April 12th Firestorm meeting: video, transcript and notes

firestorm-logoOn Saturday April 12th 2014, the Firestorm team hosted a meeting and Q and A session to discuss a number of issues, including the OpenSSL issue and how it affects SL / Firestorm, Firestorm blocking, the next Firestorm release and more, and answer audience questions.

While the meeting was recorded, the Firestorm team are aware that many of their users have hearing difficulties, and / or prefer to read text, so this transcript has been supplied on their behalf.

When reading, please remember:

  • This is not a word-for-word transcript of the entire meeting. While all quotes given are as they are spoken in the video, to assist in readability and maintain the flow of conversation, not all asides, jokes, interruptions, etc., have been included in the text presented here
  • In the interests of readability, topics in the transcript are not necessarily presented chronologically compared to the video. For example: specific topics of interest raised in the Q&A session, and which are self-contained, are presented under their own heading outside of the Q&A section.
  • If there are any sizeable gaps in comments from a speaker which resulted from asides, repetition, questions to others etc,, these are indicated by the use of “…”
  • Timestamps are provided as guidance should anyone wish to hear the comments in full from any speaker on the video
  • Questions / comments were made in chat while speakers were talking. This inevitably meant that replies to questions would lag well behind when they were originally asked. To provide context between questions and answers, questions in the transcript are given (in italics) at the point at which each is addressed by a member of the Firestorm team, either in voice or via chat.

Please note: This transcript is provided for informational purposes only. I am not an official member of the Firestorm team, and technical or support issues relating to Firestorm cannot easily be addressed through these pages. Such requests for assistance should be made through the in-world Firestorm Support groups or at the Firestorm support region.

With thanks, as always, to North for the video.

The TL;DR Summary

The following is a brief summary of topics discussed. Timestamps in braces refer to times in the video where the relevant commentary can be heard. All sections are expanded upon in the main transcript – click on the timestamp to go to them.

  • 0:00:15 Ebbe Linden – a review of Ebbe Linden’s (LL CEO Ebbe Altberg) presentation and Q&A at the VWBPE conference on Friday April 11th (video and transcript)
  • 0:05:15 Firestorm 64-bit download: an issue with the certificate for the 64-bit Firestorm expiring meant the download had to be temporarily pulled. It has now been restored.
  • 0:08:22 Firestorm DUI: the dynamic User Interface is very proof of concept and requires a lot of work and if it is developed, will possibly require as much as a year before it is remotely usable, and this with the collaboration of over TPVs and developers. Right now, it doesn’t require bug reports.
  • 0:23:04 The Heartbleed SSL bug: a error in versions of an OpenSSL extension called Heartbeat can be used to expose server-side information to attackers. The SL servers are safe, the Firestorm server is safe, however, people can be at risk when connecting to external sites using MOAP or the built-in web browser. Firestorm 4.5.1 and 4.6.1 use OpenSSL, but the chances of them being vulnerable are negligible, and because of the log-in hash, users names and passwords are secure. The very, very small risk will be removed in the next release.
  • 0:39:21 Firestorm blocking: older versions of Firestorm are blocked to try to encourage users to keep reasonable pace with the latest updates and capabilities in the viewer, and to meet with LL’s requirement that as many users as possible are on up-to-date viewers. It is not a Trojan, backdoor, spyware or malware. Log-in IDs, etc., are not compromised, nothing is passed to the FS server. Period.
    • 0:56:19: Why Firestorm doesn’t use an auto-update process and the pain of clean installs
    • 1:02:00: Due to a coding error, Firestorm 4.4.2, 4.5.1, 4.6.1 will be blocked from accessing OpenSim when the time comes to block them. This is not deliberate; it is the result of the code required to limit blocking to Second Life not making it into the viewer, which will be rectified with the next release. Firestorm remains committed to support OpenSim.
  • 1:09:30 Due to the use of automatically-generated SLurls with images uploaded to Facebook accounts using SL Share to Facebook, the snapshot upload capability was blocked by Facebook. This situation has now been resolved between the Lab and Facebook, and photo uploads work once more.
  • 1:14:05: The Next Firestorm release hopefully will be available in early May, and will include updates, fixes and new features, including some Mac updates, the new Vivox files, etc.
  • 1:31:36: bugs don’t get fixed in either Firestorm or the LL viewer without people filing bug reports via the JIRA. Please help in making Firestorm, the SL viewer and SL better
  • 1:36:25 Oculus Rift is coming, but it’s coming via Linden Lab. If you want to have a play, join the closed LL beta, or try CtrlAltStudio (just make sure you have a headset!)
  • 2:02:02 a look at the SL Share 2 capabilities, and why they won’t be in the next release of Firestorm
  • 1:51:06 Ed’s reminder about Firestorm Classes
  • 1:28:36 Start of the Q&A seesion

Continue reading “April 12th Firestorm meeting: video, transcript and notes”

Viewer release summaries 2014: week 15

Updates for the week ending: April 13th, 2014

This summary is published every Monday and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of  all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy
  • By its nature, this summary will always be in arrears
  • The Viewer Round-up Page is updated as soon as I’m aware of any releases / changes to viewers & clients, and should be referred to for more up-to-date information
  • The Viewer Round-up Page also includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.

Official LL Viewers

  • Release viewer: updated to version 37.5.288464 (formerly the Google Breakpad RC) April 7  (download page, release notes)
  • Release channel cohorts (See my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • Sunshine / AIS v3 RC updated to version 3.7.5.288822 on April 11 – Stability and performance improvements for SSA; Stability and performance improvements for SSA (download and release notes)
    • Interest List RC updated to version 3.7.6.288879 on April 11 – improvements to how the viewer and server work together to know what scene objects to draw (download and release notes)
    • Maintenance RC viewer version 3.7.6.288799 released on April 9 – some 54 MAINT fixes (download and release notes)
    • VoiceMO RC viewer version 3.7.6.288881 released on April 9 – combines the Voice RC viewer and the Merchant Outbox RC viewer (download and release notes)
    • Voice RC and Merchant Outbox RC removed as a result of the VoiceMO RC release
  • Project viewers:
    • No updates

LL Viewer Resources

Third-party Viewers

V3-style

  • No changes from week 13.

V1-style

  • Cool Viewer updated on April 12th to the following versions: Stable: 1.26.10.18; Experimental: 1.26.11.18; Legacy: 1.26.8.55 – core updates: ALL: backport of Firestorm feature to prevent your avatar from turning around when selecting an object; bug fixes, code clean-up; Stable & Legacy: Backported the AISv3 protocol from Experimental; Ecperimental: AIS v3 code enabled by default; new XUI-based file (and directory) selector (release notes)

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

Firestorm 4.4.0 blocking to commence

firestorm-logoThe Firestorm team have announced that version 4.4.0.33720 of the Firestorm viewer will be blocked from accessing Second Life and OpenSim starting on Thursday April 10th.

According to statistics from Linden Lab, there are some 5,500 people still using Firestorm 4.4.0.33720, which lacks support for many significant features, including Sever-side Appearance, Materials Processing and Fitted Mesh. Nor does it include support for many of the server / viewer improvements released over the course of the last year, including interest list updates and HTTP improvements.

Those people still running 4.4.0 are being strongly urged to update their Firestorm viewer to 4.4.2 or later prior to the block commencing on Thursday (no actual time is given in the blog post). Those already running 4.4.2 or later need not take any action – this does not affect you.

The block is being implemented as a part of Firestorm’s policy to, as far as is possible, only have three active versions of the viewer accessing Second Life at any given time. Unfortunately, OpenSim is also affected as the team do not currently have the means to selectively block older versions of the viewer from accessing individual grids at this time. However, this is expected to change when the time comes to block another release in the future.

 

Viewer release summaries 2014: week 14

Updates for the week ending: April 6th, 2014

This summary is published every Monday and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of  all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy
  • By its nature, this summary will always be in arrears
  • The Viewer Round-up Page is updated as soon as I’m aware of any releases / changes to viewers & clients, and should be referred to for more up-to-date information
  • The Viewer Round-up Page also includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.

Official LL Viewers

  • Release viewer: should be updated in week 15
  • Release channel cohorts (See my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • Sunshine / AIS v3 RC updated to version 3.7.5.288573 on April 2nd – Stability and performance improvements for SSA; Stability and performance improvements for SSA (download and release notes)
    • Voice viewer RC version 3.7.5.288516 updated on March 31st  – Vivox 4.6.x libraries instead of 4.5 for improved stability and to address Mavericks issues (download and release notes)
  • Project viewers:
    • SL Share 2 project viewer version 3.7.5.288424 released on April 1st – abilities to upload Tweets and snapshots to Twitter and / or snapshots to Flickr (download and release notes)

LL Viewer Resources

Third-party Viewers

V3-style

  • No changes from week 13.

V1-style

  • Cool Viewer updated on April 5th to the following versions: Stable: 1.26.10.17; Experimental: 1.26.11.17; Legacy: 1.26.8.54 – core updates: backport of LL fix for BUG-5537; backport of Singularity fix to a rounding error in animation timing interpolation; implementation of per-grid object caching to avoid region cache collisions; bug & crash fixes; code-clean-ups (release notes)

Mobile / Other Clients

  • Group Tools updated to version 2.2.28.3 on April 5th – core updates: unknown; no release notes
  • Pocket Metaverse updated to version 1.9.0 on March 31st – core updates: parity with iOS 7; bug fix to address Second Life sign-in problems (release notes)

Additional TPV Resources

Related Links

Catznip R9 beta testing to commence; faster release cycles coming

catznip logoTrinity Dejavu of the Catznip viewer team provided me with a brief update on things relating to the viewer. The team have been working on the next release of Catznip (R9), and are already starting to look beyond it to future versions.

“We’re starting our beta test programme for R9 and beyond,” she told me on Thursday April 3rd, “And we’re going to move to a release often and early policy rather than a HUGE update once a blue moon.”

Catznip R9 has been in development for some time and is approaching a point where it will be released in the near future. With R8 having been released in July 2013, the news of a more rapid release cycle is going to be good news for Catznip users.

Catznip runs both alpha and beta testing programmes, and details of both can be found on the  Catznip wiki. However, in short:

  • The alpha group is to test very early versions of the viewer, and membership is by invitation only
  • The beta programme is not designed as an early means of gaining access to the viewer. Like alpha versions of the viewer, betas of Catznip are also liable to be incomplete, may have stability issues and will not be suitable for use as a primary viewer.

Those wishing to join the beta programme must be willing to comply with the following:

  • Use Catznip as their primary viewer
  • Be willing to undertake extensive (and repeated testing) of the viewer and viewer features
  • Have an account on the Catznip JIRA and be able submit reports
  • Be willing to allow the viewer to submit detailed crash reports to Catznip (see the team’s privacy policy)
  • Be willing to accept forced updates and have personal settings wiped
  • Preferably have a dual-boot Windows / Linux system and know what GDB is.

Instructions on how to sign-up as a Catznip beta tester can also be found on the Catznip wiki.

In reference to the next release (R9), the Catnip wiki states:

Catznip R9 is mostly feature complete, there are a couple of little bits we really want to get in if we can … The OSX version may be slightly delayed … cross your fingers.

Catznip R9 will have materials, new particles and fitted mesh from Linden Lab.

The major delay in getting the release prepped and out has been down to CHUI (LL’s Communications Hub User Interface), which had a number of unexpected impacts on viewer performance. As a result, Catznip have implemented a new chat interface, which they describe as:

Using a mixture of R8 and the best CHUI elements. The new chat interface is fast and tight with all the bells and whistles you expect (and maybe .. a few brand new ones).

There is currently no release date for the R9 version, but I’ll hopefully carry a review when it is launched.

 

OnLive and LL announce new pricing structure for SL Go

SL go logoImportant note: The SL Go service is to be shut down on April 30th, 2015. For more information, please read this report.

In March 2014, Linden Lab and OnLive, the games streaming service, announced the open beta of OnLive’s new SL Go service, a means by which SL users could access Second Life via tablets and mobile devices using a full viewer streamed directly to the user’s device.

At the time of the launch, I was one of a number of people who were able to provide a review of the service, having been offered access to it ahead of the launch.

One area of upset with the service which quickly became apparent was the payment plan, which was based on a pay-as-you-go approach, with an hour of use costing $3.00, three hours $8.00 and ten hours $25.00. In response to criticism of the model, OnLive sought to make it clear through various mediums – notably Designing Worlds and Drax Files Radio Hour – that the plan was only an initial step, a means to gain data and feedback, and that options such as subscription plans had not been ruled out. The service also came in for criticism that it was only available in the USA, UK and Canada.

SL Go by OnLive: streaming Second Life to your tablet - but the initial pricing model caused upset
SL Go by OnLive: streaming Second Life to your tablet – but the initial pricing model caused upset

On Thursday April 3rd, OnLive followed-up on these comments by announcing they are both introducing a revised payment plan and extending the service to more regions.  Linden Lab also followed-up with a post of their own. The OnLive announcement reads in part:

Since launching the beta of SL Go about a month ago, OnLive reports they’ve seen a very positive response to the Second Life® Viewer for Android™ that allows users to access Second Life over wifi or 4G LTE on tablets and laptops. Today, OnLive has updated the SL Go beta with new pricing:
  • Monthly unlimited-use subscription for $9.95 (USD) / £6.95 (GBP). No contract and no commitment
  • Reduced hourly rate: $1 / £0.70 per hour.
The previously available offer of a 20-minute free trial still stands.

In addition, and with the announcement, SLGo is now available in 36 countries worldwide, including Austria, Belgium, France, Greece, Iceland, Israel, Luxembourg, Scandinavia – even the Vatican City! The full list of supported countries can be found in the OnLive blog post.

SL Go on my Nexus 7 HD + keyboard
SL Go on my Nexus 7 HD + keyboard

Commenting on the move, OnLive’s Vice President of Product and Marketing, Rick Sanchez, said:

We’re grateful for the opportunity to support the Second Life community, and pleased to be working with such a passionate and creative group.  We look forward to further developing SL Go with their feedback and suggestions.

How popular this makes the service, remains to be seen. But for those on low-end computer systems who would like to have access to Second Life in all its glory, $9.95 might not be considered too much to pay per month until such time as they upgrade their systems.

Certainly, the $9.95 price-tag for the monthly is lower than the figure I had been anticipating following post-launch activities by OnLive; I’d been expecting the price to perhaps be on a par with their CloudLift service ($14.95 a month), which launched at the same time as SL Go. Similarly, dropping the pay-as-you-go rate to flat $1.00 per hour should make the occasional access via tablet or mobile device even more attractive you those who might need it. For those who are interested, and following-up from my initial review, I also have an article about running SL Go on a Nexus 2013 HD.