
As regulars to these pages are probably aware, I covered the Combat User Group meetings from February 2024 through until late July, 2024, during which Rider Linden worked with members of SL’s widespread community of combat enthusiasts on an initial overhaul of Second Life’s combat system (SLCS). The aim was not to develop a new combat game or combat system, but to provide combat enthusiasts with a much improved box of tools (scripted capabilities) for better, more immersive combat experiences within Second Life.
Details of what many hope will be the first phase of the Combat 2.0 project can be found in my Combat User Group summaries. However, two spin-offs (so to speak) of this work have been the Combat Partnership, and the return of three much-loved combat regions (which were originally part of the Teen grid): Concord, Lexington and between them, No Mans Land, with the promise that the latter would undergo a facelift and act as a new nucleus to help encourage combat enthusiasts – both within Second Life and those who may have departed the platform – to give the new and updated capabilities a go.
An inaugural (and informal) meet-up within the regions was initially held on July 25th, mainly featuring those combat enthusiasts who had participated in the user group, the session being to mark a wrap on the first phase of work and to put the Combat User Group on hiatus for a time.

Now the facelift work on the three regions has been completed, and on September 5th, 2024, Linden Lab launched a new promotion for Combat 2.0 utilising a video produced by Vrutega, expressly aimed at encouraging people to come back into Second Life and give things a go. And going on preliminary responses, it has been well-received.
Concord and Lexington act as the base locations for two teams for those wishing to engaged in team-based combat, but the regions are also open to more general player versus player (PvP) or player versus environment (PvE) combat. They each have dedicated landing point:
No Mans Land is the epicentre for combat. It includes a network of WW1 style trenches, open land, for PvP and cover for PvE against the roaming armed aerial drones. For team-based combat, Red and Blue flags are also located in the region, ready to be attacked / defended. Nor do those wishing to join in have to equip themselves before joining in – those who are new to Combat in SL or are making a return out of curiosity, can obtain various free weapons, generously provided by creators with the Second Life combat community. These can be found within the hangers at Concord and Lexington, and some might be floating around elsewhere.
As well as the showcase regions at Concord et al, the updated Combat 2.0 capabilities are available to all combat regions holders in Second Life to leverage. As a very, very small thumbnail of the updates, the following are now available with Combat 2.0:
- Damage events (llDamage) and healing (incl. objects having health).
- Better control over what happens on death.
- Spawn points.
- A new and dedicated combat log – “Brigadier Linden” combat region owners can leverage in administrating combat in their regions.
- region-wide settings available to combat region owners.
- new LSL functions and events.
All of these are covered in much greater detail via the dedicated Combat 2.0 SL Wiki page, which also includes links to specific information on things like the Combat log and updated / new LSL functions.

Combat Partnership
With Combat 2.0 becoming available, Linden Lab has announced the Combat 2.0 Promotion Partnership Programme has been launched.
- The intention behind the Promotion Partnership Programme this is to give those actively involved in combat activities in Second Life the “opportunity to help us spread the word across the grid about Combat 2.0 in Second Life”.
- Participants will have their regions / communities included in a Combat section of the Destination Guide. There may be other benefits for participants as well.
- Those interested can sign-up via this Google form.

So, if you’re curious about combat in Second Life, why not hop over to Concord or Lexington and have a look around.
SLurl Details
The showcase combat regions are rated Moderate
