The reason for the speed of updates is a combination of the Lab pushing through quite a lot at the moment, and Niran providing some tweaks, fixes and updates of his own / sourced from other RPVs.
The first update out of the gate was 18.104.22.168, on Monday July 13th, which incorporated the Lab’s summer Maintenance release (version 22.214.171.1243563 at the time of writing – see the release notes on the Lab’s release for a list of the updates incorporated into Black Dragon).
This was followed on Wednesday, July 15th by version 126.96.36.199, which incorporated the Lab’s Project Big Bird updates. These are a series of viewer-side fixes for a fair number of attachment issues people have been experiencing since the arrival of AIS v3, and some which pre-date it. These include, but are not limited to, teleporting / crossing a region and having attachments removed; teleporting or crossing a region and losing attachments in your view while others can still see them (and vice-versa); seeing attachments as removed but the viewer reports them as attached, etc.
This version also incorporates Kitty Barnett’s “borderless window mode” (Preferences > Display). when enabled, this will expand the viewer window to the full size of your screen, hiding the title bar without the need for a re-log. When disabled, will return the viewer window to its last framed sized.
Released on Sunday, July 19th, version 188.8.131.52 contains further maintenance tweaks and updates, notably the official code for right-clicking and selecting worn mesh.
Niran has also addressed the issue found in the Notifications Viewer, where the buttons for accepting / declining a group invitation are only displayed when an invitation is received – if you miss it due to AFK or anything, and then open the invitation in the Notifications floater, it is displayed without any means to act upon it – see BUG-9625, which also points out that invitations to Experiences, and requests to accept deny debit permissions suffer the same issue).
As well as the above, Niran has included a range of fixes and updates with each of these releases – please refer for the relevant release notes for details – and is continuing to tweak things on the rendering side of things, improving things like lens flare, ans also tweaking the Unified Snapshot floater.
There will doubtless be a further Black Dragon update winging its way towards release very soon, one which contains the Lab’s Viewer-Managed Marketplace updates. In the meantime, these updates ensure Black Dragon remains on a par with the majority of the Lab’s offerings available in the viewer release channel.