Viewer 2.0 update

For those still struggl persevering with Viewer 2.0, a further set of tweaks (from Kitty Barnett – thanks, Kitty!) can be found in the official forums.

I have to say that for now, I’ve stopped using Viewer 2.0. This is simply because for much of what I do in-world, I need Viewer 1.X – and I’m a little bit fed up with Viewer 2.0 screwing my appearance up each time I load it up (it forces me Avatar to “roll back” to whatever I was wearing the last time I was logged into V 2.0 – regardless of subseqent outfit changes in V 1.X. Most irritating).

If I come across any other V 2.0 goodies, I will of course post them here. In the meantime hints and tweaks continue to be logged in Alexandrea Fride’s thread.

LL, you ARE kidding, right?

William Linden posts today about Viewer 2.0 and the SLE product in what I can only assume is a piece intended as light relief. Our announcement last week of the Second Life Viewer 2 Beta marks a significant evolutionary step on many fronts he gushes in the opening sentence before going on to give us some real corkers.

Like many other technologies, the value of Second Life derived from within the organization increases with adoption, for many reasons: shared learning, reduced setup times, more productive time spent on the tasks at hand, resulting in more in-depth, creative and productive uses of the product.

No shit, Sherlock. One might also say that the value of a Nintendo Wii or an XBox 360 “increases with adoption, for many reasons: shared learn, reduced setup times…” and so on. However, that doesn’t mean either the Wii or the XBox 360 are going to be valid corporate tools. This goes for Second Life as well.

However, stating the bleedin’ obvious is still only the tip of the iceberg as William pulls up an impressive table of Things You Can Do With Second Life… document sharing! Whiteboard collaboration! *gasp* video sharing! Document collaboration! OMG!!: web conferencing!!!

Wow! Amazing! Brilliant! Fabulo….err, hang on a minute….aren’t these all things most self-respecting corporate entities can already do through that thing, oh what is it called? Oh, yes the, umm “corporate Intranet” via something called the “web browser”, as well as other tools they already have at their fingertips? And, umm… can’t they already do these these things without having to fork out $55K a pop to support up to 100 staff, all of whom will need to have their moderate business desktops replaced with pretty high-end graphics / gaming machines?

No….William must be pulling our collective leg. Kingdon et al at LL must be playing an early April fool on us.

I mean, it’s obvious they’re not serious, isn’t it? Just look at this from William: Further, because some of the most valuable media content is secure behind your firewall, SLE will be the go-to solution for easily sharing this secure data in private workspaces. This includes things like company Intranet pages, internal wikis, SharePoint pages, project planning output, and any number of common web-based workgroup mediums.

This really has to be a joke, doesn’t it?

I mean, no-one in their right mind would sit down and suggest to a corporate executive that they should encourage their staff to stop viewing the corporate Internet, internal wiki pages or SharePoint site directly on their desktop / laptop browser and should instead:

  • Log into to some upmarket game-like thing
  • Create something called a “prim”
  • Play around it to size it etc.
  • Then go to their web browser, pull up what they want to see and copy the URL before closing their browser
  • Then paste said URL into the properties of this “prim” thing
  • Then view the information they were seeking?

Surely William isn’t seriously suggesting companies throw out the means to let those engaged in meetings or collaborative efforts fart around in a game to shar what can be shared quickly and easily, desktop-to-desktop, meeting room to meeting room directly via a web browser…..?

No – it has to be one big joke, doesn’t it!

Doesn’t it……?

Sadly, no. And that’s where the comedy turns to tragedy.

SEARCHing for the right words…

From reading this about search, I can only assume LL have hired spinmeister Alastair Campbell to handle their PR.I’m really having trouble coming up with an adjective that expresses my reaction.

Talk about spin – I was doing about 2,000 rpm myself just reading it!

There are many things allegedly “wrong” with Viewer 2.0. If I’m brutally honest, many of them boil down to inertia – people don’t want to change. Well, tough on them. But…it has to be said, there are some glaring issues with Viewer 2.0 that really do need to be addressed. One of them is the Sidebar. Another is Search.

Let’s not fiddle fart here. Search has always ben an issue in Second Life – we all use it in different ways, and what is “good” or “popular” for one set of residents is going to be scorned by others. Ergo, getting a tool that can successfully mix the concepts of searching, filtering, calculating and displaying results in a manner that pleases everyone is going to be hard.

But that’s really no excuse for a) pumping out something that is almost entirely inappropriate for Second Life; and b) trying to pass it off as the proverbial best thing since sliced bread.

I’m very happy to announce that, as a core feature of the new Viewer 2 Beta, Second Life Search has been redesigned inside and out to make finding the people, places and content you’re looking for easier than ever before. Liana Linden gushes, before spelling out why the new engine is so wonderful, and then concluding. The bottom line is that the new Second Life Search benefits everyone within the Second Life economic ecosystem–most importantly business and Residents–as it plays a crucial role connecting inworld buyers and sellers.

Well great. Only one problem. Search isn’t necessarily “all about” the buying / selling of goods. And eve if it was, this new tool leaves much to be desired.Let’s look at just some of the issues:

  • You cannot filter searches in terms of overall category. No matter what you’re looking for, whether you use the navigation bar shortcut or the main Search window, you have to enter your search keyword / phrase and hit return first. Only when you have a set of results can you then filter down.
    • So you cannot, for example, select PEOPLE and then search on an avatar’s full name or a first / last name. You have to run a default search of ALL categories first.
    • So cannot search for a specific place, as PLACES will not be available until after your initial search has been run.
  • If you’re searching for an event, you’d best know where it is, rather than what it is, or you’re initially stuffed.
  • Searches that originally took 3 or 4 clicks of the mouse now seem to take forever – both in terms of mouse clicks and (all too often) having to mentally filter results as well as scroll endlessly
  • Land search is borked to the nth degree. Again, great if you know the name of a parcel / region, otherwise not so hot
  • The window does not retain information from previous searches. Close it, and the results and keyword(s) / phrase entered are gone – not great if you want to use Search as a reference aid, but need it out of the way for extended periods (yes, you can minimise and retain information – but that’s at the expense of screen space)
  • Too much space is wasted on irrelevant information, leading to the need to repeatedly click through pages of around 3 result each
  • Sorting is hit-and-miss
  • There is no convenience usage in the new interface. As I’ve previously noted, on of the beauties of the old Search was the ease with which you could view results: a nice two-pane window in which you’d get a list of results on the left, which you could then click on individual items, and display more information on them in the right pane. Simple, direct and easy. Now Search is frequently a matter of two PAINS:
    • A somewhat counter-intuitive interface window that wastes time and effort both in terms of usability and in the eay in which information is presented
    • The need to go to the Sidebar to get detailed information on a selected item appearing in Search – thus generating a further unwelcome intrusion into the sol-called “immersive experience” Second Life is allegedly supposed to be.

I could go on – but enough points are being made over at the discussion group. And as per usuall, seem to be getting little or nothing in the way of any response from Liana….or anyone else for that matter.

Issues with Serach are not new. It has been the subject of intense debate and upset for years. Yet with each iteration, it seems to get worse and worse when it comes to functionality, ease of use and relevance of results. Add to this the amount of negative feeback that was apparently received during the closed Alpha testing of Viewer 2.0 and the fact that  – by their own admission – most of Linden Lab’s own staff “hated” the new Viewer (but were, it seems, nevertheless forced to endure), I think I’ve come up with a new byline to replace the much-missed Your World, Your imagination. It’s this (with apologies to Paramount TV and the makers of “Frasier”): We’re not listening.

Third Party Viewer Policy Update

Sometimes you can’t help but sympathise with Linden Lab – to some degree. They must at times feel like they are trapped between a rock and hard place.

Last week the Third Party Viewer Policy rolled out – and caused everything from flag-waving to howls of despair.

On the one hand, people were happy to see the policy – warts and all – while on the other there were screams about it violating GPL and Creative Commons.

For myself, while I applaud LL for taking action, I was concerned over a number of aspects of the policy: the ambiguity expressed in some sections, etc.

Such was the storm of feedback received, Linden Lab did the right thing and started walking through the minefield of opposing views to try and nail down concerns and produce a policy that can do what needs to be done. While I had to smile at a reported comment from one Linden Lab employee, “Linden Lab has approached outside legal experts with your feedback, and one of these experts is a lawyer who specializes in open source license compliance issues.” *cough*, a shame this wasn’t done from the start –  what we have here is an attempt by the Lab to produce a document that meets the demands of those worries about such things as data and content theft, honours the Lab’s own need to maintain the integrity of the grid and which avoids falling into a legal pothole around the issue of GPL / open source, etc.

In the interim, they’ve issued a FAQ to address many of the issues around the policy. Chief among the clarifications are:

  1. The policy applies to ALL Third Party Viewers wishing to connect to the grid, spelling out non compliance = no connection
  2. It “clarifies” concerns I personally had (as did many others, it seems), section 1h – inasmuch as by “clarifies” I mean Linden Lab are eliminating it from the policy.
  3. Matters around publishing personal data (real name, address) has been clarified. Real names and addresses must be supplied to Linden Lab, but do not have to be listed in the Directory.

These are all to the good. (1.) in particular is beneficial – the policy may have implied such – but it needs to state as much outright.

There is much more to be done – and it is going to be interesting to see what comes out of the current re-drafting of the Policy. However, these are pretty much moves in the right direction.

Whether this policy also spells the “end of saving full permission textures” remains to be seen. I rather suspect not, and that the argument being put forward that it does is both too narrow and too selective of specific phrases within the FAQ passages it points to. If nothing else, it’s a demonstration of my comment on LL being between a rock and a hard place; whatever they do on some matters, there will always be someone ready to start shouting “the sky is falling! the sky is falling!”. What’s more, even when LL react to such cries and revise their position – they still hear “the sky is falling!” being shouted across the forums  – sometimes by the very individuals / groups that shouted for the change in the first place…