To Arrakis and the halls of the Fremen in Second Life

Grauland – Arrakis / Fremen Home – May 2025 – click any image for full size

As is probably apparent from past articles in this blog, I enjoy science fiction in most of its various forms, be it literary, television, film or radio; and whether it takes the form of epic space opera or near / far-future explorations or action / adventure or comedic in nature. However, whilst I’ve read everyone from Adams to Zelazny, I have, in all honesty, never been overly enamoured with Frank Herbert’s Dune (neither the original novel nor the franchise as a whole).

I say this because Dune – in the form of Arrakis and its hardy inhabitants, the Fremen – forms the inspiration of JimGarand’s latest build (as of May 2025): Grauland – Arrakis / Fremen Home. Fortunately for those who, like myself, are not soaked in the lore of Dune as it might be found on paper or on film, one does not have to have an in-depth knowledge of either the planet or the the tale in order to appreciate the setting.

Grauland – Arrakis / Fremen Home – May 2025

Rather, all that is required is the knowledge that the Fremen arrived on Arrakis as a religious sect, thousands of years prior to the events within the franchise, becoming a numerous and hardy race, fully adapted to life on the desert world, living as tribal communities within cave warrens they call “sietch”, meaning “place of assembly in time of danger” (and borrowed from sich – a term meaning military / administrative centre – of the  Zaporozhian Cossacks, not that this is of any relevance at all in the scheme of things 😀 ).

The sietch of Arrakis, I believe, come in a range of sizes. Within Grauland, Jim and his partner, PaleLily, offer a fairly modest vision of such a centre of Fremen life, located somewhere within the greater desert of Arrakis. And while I cannot offer insight into the sietch found within the novels or associated films, etc., I can say that whilst minimal, Grauland: Arrakis / Fremen Home offers an interesting setting ripe for those seeking something a little different in which to take photographs.

Grauland – Arrakis / Fremen Home – May 2025

Surrounded by a desert expanse, this rocky sietch has been hewn within a low mesa, the entrance to which can be found a short walk from the Landing Point. Within it, as one might expect given the general description of such places, is a warren of tunnels, halls and rooms hewn from the living rock.

Some of the tunnels within this warren are roughly cut, walls and floors unfinished; others have squared-off walls, paved floored and properly supported doorways. Similarly, the rooms come in various forms, from simple cubes of space through to a grand pillared hall suggestive of a council chamber of or meeting place – or place of worship. Lights sit above doors, in ceilings and along walls provide pools of illumination which are particularly effective when running with shadows enabled.

Grauland – Arrakis / Fremen Home – May 2025

Perhaps the greatest delight within the sietch is its massive pool of water. When discovered, it can be the most unexpected find; it is also the one location within the sietch utilising a reflection probe, potentially as a result of it using a section of Alex Bader’s excellent PBR mesh water. Taken as a whole, it forms a relaxing focal point, with places to sit and meditate to one side.

As noted, this is something of a minimalist build, although I believe it might be one that evolves; whilst there are rooms either empty or only partially furnished, I’ve been given to understand Jim and Poly are interested in being pointed towards items that might sit within the overall setting without looking out-of-place.

Grauland – Arrakis / Fremen Home – May 2025

Those who find their way through the tunnels, halls and circular doors might find their way to a landing bay complete with a shuttle vehicle parked within it. Whilst the latter isn’t an Ornithopter, it also does not look out-of-place here as a piece of technology that might exist on Arrakis. The same might be said of the ship passing overhead.

Simple but attractive and well-suited to avatar photography – particularly for Dune fans – Arrakis / Fremen Home makes for an interesting visit.

Grauland – Arrakis / Fremen Home – May 2025

SLurl Details

Art and simulacrum at Nitroglobus in Second Life

Nitroglobus Roof Gallery: Manoji Yachvili  – Simulacrum 

Drawn from the Latin, simulacrum (“likeness, semblance”) entered the language of European art during the late 1500s, when was originally used to refer to a painting or statue directly representing someone or something (most notably a god or deity). However, by the 19th century, it had come to express an artistic endeavour – notably an image – formed without the substance or qualities of the original (e.g. to use a more modern example: a photocopy of a photograph of a painting).

It is a term which is particularly relevant today thanks to the rapid rise of generative AI tools, and the manner in which they can be used to literally churn out prompt-based images over and over without any genuine artistic input or understanding of the actual desired request or the inconsistencies, anachronisms and outright errors present within the final product.

Nitroglobus Roof Gallery: Manoji Yachvili  – Simulacrum 

Of course, those using such tools diligently will argue that they are merely a tool; when balanced with a critical eye and the use of other tools to refine, enhance and correct, they can be used to produce richly diverse pieces that do have originality within them. This is actually not an unfair summation, as far as it goes.

The problem¹ here is that the vast majority of users of such generative tools don’t exercise skill or talent. They prompt, wait, publish, often using minor variations of the same prompt ad nauseam (“make the woman’s hair colour blue”) to produce a stream of near identical images (as all too often seen on the likes of Deviant Art). There is little originality within such pieces when compared one to the next; worse, there is little in the way of critical review, and those aforementioned errors are allowed to persist. Worse still, all this repetition (complete with errors) is fed back into the data pool, further diluting it and increasing the regurgitation of vacuous elements to form what amounts to self-perpetuating simulacrums, devoid of originality and talent.

Nitroglobus Roof Gallery: Manoji Yachvili  – Simulacrum 

This constant cycle of regurgitation and repetition without originality is explored by Manoji Yachvili (onceagain), in her exhibition Simulacrum, currently on display at Nitroglobus Roof Gallery, curated by Dido Haas. It is also very much a personal expression of Manoji’s own increasing sense of artistic loss and frustration as she sees creative expression, skill and progress within art and artistic experimentation vanishing in a rising tide of banality.

Reality no longer exists, it has disappeared, crumbled by the media and modern technologies that propose images that do not refer to reality, that receive meaning only from other images and that are perpetually regenerated, thus remaining increasingly disconnected from what was originally real. Everything I see has an appearance and the power of appearance, without a faithful external image and therefore devoid of the original vitality.

– Manoji Yachvili

Nitroglobus Roof Gallery: Manoji Yachvili  – Simulacrum 

To achieve this, Manoji presents a collection of original paintings that are richly expressive whilst clearly echoing the banality and emptiness of the kind all too easily spewed forth by generative AI. Through the use of simple, repeated elements – masks, faceless figures, and muted colours – she beautifully conveys the empty, expressionless redundancy so common within generative AI art.

Yes, these are all paintings utilising common themes elements – but each of them is completely original in form and presentation, allow it to stand on its own as a singular, unique piece carrying with it an ability to speak to each of us differently. Thus, these are pieces that reach beyond the artist, offering a richness of expression and meaning, standing not as the result of a collection of prompts, but as a prompt for our imaginations to take flight within them.

Nitroglobus Roof Gallery: Manoji Yachvili  – Simulacrum 

In doing so, Manoji establishes the genuine power of art through the hand, eye and talent originating from within the artist, making this a beautiful expressive collection, each piece standing in its own right as a genuine work of art.

SLurl Details

  1. Please note that within this article, I’m intentionally avoiding issues of copyright and ownership in relations to the “training” of generative AI tools, because while these are clearly of concern generally, they are not the focus of the exhibition being reviewed.