Exploring the regions of Isola Sirena in Second Life

A view of Isola Sirena, Second Life - the main island summit village
Isola Sirena, January 2026 – click any image for full size

I came across Isola Sirena whilst perusing the Destination Guide. Comprising a pair of Full private regions, each leveraging the Land Capacity bonus offered by Linden Lab for such regions, it is an expansive, multi-faceted, multi-level setting with a lot to see and do throughout.

The work of Angel Kavanagh-Taylor (AngelWaldencork) and SL partner Kina Finest-Taylor-Kavanagh (Kina Amour), the setting also possesses several secrets worth discovering. The main starting point for explorations is located in the more westward of the two region, Isola Sirena – Sunkissed Cove Beach.

A sun-drenched Mediterranean-inspired sim offering sweeping coastal views and dreamy escapes. Explore a hilltop restaurant, mini golf in the clouds, a charming winery and farmers market, and a stunning beach, with beautiful beachside and villa rentals.

– Isola Sirena About Land description.

A view of the Isola Sirena, Second Life - Hidden Retreat
Isola Sirena, January 2026

It is here, perched on a high mesa, is a complex of Landing and Information point, offering teleport boards to reach the majority of the setting’s major locations, several of which are located within the complex itself: the Game Room, La Vetta d’Oro, Mixology Bar, and outside, via the terrace, the Summit Infinity Pool and the Plaza. However, the best way to explore and discover most of the locations is on foot (with one exception!).

On the south side of the mesa lies a small village reached by one of two routes from the Landing Point complex. This, like the mesa’s summit, offers clear views out to the off-region surrounds which give the impression both regions are part of a broader Mediterranean location. However, to fully appreciate the extent of this, Draw Distance will likely have to be raised.

Isola Sirena, Second Life - open view
Isola Sirena, January 2026

Parts of the village appear to be for rent as businesses or homes. How extensive these rentals might be wasn’t clear to me: many were empty; and without rental boxes, others were furnished as homes and include rental boxes. The village and its footpaths step down toward the region’s beach, passing by way of La Tavola di Eleanora Café, which can also be reached via the main teleporter boards, as can the beach below.

The beach itself offers a mix of public spaces and rental beach cabins, together with the hackney carriage ride, a jet ski rezzer, a swim assist board and the beach bar. At the south-western end of the beach can be found the Meditation Point and Beach Club, both reached via the Teleporter boards, and the former also by the Beach boardwalk.

A view of the Isola Sirena, Second Life - Cavern Baths
Isola Sirena, January 2026

A covered bridge provides access to the setting’s mid-point island, home to the stables and farmer’s market, and which also provides bridge access to an eat-point tongue of land extending out from the base of the mesa to connect with the second region of the setting. The appears to be largely given over to villas available for rent. However, it is also home to one of the setting’s secrets: the bathing cavern.

This is quite exquisitely done, the entrance offering something of a backstory to the cavern’s discovery. Offering, as its name suggests, a place to bathe in warm waters offering places to sit and cuddle around the edges of the pool all set within a location suggestive of great age. The main pool surrounded by tall statues, some of whom hold shells from which water falls to replenish the pool below. It is a place suggestive of a relaxed, hedonistic beauty.

Isola Sirena, Second Life - the beach
Isola Sirena, January 2026

Set to one side of the main pool is a blank cave entrance, a sign indicating it is the way up to the sun-based caverns.

These are equally magical in their design, and also entirely otherworldly. The path through them is well signed, and there are places here to pass the time alone or in company. Exploring them is an absolute must, whether via the bathing cavern (recommended) or the main teleporter boards. Nor are these the only caves to be found within the setting – but all let you find the others, accessible as they are from the ground and (again) the Teleport boards.

Isola Sirena, Second Life - the caverns
Isola Sirena, January 2026

Eastwards, past the villa the land flows into Isola Sirena – Winery and Countryside. This again appears to be given over to villas available for rent, together with the Vetta Oro Vinicola wine bar and the Winery itself. The latter has its own secret located on the shoulder of the hill to one side of it. Guarded by a stone carving of a young (weeping?) woman, lies a stairway leading down to the wine cellar.

And there is still more to be found – from bumper boats to picnic areas and seating – and of course, the pair of small islands held aloft by balloons and home to mini golf, as mentioned in the setting’s description and which gives it a little twist of the surreal.

Isola Sirena, Second Life - the winery
Isola Sirena, January 2026

I will confess to having some small niggles with Isola Sirena. The main caverns are at altitude, and so are ideal for their own dedicated EEP setting. Similarly, the cavern baths also look as if they could be placed in a parcel with its own EEP. This would avoid the need for sign posts asking people to change their setting locally, and make the experience of exploring more immersive with seamless transitions.

Another minor niggle is with the wine cellar – the stairs down / up could benefit with rotation. As it is, they are placed in such a position that the camera is placed of the wrong side f the walls surrounding it, which can make for difficult navigation when climbing. A final small point is that raising Draw Distance to view both regions can lead to texture discards – the first time I’ve encountered this since LL worked on refining texture provisioning and loading; but there is a lot going on in both regions , texture-wise.

Isola Sirena, Second Life - statue with a secret
Isola Sirena, January 2026

These niggles don’t spoil the overall impact of the regions or the setting as a whole. And it has to be said, that taken individually or together in a single visit, the regions of Isola Sirena make for an engaging visit, one worth eschewing the Teleporter boards in favour of exploration on foot.

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