Abstract Event Horizons at Nitroglobus in Second Life

The Annex at Nitroglobus: Kirjat Umarov – Event Horizons

Currently open through most of April 2024 at the Annex of Dido Haas’ Nitroglobus Roof Gallery is Event Horizons, a series of abstract art pieces by  Kirjat Umarov.

The title of the exhibition draws directly on the astrophysical phenomenon defining a boundary beyond which events cannot affect an observer. Coined in 1950 by the Austrian physicist Wolfgang Rindler, it’s a term most commonly associated with black holes, celestials object so dense that no nearby matter or radiation can escape their gravitational influence. Most often, if rather simplistically, the event horizon is defined as the boundary within which black hole’s escape velocity is greater than the speed of light, and so light itself cannot escape it, and thus we cannot know what actually occurs on the other side of the boundary, we can only theorise.

The Annex at Nitroglobus: Kirjat Umarov – Event Horizons

Given that Kirjat’s work and studies encompass the theology of Christianity, religious iconography and thematic devices which might be considered as representations of an “unknowable God” (as well as touching on art history and philosophy and the human condition), the title of the exhibition is well chosen, inviting us to try to look beyond the surface presentation of the 16 images presented around the walls of the Annex (one being a triptych, and as such counts as a single piece), and consider their potential meaning and interpretation – or, as Dido states in her liner notes for the piece – allow ourselves to be drawn ever closer to the event horizon of each piece as we ponder its meaning and potential for interpretation.

Some of the pieces would appear to reflect current world events – perhaps most obviously Peace Glory Honour, referencing as it does the people of Ukraine as they face the aggression foisted upon them by Russia; together with Outbreak, which might be seen as a reference to the continued threat of pandemics in the wake of the SARS-CoV-2 outbreak (COVID-19), which might also lead to thoughts of the risk of such outbreaks spreading unnecessarily through people foolhardy ability to accept conspiracy theories over scientific fact.

The Annex at Nitroglobus: Kirjat Umarov – Event Horizons

Others with the set offer reflections on religion – some perhaps more obviously than others when going purely by their titles. I was drawn to Dekalogos, with its open invitation to consider the Ten Commandments both through its title and the presentation of its 10 symbols. More particularly, Hilasterion and The Holy Curtain gained my attention, each encouraging cogitations on the nature of the Ark of the Covenant, the “Holy of Holies” and the nature of God as portrayed via the Old Testament. Additionally, Hilasterion led me to thoughts of expiation and atonement and thus to reflections on the nature of Christ as a person and as a religious symbol – something that is today particularly relevant given the rise of the religious Right and their persistent misrepresentation of Christ spiritually, philosophically and physically.

But, as always, these are just my subjective thoughts and reactions – yours most likely will be different; which is fine Event Horizons is an individualistically expressive range of abstracts; a series both open to interpretation and, should you opt to purchase any, well suited to display within any SL home.

SLurl Details

Elvion’s Blackbird sings in Second Life

Elvion, April 2024 – click any image for full size

Update: Elvion closed in June 2024.

It is always a pleasure to visit Elvion, the ever-popular work of Bo Zano (BoZanoNL) and his SL/RL partner, Una Zano (UnaMayLi). From its earliest beginnings and throughout all its iterations, Elvion has always been a place of eye-catching and photogenic beauty, often ensconced within a Homestead region and occasionally within a Full region.

With its latest iteration, which I was able to drop into at the start of April 2024, Elvion retains its reputation as a place of beauty and relaxation, although it has once more switched to being founded on a Full private region, one leveraging the Land Capacity bonus available to such regions. And whilst I’ve always enjoyed Bo and Una’s designs, I have to say this one is particularly gorgeous.

Elvion, April 2024

Referenced as the Blackbird Edition, this version of Elvion offers everything which has over the years made Bo and Una’s work so highly regarded amongst Second Life explorers, photographers and bloggers – natural beauty, a sense of life imbued by the presence of wildlife and hints of human presence, together with far more of a sense of location and of a rich tapestry of life down through the generations.

Indulge yourself in this green land full of history and natural beauty. From stunning water views and forest trails, to the cosy harbour and city.

– Elvion Blackbird Edition, About Land

Elvion, April 2024

With the landing point to the south west and sitting on a rugged upland overlooking the local natural harbour and coastal walk, those arriving within the setting have the choice of either following the old cart tracks of the Mountain Trail for their explorations or of using the local teleport board to hop to one of the listed locales within the region. Of these two choices, I would obviously recommend the former, lest some of the the details present within the region.

Depending on which way you go in following the Mountain Trail, the first of the locations, as listed on the teleport board you’re likely to reach will be either the old gatehouse standing guard on one side of the local town, or the ruins of the abbey that once occupied the north-western extent of the region, flanked on two sides by open water and on the third by a deep gorge of a water channel which cuts through the setting north-to-south, fed by waterfalls and streams and crossed in several places by stone and wooden bridges.

Elvion, April 2024

The ruins of the abbey – an absolutely perfect use of elements from The Looking Glass Ruined Chapel, a long-standing favourite of mine – give a sense that this is a place long inhabited, even if once only as a religious retreat. The ruins look out across the waters to a rugged coastline which gives the impression that this iteration of Elvion sits as a small island which may have once been joined to that rugged coast, before the surrounding waters had forever sundered the two.

Across the gorge, and reached by the single stone bridge spanning it, the gatehouse leading to the town demonstrates a similar sense of age, together with a certain French turn in its architecture as it sits with its portcullises open to welcome visitors into the town.

Elvion, April 2024

The latter is a pleasing mix of buildings and styles, neatly suggesting it has grown organically over time, its two cobbled footpaths are split between elevations, offering a please walk through the town and down to the harbour. This sits within a natural bay into which the region’s water channel flows. Such is the nature of the this little port of call that it sensibly requires both a lighthouse and large marker buoys to help guide small vessels into the harbour’s arms and a safe mooring.

The lighthouse sits on a small isle which forms one side of the harbour and presents a pleasing walk in its own right, offering as it does a loop back to the town or a means to reach another of the region’s locales, the local windmill. The latter sits towards the north-eastern corner of the region, and which also sits at one end of the Mountain Trail.

Elvion, April 2024

But it is the natural look and feel to the setting, together with Una and Bo’s inevitable attention to detail that really bring this iteration of Elvion so memorable as a place. The ruggedness of the island perfectly matches the mountains off-region surround, giving the setting that sense of the two being properly related geologically, rather than the surround simply being a backdrop for the region’s landscape.

The detail extends to the rich mix of wild and domesticated animals found throughout the region, with the former coming in a variety which makes it hard to pin down where in the world this edition of Elvion might represent – if any at all -, further adding to its magic and attractiveness. Further attractiveness is given through the provision, again as is common and always welcome within Elvion, of multiple places to sit and pass the time.

Elvion, April 2024

Definitely not n iteration of Elvion to miss.

SLurl Details

Cica’s Bubbles in Second Life

Cica Ghost: Bubbles, April 2024

Under the sea,
Under the sea.
Cica makes it better
Down where it’s wetter
Take it from me.
Up on the shore we work all day
Out in the sun we slave away
While down in the Ocean
We can be floatin’
At Bubbles for free.

OK, so those aren’t exactly Howard Ashman’s lyrics (and yes, they are probably cringe-inducing – but then, that’s what I’m here for 😀 ), but they do apply to Cica’s Ghost’s April 2024 installation Bubbles, a fun trip down into the ocean depths (well, semi-depths at least).

Cica Ghost: Bubbles, April 2024

This is a place where fronds of seaweed rise from a quilted sea floor, their growths interspersed with small carpets of flowers while the flat patchwork of the sea floor is interrupted by gatherings of pointed, steep-sided knolls and lumpy rocks, the latter often sprouting plant growths from their tips / tops. Within this undersea realm bubbles rise effortlessly and a host of sea creatures are waiting to greet visitors – some of which might be responsible for the strange little houses scattered throughout the setting.

From a static clam (or possibly an oyster – you decided which!) that sits open as a place to sit, through little fishes happily swimming in circles to a giant sea turtle, the denizens of this realm pose no threats to visitors. Indeed, several offer opportunities to sit on / with them or to play with them as you do handstands, whilst a starfish clings to the side of one of the houses as if engaged in a game of hide-and-seek and hoping it will not be discovered.

Cica Ghost: Bubbles, April 2024

The little houses are all unfurnished, but that’s fine; fish rarely need a bed to sleep on and chairs offer little comfort to lobsters or octopi. However, the shells to be found outside the front of some of the houses do offer the chance to get together and dance for a while (perhaps while singing Ashman’s actual lyrics from The Little Mermaid). For those who prefer to make some music, Cica has provided a little electronic piano sitting on a hill – and the fish circling it  seem only too willing to listen to anyone opting to tinkle the keyboard.

When visiting, do keep an eye out mer-like couple who may be the custodians of this little underwater realm; they might appreciate a little hello from you as well!

Cica Ghost: Bubbles, April 2024

SLurl Details

  • Bubbles (Mysterious Isle, rated Moderate)

Memories of Dreams in Second Life

Memories of Dreams, April 2024 – click any image for full size

Susann Decuir is responsible for drawing me to Memories of Dreams, a marvellously Japanese-themed Homestead region design by Yxes (Yxes Evergreen). she did so when I caught her write-up on the setting in her blog whilst I was largely outworld of SL during March 2024. As regulars to these pages know, almost anything with an Oriental theme will pique my interest, so I noted the SLurl and at the first opportunity on getting back in-world, off I toddled (or rather, my alt toddled!) so I could poke my nose in and have a look.

Spring in a Japanese styled sim….a place to sit and reflect once you’ve explored all the small nooks and crannies. Be sure to notice the Orcas migrating along the coast.

– Memories of Dreams, About Land Description

Memories of Dreams, April 2024

The setting is one of those which amply demonstrates the adage “Less is more”. Yxes has used a little of 50% of the region’s Land Capacity to produce a wonderfully evocative setting that does not need to be filled to the brim with objects in order to achieve its stated goal.

At least partially surrounded by off-region mountains (I’m actually not sure if it is supposed to be entirely surrounded, because for some reason the 3070 GPU on my current PC has a devil of a time rendering region surrounds where my old 970 rarely worked up a sweat in doing so), the setting is suggestive of a quiet retreat located on a (little-visited?) islet within the Japanese archipelago. The summer retreat, perhaps of a once-powerful Shogun.

Memories of Dreams, April 2024

The island’s rugged form is dominated by a large pagoda-like building. Perhaps once a home perhaps once a temple, it surrounded by a variety of trees – Japanese maple, Sakura, plum trees and more – which give colour and vitality to the knobbly and uneven mass of the island’s central knoll in a manner flowers and shrubs would not be able to manage. In addition, the trees obviously provide shade and a sense of coolness for those wandering this wildling garden as it sits around the main building.

Below the main structure, to the north-west and north and both sitting withing the island’s shallows, are two further structures. The each sit at the end (or start, depending on your point of view!) of a stone stairway set into the island’s slopes.

Memories of Dreams, April 2024

Located at the end of the potentially grander stairway – it being quite broad at its lower extent and semi-defensively boxed-in by walls on three sides – is a single-roomed building set upon stone slabs set above the coastal waters. Now a place to enjoy a quiet meal, it’s general design suggests that it may have once been where boats bringing people to the island came alongside.

The second building is also single-roomed, but sits slightly off-shore within the walls of what might be a man-made island. Torii gates and stepping stones over the shallow waters provide access to its gates, and the structure itself, located in a formal sand garden crossed by further stepping stones, has the feel of perhaps once having been a walled temple or shrine, but which is now given over the the art of the tattooist.

Memories of Dreams, April 2024

Close by this walled setting, and sitting on a low-lying headland, is a Japanese Zen garden offering a walk around its gravel paths and a way down to the island’s eastern beach, where visitors might to watch passing Orca as they frolic off the coast. A second arc of sand lies on the south side of the island. Located within a shallow cove, it is reached by walking down the grassy slopes from the main building.

Throughout all of this, subtle depth is added through the placement of small artistic touches – umbrellas apparently caught on a mysterious updraft so they hover above the entrance to the main building; a broken Torii gate with payer papers still pinned to it; Toro and other lamps scattered around to help hold the night at bay from the paths and steps; sculptures giving further voice to the presence of human hearts and minds on this little isle; and the gentle, watchful eyes of Buddha observing all who come and go, and the dance of Japanese Crane.

Memories of Dreams, April 2024

All told, a beautifully idyllic and beautifully relaxing (not to mention utterly photogenic) location, and once well worth visiting and appreciating.

SLurl Details

Memories of Dreams (Hawksong, rated Moderate)

Moni’s Discolouration Disrupted in Second Life

IMAGOLand Art Galleries: Moni Beebe – Discolouration Disrupted

Having been caught up with things in the physical world for much of March (and still trying to clear up the last few issues as April 2024 starts its merry dance to becoming at part of the year’s history!), I’m caught in something of a game of catch-up with events, exhibitions and what have you. In terms of some exhibitions, there are some I simply won’t get to, as their days are numbered and they’ll have likely ended before I can get to them.

However, there is one exhibition I really wanted to try to cover before it vanishes into the ether (it having opened nigh-on a month ago at the time of writing, on March 6th, 2024). It is Monique Beebe’s Discolouration Disrupted, which (again at the time of writing this piece) is still available at Mareea Farrasco’s IMAGO Art Galleries.

IMAGOLand Art Galleries: Moni Beebe – Discolouration Disrupted

I’ve been an admirer of Moni’s work ever since her first exhibition in Second Life in 2017. Her work, which has until relatively recently focused on avatar studies, is always marvellously expressive and rich on both narrative and, frequently, a degree of subtext as well. Her exhibitions tend to be thematically driven and often highly sensual in nature, and the former is certainly true of Discolouration Disrupted, as evidenced by its subtitle Unveiling the Beauty in Imperfection, which itself might also be seen as a subtextual comment on modern society’s obsession with perfection when it comes to the human body.

No liner notes appear to be provided for the exhibition, allowing viewers to plumb the depths of the pieces and discern their relationship to the central theme for themselves. The pieces are a mixture of still life and animated works – be sure to enable the media option in your viewer (click the movie camera icon towards the top right corner of the viewer window) to see the latter in motion – and all appear (and forgive me if I’m wrong here, Moni) to be digitally generated.

IMAGOLand Art Galleries: Moni Beebe – Discolouration Disrupted
The still life images perhaps offer the clearest link to the theme of beauty in imperfection in the manner they juxtapose clearly beautiful / handsome figures (aka society’s “perfection”) with styles and colour mixes that whilst not undermining the stated beauty of the figure(s) within them offer a degree of discordance with their beauty, drawing the eye from them and imbuing a sense of mismatch or an unfinished feel to them – thus presenting the idea of the imperfect. Yet at the same time it is these very clashes of style and / or the sense of the unfinished which actually provides each piece with a depth of beauty that reaches well beyond what might have been had they been presented as “unblemished” works. The animated images share this to a degree, but also offer additional dimensions to the core theme – the blurring of images, the use of a mask and veils, etc.

And while it may just be my personal interpretation, some of the pieces perhaps present subtextual commentary on society in other ways as well. The likes of Break Away, Hiding, Undisclosed, Empowerment, and even Fish in the Sea, all appear to offer a degree of commentary on current reactionary moves in (particularly) patriarchal / pseudo-religious circles towards matters of a woman’s bodily autonomy, the dismissing of female equality / empowerment, the right to gender identification and self-identification and choice in general.

IMAGOLand Art Galleries: Moni Beebe – Discolouration Disrupted

But again, this is an interpretation informed purely by matters that impact my own thinking, and not necessarily those intended by the artist. You might well – in fact most likely will – find the images within Discolouration Disrupted speaking to you very differently. As such I do urge you to visit this exhibition, and to do so before it does vanish from IMAGO altogether, possibly in the next few days.

SLurl  Details

Spring 2024 at Le Monde Perdu in Second Life

Le Monde Perdu, April 2024 – click any image for full-size

Life has been pretty hectic over the last few months for me in the physical world, with much of it coming to a head over March 2024 (hence the lack of blogging most recently). Fortunately, things are now getting back to normal, so it’s time to resume my SL travels once more – and where better to start than my annual springtime trip to Luane’s World and the always picturesque Le Monde Perdu (The Lost World), the public Full region designed by LuaneMeo and Gorba McMahon.

Sitting at the southern extreme of the six private residential regions of Luane’s World, Le Monde Perdu always offers a sense of openness and nature’s warm embrace to visitors. A Full private region boasting the additional Land Capacity afforded such regions, Le Monde Perdu is open to visitors from across Second Life as well as those who opt to live within the estate’s rental regions.

Le Monde Perdu, April 2024

For this iteration, the landing point sits well to the north-east, close to where the region connects to the rest of the estate via a wooden footbridge. Note that visitors are free to wander the paths and tracks of the rental regions, but as asked not to trespass onto the actual homes and gardens therein.

The landing point sits on a shady, grassy knoll overlooking the footbridge to one side, and which is home to a greenhouse converted into an information kiosk on the estate’s available rentals. Two clearly marked paths descend from the knoll, one to the footbridge and the other, longer path gently riding the slope down to the southern half of the region. Both paths have horse rezzers located close to their respective ends, offering visitors the chance to hitch a ride around the setting if they prefer not to walk.

Le Monde Perdu, April 2024

A third route away from the landing point takes the form of a boardwalk stepping down the hill on its west side, presenting visitors with a choice of route onwards as they reach its lower half. One of these leads by way of a clematis-draped wall, to the shaded banks of the region’s lake, which can be easily circumnavigated on foot, with various waypoints on the route around it taking the form of various places to sit and pass the time. These include a little boat out on the water itself, a deck extending out over the waters and a charming little shoreline cottage. A deck adjacent to the latter provides access to a swan boat pedalo rezzer for those who fancy a little ride out on the water under their own power.

Behind the little lakeside cottage, the land rises to a broad, flat-topped hill, home to a much more substantial house that offers itself as a faux watermill. If the wheel once drove any machinery, it’s long been removed and the room it occupied converted for more modern living than a place of work, whilst the water channel the wheel dips itself into looks to be now more decorative than functional, running as it does around three sides of the house. Which is not to say the structure is not in any way graceful or delightful – it most assuredly is, thanks to both the décor and its inherent multi-level design within its two main floors.

Le Monde Perdu, April 2024

Whilst the house is raised above both the lake to its north and curving beach to its west and south, it is not sitting on the highest point within the region; that honour goes to a little greenhouse and garden area located on the flat head of the island’s almost central plateau, which rises above the shoulder of land on which the house sits. It is easily reached from the house on foot, the greenhouse and garden looking as if they are intended for little spring / summer time soirees, once the heat of the day has dissipated a little.

The path leading to the little plateau also offers access to the region’s south-eastern headland by way of a broad, stout bridge. The lighthouse on the headland appears justified, given the bleached bones of a wrecked ship lying of the shoreline below, whilst the placement of the bridge and the small size of the lighthouse in turn suggest whoever lives at the big house has a responsibility for maintaining the latter.

Le Monde Perdu, April 2024

The bridge is required as the lighthouse is separated from the house by a narrow, sheer-sided gorge which forms one end of a finger-like inlet pointing inland almost as far as the southern path down from the landing point. Here again, the water’s edge is marked by multiple places to sit and pass the time, whilst a little canoe presents the opportunity to sit out on the water and enjoy the peace and quiet.

In fact, if there is one thing that this iteration of Le Monde Perdu is not short of, it is in places to sit and tarry – and rightfully so. They are scattered across the setting with a care that ensures they do not feel they are trying to crowd one another out, but to rather encourage people who visit to spend a little time decompressing and just enjoying the natural lie of the land and watch to local wildlife (and the various cats and dogs waiting to be found!). In fact, such is the bucolic peace evoked within the setting, you might spot one or two of the wildlife citizens of the region also chilling out and catching a few Zees!

Le Monde Perdu, April 2024

Finished with a subtle sound scape and offering multiple opportunities for photography, Le Monde Perdu remains one of the must-see / re-visit regions within Second Life. And don’t forget, there’s also Le Monde Magique – Magical World – sitting overhead and wating to be explored as well! I’ll be heading there once more in the near future.

But for now, given all the hustle and strife of the last few weeks in the physical world, Le Monde Perdu is exactly what the doctor ordered by way of recuperation and a return to my SL explorations 🙂 .

Le Monde Perdu, April 2024

SLurl Details