The OSD meeting is a combining of the former Third Party Viewer Developer meeting and the Open Source Development meeting. It is open discussion of Second Life development, including but not limited to open source contributions, third-party viewer development and policy, and current open source programs.
This meeting is generally held twice a month on a Friday, at 13:00 SLT at the Hippotropolis Theatre and is generally text chat only.
Default viewer: Flat UI – 26.2.0.25386466510, -“flat” UI and font update, dated May.
Second Life Project Viewers – Lua Editor Alpha viewer 6.1.0.23768336784, April 29.
Viewer Notes
26.3 is still slated to be the upcoming performance viewer, but people are currently spread out on some other priorities such as the new compositor work which will hopefully pave the way for XUI moving onto its own thread.
Currently, the Lua editor is getting reworked into a “sooner rather than later release”, which means a Linux flavour of the official viewer will finally get released.
The next major update (after Lua?) is probably going to be vcpkg (under-the-hood viewer packaging), but this is probably going to be late summer before this surfaces.
The Graphics Care Package (GCP) viewer is now anticipated as not happening “for the next few months”.
Overall, LL is working on refining the release train and figuring out what is to move forward, with Geenz Linden noting:
We’re trying to be a bit more flexible with our releases, and we’re having a ton of internal discussions about how we want to move forward with things like feature releases. So we might have something split those up along the way, we’ll see.
Other Items
Roxie Linden noted:
That there are some WebRTC Voice fixes on the current simulator RC version.
There are some potential CEF/Dullahan improvements in the wings.
There are some server-side solutions for Voice-to-text transcription being evaluated.
There are reports that changes to MapBlockRequest blocks limit (so it only accepts requests for up to 64 blocks on the current simulator RC release, when it used to accept up to 256 block requests) has broken the World Map in some viewers.
This is currently being discussed internally, and there may be more news on this by the time of the next Server Group Meeting (if not before then).
There was a general discussion on which Linux distro will be used for the official Linux viewer, the favoured approach currently being “something Arch based”.
A general discussion on scripting, notably around the availability of Lua scripting in viewers + back-end compilation, and which bumped into Mono and LSL scripting, ran through the second half of the meeting – please refer to the video.
A concern was raised over Firestorm’s introduction of an option to disable the masking of URLs in the viewer, and how it could break some content. The general feedback from the Lab is that the feature exists as a toggle and does not break the shared experience, ergo, they have no problem with it. However, Geenz is happy to raise concerns (both for and against) internally.
The following notes were taken from the Tuesday, June 9th, 2026 Simulator User Group (SUG) meeting. These notes form a summary of the items discussed, and are not intended to be a full transcript. They were taken from the video recording by Pantera, embedded at the end of this summary – my thanks to Pantera for providing it.
Meeting Overview
The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas is held every other Tuesday at 12:00 noon, SLT (holidays, etc., allowing), per the Second Life Public Calendar.
The “SUG Leviathan Hour” meetings are held on the Tuesdays which do not have a formal SUG meeting, and are chaired by Leviathan Linden. They are more brainstorming / general discussion sessions.
Meetings are held in text in-world, at this location.
Simulator Deployments
Wednesday June 10th should see the Loganberry RC deployed to all RC simulator channels.
An update to the Lua simulator code is due to appear Soon™.
In Brief
Rider Linden:
Has been on-call this week so most of his attention has been on some old clean-up issues.
He has also hunted down a race condition that occurs when you crash and log back in right away, and believes he has a fix in the works for that.
He is also due to start a review some of the simulator-side Lua build work, it having been suggested internally that a different approach to some of the work might be preferable.
Harold Linden (LUA):
Has merged the Loganberry simulator code base with the the Lua development branch. This work should include the cross-region collision script failure fixes he’s also been working on, together with his changes to how setprimitiveparams is wrapped.
Is still waiting for integers and classes to stabilize upstream (they’re still feature flagged) before he pulls it into the Lua development branch. He does not believe there are any No existing major crashers / blockers noted for Lua in this work, but doesn’t want to endanger that until there’s something worth picking up from upstream.
He may still pull in the latest changes even with integers flagged off, since there’s a number of performance-related fixes that LL is behind on.
It is believed there are very few crashers left within the Lua code base.
Region holders wishing to be on the Lua simulator should submit a support ticket to have their region moved. Note that requests will only be approved if the region is not directly adjacent to any non-lua regions.
Pepper Linden:
Has been working on “a chat-related project” (the Chat Modernisation work?).
Has also been looking at a server bug / griefer mode, where you can be spammed by a bunch of conference chats.
Monty Linden:
Gave a heads-up that LL has been working on authorisation functions, and a few people are having log-in problems as a result. Do, if you find your password is not being honoured, it may not be your end of things.
Noted that Lua documentation is getting some attention, and there are refinements coming to the collaboration model and processes (Second life Creation portal). Should see some more PR movement soon.
General Discussion
Please refer to the video below for more on the following.
Allow custom values for llGetHTTPHeader() was raised, with Rider Linden noting there is a wider look at script HTTP on the drawing board at LL, which will include the current header restrictions. However, this is not in a position to go on the roadmap for implementation at the time of the meeting.
This sparked a general discussion on script HTTP.
Clarification on the use of bots for data-gathering (and where they cross the line) was again requested – and this was redirected towards the upcoming Trust and Safety User Group meetings – see here for more.
The end of the meeting included a discussion on Ternary and/or Null coalescing operators in Lua (which went right over my head and clean past the wicket keeper…).
Date of Next Meetings
Leviathan Linden: Tuesday, June 16, 2026.
Formal SUG meeting: Tuesday, June 23, 2026.
† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.
On Tuesday, June 9th, 2026, Linden Lab announced the launch of the Trust and Safety User Group, together with a note that there will be an increase in communications on Trust and Safety matters.
The new Trust and Safety User Group will effectively replace the former Governance User Group meetings (Governance effectively having been rolled in Trust and Safety). As such, the new user group will generally take place as follows:
The third Tuesday of the month between 11:00-12:00 noon SLT.
The first meeting will therefore be on Tuesday, June 16, 2026.
Meetings will be chaired by Melody Linden and at times feature other members of the Trust and Safety team and Linden guests.
Details on the user group are now available on the User Group Meeting page in the SL Wiki. It is not clear from the blog post as to the format of the meeting – Voice or local chat or a mixture; however, I would suspect the latter would seem to be the most likely.
Linden Estate Services: Trust and Safety User Group meeting place
The user group is to provide a forum to discuss topics relating to safety and security in Second Life. However, please note that for matters of privacy and personal safety, the following will not be openly discussed by members of the team:
Reports of abuse, together with the outcome of investigations or actions taken in response.
Specific account information (including terminations, suspensions, warnings, etc.).
DCMA or copyright issues.
Internal processes.
ToS interpretations.
In addition, topics which are considered sensitive or outside of the scope of Trust and Safety may been declined comment / discussion during meetings.
Trust and Safety Office and Blog Posts
Alongside of the User Group meetings, the Trust and Safety announcement indicates that the Team:
Will begin releasing regular Community Blog posts to assist in keeping the community informed and educated on various topics. These blogs will include topics related to maintaining good account security practices, tips and tricks, and helpful how-to guides.
Will shortly be opening a new in-world Office Second Life users will be free to visit outside of the User Group meetings. Details on this will be made available once the Office has opened.
Logos representative only and should not be seen as an endorsement / preference / recommendation
Updates from the week through to Sunday, June 7th, 2026
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.
Official LL Viewers
Default viewer – 26.2.0.25386466510, May 19 -“flat” UI and font update – No change.
Second Life Lua Editor Alpha viewer 6.1.0.23768336784, April 29 – No change.
The CCUG meeting is for discussion of work related to content creation in Second Life, including current and upcoming LL projects, and encompasses requests or comments from the community, together with related viewer development work.
This meeting is generally held on alternate Thursdays at Hippotropolis and is held in a mix of Voice and text chat.
Viewer 26.3.0 (performance improvements) remains the priority for issue and later promotion. This viewer will include async inventory loading, which should further help with loading very large inventories; together with new texture streaming updates which should help those on SL minimum specification computers with constrained VRAM.
Beyond this, there are on-going discussions within the Lab as to priorities for the viewer train going forward.
This might see the Lua Editor and the Linux updates for the viewer get merged into the Develop branch. However, if this does happen, it should not be taken to mean Lua is on the cusp of being formally released; rather it will will mean that the viewer side gets released within a viewer ahead of the back-0end support going grid wide (the latter loosely seen as being in the late summer at the earliest).
Setting feature flags within the viewer to gatekeep upcoming features and functionality until such time as it is generally available (as would be with the Lua code mentioned above) is also being discussed.
The Graphics Care Package Viewer (GCP) is effectively “on hold” for the present. However, it might see some additions made to it, such as the glTF transmission work (which will depend on the overall performance impact).
Maintenance releases are also in development. As has been indicated in past CCUG and Open Source meetings, these will be much smaller updates to the viewer, aimed at offering a more limited number of fixes (e.g. the top 5 or 10 issues / viewer crashers) than has been the case with past maintenance viewer updates. The first of these is probably going to be viewer 26.3.1 (i.e. following 26.3).
General Discussions
Kyle Linden confirmed the Second life Creation portal (/Getting Started with Scripting) has seen a lack of outward communications from LL, but the Lab definitely wants to proceed with building it out and does want to receive contributions. To this end he will be contacting those known to have produced documentation on things like Lua, and this work will be progressing in the near future.
It was requested that the upcoming rendering updates within the GCP viewer all have options to disable them if people do not wish to use them.
Geenz pointed out that rather than options to disable, all of the items with could impact performance (such as glTF transmission) will have drop-down options within Preferences, allowing their quality, to be lowered, limiting any performance impact. However, some capabilities (e.g. glTF metallic) will remain enabled at all times, as they are viewed as essential to content.
A general conversation about possibly reintroducing texture sampling / supporting glTF texture filtering, plus looking beyond OpenGL together with upscaling resolution via the likes of AMD’s FSR, Nvidia’s DLSS, Intel’s XeSS, etc. See here for more), with Geenz noting the with the deprecation of OpenGL, LL is getting increasingly constrained as to what they can do, although FSR is a “maybe”, as there has been some backporting of support to OpenGL.
The above being said, LL is currently still looking at API options (e.g. Vulkan / Metal / WGPU (the latter being seen as suiting a wider mixed of older hardware can address multiple APIs)), although the focus at the moment is on finding a good inflection point to determine the direction which should be taken (such as Apple finally finally ending their support of OpenGL, rather than deprecating it but still supporting in through Mac Os 14 Sonoma).
Conversations not directly related to content creation included Nvidia’s new CPU/GPU ARM chips and how they may affect hardware (and Windows support) in the future; availability of Second Life OpenSpace regions; whether Second Life can have regions larger than 256×256 sq m (not on the horizon).
The following notes cover the key points from the Web User Group (WUG) meeting, held on Wednesday June 3rd 2026. These notes form a summary of the items discussed and is not intended to be a full transcript. Pantera’s video is embedded at the end of this article, my thanks to her for providing it.
Meeting Overview
The Web User Group exists to provide an opportunity for discussion on Second Life web properties and their related functionalities / features. This includes, but is not limited to: the Marketplace, pages surfaced through the secondlife.com dashboard; the available portals (land, support, etc), and the forums.
Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.
Web Services Updates
The focus of work for the past month has been mainly on under-the-hood updates and preparing for upcoming releases. This work includes:
Authentication/email service upgrades.
Aimed at providing better security.
Also includes a migration to LL’s own e-mail service.
This work is about to go to QA for testing.
The refresh of the web-base land / region purchasing pages is now going through QA. This is seen as the second part of the Land Portal overhaul which started with the refresh of the Linden Homes pages.
Search updates:
Improvements being made to web search. Once this work is deployed, the team will focus on fine tuning things like search results.
Work on adding the ability to search by region on the web-based world map is now in progress.
Marketplace: work:
The Responsive Marketplace Homepage is due to go through QA.
There is a review of Marketplace listings in progress, aimed at de-listing (not deleting) items where the creator has not logged-in to SL for a considerable period and the item hasn’t generated any sales. Part of this work is also to automate the de-listing process.
General Marketplace background work.
Under-the-hood upgrades to the new user join flow.
The web team has been reviewing their general workflow as a whole and how work is managed (some of it with a view to automating suitable tasks, such as the MP listings clean-up mentioned above).
The cookie prompt constantly appearing in places like the viewer Web Search tab and which can pop-up in SL web services where it may not be required (or actually feeds a cookie to the viewer) is acknowledged as being too aggressive, and there is a review underway to ensure it only appears when required.
Trust and Safety Town Hall / User Group
There have been internal discussions on LL’s Trust and Safety team should hold Town Hall meeting or start their own User Group meeting.
Trust and Safety is responsible for ensuring a safe and secure environment for users by enforcing community standards, addressing user reports of misconduct, and protecting user privacy. They also manage issues related to user safety and the integrity of the virtual economy.
A request was made for topics to discuss (presumably to help determine which would be more beneficial: a Town Hall or a regular UG meeting). The primary topic suggested concerned Marketplace / phishing scam links, including:
Providing a Firestorm 7.2.4 like capability to unmask URLs pasted into in Group chat / chat / IMs using square braces – see here for more).
More controls for Group owners to manage the use of links, etc., within their Group chats (e.g. limiting links to “safe” sites – gyazo, Flickr, and similar; the ability to specify if a Role within the Group can post links; support for whitelisting links, etc.).
As a part of this discussion it was noted that LL is looking:
To add further account security options beyond the recent e-mail verification push.
To broaden of MFA options (to further encourage users to protect their accounts against hacking & the risk of their accounts a) being rubbed of any L$ balance; b) being used to to drop phishing links to all groups associated with the account).
This discussion became quite protracted through the meeting from around 10 minutes in through to around 25 minutes, but the general consensus was that a Town Hall or regular UG meeting would be useful.
General Discussion
In light of recent (over the last year?) issues with the Second Life wiki going down, with a request for a monthly downloadable package of the wiki to be made available for those interested in viewing it offline.
It was acknowledged the wiki has in the past been badly hit with LLMs and bots data-scraping and causing it to fall over; however, it is believed that countermeasures to prevent the problem have been put in place. Those still seeing the wiki being down for extended periods should file a report via Canny.
Offering a downloadable version of the wiki was seen as problematic as the information within it is subject to change; however, there might be other options for making the information available (subject to priorities), and a Canny report was against requested.
This resulted in a general discussion on the wiki – such as perhaps having a compressed (and regularly updated) archive available for people to view; encrypting IP address for those making active edits to the wiki, etc.
The above led to a wider discussion on the general visibility of various SL web-based properties and their general use, including the fact that many users never even use their Second Life dashboard at secondlife.com/my, as it is not known about / is not seen as dynamic / informative enough (Something I’ve raised directly with LL numerous times).
There is a review in progress to see if various web pages like the dashboard could be refreshed/ updated.
Items raised but outside of the Web Teams responsibility:
A request was made for a limited sandbox area to be included in the SLB regions to allow folk to a) rez gifts, etc.; b) take part in impromptu building classes and similar. This was seen as a good idea for future SLBs, and will be taken back to the Lab.
The suggestion was made that some means of identifying Lab-managed regions should be added to the viewer Legacy Search (e.g. the Places tab), so that things like “official” sandboxes appear as the first returned following a search on such, thus assuring users the destination is “safe” (as much as a sandbox can can “safe”!) for them. This was seen as something that could perhaps be implemented within the Web Search.
A conversation on allowing a switchable (by region holder / estate managers?) option to enable region-wide chat. This was seen as useful in welcome hubs, etc., where incoming users can often arrive, ask a question via chat and then wander out of range before getting a reply – and then miss it, leading to them thinking they are being ignored.