritable pocket rockets

Like Annie, I hopped over to the track at Ace Resort, a Japanese region offering a variety of activities at ground level (and possibly elsewhere in the sky – I confess I didn’t explore that much, other than by, um, accident…), with the track located high overhead.

The car rezzer is located at the end of the pit lane, and I would suggest that once you have driven off of it, you touch the car for the configuration menu – these may be pocket-sized vehicles, but that doesn’t mean they have a pocket-sized performance; they can actually be something of a handful for the uninitiated. I found setting the transmission to Auto and re-setting the steering responsiveness to around 5-6 worked best for me, but the best thing is to fiddle with the settings yourself.

On the grid following an installation lap (or six...)
On the grid following an installation lap (or six…)

You can do this by heading out onto the track for an F1-style installation lap, which also allows you to gain some familiarity with the track before racing begins. Then it’s back around to the grid ready to race your lap time will automatically start and be recorded each time you cross the start / finish line.

My early laps were not brilliant, but as I settled down, I did manage to climb up to 4th place on the timings board. However, I seriously doubt my technique would endear me to a Formula 1 team, given it partially relied upon bouncing the car off the Armco barriers at the side of the track.

4th fastest time - just don't ask to see the condition of the car after I achieved it...
4th fastest time – just don’t ask to see the condition of the car after I achieved it…

There are transparent safety walls around the course, although I didn’t find them particularly effective. This probably say more about my racing technique than any fault in the safety system, but it did give me the opportunity to discover the shooting range at ground level – if only by dint of landing in it. Well, it was that or bailing out of the car and practising my skydiving technique instead!

The great benefit of courses like this is they don’t involve the unpredictability of region crossings (719 Racing also produce a region-sized track suitable for “full-sized” racing cars), while the tight fit of this particular course makes it very competitive in these little cars. When driving on your own, the clock becomes a significant adversary, and I’d imagine when racing against friends, a certain hilarity would be forthcoming.

"Well, I was going to take a look at what was on the ground after racing, anyway..."
“Well, I was going to take a look at what was on the ground after racing, anyway…”

Is it enough to convert me to racing cars in-world? Well, no; I’m too addicted to boating and flying. Is it a fun way to spend an hour or so completely distracted from the care and worries of the world, physical or virtual? Absolutely. There are doubtless other Pocket Racer tracks scattered around SL, but if you want to give things a try, Ace Resort is a good place to start. And if you’re looking for a new attraction for your own region, the 719 Inazuma Circuit might be just the ticket!

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A picnic in the Park Second Life

Holly Kai Park: the old watch tower
Holly Kai Park: the old watch tower

Much of my time in-world over the last week has been taken with the Holly Kai Park remodelling, some of which I’ve previously blogged about. Since then, Caitinara Bar has swung back into action with our weekly DJ sessions on Wednesdays, Fridays and Sundays, and the work of quietly swapping out high render cost trees and shrubs with more modest alternatives has been continuing.

We’ve also been carrying out further refinements to the woodland paths through the park, re-working the west side beach a little following the move of Caitinara Bar, and continuing to generally tweak and refine, without disrupting the main art exhibition area on the art hill – although this has been quietly extended whilst no-one was looking 🙂 .

Holly Kai: the new pools, looking towards the tower ruins
Holly Kai Park: the new pool, complete with koi, looking towards the tower ruins

In particular, the latter part of the week has focused on creating a new part of the park sitting between the west side beach and the curve of the river. This used to be the home of a series of hump-backed hills which, while they broke up the land quite well, tended to be too much of an abrupt break in the landscape.

To change this, the hills have been lowered to form river banks, and the space they occupied has been turned into a picnic area with a new pool of water fed by a little set of waterfalls, and an old ruined watch tower. The pool offers several places to sit and to snuggle, while up on the banks behind it, there’s another little sitting area, and there’s also a picnic blanket and basket in the shade of the tower.

Holly Kai Park: picnic area
Holly Kai Park: picnic area

Aside from some nips and tucks here and there, and a re-working at to the op of the art hill, which we’ll complete once the current exhibition has run its course, this should be the park pretty much in its new look.

I would like to offer love and thanks to Caitlyn for being so patient while all this has been going on, and for coming up with some excellent ideas that would otherwise have been missed. Also, very warm thanks to Alex Bader, who has been a marvellously supportive and generous friend.

Holly Kai Park: pool and waterfall
Holly Kai Park: pool and waterfall

Please feel free to visit Holly Kai Park any time, and keep an eye on the Holly Kai blog for news on events and activities at the park.

Holly Kai Park Revised SLurls

Holly Kai Park is rated Moderate.

All change at Holly Kai in Second Life

Holly Kai Park: the revised garden area with two studio, terrace and beach
Holly Kai Park: the revised garden area with two studio, terrace and beach – click any image for full size

It’s now seven months since I took over as curator for the Art at the Park series at Holly Kai Park and generally looking after things there alongside Estate owner Nber Medici and park owner, Hollykai Resident.

Prior to opening our first exhibitions at the end of 2015, I worked on making some changes at the park. At the time, I didn’t want to make too many changes, because a lot of time and effort had been put into redeveloping the park in the first place.

Holly Kai Park: the art hill will be given a slight re-working in the near future
Holly Kai Park: the art hill will be given a slight re-working in the near future to improve facilities

However, running six events at Holly Kai – particularly three large ensemble exhibitions – convinced me of two things. The first was that I simply don’t have the bandwidth to manage two series of art exhibitions with roughly monthly openings each. The second was that the park could do with some changes and swap-outs just to reduced the rendering load being placed on people’s viewers.

So, for the last few days, we’ve been engaged in revamping things. The work is still in progress, and due to the nature of some of the changes, won’t be finished for a while yet. For one thing, we have an exhibition running at the moment, and have no wish to disrupt that. However, a lot of the core changes have now been made.

Holly Kai Park: the Pavillion has moved to the south-east corner of the region
Holly Kai Park: the Pavilion has moved to the south-east corner of the region

In summary:

  • The Pavilion, Holly Kai Park’s live event venue, has been relocated to the south-west corner of the region, where it overlooks largely open water
  • Holly Kai Garden now serves two functions: it is the location for the studio and terrace of our new Artist-in-Residence, Silas Merlin, whom I am delighted to say will be joining us in due course. His studio now sits alongside mine, with an outdoor terrace display area facing it
  • Caitinara Bar has relocated to the Garden area, which now has its own beach front.
Holly Kai Park: the relocated Caitinara Bar on the new beach
Holly Kai Park: the relocated Caitinara Bar on the new beach

The Pavilion, Caitinara Bar and the garden all have their own landing points, and both the garden and the Pavilion are linked to the main landing point via bridges. Quite a lot of the high render cost foliage and trees have been replaced with items which are hopefully less of a burden on systems, while some of the park paths have been reworked to make them easier to follow.

Those those who enjoy sailing in the area, the west side beach is still available for moorings  – 60 minutes loiter time with re-rez at the slips.

The Holly Kai river now completely surrounds the art hill in the park
The Holly Kai River now completely surrounds the art hill in the park

There’s still some more work to be done around the art hill, but for now, the changes described here are all in place and ready for people to visit, We hope you like the updates, and look forward to see you at Holly Kai Park soon.

Holly Kai Park Revised SLurls

Holly Kai Park is rated Moderate.