A Cerulean Township in Second Life

Cerulean Township, November 2025 – click any image for full size

I first visited the Cerulean estate in Septembers 2024. A collaborative involving Emm (Emm Evergarden) of The Nature Collective fame (among other things) and Teagan Cerulean. I enjoyed my visit at the time, as noted within Coffee and a Salty C in Second Life, and actually tried to make a return visit in May 2025. However, at that time, and while the regions of the estate had been completely revised, I found things a little heavy-going viewer performance-wise, and the hoped-for article never materialised as a result.

More recently, I was again contacted by Teagan with an invitation to try a further visit with the note that both she and Emm have made some adjustments to the setting which might – together with the Lab’s tweaking of the core viewer code to encourage better performance for users – make a return visit somewhat easier. As I have always appreciated the work of Teagan, Emm and other members of the extended Cerulean family in SL, I was happy to accept the invitation and hop along to have a further look.

Cerulean Township, November 2025
The first hints of Autumn are in the air. Wander quiet trails, sip coffee by the water, or soak in the beauty of this tranquil PNW retreat. Cerulean is more than a place—it’s a feeling. Welcome home.

– Cerulean Township About Land Description

Occupying a Full private region leveraging the Lab’s Land Capacity bonus and with a Homestead adjoining it to the north, Cerulean township presents an engaging mix of public spaces and private residential rentals (the latter primarily located on the Full region, and all clearly marked as such to reduce the risk of accidental trespass by visitors).

Cerulean Township, November 2025

Whilst not enforced, the main Landing Point for the setting lies on the western side of the Full region, mid-way between a cluster of private residences lying to the north-west of the region and what might be seen as its commercial district to the south. Taking the form of a little railroad station alongside aged tracks, the Landing Point is subject to repeated audio notifications that the next scheduled train has been indefinitely delayed, and so visitors are encouraged to enjoy the local attractions.

Some of the latter are to be found by heading south from the landing point and along Old Mill Road past the aging motel to where Sonder Books and Vinyl Vines are the first of a number of local establishments to offer visitors a warm welcome, together with the Rusty Spoon diner. A walk east along Stumptown Avenue will also bring visitors to the local open-air market and, sitting alongside one of the setting’s large areas of water, the Les Beans Café which has been pleasingly carried over from my original visit to the setting (if completely redesigned!), and is still the venue for assorted local events.

Cerulean Township, November 2025

Across the bridge from the market and café lies the local glamping centre, complete with its own outdoor venue, the Bar/66. From here it is possible to take a chairlift up the eastern highlands overlooking Lost Lake and passing over tumbling falls as they cascade over the rocky cliffs. It’s also possible to follow a couple of trails up to the top of the highlands, but do note that these also pass close to some more of the setting’s private residences, so do keep an eye out for the signs warning you of such.

A trail skirts the foot of the highlands to head north towards Cerulean Lake, the largest body of water in the setting (comprising a little over half of the estate’s Homestead region. It is here that a long tongue of land extends north, passing between the main huddle of private residences to the west and a couple more to the east, between forming a low-lying and picturesque walk up to the lake’s harbour area with its waterside eateries, stores and line of (private, I think) houseboats and the land arcs around to the west, passing another campsite and the little wharf area marking the northernmost extent of the setting.

Cerulean Township, November 2025

The latter forms one of the two termini for the local ferry that plies the waters of Cerulean Lake, the other being at the southern end of the lake’s waters, not too far from the path mentioned above. The ferry is not the only means of getting out on the water either. Little motor boats are available from a couple of the decks along the wharf, whilst back at Lost Lake to the south, kayaks might be rezzed and paddled along the waterways.

For those who prefer not to take to the water for rides and don’t want to explore entirely on foot, other means of exploration await, be it on bicycle, horseback or via hot air balloon. These all add to the attractiveness of the setting in addition to its natural design and beauty.

Cerulean Township, November 2025

I will admit that I still had some issues with load times on arrival, but once I’d allowed things to fully load, the overall impact was minimal in terms of frame rates whilst wandering around (allowing for the fact I do have a reasonable GPU!), and certainly did not stop me from leaving shadows enabled whilst exploring. As such, I still consider Cerulean Township well worth visiting.

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The mystery of Hrafn Island in Second Life

Hrafn Island, November 2025 – click any image for full size

Occupying a small portion of a homestead region – the rest being given over to open water – is Hrafn Island. The work of Frankie (Frankie Blackwood), it is a windswept place, aged and with a sense of both history and mystery.

Black sand, cold mist, and the echo of wings. The ravens came first, then the sea. Some say the waves still carry their voices, whispering to those who dare walk alone.
The island remembers what it’s given, and what it’s taken back

– Hrafn Island About Land

Hrafn Island, November 2025

As regulars to these pages know, I tend to be especially drawn to locations in Second Life which have – or may have – been (in full or in part) inspired by physical world locations. On seeing the name of this setting, I couldn’t help but wonder if it might have been inspired by the small but handsomely rugged Ramsey Island sitting off the  Pembrokeshire coast of Wales, a name that forms “Hrafn’s Island” in Old Norse, referencing the many ravens (and perhaps choughs which might from a distance be mistaken for ravens) to be found there (among a variety of other species of birds).

It turned out my assumption was likely wrong, but this doesn’t negate the fact that Frankie’s Hrafn Island is a home to ravens, and is – more prominently – a richly engaging setting carrying with it both overtones and undertones of Nordic expression (for example, as well as meaning “raven”, Hrafn is also masculine personal and byname in Old Norse).

Hrafn Island, November 2025

This is a setting that is beautifully minimalist, much in keeping with parts of Iceland: rugged, green, and showing clear signs of its volcanic history – in this case, notably by the basalt columns protecting much of the coast from the surrounding waters and the dark volcanic sands of the beach areas. The humped back of the island is devoid of trees and shrubs, the land being given over to rough grass on which sheep graze and a horse roams. The honest, simple beauty it presents is breath-taking, as is the dual sense of history and mystery I’ve already alluded to.

Further Nordic elements can be found in the form of the small homestead and its barn also occupying the island, together with small totems on the beach and the rough-hewn standing stones carved with runes. These – perhaps in part because of the region’s misty Shared Environment (by which it should obviously be seen – give the setting an enigmatic air.

Hrafn Island, November 2025

The greater part of this mystery, however, comes in the form of 17 pages of a journal. Scattered across the island and awaiting discovery by the keen-eyed, these appear to have been written by one Eira Sævarsdóttir – a name which further points to Iceland as a source for the setting’s imagined location, as does the place by which Eira appears to have reached this island: Stykkishólmur, a town located on Iceland’s Snæfellsnes peninsula.

This journal presents an unfolding story of a deeper, older secret wrapped around the island; a mystery which draws Eira into its (dark?) heart, her fate forming a further chapter in its writing. It’s a tale I don’t want to spoil here; far better for it to to be discovered as the various pages are found and compiled (such is their scattering across the island, indoors and out, the order in which they might be found does not necessarily match their numerical order) such that they might be read in chronological order. While this may take a little time (it’s not always easy to locate individual pages – although a viewer with Area Search might help those pushed for time), for those who like to fully enjoy a setting, I do recommend doing so and then reading the journal in full.

Hrafn Island, November 2025

With its mystery to be solved, a windswept, rugged beauty and even a spot of surfing to be had by those so minded, Hrafn Island makes for an engaging visit.

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Cica’s 100th in Second Life

Cica Ghost, November 2025: 100th

It was off to Mysterious Isle for me after receiving an invitation to visit the November 2025 installation by Cica Ghost, entitled simply 100th. The name reflects the fact that this is Cica’s 100th solo installation in SL – and I’ve been fortunate to cover more than 90 of of them down the years (as well as Cica’s collaborations with Bryn Oh and her special exhibitions for charity events), and it has been a genuine delight to do so.

The installation is framed by a quote from editorial cartoonist, humourist, Monday columnist, and Promotional Manager of The Trenton Times for over 30 years, Frank Tyger. It’s a quote that perhaps aptly sums up Cica and her art:

When you like your work, every day is a holiday.
Cica Ghost, November 2025: 100th

For me, visiting Cica’s installations generally tends to be something of a holiday, as so many of them naturally evoke a sense of fun and happiness which can be infectious, and clearly born of Cica’s own sense of fun and adventure. Even those which have in their time encouraged deeper exploration of themes and ideas have demonstrated a gentle tickling of one’s thought processes and light nudging of emotions rather than demanding we sit up and take note.

Cica’s 100th perhaps offers an added layer of that sense of fun for us to share, presenting as a does a setting and inhabitants looking like they have all be moulded from plasticine (or playdough / playdoh if you prefer) which immediately transports one to memories of younger years and creative expression when rolling, squishing, shaping and pressing lumps of either material to create worlds and creatures of our imaginations; places and things of riotous bright colours, sometimes additionally decorated with things “borrowed” from around the house (in this case – buttons!).

Cica Ghost, November 2025: 100th

100th is a genuinely joyous little setting which celebrates some much we’ve come to associate with Cica’s work: fantastical creatures and insects, funny little houses, blooming flowers, cats and other animals (I particularly like the cow apparently wearing blue wellies!), together with Cica’s signature interactive elements: places to sit or dance, little vehicles to rumble around in and – tucked away and waiting to be found – a little gift from Cica.  All of which is presided over by a very happy Sun looking down from a sky in which dough-like clouds serenely float.

As with all of Cica’s installations, I recommend viewing 100th using the local Shared Environment, and if your system can handle them, with Shadows enabled. And if you’d like to look back through all of Cica’s installations over the years, then why not take a look at her Flickr photostream as well?

Cica Ghost, November 2025: 100th

For may part, I’ll simply congratulate Cica on reaching her 100th solo installation, and raise a glass in the hope of seeing my more!

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  • 100th (Mysterious Isle, rated Moderate)

A Syntax of Absence at Nitroglobus in Second Life

Nitroglobus Roof Gallery: Debora Kaz – Syntax of Absence
Creating and inhabiting an avatar is, for me, an act of translation. It does not replace the body; it extends it. The gestures, the gaze, and the silence of this digital body are attempts at language — ways of existing within a space where everything is image and nothing is tangible.
By using my own avatar-character, I transfer fragments of myself into a body that must learn to feel without skin, to speak without a voice, to occupy space knowing that every presence there is also an absence. It is in this tension — between being, existing, and trying to communicate — that the true pulse of my work emerges.

These are the words Debora Kaz uses to introduce the latest chapter in her Invisible Cities art series, entitled Syntax of Absence, which is being hosted by Dido Haas at her Nitroglobus Roof Gallery in Second Life.

Collectively, Invisible Cities thus far comprises Fighting Women, hosted at Nitroglobus in August 2022, The Future in the Present Overflows, presented at Artsville galleries in May 2023 and Essay on Desire, again presented at Nitroglobus in September 2023, and now Syntax of AbsenceTogether, these installations offer(ed) personal reflections of what it is to be a woman, with Fighting Women focusing on showing the pain and difficulty of being a woman in a world where women have historically been portrayed as objects of desire, exposed to consumption – and how they are encouraged into harmful (and often shallow) rivalry with one another in order to be seen as such.

Nitroglobus Roof Gallery: Debora Kaz – Syntax of Absence

The Future in the Present Overflows, meanwhile expanded upon these themes, encompassing them in a boarder historical context before Essays in Desire took on a more directly personal (to the artist and the observer) exploration of the precepts of desire – notably those of sensuality, sexuality, and eroticism – and how they play a vital role within the process of self-discovery and understanding of oneself.

All three of these past exhibitions were offered in the abstract of “invisible cities”, places which are not physical or tangible, but rather symbolic; shades of light and dark, suggestions of spaces and places sketched from the void and intended to present architecture of emotion intended to backlight, if you will, the core themes and discourse Debora presented in each exhibition, rather than forming a structured part of them.

Nitroglobus Roof Gallery: Debora Kaz – Syntax of Absence

Within Syntax of Absence, Debora more brings together the literal – as in the emotions and perceptions present within the earlier chapters of this series – more directly with the artificiality of the “digital backlighting” of those earlier installations. In doing so, she further explores concepts of self, strength, vulnerability, femininity and erasure. However, she does so through the idea of the self becoming subsumed within the digital.

The women I create live in an in-between state — they want to exist, yet they also want to disappear. They are fragments of myself, of others, and of what society insists on projecting and consuming: the female body as both victim and language, erased as person, highlighted as product.
These investigations unfold into Syntax of Absence, where the body no longer inhabits the city but becomes the code itself. The feminine turns into syntax, command, and conscious noise. Absence becomes language; presence becomes data.

– Debora Kaz, Syntax of Absence

In this idea of the subsumption of the body by the digital, Syntax of Absence in some ways completes a circle that started with Fighting Women: the study of the feminine rising out of a digital landscape to provoke and evoke our thinking, now sublimating back into and becoming lost within the digital.

Nitroglobus Roof Gallery: Debora Kaz – Syntax of Absence

At the same time, it perhaps might also be seen as a wider observation of our current state of our digital engagement today; one in which we gain both a far greater freedom of expression and ability to escape constraints we might otherwise feel, whilst at the same time our ever-deepening involvement (reliance?) on digital means for projecting ourselves and digital (AI) tools for interactions / expression), we also risk further reducing ourselves, became more of the digital noise, our presence reduced to mere data bytes.

In all, another thought-provoking exhibition with layered meaning  / interpretation. When visiting, do please note that Syntax of Absence extends through the main gallery and The Annex at Nitroglobus.

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Nathhimmel’s Maunsel Sea Forts in Second Life

Nathhimmel: Maunsell, November 2025 – click any image for full size

One of the places I always enjoy visiting in Second Life is the homestead region of Natthimmel, held and curated by Konrad (Kaiju Kohime) and Saskia Rieko as a public space, and which is regularly updated to (in general) reflect re-world locations. Sadly, I was unable to cover the September / October iteration of the reason, as for some reason – and despite my best efforts – the setting repeatedly refused to fully render on my PC.

Given this, and aware that Rieko and Konrad had opened their latest build at Natthimmel towards the end of October, I was determined to hop over to take a look as soon as I was able to spend a sufficient amount of time sitting at my computer in order to appreciate it. In this, I was doubly curious / keen to do so, not only for having been unable to write about the previous build, but also because of the subject Konrad and Saskia had selected: the British Maunsell Sea Forts of World War Two.

Nathhimmel: Maunsell, November 2025

Maunsell Forts were offshore defence structures built in the estuaries of the rivers Mersey (to defend the port of Liverpool and the western industrial regions of England against bombers using the Mersey as a navigational aid) and Thames, where they performed the dual roles of trying to shoot down bombers attempting to reach London or east coast ports such as Felixstowe and Harwich or which would try to mine the coastal sea lanes, and offering a line of defence against any fast German seaborne raiders attempting to strike ports in East Anglia.

Of the two groups of forts, those within and offshore to the Thames estuary are perhaps the most famous, primarily because some survive through to this day, whereas those on the west coast were all demolished following the end of World War Two. It is the east coast forts which form the basis for the Natthimmel build.

Nathhimmel: Maunsell, November 2025

These forts were of two types: four Navy forts grounded on sand bars between 10 and 18 kilometres off the coast, and three metal Army forts of a more complex design located closer to the Thames estuary shoreline. The Navy forts were of a simpler design, comprising two large concrete towers containing 7 levels each of accommodation and storage spaces, topped by large metal gun decks mounting their main armament of guns, together with the main control building, radar and officer’s accommodation. They were were the forts charged with both anti-aircraft and anti surface vessel operations and protecting the approaches to the ports of East Anglia as well as the Thames estuary.

The Army forts were more complicated in design, comprising seven metal towers atop metal legs. Five of these were built around a central “control tower” and mounted anti-aircraft guns, with the remaining tower slightly offset and housing searchlights for illuminating enemy bombers to the guns. Connected by elevated walkways, the towers of the Army forts saw extensive action throughout the war, claiming over 20 Luftwaffe bombers shot down and, later in the war, around 20 V1 flying bombs.

Nathhimmel: Maunsell, November 2025

For their build at Natthimmel, Konrad and Saskia present interpretations of both styles of Maunsell fort, with six Army-style towers linked (or partially linked) by their raised catwalks, some of which sport both single quick-firing guns and what might be taken as rapid-fire Bofors guns, whilst another appears to be the main command tower. They are joined by a structure resembling the more off-shore Navy style fort, this one acting as the searchlight tower.

Whilst not strictly historically accurate, the combining of the two styles of fort in this way allows visitors to explore them both with relative ease (allowing for the partially collapsed catwalks between some of the “army” towers!) from the Landing Point. The latter takes the form of one of the resupply moorings located at the base of some of the Army towers, and offers a link between the accessible Army fort elements and the slightly more distant Navy element.

Nathhimmel: Maunsell, November 2025

Caught under a night-time sky which helps evoke their wartime operation, the forts at Nathhimmel are presented in a way that both also evokes the original purpose through the inclusion of their anti-aircraft guns and the beam of a searchlight splitting the sky, whilst also referencing their abandonment and decay following the end of the war, with the Army towers rusting away, their catwalks looking none too safe (or completely collapsed!), the Navy tower also looking strangely industrial in its deserted state, whilst the machinery and systems within their aging walls is clearly well past any practical use. It’s a haunting and captivating presentation.

I also like the fact that, as with so many of Saskia and Konrad’s builds, Nathhimmel: Maunsell opens the door on a period of history that might not be widely known, encouraging people to take a peep inside and perhaps find out more about the location being presented through their own research.

Nathhimmel: Maunsell, November 2025

In the case of the Maunsell forts, doing the latter is particularly worthwhile, as one of the Navy forts – Roughs Tower (formerly HM Fort Roughs) – has a very colourful post-war history commencing in the 1960s and extending right up pretty much to modern times. It encapsulates the so-called “Principality of Sealand”, armed assaults by both civilians and a band of Dutch mercenaries, hostage-taking, a ransom demand, a so-called “government in exile” (itself allegedly mixed up in laundering drug money!), and much, much more. All of this you can lean about by looking up the “Principality of Sealand”, Major Patrick Bates and Alexander Achenbach, alongside the broader history of Guy Maunsell and his sea forts.

Just be sure to do so after you’ve visited Nathhimmel: Maunsell!

Nathhimmel: Maunsell, November 2025

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The Outer Garden’s Lumen Tide in Second Life

The Outer Garden annex **Lumen Tide**, October 2025 – click any image for full size

Just before I took my break from blogging at the start of October 2025, I received a suggestion that I visit the latest chapter of Bisou Dexler’s Outer Garden region builds. While I was able to hop over and grab some photos, I wasn’t at the time able to get an actual blog post written up prior to taking that break.

The Outer Garden is a place I’ve been visiting on a semi-regular basis for over a decade, my first visit being way back in February 2015. As such, I was keen to cover this latest chapter – called The Outer Garden annex **Lumen Tide** – so here, a little belatedly, is my piece.

The Outer Garden annex **Lumen Tide**, October 2025

Occupying a Homestead region, The Outer Garden annex – as the name suggests – is a separate setting to The Outer Garden. It sits as a dreamlike night setting, offered as a love sonnet from Bisou to Aki69. Overhead, a starry sky split by the arc of a Milky Way-like band brings night to the setting, whilst beneath it, an infinite sea sparkles from horizon to horizon, shallow waves washing over the region itself and tickling the feet of visitors as they arrive.

Across this expanse of water lie star-like lanterns, each one glowing with colour and giving the impression it has fallen from the sky overhead. In support of this, smaller versions of these lanterns either hover just above the water, or slowly drop towards it, their gentle descent here and there contrasting with the rapid, bright lines of falling meteors or mixing with the yellow phosphoresce of swirling fireflies (been sure to have particles enabled in your viewer!).

The Outer Garden annex **Lumen Tide**, October 2025

However, the most startling and engaging elements of the setting are perhaps the drifting celestial jellyfish as they swim and float through the air, sometimes vanishing into the water, sometimes rising from it; together with the golden crescent lying just below the surface of the water towards the middle of the region.

At first resembling an underwater sandbar, it is only when one swings the viewer camera up over the setting that the “sandbar” reveals itself to be a crescent Moon, casting its own light up into the setting, adding a further layer of fantastical beauty to the design.

The Outer Garden annex **Lumen Tide**, October 2025

Throughout all of this can be found multiple places to sit and / or dance. The former take the form of little fishing stools sitting over the submerged Moon, through various boats and gondolas scattered over the water, to a bed suspended overhead (and perhaps easily missed if not actively looked for).

Music for the setting appears to be provided via You Tube, but whether it was an issue with my connection or something else, the music refused to play via the Media button. This being the case, I’m including this link to the list in case you visit hand have the same issue, so you can play the tracks in the background when exploring.

The Outer Garden annex **Lumen Tide**, October 2025

As a sonnet to Aki69, further depth is given to The Outer Garden annex by way of most of the elements within the region being creations from Aki69’s store, together with a short poem dedicated to aki69 by Bisou. The latter is offered both through the region’s About Land setting and Bisou’s profile picks:

When stars reach the twilight sky
Life’s wings rise from the water
Wearing fragile phosphorescence, spilling into the air

I forget even my casting
And listen to the wind pause

The moon emerges, night exhales
In that instant, life’s magic ignites
And the world holds its breath

Now, it feels
As if it’s just the two of us in this world.

The Outer Garden annex **Lumen Tide**, October 2025

Peaceful, beautifully created, and with a richness of love and tranquillity, The Outer Garden annex **Lumen Tide** is an ideal place for all romantics to visit.

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