The elven realm of Firith Galad in Second Life

Firith Galad, November 2021 – click any image for full size

It has been a while since I’ve dropped in to a region designed by Camila Runo – the last was her take on the bayou lands of Louisiana back in May 2021 (see: A trip to the Bayou in Second Life), although my first encounter with her work came back in 2020 with the original Jambo! (A voyage to Africa in Second Life). Quite what caused the break in my visits I’ve no idea; but seeing Firith Galad a Forgotten Elven Realm listed in the Editor’s Picks of the Destination Guide immediately had me scurrying to pay a visit.

As anyone with an abiding love of Tolkien’s mythology (like me!) will know, Firith Galad is Sindarin (Grey Elven) in origin, and can be literally translated as “Fading Light” (Firith also being the last quarter of the Sindarin / elven year, and so give the time at which this build is available, that name also fits quite nicely).  indeed, in respect of “fading”, a further layer of meaning might be found within the region’s name, as quick look at the About Land description reveals:

Surrounded by high mountains and cataracts lies Firith Galad, an ancient elven realm fallen into oblivion. The light is fading, winter is near …
Firith Galad, November 2021

Again, as those familiar with Tolkien’s mythology, the War of the Ring brought to an end the time of Elves, and the start of the Fourth Age, and the ascendancy of Man. At this time, many of the elves of Middle Earth departed into the West, and those left behind recognised they were doomed to fade with the passage of time. While no actual time-frame (before / after the War) is given, the title of the setting nicely fits with this idea of an elven enclave tucked away, perhaps high in Ered Luin (the Blue Mountains) of Lindon, the last remnant of their beloved Beleriand, and a place where they could escape the passing of time in the world around then, content to remain in isolation.

This is an ethereal setting caught in a ghostly light that, with the surrounding walls of rock, serves to separate the realm from the rest of the world, isolating it in a unique fashion whilst bathing it in a cool light mindful of winter, and in which the enclave is gently revealed as one approaches it. Set within a deep mountain valley, the setting is reached far  path that clings to one side of the valley walls. It emerges from a tunnel – a hidden passage leading from the world beyond and into the valley. This tunnel is guarded by two gates bearing symbols of the gold and silver Trees of Valinor, Telperion and Laurelin, the first indication that in offering this build, Camila has perhaps cast her net of inspiration wider than Tolkien’s Lord of the Rings, (and certainly Peter Jackson’s interpretation of Tolkien’s world).

Firith Galad, November 2021

The path clings to the valley side as it runs from tunnel opening to a single stone bridge that gracefully spans the deep chasm of the valley to reach the enclave as it in turn hugs the far side of the valley’s steep walls. Here, beyond the banners bearing what might be an image of Telperion,, the enclave offers a tiered build, making use of shoulder and island of rock extending outward from the high peaks, with the core buildings reached via stair or bridge (or both), all sounds drowned by the thunder of the great falls that tumble to the valley floor far below.

Dominating the realm is a great house, placed at the top of a broad stairway and occupying a large stone-flagged square. Climbing the stairs towards it, visitors are greeted by the sound of harp music, the house itself a place of meeting, feasting, music, and seeing – a basin of water mindful of the one that once belonged to Galadriel sits within it, light glittering above its slowly shimmering water as it appears to wait its time to reveal the future to those who look into it.

More steps rise upwards from one side of the house, climbing to where a great stone edifice rises, curtains of water falling from some of its buttresses in time to the falls behind it. A single span of stone reaches across the pool that collects this water to reach the centre of the structure. This is home to a tall carven figure, undoubtedly Varda Elentári, known to the Sindarin as Elbereth Gilthoniel, as she holds aloft the vessels holding the light silver and gold light of the corrupted Two Trees of Valinor in vessels fashioned by Manwe and Aulë, that they might become the Sun and Moon of Middle Earth.

Firith Galad, November 2021

Elsewhere within the setting, one might find a meeting place, its horseshoe table doubtless the place of many councils and meetings of fellowships, while across a bridge from the arrival point and its gazebo stands a smaller hall, given over a place of learning / research / study, albeit one with furnishing that are perhaps of distinctly “Mannish” origins in difference to the furniture to be found elsewhere. Then, between this library and the main house there can be found a stone pavilion in which water drops from the high roof to enter a rectangular pool at the pavilion’s centre, what appears to the face of Ulmo, Lord of Waters, and second to Manwe and Elbereth in leadership of the Valar.

With a richness of trees and greenery as befitting the Sindar, who also settled in the forests of Middle Earth during the Second Age, Firith Galad is one of the well-executed settings drawn from Tolkien’s mythology. The attention to detail in referencing The Silmarillion far more than The Lord of the Rings, gives this setting a uniqueness that is hard to deny, and which is a delight to visit and spend time within for any Tolkienite. And even if your interest doesn’t run so deep, Firith Galad is nevertheless captivating in its presentation and sheer photogenic nature.

Firith Galad, November 2021

My utter respect to Camila for her work with this 80-days build.

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A Daydream Believer in Second Life

Daydream Believer, November 2021

With Halloween now behind us, many in Second Life will be looking towards US Thanksgiving as it sits waiting at the end November 2021. However, being from Europe, Janna Reed (Janna Blackwood) has understandably decided to skip over that particular event and jump straight into an end-of-year winter setting within her Homestead region.

Daydreamer Believer is an easy-going and understated setting where winter has draped a blanket of snow over the landscape as it sits cupped in the protective hands of surrounding peaks. With broad lowlands that are marked by scattered trees, a small cottage, and cut through by a frozen inlet, the island is marked by two tall hills towards its centre, each neatly sliced into a flat top. Each is also topped by a single structure – an old wooden lighthouse on one, and an almost fairy tale-like tower where Christmas presents are piled within the lower halls and a cosy bed awaits on the upper.

Daydream Believer, November 2021 – click any image for full size

The two hilltops are connected via a bridge that offers its own sense of fantasy, being held aloft by balloons. Whilst it crosses the gap from one hilltop to the other, and sits just outside the door to the tower, the bridge doesn’t provide direct access to the lighthouse on its far side. This sits elevated above bridge and path on a heel of almost completely vertical rock. However, the path from the bridge does provide access to a high cavern and a possible escape from the snow – although it is not without its own surprise.

Running from west to east, the inlet that cuts deeply into the island in a small band of land that prevents it from entirely cutting the land in two. This humpbacked band forms the backdrop for the region’s landing point as it sits on the frozen water. Close by is the first clue to this being something of an interactive environment: a skating stand for couples awaits those who wish to use it. Those visiting on their own can also join the fun via a skate giver located close by, between frozen inlet and a small staking rink. Group membership is required for the skates, but also gives rez rights; however, if you have your own, you can of course wear them.

Daydream Believer, November 2021

A short walk south and west from the landing point and rink, the land rises slightly in the lee of the central hills. Here, two snow forts face one another across the snowy ground, each complete with a snowball-firing canon, allowing for fun and games to be had. Both could do with sitting a little better on the ground, but can be used by sitting on them and then following the the instructions in local chat. As well is these forts and the skating, the region also offers opportunities for riding either via horse (there is a rezzer at the cottage) or polar bear, a number of which can be found around the region.

Given this is a winter setting, Daydream Believer would not be complete without some form of winter sports, and those exploring the region can find a couple of options available to them. The first is a snowboard rezzer waiting at the far end of the ski lifts that connects two low-lying hills tucked into the north-east corner of the region, whilst the second – a sledge rezzer – sits on the snowy plain separating the ski lift’s hills from their much higher brethren. Finally, for those who fancy an airborne look at the region, a bubble rezzer can be found close to the one for snowboards.

Daydream Believer, November 2021

Also awaiting discovery are numerous places to sit, both indoors (the cottage and hilltop tower are open to the public) and out, most with singles and couples options.  Those seeking respite from the slowly falling snow are best heading for the cottage or the open-sided pavilion, each of which has a roaring fire  that allows toes suffering from walking the snows to be comfortably toasted back to warmth.  Even so, the snow might not be entirely left behind as flurries are close enough to the cottage they cab slightly slide inside as their mesh element turns. Said snow can also interfere with sitting in places, so be sure to cam carefully.

With deer, foxes, and penguins waiting to be found, the region offers plenty of wildlife to see, broadening opportunities for photography. As noted, those joining the local group also get rezzing rights for props etc., – but (as always) a gentle reminder to make sure you pick bits up when done!

Daydream Believer, November 2021

Gentle, relaxing and with a taste of winter that is not Christmas-heavy, Daydream Believer makes for an easy-going visit. With thanks to Shawn Shakespeare for the LM.

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Visiting ancient Greece in Second Life

Delos, November 2021

In October, I visited ancient Alexandria, a two-region build by Kleopatra T. Philopator (Kleopatra Alpha) and Elio Donat, and which offers an historical / role-play environment set in the reign of Cleopatra VII Philopator (69 BC – 10 August 30 BC) – see Cleopatra’s Alexandria in Second Life. However, adjoining the two regions representing Alexandria is a third, offering settings from ancient Greece within the same period (centred on around 43-42 BCE). At the time I covered Alexandria, I had intended to include the settings from ancient Greece; however, in talking to their creator (and holder of the region where they sit), Ellen of Sparta (ellenharriet) it became apparent they should be covered separately – hence this article.

As their joint name suggest, Sparta and Delos offer setting representative of the famous Greek city-state and of the the island said to be one of the most important mythological, historical, and archaeological sites in Greece. In addition, the region also offers the opportunity to visit ancient Crete. All three locations stand separately on their own sky platforms, but are interlinked via a teleport system. In addition, both Sparta and Delos can be reached from the “Library” landing point above Alexandria.

Sparta is today probably best known for its connection with the mythology of Helen of Troy and the Trojan War, and its military might, most notably enshrined in the reign of Leonidas I and the Battle of Thermopylae (480 BCE) during the second Persian invasion of Greece, led by Xerxes I. However, the city-state’s entire history is rooted in legend and mythology, which states it was founded by Lacedaemon, son of the god Zeus (by way of the nymph Taygete), and later became the seat of descendants of Heracles.

Sparta, November 2021

Regarded as less sophisticated than the likes of Athens, Sparta rose to become the dominant land-based power in Ancient Greece, largely due to the system of education imposed by the laws of semi-mythical legislator Lycurgus (c.820 BCE). And whilst seen as “less sophisticated”, it wasn’t in any way backward. For example, Sparta was very much ahead of the rest of ancient Greece in terms of gender equality – women, (at least those classed as citizens of the city) enjoyed a status, power, and respect that was unknown in the rest of the classical world, being seen from birth as near-equals to male offspring and offered the same freedoms, up to and including education and competing in sports. As such, many women played significant roles in the city-state’s history, such as Queen Gorgo, heiress to the throne and the wife of Leonidas I.

As represented by Ellen, Sparta in Second Life sits at a time well past its heyday as an independent city-state (that having been lost in 192 BCE, when Alexander the Great forced it to join the League of Corinth), but when it was nevertheless enjoying a curious renaissance. Whilst subject to the rule of Rome, it was seen as a Free City, allowing at least some of the institutions of Lycurgus to be restored – a fact that lent it to becoming a “tourist attraction” for wealthy Roman citizens wishing to learn about it culture and ways. Hence why, within Ellen’s setting, we find a Romanesque colosseum rising up on one side of the city.

The core of Ellen’s build is laid out along Afetais Avenue, regarded as the major thoroughfare of Sparta. Here can be found a number of buildings that help represent something of Sparta’s long history and its roots in mythology. First among these, just beyond the training arena for those wishing to participate in combat RP and the tournaments that regularly take place at the  colosseum, is a temple dedicated to he mythical Helen of Sparta, daughter of Zeus and wife of King Menelaus of Sparta (and perhaps better known as Helen of Troy), as well as temples to the Muses and Heracles, the legendary hero of ancient Greece. He was said to have conquered Sparta two centuries after the Trojan war, causing the rules lines of the Agiad and Eurypontid kings claiming to be his descendants. Red plinths outside of these temples and the other buildings lining the avenue will provide brief note cards on the buildings and the roles of those they honour in the history of Sparta.

Sparta, November 2021

At its northern end, Afetais Avenue opens out into a broad square sitting before a representation of the main courtyard from the massive Mycenaean palace discovered at Aghios Vassilios Hill close to Sparta, a structure thought to have once covered some 35 acres. Here the palace courtyard looks towards the Sparta Acropolis, home to a reproduction of the Sanctuary of Athena Chalkioikos, and the city’s civic amphitheatre.

Delos, meanwhile, transports us to the historic island of the same name. Located near the centre of the Cyclades archipelago, it is home to some of the most extensive archaeological excavations in the Mediterranean. These show the island has been inhabited since around the 3rd millennium BCE, with Thucydides claiming the original inhabitants were driven from the island by King Minos of Crete (he of the Minotaur infamy). By the time of Homer, the island was reputedly the birthplace of the twin gods Apollo and Artemis (although Ortygia is also given as the birthplace of the latter), a legend that led to the island undergoing several “purifications” by  Athens in an attempt to render it fit for the proper worship of the gods.

By around 42 BCE, the importance of Delos had waned. Under Roman rule, the island has rises to the heights of being the premier trading centre of Greece after the Romans has soundly stomped on Corinth, but the Mithridatic Wars brought an end to this, such that by the 1st Century BCE, Delos as a centre of trade and culture. Even so, it did remain a centre of population through until the 1st Century CE (after which things get spotty), so Delos as seen here is perhaps representative of the island as it sat during Roman rule, and when its sanctuaries and temples  were sill very much maintained.

Delos, the Temple of Apollo, November 2021

Dominating the island is a temple celebrating Apollo, sitting on a hill overlooking the rest of the island, a tall statue of Hebe situated on one shoulder of the hill. Also to be found here is a sanctuary to Dionysus  – Delos was the centre of a cult that revered both him and Leto, mother of Athena and Apollo, and an Erechtheion dedicated to Athena. The later stands to one side and slightly below the temple of Apollo in a manner that is mindful of the way the Erechtheion in Athens sits to one side of the Parthenon. Also to be found within the setting is a further grand temple and the palace of Queen Ellen, together with a small wharf, open fields, a marketplace a landowner’s villas, and assorted points of interest, all of which offer a more relaxed environment for potential role-play when compared to the possibly more combat-centric Sparta.

Sitting within its own sky platform, Crete is the work of Ellen with the help of Delia Kleopatra (Naburita), and appears to take us to the Minoan era. It centres on a great palace, seemingly inspires by the Knossos, and within which can be found a tripartite shrine of the kind discovered during excavations at Knossos, and reproductions of frescoes of the kind that may have once decorated the walls of buildings at Knossos.

And role-play (and combat) environments, these settings (notably Delos and Sparta) are home to a wide range of events, which are detailed at the landing points. Dress code for visitors is not strictly enforced, but those wishing to blend into the settings can join the local group and obtain free outfits from the vendors at the Delos and Sparta landing points. When exploring Sparta and Crete in particular, do not that there are private residences to one side of each setting, some of which are available for rent by interested parties – contact Ellen of Sparta (ellenharriet) for information.

Delos, November 2021

Taken on their own, collective and or / with Alexandria, Sparta, Delos, Crete make for an engaging and historically rich visit.

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Note Starr is rated Adult.

Grauland’s lights in Second Life

Grauland, October 2021 – click any image for full size

JimGarand has established a reputation for making his Grauland region designs as places well worth visiting. Each iteration offers something just that little different around the central idea a setting for exploration and photography mixed with the idea of each also being an environment intended for artistic expression.

As my last visit was in June, I decided to jump across and see what the current iteration holds – and was surprised to note that (in August, I believe), Jim had relocated the Grauland builds away from their long-term home of Mobile to a new Homestead region – prompting me to update the SLurl featured in past articles in this blog. On bumping into Jim on the region, he explained he decided to take a break for a couple of months to recharge, and so needed to obtain a new Homestead on his return.

Grauland, October 2021

The new setting is once again an interesting mix, a scene suggestive of an older part of a city, one overlooked by more modern skyscrapers alive with their walls of lights and neon, but separated from them to indicate that while they may be part of the same conurbation, they are not the same neighbourhood.

While there are high-rises within the main portion of the region, they are clearly older and smaller, speaking to a part of the town much older than the gleaming towers of glittering light. And while there is light and neon to be found here, it advertises establishments that might be considered unsuited to upmarket downtown spaces.

Grauland, October 2021

Caught under a twilight sky, the region is bracketed to the east and wet by a beach with pier and the tall city blocks with mountains beyond respectively. Between, it offers road that cut the buildings into tidy blocks – the majority façades, admittedly, but which offer numerous opportunities for photography.

However, that’s not the primary purpose with the build: whilst it blends that familiar sense of space with physical art elements – which I’ll come to in a moment -, the primary focus of the build is that of lighting. In this respect, I cannot stress strongly enough that the resign is viewed under its default EEP setting and with Advanced Lighting Model (Preferences → Graphics enabled (no need to also enable Shadows, etc).

Grauland, October 2021

This theme is represented in multiple ways, from the aforementioned skyscrapers with their shimmering rows of lights to represent towering floors, through the presence of the neon business signs, the lights that illuminates advertising hoardings or the streets themselves. Some of this is subtle in nature and form – such as at the Japanese noodle bar (inside and out), and elsewhere a little more obvious but still artfully presented – such as the red used at the strip club façade, compete with reflections in the puddles from a recent bout of rain.

The most striking elements of light and art however, can be found within the setting’s largest structure and around the south and west coastlines of the region. In and along these are pieces of modern art – blocks, triangles and squares, all of which have holes running through them, which offer projected lights to illuminate the inner circumference of the holes in the most engaging of effects. Further lighting can be found a long the sides of the main road, whilst further examples of lighting effects sit hidden around corners and within alleys, encouraging exploration and – again – photography.

Grauland, October 2021

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A little corner of Japan in Second Life

Hasunohana October 2021 – click any image for full size

It’s been several months since I had the opportunity to jump into a build by Lotus Mastroianni and Fred Hamilton (frecoi), so when Shawn Shakespeare pointed me towards Hasunohana, I decided to start the week by hopping over and taking a look.

Occupying a 4096 sq m parcel, this is a setting that is not going to tax your feet (or camera!) when exploring – which is not to say it doesn’t have anything worth seeing. Rather the reverse, in fact, since the build makes good use of the placement of streets and buildings to give the impression of both being large than first appears, and a genuine sense of forming – as the About Land description states – a little suburb siting in a much larger metropolis. And also as the About Land description makes clear, and the setting’s name suggests, it is a setting with a lean towards Japan, something that is again liable to tweak my attention, given my love of the orient.

Hasunohana October 2021

A visit starts aboard a suburban monorail train as it arrives at the local station – something that adds a degree of depth to the setting, giving the suggestion that we are joining the locals in coming home after a day at work. From here, steps lead down to the first of the setting’s narrow streets, little more than an alleyway boxed on either side by the squat forms of apartment-style (at least in looks) houses mixed here and there with a little shop or store.

While the buildings are all façades, they nevertheless have a sense of homeliness about them: potted plans sit outside of doorways, together with shoe stands and benches, dustpans for cleaning down front steps hang from hooks on the wall, bicycles are parked on stands in alleys between houses – there’s even a thermos and steam mug outside one, suggesting the owner is not far away.

Hasunohana October 2021

Similarly, the balconies to the upper floors of some of the houses are rich in the floatsam of life: deck chairs for enjoying the Sun are folded against railings, toys clutter floors, clothes are draped over dryers – there’s even a washing machine clearly too big to fit inside a house that has been parked to one side of one of the balconies. Where balconies aren’t available, window railings and the tops of air conditioning units mounted outside of windows are used for various domestic purposes, whilst roofs that can be accessed have been turned into little garden spaces.

Although none of the occupants of the houses are to be found, this doesn’t mean the setting is deserted; curious eyes are to be found everywhere in the form of the local Feline Overlords as they sit on rooftops, balconies, sit in doorways and – in one case – carrying out an inspection of a cart of luggage.

Hasunohana October 2021

Finding your way around is a matter of keeping an eye out for the steps linking the streets that sit at slightly different heights one to another. Some of these steps are obvious, sitting directly at the end of one street to reach another that crosses it; others might not be so obvious; they might be hidden around a corner or at first appear to be stairways leading up into buildings.

Those who fancy a meal al fresco, one corner of the setting features a little street-side eatery. Tucked into another sits a little garden that offers one of those touches of green that can catch the eye in the most unexpected of places as we explore somewhere new.

Hasunohana October 2021

Small, richly detailed – if somewhat texture-heavy – Hasunohana is an engaging setting, neatly blended with its high-rise surroundings through the placement of the monorail, roads and mist. Rounded out by a balanced soundscape that fits it perfectly, it makes for a tidy visit whether or not photography is your thing.

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Getting some Fresh Air in Second Life

Fresh Air, Valium SL, October 2021 – click any image for full size

Please note, this is an article about a region open only to members of the [Valium] group (membership fee: L$395, with rezzing rights) for the foreseeable future. The group can be joined in-world by visiting Seiiki (ValiumSL 1, rated Moderate), or through region holder Vally’s (Valium Lavender)  profile.

Vally (Valium Lavender) recently extended an invitation for me to visit the latest Valium SL region design, Fresh Air, as it was in the process of opening for group members. It took me a few days to get to the point of being able to take her up on the offer, but as usual, found my visit more than worth the effort.

Fresh Air, Valium SL, October 2021

At a time when many regions across Second Life are decorated for Halloween, Vally has decided to jump past that temptation and land directly on a winter setting – and it is good to see her once again laying out her own designs. It sites surrounded by snowy mountains, apparently rising from a frozen lake on a low island; or perhaps it is simply a humpback hill pushing itself above snow-covered grasslands that flow through the mountains from prairies on either side – although the presence of a rowing boat filled with blankets does perhaps suggest water may be present when the temperature isn’t so low and the snow not blanketing the ground.

But, whichever is the case, the setting presents a gentle, circular rise of land topped by blocks of rock and a number of cabins, out-houses and other structures sitting among fir trees. The buildings vie with the frosted rocks and places where the snow can gather above the surrounding lands. Within this setting, the landing point sits towards the north-east corner, just outside of a cabin converted into a little coffee house.

Fresh Air, Valium SL, October 2021

With cold skies overhead, the snow and the sound of a steady wind, the coffee house with its warm fireplace can easily become an immediate port of call. However, it sits at the end of an icy track that also invites people to walk along and visit the nearby cabins or cross to the large ice rink gazebo that sits nearby. Exactly where you opt to wander, however, is entirely up to you, as the region is easy to explore on foot or – if you prefer, by adding a wearable horse, should you have one in your inventory and prefer that method of transport.

Fresh Air, Valium SL, October 2021

I’m not going to go into a long description of the region and what is waiting to be found; suffice it to say it is a charming winter – *not* Christmas – setting, with a lot a lot of detail both indoors and out. The cabins are all nicely furnished and give a feeling of home, there are swings and benches and more scattered about than encourage sitting outside. This is also a place popular with both dogs and reindeer while birds can be heard in the trees.

Given all that is set out and the fact that rezzing is permitted to group members, there are plenty of opportunities for photography – although in places the mesh snow that is falling can make placing items awkward, together with sitting on some of the various items that may be under the falling snow region, so careful camming can be required when trying to place items or sit. However, this doesn’t detract from the overall genteel beauty of the region or prevent it from being a worthwhile visit.

Fresh Air, Valium SL, October 2021

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Please remember, region access requires group membership (L$395).