Reading poetry, saying “yes” and encountering evil and terror

It’s time to kick-off a week of story-telling in voice, brought to our virtual lives by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s Second Life home at Bradley University, unless otherwise indicated.

Sunday, April 17th

11:30 Crazy Eights: A Celebration of Poetry

PoetryFounded by the Academy of American Poets in 1996, National Poetry Month takes place every April as a way to increase awareness and appreciation of poetry in the United States.

To mark the month, Seanchai Library has invited ten Second Life Poets to share both their own poetry and their favourite works of poetry by other poets.

Taking place at the the Crazy Eights special events area, A Celebration of Poetry presents Dubhna Rhiadra, Sabreman Carter. Seersha Heart, Michael Romani, Stranger Nightfire, Morgue McMillan, Talkwithmarie Resident, Rosedrop Rust, Sangreal Arnica, and Klannex Northmead.

Monday April 18th, 19:00 at Crazy Eights: Silent Running

silent runningGyro Muggins concludes reading Harlan Thompson’s novelization of the 1972 screenplay for Silent Running, by screenplay by Mike Cimino, Deric Washburn, and Steven Bochco.

In the future, all plant life on Earth has become extinct. A few specimens have been preserved in enormous, greenhouse-like geodesic domes attached to a fleet of space freighters, currently just beyond the orbit of Saturn.

Freeman Lowell, one of four crewmen aboard the freighter Valley Forge, is the resident botanist and ecologist who carefully preserves a variety of plants for their eventual return to Earth and the reforestation of the planet. Lowell spends most of his time in the domes, both cultivating the crops and attending to the animal life.

Then, orders come from Earth to jettison and destroy the domes with nuclear charges and return the freighters to commercial service. Orders Lowell’s crewmates are only too happy to follow if it means a return to Earth. Lowell, however, is less than sanguine about this new turn of events.

Tuesday April 19th, 19:00: Year of Yes

Year of YesCaledonia Skytower reads selections from Shonda Rhimes’ bestseller.

Shonda Rhimes is best known as the creator of television’s Grey’s Anatomy and Scandal, as well as an executive TV producer. Despite her success and career, she is introverted and prefers to say “no” to invitations and engagements.

Then her sister presents a challenge to which Shonda reluctantly agrees: spend a year saying “yes” to unexpected invitations and opportunities.

This book is a record of that year, and how just saying one simple word – “yes” – had a positive and transformative impact on one woman’s life.

Wednesday April 20th 19:00: Dead Man’s Chest

Shandon Loring presents a reading of the second instalment of the Pirates of the Caribbean film franchise, Dead Man’s Chest.

Thursday, April 21st

19:00: Solomon Kane

Shandon Loring reads from the exploits of Robert E. Howard’s 16th/17th fictional Puritan, Solomon Kane.

A “tall, sombre and gloomy man of pale skin, gaunt face and cold eyes”, Solomon Kane travels through Europe and Africa, seeking to vanquish evil wherever he might encounter it, armed with a rapier, a dagger, a brace of pistols – and the Staff of Solomon.

whispers21:00: Whispers from the Abyss

Shandon Loring opens the pages of this anthology of 33 short stories inspired by the writings of H.P. Lovecraft, edited by Kat Rocha.

On the subway, during lunch, or even under the fluorescent glow of your cubical—there is no escape! Now your slow descent into madness can follow you through the day.

Created as a ebook to be read by people on the move, the stories each present concentrated spine-chilling terror by the likes of Greg Stolze, Nick Mamata, Tim PrattDennis Detwiller, Greg Van Eekhout, A.C. Wise, David Tallerman and Silvia Moreno-Garcia

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Please check with the Seanchai Library SL’s blog for updates and for additions or changes to the week’s schedule.

The featured charity for March / April is Project Children, building peace in Ireland one child at a time.

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Walking by Moonlight in Second Life

Cica Ghost: Moonlight
Cica Ghost: Moonlight

And if you’re ever feeling lonely just look at the moon,
Someone, somewhere is looking right at it too.

So goes the little verse which has found its way into all corners of the Internet over the last few years, and now frames Cica Ghost’s latest full region installation, Moonlight, which opened on Thursday, April 14th, replacing Strawberryland (which you can read about here).

This is another wonderfully evocative piece guaranteed to delight the eye and tickle the imagination. Sandwiched between teal sea and sky upon a rocky island thatched with tall stalks of wind-blown grass, sits a quintet of Cica’s quirky narrow houses. Immediately recognisable, they give an instant feeling of familiarity to admirers of Cica’s work, together with a suggestion of continuity with some of her earlier pieces.

Cica Ghost: Moonlight
Cica Ghost: Moonlight

This is a place wrapped in magic: a crescent Moon reclines overhead, eyes closed as if asleep, kept company by a little gathering of pulsating stars which add their light to the landscape below.

Nor is the Moon the only one caught in slumber: across the rooftops of the houses stand night-gowned figures, eyes closed, their presence apparently the result of sleepwalking. Below them, stardust drifts over the surrounding grass and between the houses, perhaps the cause of all this slumber.

Cica Ghost: Moonlight
Cica Ghost: Moonlight

While the little verse tells us that when lonely, we need only look at the Moon and know we’re sharing the view with another, somewhere, one little girl has taken things a step further. She has managed to cross the gap between her rooftop and the Moon, and now sits upon his chin as he sleeps, her head bowed even as her faithful cat attempts to gain her attention.

The cat appears to be one of only two inhabitants of the island to be awake; the other being a gangly giraffe ambling incongruously allow the shoreline, somnambulant residents oblivious to its presence.

Cica Ghost: Moonlight
Cica Ghost: Moonlight

Should you find the stardust drifting through the region causes a little drowsiness, or if exploring the hamlet and the surrounding landscape leaves you a little tired, you can always hop onto one of the beds which drift through the air, some perhaps escaped from the houses after their erstwhile occupants found their way to the rooftops. With both sitting and reclined poses, the beds offer a relaxing way to drift across the landscape and enjoy all it has to offer.

I’ve always enjoyed filming Cica’s work, and while time doesn’t always permit me the luxury of doing so, Moonlight brought to mind the lyrics of Rogers and Hart’s 1934 song Blue Moon, together with Cybill Shepherd’s rendition of the song from 1985. So once that was in my head, I had to put a little film together. I hope you enjoy it :).

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QuickTime for Windows: “uninstall today”

Apple has deprecated QuickTime for Windows, but critical vulnerabilities remain unpatched
Apple has deprecated QuickTime for Windows, but critical vulnerabilities remain unpatched

On April 14th news broke via Trend Micro security that Apple is deprecating support for QuickTime for Windows, despite the fact there are two critical vulnerabilities affecting the package, both of which were identified by Trend Micro under their Zero Day Initiative (ZDI), which will not be patched by Apple despite the fact information on both vulnerabilities, as specified in Trend Micro advisories ZDI-16-241 and  ZDI-16-242 being passed to Apple in November 2015.

As a result of these vulnerabilities, which could leave Windows systems vulnerable to hijacking – although Trend Micro stress that there is no evidence so far of either being actively exploited – is to uninstall QuickTime for Windows (QuickTime for OSX is not affected).

The advice on uninstalling has most notably come from Trend Mirco, with the call being repeated across other on-line tech media, such as eWeek and The Register.  Apple apparently opted to take the route of deprecating in March 2016 – but hasn’t really gone out of its way to really tell QuickTime for Windows users it is doing so, as ExtremeTech points out: the QuickTime for Windows landing page doesn’t reflect the status of the software, but simply references the “more secure” January update, while the Apple software update tool still pushed QuickTime at Windows users.

QuickTimeis still widely used in Second Life for the shared viewing of streamed media, notably in cinemas across the grid
QuickTime is still widely used in Second Life for the shared viewing of streamed media, notably in cinemas across the grid (credit: Crap Mariner)

Obviously, the advisory is something all Windows users should heed. With or without the current ZDI vulnerabilities, the application has reached the end of its supported life. However, as Crap Mariner has been pointing out, there are still media systems which utilise QuickTime for streaming into Second Life, many within public cinemas across the grid. While it might be argued has to how widely such facilities are used, the Trend Micro advisory does heighten the need for in-world systems reliant on QuickTime to be updated  / replaced.

Project Bento User Group update 11 with audio

Project Bento – extending the SL avatar skeleton
Project Bento – extending the SL avatar skeleton

The following notes and audio were taken from the weekly Bento User Group meeting, held on Thursday, April 14th at 13:00 SLT on Aditi. For details on each meeting and the location, please refer to the Bento User Group wiki page.

Note that this update is not intended to offer a full transcript of the meeting, nor does it present the discussion points in chronological order. Rather, it represents the core points of discussion to Project Bento, grouped together by subject matter were relevant / possible.

Viewer Status

A new version of the project viewer arrived on Thursday, April 14th. Version 5.0.0.313876 brings with it:

  • Addition of a mFaceChin bone to the face to support the use of appearance sliders
  • Addition of “Left Hind Foot” and “Right Hind Foot” attachment points
  • Added or improved support for a large number of sliders,  notably those for the avatar shape.

As previously noted, the slider support means that many of the Edit Appearance sliders will work with both the original avatar form (using morphs) and with mesh avatars utilising the Bento skeleton. This means that height can be adjusted via the sliders, the face can be adjusted (eye or mouth position, nose and chin shape, etc.). However, musculature changes are not supported as there are insufficient bones available to properly support this.  The update also includes a number of bug fixes, including one for some graphics glitches in the mesh upload preview.

Unless serious problems are encountered when using this version of the viewer, there are no plans to make further changes to either the skeleton or the sliders going forward, and the emphasis on viewer work will primarily be on bug fixing.

The humanoid avatar models on the Bento testing wiki page should also be updated to reflect these changes, and Avatar should have an update to match the skeleton shortly (if not already available).

Sliders and Animations

A point of note with linking the appearance sliders to the Bento bones is that they can change both the position and the scale of the linked bones. Any changes made using them may therefore clash with animations used within the avatar to also reposition the same bones, or may have an impact as a result of the scaling being changed via slider adjustments (Second Life currently doesn’t support the ability for animators to control bone scaling themselves). How to limit the impact of this when users are changing their avatar shapes may be an issue, although initial testing suggests that using bone rotations on those bones which are linked to the shape sliders can reduce the impact of conflicts.

The lack of bone scaling within the SL animation system is recognised by the Lab as a limitation, but is seen as being a separate project, were it to be addressed in the future, rather than something directly encompassed by Bento, due to the amount of work involved in defining the necessary tracks to manage scaling and extending the format for how scaling data is stored and represented.

Moving to Agni

The Lab is still looking to move Bento to the main grid (Agni) during the second quarter of 2016. The final time frame hasn’t been determined, but there may be more on this at the next meeting, however it is likely to be sooner rather than later. This means that the Lab will be focused on resolving the more major / obvious bugs people are currently experiencing and will be looking for feedback on experiences with the latest version of the project viewer ASAP.

Arrival on Agni won’t signify the end of the project, but it will mean that creators will be able to upload and test content on the main grid, and more users will obviously be able to see Bento content. The project will likely be promoted by the Lab through blog posts and videos, and they will be inviting people to submit their own Bento videos and content.  Details on how to get involved in this will likely be discussed at the next Bento project meeting.

It has been suggested that once Bento has been moved to Agni, the Mesh Dev in-world group becomes the medium for handling Bento related general discussions and information exchange for content creators, rather than establishing a dedicated in-world group.

Other Items

Partial Joint Offsets / Overrides

There has been some discussion on the forums concerning partial overrides and best practices with regards to the Bento skeleton, and Vir has offered some thoughts on the matter. Some problems have been encountered in using some of the bones within “worn” pets, with offsets with these bones appearing to affect others in the skeleton. However, further investigation is required to determine whether this is a potential issue, or possibly a problem within the models being used.

Issues

  • Odd deformations seen in the Bento viewer: Medhue's fly should be standing on all six legs, not standing upright
    Odd deformations seen in the Bento viewer: Medhue’s fly should be standing on all six legs, not standing upright

    Deformations: avatars are sometimes still being seen as deformed by some using the Bento viewer (prior to the latest release). The issue is still being looked into by the Lab as to potential cause or causes

  • Spine Joints: the added spine joints are proving difficult to use in some cases – snakes and similar are proving difficult to animate
  • “idle” animation state: when transitioning between animations, or when ending an animation, the default animation system uses an “idle” animation (e.g. if an animation generates a look of surprise on an avatar’s face, the “idle” animation will return the expression back to a neutral look when the animation stops running). However, because the default system is unaware of the Bento bones, then these “idle” animations get ignored (so that the avatar’s face remains stuck with the surprised look, for example, or a transition between animation states fails to ease-in / ease-out correctly). To avoid this, one suggestion has been to encourage animators to explicit set their own “idle” animation.

While not directly related to Bento, a long-standing issue was raised at the meeting: that of the default walk failing to play under a variety of circumstances (running an animation unrelated to walking / crossing from one region to another / wearing something / etc), with the result that the avatar appears to “slide” over the ground. While long-standing, it appears a JIRA has never been raised against it, so a request has been made for one to be raised so that the Lab can dig into things outside of Bento.

Silas Merlin: Pastels and mirrors in Second Life

Holly Kai Garden: Mirrored Garden
Holly Kai Garden: Mirrored Garden

Opening on Saturday, April 16th, 2016 at Holly Kai Garden is a new exhibition by Silas Merlin. Entitled  Mirrored Garden, the exhibit is a rich showcase of Sials’ artistry, and I unashamedly admit that I’m pleased as punch to have having exhibiting at Holly Kai.

Better know in the physical world as Jean-François Le Saint, Silas is a Maître Pastelliste ( Master Pastelist) at the Société des Pastellistes de France, and his work is utterly captivating. so much so, that no opportunity to see it displayed in Second Life should ever be missed.

Holly Kai Garden: Mirrored Garden
Holly Kai Garden: Mirrored Garden

Mirrored Garden is very much an exhibition of three parts, all interwoven. On either terrace is a selection of Silas’ pastel works, each selection reflected by the words of two poems by Eala Du (CottonSwan), Where Is This Place? and Hands Form Into Puppets. On one terrace, the images focus on human hands: a parent’s loving hand resting on a boy’s shoulder, a teacher assisting a young violinist, children sitting engaged in a game – are all beautifully echoed in Eala’s words. Across the path, the sentiments and freedom expressed in Where Is This Place? perfectly frames Silas’ images of youngsters enjoying the freedom of the seashore.

Centrally placed in each terrace is a sculpture by Silas, one standing as the mirror reflection of the other, albeit with a slight difference between the two. Entitled Mock Fight, these two pieces both embody the title of the exhibition and reflect the youthful freedom and innocence found within the words of Eala’s poems.

Holly Kai Garden: Mirrored Garden
Holly Kai Garden: Mirrored Garden

The mirror theme of the title can be further found in the pillars directly behind the sculptures – although you will need to have Advanced Lighting (ALM) enabled in your viewer to see it. Set into each pillar is a “mirrored” surface which, thanks to the use of projectors, presents a marvellous refection of each terrace and the art displayed within it when caming across the surface of either mirror – while in one you might even catch Silas looking back at you 🙂 .

Silas’ work, beautifully executed in pastels and carefully uploaded to Second Life is a true delight to see. There is something utterly compelling in the layered textures of the images, their colour tones and depth, which captures the very essence of his subjects in a way photograph and paint cannot easily replicate.

Holly Kai Garden: Mirrored Garden
Holly Kai Garden: Mirrored Garden

Silas is always seeking ways in which he can extend his artistry; Mock Fight, for example, marks his move towards translating images he has produced in pastels into 3D pieces in-world. This in turn is a step towards his desire to produce models of his art in the physical world via 3D printing. For those similarly wishing to extend their artistry, Silas offers some words of advice in an article in Pastel Artist International entitled The Paper Is Your Playgroundwhich is presented at holy Kai Garden, together with articles in French from Pratique Des Arts and Dessins & Peintures Thematique, which offer a wonderful window into Silas’ world.

As noted, I’m utterly delighted that Silas is exhibiting at Holly Kai Garden, and we’ll be marking the opening of his exhibition at 16:00 SLT on Saturday, April 16th, with a special celebration (dress: smart casual) with music provided by DJ G-Windz (Gerrard Winstanley), all at the public terrace at Holly Kai Garden. I hope we’ll see you there!

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SL13B: participation applications are open

via SL13B website
via SL13B website

Friday, April 15th marked the opening of applications to participate in the SL13B Community Celebration to mark the 13th anniversary of Second Life entering it public beta. Celebrations this year will run from Sunday, June 19th through to Sunday, June 26th inclusive, all under the theme of The Shared Adventure.

In particular, the organisers are seeking applications from exhibitors, performers, presenters and volunteers; applications for the Press Day will open in due course. Those wishing to apply for any of these positions are asked to read the General Event Policies for SL13B, and then proceed as follows:

This year, the celebrations will cover 17 regions offering some 200 parcels for exhibits, as well as the core entertainments stages, Welcome Area, auditorium and so on.

SL12B (2015) Cake Stage - Mitaki Slade
SL12B (2015) Cake Stage – Mitaki Slade

Timeline of Activities

  • Friday, April 15th: Exhibitor/Performer/Volunteer/Auditorium Applications open
  • Friday, May 13th: Exhibitor and Volunteer Applications closed
  • Friday, May 20th: Performer and Auditorium Applications closed
  • Monday, May 23rd to Wednesday, May 25th: First round exhibitors notified via email
  • Wednesday, May 25th: regions open to exhibitors
  • Friday June 10th: Performers notified
  • Wednesday, June 15th to Friday, June 17th: regions closed to exhibitors for walk-through
  • Friday, June 17th and Saturday, June 18th: regions open to exhibitors for adjustments
  • Saturday, June 18th: Press Day
  • Sunday, June 19th, noon SLT: Opening Day
  • Thursday June 23rd: The Birthday
  • Sunday, June 26th: last day of celebration performances and activities
  • Monday, June 27th to Sunday, July 3rd: regions open for viewing, no performances
  • Sunday, July 3rd: Staff party
  • Monday, July 4th to Wednesday, July 6th: Breakdown
  • Thursday, July 7th: Sims go off-line.

Keep up-to-date with all things SL13B through the SL Community Celebration Website.