OpenSimulator Community Conference registrations open

2014 banner

Registrations have opened for the 2014 OpenSimulator Community Conference. Attendance is free, but for those wishing to donate to the supporting this and future conferences, there are a number of options to do so, ranging from $10.00 USD through to $200.00 USD, all of which offer various benefits to purchasers.

For the full range of ticket options and their repsective benefits, and to book your place at the conference, please visit the conference ticket page.

Note that tickets will be available strictly on a first come, first served basis, and that the conference will be streamed via UStream for those unable to secure a ticket.

The current keynote speakers for the conference are:

  • Dr. Steve LaValle, a professor of Computer Science at the University of Illinois, is the principal scientist for Oculus VR, who will be addressing attempts to bring the Oculus Rift headset to the mass consumer market
  • Philip Rosedale, CEO of High Fidelity Inc., who will address the question, “What is the Metaverse?” and discuss the opportunity to develop an open platform for virtual reality over the internet, including new hardware devices that catalyze entirely new kinds of interactions between avatars.
OSSC keynote speakers Steve Lavalle (l) and Philip Rosedale (r)
OSSC keynote speakers Steve Lavalle (l) and Philip Rosedale (r)

About the OpenSimulator Conference

The OpenSimulator Community Conference is an annual evnet that focuses on the developer and user community creating the OpenSimulator software.  Organised as a joint production by the Overte Foundation and AvaCon, Inc., the conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base.

The 2014 OpenSimulator Conference will take place on the OpenSimulator Conference Centre grid on November 8th and 9th, 2014, with registrations opening on September 15th, 2014, and interested parties can sign up to receive an email reminder to register.

The conference will include four themed tracks and a Learning Lab for hands on hackerspaces, speedbuilds, and more:

About the Organisers

The Overte Foundation is a non-profit organization that manages contribution agreements for the OpenSimulator project.  In the future, it will also act to promote and support both OpenSimulator and the wider open-source 3D virtual environment ecosystem.

AvaCon, Inc. is a 501(c)(3) non-profit organization dedicated to promoting the growth, enhancement, and development of the metaverse, virtual worlds, augmented reality, and 3D immersive and virtual spaces. We hold conventions and meetings to promote educational and scientific inquiry into these spaces, and to support organized fan activities, including performances, lectures, art, music, machinima, and much more. Our primary goal is to connect and support the diverse communities and practitioners involved in co-creating and using virtual worlds, and to educate the public and our constituents about the emerging ecosystem of technologies broadly known as the metaverse.

 Related links

High Fidelity founder to address OpenSimulator Conference

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On Thursday August 28th, Chris Collins, writing on behalf of the 2nd OpenSimulator Community Conference, announced a further keynote speaker at the event will be Philip Rosedale, co-founder of Second Life and most recently a founder of High Fidelity Inc.

The press release states that:

Mr. Rosedale’s keynote presentation will address the question, “What is the Metaverse?” and discuss the opportunity to develop an open platform for virtual reality over the internet, including new hardware devices that catalyze entirely new kinds of interactions between avatars.

Philip Rosedale: Opensimulator Community Conference Keynote Speaker
Philip Rosedale: OpenSimulator Community Conference Keynote Speaker

In 1995, Philip Rosedale created an innovative Internet video conferencing product called “FreeVue”. This was subsequently acquired by RealNetworks, where he was appointed Vice President and CTO in 1996.  During 1999, Rosedale left RealNetworks to co-found Linden Research Inc., operating under the name of Linden Lab, with the intention of developing an open-ended, Internet-connected virtual world. In 2003, Linden Lab publicly launched Second Life.

Rosedale departed Linden Lab in 2010, after serving twice at the company’s CEO and as the chair of the board. Since then, he has established both Coffee & Power and Worklist.net, both focused on distributed work and computing. In 2013, he co-founded High Fidelity Inc. to explore the future of a next-generation virtual reality system.

Commenting on his appearance at the OpenSimulator Community Conference, Chris Collins said, “Philip Rosedale is one of the foremost thinkers about virtual reality and the Metaverse today,” said conference chair Chris Collins. “We look forward to hearing his thoughts on the next generation of open Metaverse platforms, including OpenSimulator.”

About the OpenSimulator Conference

The OpenSimulator Community Conference is an annual evnet that focuses on the developer and user community creating the OpenSimulator software.  Organised as a joint production by the Overte Foundation and AvaCon, Inc., the conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base.

The 2014 OpenSimulator Conference will take place on the OpenSimulator Conference Centre grid on November 8th and 9th, 2014, with registrations opening on September 15th, 2014, and interested parties can sign up to receive an email reminder to register.

The conference will include four themed tracks and a Learning Lab for hands on hackerspaces, speedbuilds, and more:

About the Organisers

The Overte Foundation is a non-profit organization that manages contribution agreements for the OpenSimulator project.  In the future, it will also act to promote and support both OpenSimulator and the wider open-source 3D virtual environment ecosystem.

AvaCon, Inc. is a 501(c)(3) non-profit organization dedicated to promoting the growth, enhancement, and development of the metaverse, virtual worlds, augmented reality, and 3D immersive and virtual spaces. We hold conventions and meetings to promote educational and scientific inquiry into these spaces, and to support organized fan activities, including performances, lectures, art, music, machinima, and much more. Our primary goal is to connect and support the diverse communities and practitioners involved in co-creating and using virtual worlds, and to educate the public and our constituents about the emerging ecosystem of technologies broadly known as the metaverse.

 Related links

Oculus VR Principal Scientist to address OpenSimulator Conference

2014 banner

On Tuesday July 22nd, Chris Collins, writing on behalf of the 2nd OpenSimulator Community Conference, announced that one of the keynote speakers at the event will be Dr. Steve LaValle.

Dr. LaValle, a professor of Computer Science at the University of Illinois, is the principal scientist for Oculus VR, and he will be addressing attempts to bring the Oculus Rift headset to the mass consumer market.

Dr. Steven LaValle (image: )
Dr. Steven LaValle (image: University of Illinois)

Since Palmer Luckey’s 2012 prototype demonstrated that smartphone-based advances in display and sensing technology can enable a lightweight, high field-of-view VR experience that is affordable by the masses, widespread interest has grown across many industries, research labs, and potential end users of the VR technology. Dr. LaValle’s talk will highlight ongoing technical challenges, including game development, user interfaces, perceptual psychology, and accurate head tracking.

He is certainly well-placed to be able to do so, having been working with Oculus VR since a few days after its successful Kickstarter campaign and has led its R&D efforts up to its $2 billion acquisition by Facebook in March 2014.

Commenting on Dr. LaValle’s appearance at the conference, Cris Collins, who is serving at the conference chair, said, “With all the excitement surrounding the Oculus Rift and other virtual reality technologies, we want the virtual reality community to know that OpenSimulator is a great platform for building the open metaverse.

“OpenSimulator has hundreds of thousands of registered users and a land mass twice the size of Second Life. It’s the only open source platform with an Oculus Rift ready viewer that already has hundreds of interconnected worlds operating in an emerging metaverse and thousands of worlds run privately by corporations, schools, government agencies, nonprofits, and individuals.”

About the OpenSimulator Conference

The OpenSimulator Community Conference is an annual conference that focuses on the developer and user community creating the OpenSimulator software.  Organized as a joint production by the Overte Foundation and AvaCon, Inc., the conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base.

The 2014 OpenSimulator Conference will take place on the OpenSimulator Conference Centre grid on November 8th and 9th, 2014, with registrations opening on September 15th, 2014, and interested parties can sign up to receive an email reminder to register.

The conference will include four themed tracks and a Learning Lab for hands on hackerspaces, speedbuilds, and more:

About the Organisers

The Overte Foundation is a non-profit organization that manages contribution agreements for the OpenSimulator project.  In the future, it will also act to promote and support both OpenSimulator and the wider open-source 3D virtual environment ecosystem.

AvaCon, Inc. is a 501(c)(3) non-profit organization dedicated to promoting the growth, enhancement, and development of the metaverse, virtual worlds, augmented reality, and 3D immersive and virtual spaces. We hold conventions and meetings to promote educational and scientific inquiry into these spaces, and to support organized fan activities, including performances, lectures, art, music, machinima, and much more. Our primary goal is to connect and support the diverse communities and practitioners involved in co-creating and using virtual worlds, and to educate the public and our constituents about the emerging ecosystem of technologies broadly known as the metaverse.

 Related links

 

 

Second Annual OpenSim Community Conference announced

2014 banner

On Saturday May 31st, the Overte Foundation and Avacon have announced the Second Annual OpenSimulator Community Conference, with a press release on the announcement being circulated via e-mail on Tuesday June 3rd.

The conference will take place on the OpenSimulator Conference Centre grid on November 8th and 9th, 2014. It will be a celebration of the platform and the large and varied community using it. As such, it will feature two days of talks and presentations across four tracks, keynote speakers, panels and social events.

Anyone who is interested in the OpenSimulator software and the future of the metaverse is invited to attend, as well as OpenSimulator developers, grid administrators, and members of the community who participate on OpenSimulator grids.

The 2013 conference arena
The 2013 conference arena

The four presentation tracks will comprise:

  • Business & Enterprise: sessions will cover a broad range of topics on doing business in and with OpenSimulator. These include grid hosting, third-party development, private entrepreneurs, in-world and enterprise businesses, and also corporations and organizations using the platform for marketing, fundraising, product research, focus groups, etc
  • Content & Community: this track will examine different aspects of content (e.g. large scale immersive art installations, ballet, theatre, performance art, machinima, literary arts, clothing designs, virtual fashions, architecture, music performances and other cultural expressions) and community (e,g, role-playing groups, science fiction communities, virtual towns and interest groups, historical explorations, religious and spiritual communities, book clubs, etc.), within OpenSimulator
  • Developers & Open Source: will encompassing the technical aspects of OpenSimulator, and seeks presentations related to servers, viewers, external components, grid architecture, development, administration, and anything necessary to the installation, operation and use of an OpenSimulator system
  • Research & Education:  seeks presentations regarding the use of OpenSimulator in research applications in computer science, engineering, data visualization, ethnography, psychology, and economics. It will additionally feature sessions that cover a broad range of uses related to teaching and learning in and with OpenSimulator

In addition, the conference will feature  a new Learning Lab area. which will be available for hackerspaces, speed builds, and workshops for hands-on learning experiences guided by experts in the OpenSimulator community.

The Call for Proposals for all four tracks and the Learning Lab is now open, and all proposals should be submitted by July 1st, 2014.

Commenting on the event in the announcement, conference chair and organiser Chris Collins (Feep Tuque in OpenSim) said:

Last year’s conference was a terrific success with over 350 attendees from 45 unique grids and over 1000+ commits to the core code, which made OpenSimulator a much more stable and scalable platform.

This year we hope to build on that success by offering more opportunities for the community to be involved and doing more outreach to attract new users.  With all the hype surrounding the Oculus Rift and other virtual reality technologies, we think this is the perfect time to let the VR community know that OpenSimulator is a great platform for building the open metaverse.

Further information on the conference will be made available in due course – including details of keynote speakers, volunteer registrations, etc. Registrations will open on September 15th, 2014.

Sponsorship and Crowdfunding Campaign

While the conference is being held in virtual space, it does incur some expenses (such as the professionally managed set-up and operation of the conference grid and the streaming and other web services). As such, the organisers are seeking sponsorship from businesses, entrepreneurs,  and community members alike to help support the conference through a range of sponsorship opportunities, which have this year been updated and revised to better meet the needs of sponsors.

In addition, the conference is running a Crowdfunder Campaign to allow those wishing to make smaller donations to do so. Some unique rewards are on offer to those participating in the campaign, the full details of which can be found on the Crowdfunder Campaign page.

About the Organisers

The Overte Foundation is a non-profit organization that manages contribution agreements for the OpenSimulator project.  In the future, it will also act to promote and support both OpenSimulator and the wider open-source 3D virtual environment ecosystem.

AvaCon, Inc. is a 501(c)(3) non-profit organization dedicated to promoting the growth, enhancement, and development of the metaverse, virtual worlds, augmented reality, and 3D immersive and virtual spaces. We hold conventions and meetings to promote educational and scientific inquiry into these spaces, and to support organized fan activities, including performances, lectures, art, music, machinima, and much more. Our primary goal is to connect and support the diverse communities and practitioners involved in co-creating and using virtual worlds, and to educate the public and our constituents about the emerging ecosystem of technologies broadly known as the metaverse.


Gource visualisation posted by nebadon2025 charting the growth of the OpenSimulator project by code commits from core developers up until the time of the 2013 conference

Celebrating the metaverse: AvaCon greet 2014 with a new website and more

Acon-logoAvaCon, former organisers of the now defunct Second Life Community Convention, and co-organisers of the OpenSimulator Community Conference, have launched their completely revamped website ahead of what looks like being a very busy year for the team.

The new website is a crisp, clean, easy-to-navigate blog-style environment (the engine driving the site is WordPress.org with a professional theme courtesy of Kriesi Art). This is perhaps a long-overdue overhaul to AvaCon’s web presence, and it certainly gives a whole new look and feel – and vibrancy – to the site.

Part of the revamped AvaCon website
Part of the revamped AvaCon website

OSCC

In 2013, AvaCon co-organised and hosted the first Annual OpenSimulator Community Conference, (OSCC) which I previewed in these pages (and was booked-in to attend before RL got in the way). The event itself was a great success for both AvaCon and the Overte Foundation, and they’re now planning the 2014 event.

Those wishing to help with the 2014 conference are invited to e-mail AvaCon to volunteer their services. In the meantime, videos from the 2013 conference are available on YouTube for those wishing to catch-up on events, and AvaCon have provided a link to a fascinating visualisation video by Nebadon25 showing the OpenSimulator code commits by core developers, charting the growth of the project.

Metaverse Cultural Series

In 2013, AvaCon also launched the Metaverse Cultural Series, a set of events which featured performances and lectures highlighting unique aspects of metaverse culture, and which took place in multiple virtual world spaces. The inaugural series showcased innovative artists, thinkers, performers, and academics whose work is on the forefront of exploring what it means to work, play, and live in the emerging metaverse.

In 2014, AvaCon plan to expand the series, and will be issuing a call-for-proposals in January, 2014. Successful presenters and venue hosts will receive a $50 USD honorarium for accepted presentations, and I’ll be endeavouring to bring news on things once the call goes out publicly.

All-in-all, 2014 looks to be an exciting year for AvaCon, and I’d like to extend my congratulations to the team on their successes in 2013 and my best wishes for 2014.

Related Links

CtrlAltStudio: Stereo 3D and first pass at Oculus Rift Support

CAS-logoCtrlAltStudio is a relatively new viewer to appear for use with both Second Life and OpenSim. The work of David Rowe, it is based on Firestorm, and the project is revisiting the use of stereoscopic 3D in the viewer, building on the release of the NVIDIA 314.07 video driver.  More recently, David has also been working at a first pass at Oculus Rift integration ahead of LL’s own work with the headset.

Version 1.0.0.34218: Stereoscopic 3D View

A proof of concept image with CtrlAltStudio (image: David Rowe)

After various proof-of-concept and beta iterations, the 3D-capable version of CtrlAltStudio appeared on July 27th, 2013.

Version 1.0.0.34218 of the viewer (release notes) uses OpenGL quad-buffered stereoscopic 3D, and requires NVIDIA graphics drivers with 3D Vision support (314.07 or later). It also requires monitors set to 120Hz, and for the viewer to be running in full screen mode. It should work with GeForce GTS250 or better, NVIDIA Quadro cards, AMD Radeon HD 6000 or better and FireGL V7600 or better with recent drivers.

To control the 3D capabilities, David has added an additional Display Output tab Preferences > Graphics, and an additional toolbar button, labelled 3D, which toggles the stereo view on / off.

Sadly, I don’t have the glasses to test the viewer itself, so will have to leave that to others to report on how things look.

Version 1.1.0.34244: Initial Oculus Rift Support

Second Life in Oculus Rift via CtrlAltStudio (image; David Rowe) – click to enlarge

On August 25th, David release version 1.1.0.34244 Alpha with initial Oculus Rift support (release notes). This is well ahead of the Lab’s own implementation of support for the headset, and people shouldn’t expect it to be in any way a complete integration of Rift support. As David comments on the blog post announcing the release:

If you want to stick your Rift-kitted head into Second Life or OpenSim and have a look around, well now you can. I’ve added some basic Oculus Rift support to CtrlAltStudio Viewer 1.1.0.34244 Alpha: you can look around and move about but there is no UI. Full Rift support including UI will come when Linden Lab release their viewer with Rift support in the not too distant future. But in the meantime you can now at least enjoy the sights of your favourite virtual world locations.

Options for Oculus Rift have been added to the Display Output tab in Preferences > Graphics, directly below those for the 3D stereo controls.

The Display Output tab of Preferences > Graphics, showing the 3d vision and Oculus Rift options
The Display Output tab of Preferences > Graphics, showing the stereoscopic and Oculus Rift options

To use the headset with the viewer, David recommends that you first sit down, then get to where you want to be before you don the headset. Once there, wear the headset and toggle “Riftlook” (using the 3D toolbar button or CTRL-ALT-3) to look around and use the arrow / WASD keys to move, remembering that “forward” is in the direction in which the Rift is pointing when “Rfitlook” is enabled.

So if you have the Oculus Rift SDK, why not download CtrlAltStudio and give it a go. Just do remember, the viewer is still Alpha, and subject to limitations, possible odd behaviour.

Related Links