A visit to a Split Mountain in Second Life

La Montagna Spaccata, July 2022 – click any image for full size

Occupying a quarter-region parcel, La Montagna Spaccata is a personal interpretation by Lana (Svetlana Pexie) of a place she refers to as being “close to home” in Italy; a place which in English is called The Split Mountain, and which forms the location of the Sanctuary of the Most Holy Trinity.

Located near the city of Gaeta in the province of Latina, Lazio, Southern Italy, the original Montagna Spaccata lies within the Monte Orlando natural park. It comprises three sea clefts that cut into the coastal mountain, which local legend would have were created by a lightning bolt hurled to Earth by a distraught God on the crucifixion of Christ on the Cross; its a place where, to honour the legend, Benedictine monks built the Sanctuary in the 11th Century.

La Montagna Spaccata, July 2022

A place steeped in religious significance – it is said the St. Philip Neri, the “Second Apostle of Rome” would visit the Sanctuary for periods of quiet reflection and contemplation, as would Bernardino of Siena – it is a place today fabled for its primary gorge, down which – for a fee – visitors can travel the 300 stairs to where the water ebbs and flows within the Grotta del Turco, the water turned to a brilliant turquoise by the light of the Sun.

The Grotto is perhaps the centre piece for Lana’s design. I have no idea as to how reflective the build is in regards to the original – but frankly, that’s not important; this is after all and interpretation, not a representation. As such it has a beauty entirely of its own.

La Montagna Spaccata, July 2022

What I will say is that fortunately for visitors, Lana has reduced those 300 steps to something a lot more manageable for avatar legs that may still tire under the stress of descending climbing (!) from and to where the water can, under the right EEP settings, offer colours that whilst not necessarily turquoise, may still be as eye=catching, as I hope some of the pictures here demonstrate.

Even this is a design representative of deep coastal gorges, the land itself is understandably elevated and sits as a high plateau  into which the main grotto gorge and a second cut to varying degrees, with the second gorge being much shallower and home to a sheer waterfall at its head.

La Montagna Spaccata, July 2022

As to the third cleft from the original, visitors can take their pick: to the south the land falls away to the sea, presenting what might be a further stretch of coast near to Gaeta – or might be taken as one side of the third gorge, should the parcel to the south come to be rented. Alternatively, the north parcel is given over to Lana’s private home and is landscaped in a manner in keeping with La Montagna Spaccata, and so might again might be imagined as a part of the local coastline or where, beyond the rock wall separating the two parcels, the imagination might like to picture the remaining gorge as being.

To the west of the plateau is both the landing point and what remains of ancient fortifications. Again, whether the latter are part of the actual Montagna Spaccata or intended to evoke some of the fortifications of Gaeta itself, I’ve no idea; but they serve as a perfect backdrop to the eastern extreme of the parcel, where people can finding seating at the local café and also the entrance to the steps leading down to the grotto. The latter switch-back their way down a set of terraces built into the cliff and the rocky foot of the gorge. Meanwhile, two finger-like promontories extend eastward, the main gorge set between them. These can be wandered as well, offering heady views down into the two gorges and excellent views back to the fortifications.

La Montagna Spaccata

Lana feels that sitting within a quarter region perhaps doesn’t do the actual Montagna Spaccata, and hopes that one day to be able to build something bigger and more reflective of the original. For my part, I’d say that while I’d love to see such an expansion, the current build has a beauty and charm of it’s own; yes, there are a couple of elements of texture overlap, and I would suggest experimenting with daytime settings when taking photos, but none of these points detract from the whole in any way.

My thanks to Shawn Shakespeare for the pointer and the landmark.

La Montagna Spaccata

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A Critter Celebration in Second Life

LeLoo’s World – A Critter Celebration, July 2022

It’s been a year since my last visit to LeLoo’s World, a passage of time that would have naturally made it a destination for a return visit given I have tended to drop in once a year over the last couple of years. However, Shawn Shakespeare showed me a couple of pictures that meant I would have been hopping over as soon as I could.

For the summer of ’22, LeLoo (LeLooUlf) presents a setting she’s called a Critter Celebration, and which brings together wildlife from around the world (and some rather different critters!) in a series of settings carrying environments design to reflect the animals found within them, all linked together by a series of paths and tracks.

LeLoo’s World – A Critter Celebration, July 2022

The entire setting has the look and feel of an animal conservation centre and, needless to say, the opportunities for photography are rich throughout; as is, in theory, the opportunity for a little fun education, as the About Land description notes:

This summer, LeLoo’s World is celebrating the beauty and wonder of nature’s creatures. So put on those walking shoes, set the mindset dial to “happy!” and pick up your copy of the Critter Info HUD for some fun and interesting facts on various animals you will see here. All are welcome to this PG event!
LeLoo’s World – A Critter Celebration, July 2022

The HUD is offered (a little persistently!) on a visitor’s arrival at the landing point. The latter is laid out as something of a small commercial hub such as might be found at the entrance at a conservation park. The HUD, as per the setting’s description, is designed to offer up facts about the animals that can be found within the setting – although I’ll admit for some reason it didn’t want to work for either myself or my Alt.

Directly in front of the landing point is a path marked by a green arrow pointing the way under a rocky arch. However, before taking that, there are stepping stones winding off to the right, passing behind the market stalls that should be followed, lest it otherwise be missed. It offers the way to a little touch of North America, where brown bears, grizzlies and deer are enjoying the rocks and water as eagles circle overhead. Benches and chairs here offer seating for those wishing to stay awhile.

LeLoo’s World – A Critter Celebration, July 2022

Through the rocky arch is a further expression of North America, this a more wooded environment that is home to more bears and deer, together with foxes, raccoons and opossum Beyond this is a fun area for dog lovers; a place where cuddly little critters can also be found, tucked into their own corner and enjoying one another’s company.

From here visitors pass into Africa, and the Serengeti, a place where giraffe, elephants and zebra roam, and hippos and crocs cool themselves in the water. Visitors can rest up here at a safari camp, and it is worth taking your time to mouse-over some of the animals. Doing so will reveal poses with some of them for photography; a trend continues as the path passes on through to the jungles of India, watched over by tigers and where African elephants substitute for SL’s lack of Asian elephants.

LeLoo’s World – A Critter Celebration, July 2022

Onwards, visitors enter the world of the Far East, with SL’s traditional merging of China and Japan: a rich bamboo forest where panda can be found in family groups and beyond which can be found a house with more of a Japanese look and feel, a place where water and Zen gardens are mixed to present a haven for birds and not a few (Norwegian?) forest cats.

Covering half a region and located up in the air to limit the impact of thing like the water plane interfering with viewer performance, with  – as noted – multiple opportunities for photography – A Critter Celebration at LeLoo’s World is a fun, easy-going visit that is highly enjoyable environment in which to spend time.

LeLoo’s World – A Critter Celebration, July 2022

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Bella’s Nocturne in Second Life

Bella’s Nocturne, June 2022 – click any image for full size

BellaSwan Blackheart is the creative mind behind Bella’s Lullaby, a place I’ve frequently visited and written about down the years; so when Tara (TaraLiaMe) forwarded to me the Landmark of another of Bella’s creations in May, I knew I had to take a look – although admittedly, it’s taken me a while to get to see it and to write about it.

Occupying a 4096 sq m parcel on a Full region, Bella’s Nocturne is a sky build, offering a setting which presents a corner of what might be a little town somewhere in Europe (going on the general aesthetic of the buildings, at least). The Landing Point sits within an enclosed square, what is clearly a communal space in which can be found a fountain, places to sit and enjoy ice cream and appreciate music.

Bella’s Nocturne, June 2022

It is the piano within this square that perhaps offers the best clue to a definition for the setting.

nocturne
nŏk′tûrn″
An instrumental composition of a pensive, dreamy mood, especially one for the piano.

For this is indeed a dreamy setting; a place caught under the cloud-reflected light of a lowering Sun (thus removing it somewhat from the other definitions for nocturne), giving it a n air of calm.

Bella’s Nocturne, June 2022

A narrow alley points away from the square to lead to a broader road sitting at right angles to the alley, but equally caught between tall shops and houses. Walking from alley to street, it is not hard to imagine the melodies of the piano flowing gracefully off the walls of the buildings and over the lengthening shadows, spreading a sense of peace along alley and street, giving cause for cats to snooze on benches and birds to join in with the music as they sing to the closing of the day.

That the buildings are façades makes no difference here; it is the little details along the the street, down the alley and around the square that are important; they offer a sense of place and – more importantly – plenty of opportunities for the photographer. To assist in the latter, the parcel has open rezzing for visitor to allow for props; but (and as I generally remind people) please be sure to pick up you items when you are done!

Bella’s Nocturne, June 2022

At the far end of the street stands a DJ’s twin deck, suggesting a street party might be in the offing, while tucked into a corner of the square sits a little gate, the sign fixed to it giving away the secret that lies beyond: a quiet retreat of a wild garden, a place where bees are encouraged amongst the richness of flowers, and a shaded couch awaits those seeking retreat.

Small without feeling crowded; rich in detail without feeling overloaded and designed to be enjoyed with draw distance dropped down, Bella Nocturne is a cosy, comfortable visit.

Bella’s Nocturne, June 2022

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In The Shambles in Second Life

The Shambles, June 2022 – click any image for full size

Update, July 20236th, 2022: The Shambles has relocated.

The Shambles is the name Tolia Crisp has settled upon for the latest of her Homestead regions designs which she broadly offered to visitors under her Frogmore Land Management group / brand. And for those familiar with the likes of Frogmore and Mousehole, there are elements here that place The Shambles within the same realm of those settings, with much to set it apart and offer a sense of mystery and surprise.

The first of the former of these is that the location is described as being “up the River Foss”; this is likely a reference to the river of that name that flows through North Yorkshire, England, rising close to Oulston Reservoir and meandering roughly south for about 30 kilometres to join the River Ouse in York. This puts The Shambles squarely into Tolia’s theme of English settings, albeit within a location pretty much diagonally at the other end of the country compared to Frogmore and Mousehole with their Cornish locales.

The Shambles, June 2022

However, where Frogmore and Mousehole have their feet pretty much rooted in reality, The Shambles stands well to one side, a veritable potpourri of themes and ideas brought together in a surprising whole that delights the eyes. This is something that is immediately obvious on arrival: sitting behind the landing point platform and hovering over a broad channel that sits between village and an oddly denuded hump of an island, is a strange windmill, held aloft by downward-pointing rotors spinning away beneath it and the metal deck before it. In fact, with its larger sail turning slowly behind it, it looks not so much like a floating windmill as it does a fanciful flying house.

The landing point occupies a tiny islet connected to the village by a metal bridge around which tentacles rise from the coastal waters, adding a touch of Innsmouth to the setting.

The Shambles, June 2022

On the little waterfront across the bridge are hints which, together with the hovering house / windmill, help the setting lean towards the suggestion that is it steampunk themed. Cogs turn slowly on the wall of a cottage as a kind of mobile décor; a great gas boiler pumps heat into the cottage’s interior and, further along the waterfront, what looks to be the face of an old copper clock has been fashioned into a table where refreshments might be taken, watched over by a mechanical messenger owl.

However, it doesn’t take much to realise that the themes here run much broader than steampunk alone; close to the table mentioned above, for example, a poster hangs from the doorway of a magic shop proclaiming Harry Potter is Undesirable No 1, while the waterfront itself is probably awash with the engine noise from the Star Wars-esque flying vehicle which appears to have just passed overhead, zipping between rooftops and the bulbous bulk of a balloon moored by the landing point.

The Shambles, June 2022

Enter the main street of the village, and more of this blending of ideas unfolds before your eyes in ways that are genuinely captivating. A dieselpunk tricycle, driven by a great chugging internal combustion engine turning a pusher propeller awaits a driver; futuristic lasers zap between buildings; a steampunk style airship appears to have wedged itself into the cul-de-sac of the street, neon signs and LCD panels hang from walls…

This is a place where nothing is as it seems and unique elements are waiting to be found everywhere the camera turns. Take, for example, Cordelia Curiosus and the boulangerie adjoining it. Leaving the Buffy the Vampire Slayer reference in the name of the former, these initially appear to be ordinary places of business. But look again: the windows of Cordelia’s are aquariums, home to fish and corals, the water held in by a combination of window frames and – magic? Similarly the wall between the two shops is a shimmering face of water held back by something, the boulangerie a further haven for fish, turtles and aquatic plants.

The Shambles, June 2022

More touches can be found across the street, where a host of incongruities are gathering into a little vignette that offers so much. There’s a Victorian-era Bobby standing with his back to a pub cheekily calling itself the Scotland Yard, the walls of will are posted with a reward poster typical of those times and the front page of a newspaper offering the latest on the Whitechapel Murders – and the involvement of one S. Holmes, Esq.

The Bobby himself stands between a set of very futuristic packing cases before which floats a glowing umbrella projected by an equally glowing wand, none of which seems to fluster our good constable in the slightest – and nor does the London Police telephone box very definitely from the 1960s – so very definitely in fact, that one might be tempted to ask if it really is a police telephone box – and thus the entire vignette allows the imagination to take flight.

The Shambles, June 2022

Thus, wherever you roam, down through the village with its little stream and cornucopia of buildings, businesses and photo opportunities, or up on and between the rooftops, there is a lot to appreciate within The Shambles – far more than mentioned here. Yes, it is a little texture-heavy when loading; but it is nevertheless highly photogenic and offers more than a few places to sit down and pass the time. Those in the Frogmore group also get rezzing rights when visiting – but do please clean-up when done!

With thanks to Shawn Shakespeare for the nudge.

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Nature’s Golden Hair in Second Life

Golden Hair, June 2022 – click any image for full size

Golden Hair is a Homestead region held by BruiserBest and open to the public to visit and appreciate. Defined as a being a place “in defence of quiet places”, it is an engaging, very natural setting that reflects Bruiser’s love of nature and animals. It is also a demonstration of what can be achieved within a region to offer a rewarding visit to those who drop in without being in any way top-heavy in either mesh objects or textures.

Sculpted into a curving island which occupies roughly a third of the region’s total land area, Golden Hair gently undulates outwards from a rocky upland flowing into the main island from a northern headland, the slope rising gently until it meets west-facing cliffs, and then dropping away gently on its way to the south.

Golden Hair, June 2022

The top of this hill provides a superb vantage point from which to observe the island’s western and southern aspects. More particularly, tucked into the hill behind its cliff-edge is a small cave which forms the region’s landing-point. This ensures those arriving do not interrupt those already in the region and who may be taking photos, by avoiding avatars suddenly popping-up into the frame.

Both the cave and the rugged ground outside of it reveal Bruiser’s love of animals – a bear stand quietly inside the cave, while outside can be found deer apparently informally guarding the cave’s entrance.

Golden Hair, June 2022

A steam bubbles its way past the cliffs, running from the southern side of the main hill to pass by the cliffs and a small hill on its far bank. Tumbling over rocks and a fallen tree, the stream is a haven for animals seeking a drink, with its lower extent patrolled by a beaver.

The wildlife here is to be found throughout the setting, together with some more domesticated animals. In the case of the latter can be found cats, dogs, goats, horses, sheep, chickens, and a cow; with the former there are birds, the deer, wild boar, wolves, a snake, lizards, hares, and rabbits. However, none of the islands inhabitants have been randomly placed; gathered in groups at various points around the island, they offer little vignettes that are ideal for photography, either in their own right or with avatars suitably posed (rezzing rights can be obtained by joining the local group, 2 hour rez time).

Golden Hair, June 2022

This is a setting refreshingly free from the trappings of civilisation. There are no houses or other significant structures; the paths are – with one small exception where kerbs have clearly been laid to allow the ground to be pounded into a series of broad steps – all entirely natural, either following the line of flat rocks exposed over the years by the passage of the wind, or dusty trails most likely laid down by the passage of the animals to be found here.

The open nature of the region means that exploration is entirely on the whim of the visitor, while the nature elegance of its design presents opportunity after opportunity for photography. Those who look carefully may also spot the island’s more exotic animals, drawn from the world of fantasy.

Golden Hair, June 2022

Finished with an encompassing soundscape in which the heart of nature quite literally beats, Golden Hair might lack places to sit / cuddle, etc., but this is to its advantage as it is very much a setting to be appreciated through exploration and not for plonking oneself down and chatting.

All told, a genuinely engaging setting well worth visiting. My thanks to Shawn Shakespeare for the landmark to Golden Hair.

Golden Hair, June 2022

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Within the Void in Second Life

The Void, June 2022 – click any image for full size

In May, Cube Republic passed me a Landmark to a place I’d never heard of – The Void – A Full region designed by Ninavah Snowflake and home to The Void and Minttea in-world stores. As I’m curious about stores that offer places to visit outside of their central business, I found time to take a look – and found something of an engaging, innovative setting.

Before going further, I’d like to stress a few things:

  • This is a review of the public spaces of the region, it’s neither a recommendation of endorsement of the products sold in either store, none of which I’ve viewed, much less purchased.
  • To access the region, you need to join the region (you will be offered the chance to join on trying to teleport view the SLurl given in this piece). This is necessary as the Experience runs the interactive elements within the region.
  • Some of the teleport and other effects use both light and motion, so those sensitive to bright / flashing white light or rapid motion / flashing should take care.
  • Make sure you have Advanced Lighting Model (ALM – Preferences → Graphics → make sure Advanced Lighting Model is checked).
The Void, June 2022

Accepting the Experience (if you haven’t already) will deliver you to the initial Landing Point; just follow the arrow to the portal and walk through it (be warning: flashing effects!) to arrive at the main hub. This is a setting where geometry is king, and which carries within it hints of Tron and Tron Legacy. Rendered almost entirely in black and white, this artificial landscape exists as islands over a grey body of water, below which machines sit.

Above the water, the setting is dominated by a gigantic cube rotated through 45º degrees to rest on edge on one of the flat islands. Limned in white neon-like light as with the rest of the setting, it is home to the Void / Minttea main store lobby and teleports, and sits flanked by two far more modest islands – one the home of Atherium, and the other, the Portals – which will be the focus of the rest of this piece.

The Void, June 2022

Three teleport disks are ranged before you on arrival, each clearly labelled. However, they are not your usual touch / sit teleports; they are instead collision-triggered. Walk onto / close to one of them and your avatar will be caromed into the air with a vivid, screen-saturating flash and somersaulted through the air, camera capturing the move from several angles. This can be a little unsettling the first time, but you will arrive at your destination safely.

Atherium is pretty much a Traffic Trap – visitors are asked to register with an obelisk that put me in mind of the MCP in the original Tron (albeit without the CGI and lights) and either remain close by or within the region as a whole in order to win the opportunity to pick from a (long) list of rewards.

The Void, June 2022

The Portal island, however, offers the opportunity to walk through three additional portals to further locations. These are:

  • Archive: enter a dark world where a console lit by two arrows pointing in opposite directions awaits. Approach it, and the room around you will turn white, revealing which computer-like objects hang overhead, together with scrolls of hieroglyphs. Use the arrow’s to “page” through the scrolls and touch a scroll to gain a dialogue of diary entries that form an evolving story – each entry will appear in local chat when selected.
  • Muses: a field of green under an azure sky of white fluffy clouds; a place to relax.
  • Dreamscape:   The most engaging element: walk the bridge across a misty void to the far wall. Touch the wall and enter the Chamber of Muses. Touch the device at the centre to rez a number of scenes – and watch the chamber literally spin them into being (with a certain amount of bright light / flashing).

Finding your way back from any point is simply a matter of finding the archway (Portals) or teleport disk.

The Void, June 2022

Immersive, unusual, and cleverly scripted / presented, The Void makes for a visually impressive, unique visit, whether or not you are hunting for movement  / flight / swimming assistance or other avatar accessories.

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