An early return to La Côte Sauvage in Second Life

La Côte Sauvage, November 2024 – click any image for full size

In September 2024, I visited La Côte Sauvage (The Wild Coast), a natural location held and designed by Second Life artist-photographer Caly Applewhyte (Calypso Applewhyte). Taking its inspiration from the Breton Coast, France, it was at that time located within half of a Homestead region.

And while people might say a year is a long time in politics, just a matter of a couple of months or so can be an age in Second Life! Because that’s all it has taken for La Côte Sauvage to change location and expand, offering a setting both familiar and new to explore.

La Côte Sauvage, November 2024

Whilst still occupying one half of a region, the region in question is now a Full region held by Caly, with La Côte Sauvage running north-to-south along its western half, the Landing Point sitting roughly between the northern and southern extremes. I’m not sure when the move was made, but at the time of my visit, it did appear as if one or two things were still in the process of being placed / awaiting placement, with the little puppy happy in his sleep from the previous iteration still resting, but at the time I dropped in, floating serenely above and behind one of the setting’s little cabins, together with floating hovering overhead not too far away. 

The cabin in question is one half of the Trompe Loeil Yara Treehouse, as carried forward from the previous build, with its remaining half (also sans supporting trees) has been transplanted to the southern end of the landscape. They are not alone in being carried over, as those who visited La Côte Sauvage in its “old” home will realise as they wander; there is much here that is familiar – and rightly so – within the expanded landscape. But this is not to say the setting is the same; there is also much that is new. 

La Côte Sauvage, November 2024

Take, for example, the  the henge-like standing stones and the ruined chapel on the headland beyond them; both echo the presence of the ruins that occupied the former Côte Sauvage, complete with the henge stones speaking to an ancient past; but the manner in which henge and chapel ruins speak of age is very different to the ruins which had resided in the former build. Similarly, while the Romanesque pavilion and its refreshments appears here, it now sits within a more shelter location, complete with a new view over the land as it sits at the edge of the setting’s rich woodland.

These woods occupy most of the eastern side of the land, set back and above stream and sandy coast as if ready to rebuff any harsh winds that might otherwise seek to make their way inland; and the winds and the sea here can indeed be hard and cruel, as evidence by the wreck of a ship driven on to rocks to the north. However, shelter from the harshness of the sea is offered by a headland, an island and a causeway of rock, all of which conspire to guard an inlet cutting into the land before the Landing Point. It is here that a stream bursts froth from rocks below the treeline  and bubbles and rushes the short distance to the waters of the inlet, passing under one of several bridges aiding walkers in their explorations as it does so.

La Côte Sauvage, November 2024

It is within the trees that a meandering path might be found, offering another route of exploration running roughly north-to-south. It can be reached from several points, although probably the easiest is to take the steps winding up between the rocks at the north end of the setting, close to the cabin there, or by climbing the stone steps to the Romanesque pavilion and then making your way through the trees until you reach it.

This path actually straddles the parcel boundary between the two halves of the region, the woodlands doing to as well. This given the impression that the two halves of the region might be somewhat contiguous – although the different EEP settings used in each also belies this. I frankly have no idea if the two halves, even if thematically different, are supposed to run together and be open to all who visit; at the time of my visit, the east side was very much under development, so I kept my nose out as far as possible so as not to interfere.

La Côte Sauvage, November 2024

Several places to sit can be found along the woodland trail, together with a mystical altar. Quite what rituals the latter might be for, I have no idea, but its presence added a shade of misty to the woods.

In terms of mystery, the altar might be matched by the mysterious building on the island protecting the inlet mentioned earlier. Built into the island’s peak and at first resembling an old bunker, it is in fact the entrance to Caly’s gallery space: take the teleporter inside to reach it. Built around a central lobby, the gallery offers four halls in which past exhibitions presented by Caly across Second Life continue to be celebrated. Just click the tree stump to return to ground level, either at the bunker or the landing point.

La Côte Sauvage, November 2024

As with its former location and design, La Côte Sauvage remains a very visual and engaging place to explore and visit, so if you missed it the first time around, now’s your opportunity to catch up! 

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A Misty Chicken Lake in Second Life

Misty Chicken Lake, Natthimmel, November 2024 – click any image for full size
In the heart of the Yukon, between the small, forgotten towns of Mayo and Chicken, lies the enigmatic Misty Lake. This secluded body of water, perpetually cloaked in a thick, eerie fog, is a place where silence and shadows dominate.

Thus opens the Destination Guide description for the Misty Chicken Lake, the latest (at the time of writing!) landscape designed by the Second Life partnership of Konrad (Kaiju Kohime) and Saskia Rieko, and located within their Homestead region of Natthimmel.

Misty Chicken Lake, Natthimmel, November 2024
I have no idea if Misty Chicken Lake is purely a place of the imagination or whether it has been inspired by a lake somewhere close the the Yukon  / Alaska border, but I can say that the towns of Mayo and Chicken do reside there; Mayo sits on the Canadian side of the border and Chicken on the Alaskan side, separated by some 250 km as the crow might fly  – although by road the route is longer!

Part of this route  – again, assuming the Mayo and Chicken of Canada / Alaska are intended to be the same as those mentioned in the setting’s DG description – passes along the Top of the World Highway, running from the wacky world of West Dawson (home to locals such as Caveman Bill, who raises chickens in a cave whilst himself living in another cave close by) to Little Gold Creek (aka Poker Creek on the US side), where the friendly joint border crossing resides, before continuing onwards into Alaska, where a turn onto the Taylor Highway will bring travellers by raise and fall and twist and turn, to Chicken.

Misty Chicken Lake, Nathhimmel, November 2024 

Certainly, this remote part of the world has more than its share of hills, mountains, woodlands, lakes and rivers, so inspiration might have been drawn from one such body of water along what is regarded (when open to traffic – which tends not to be the case in winter, I believe) this most isolated and get-away-from-it-all holiday trails for the adventurous. However, given its overall description and design, I suspect that Misty Chicken Lake owes far more to Saskia and Konrad’s fertile imaginations than anything the physical world might offer. This is something perhaps supported by the rest of the setting’s engaging Destination Guide description:

This secluded body of water, perpetually cloaked in a thick, eerie fog, is a place where silence and shadows dominate. Tall, ancient pines encircle the lake, their dark green needles shrouded in mist, casting ghostly silhouettes along the shore. The trees seem to guard Misty Chicken Lake, their towering forms swaying slightly, as if murmuring secrets to the fog. Even on still days, a damp chill clings to the air, hinting at mysteries hidden deep within the shadowy waters. Locals say the pines remember everything, and that under a full moon, the forest whispers to those brave enough to listen.
Misty Chicken Lake, Natthimmel, November 2024

From this description, it should seem obvious that Misty Chicken Lake is a place of mystery, caught under a perpetual, misty evening sky out of which surrounding mountains loom as pale phantoms rising into the darkness overhead, at times hidden from view by the darker fingers of the many pines occupying the lake’s shores and inland areas. The night setting lends a sense of foreboding depth to the setting, something added to by the mist seeping through the tall grasses and wildflower and creeping between the trees while wrapping itself around their trunks as if laying claim to them as it rises from the waters of the lake.

Passage through the landscape is best achieved via the raised boardwalks, illuminated by lanterns and lamps. Starting from the Landing Point, these will guide you through the trees and across the waters of the lake. The boardwalks will also provide access to several – but not all – of the locations tucked among the trees and awaiting their opportunity to greet visitors. Arachnophobes like me may initially be alarmed by the carpeting of cobwebs found throughout the landscape to give it a frosted look in the pale light; but while they may in places come close to overrunning the boardwalks, be assured you’re unlikely to run into any of their creators.

Misty Chicken Lake, Natthimmel, November 2024

Chief among the locations waiting to be found are the converted containers. Designed by Konrad, they offer four vantage points  / places in which to sit and pass the time, all of similar design but varied in complexity. Each comprises at least one container converted for use as a retreat, with large windows cut into or replacing side panels and tops. Three stand on their own, either on the ground or atop frames of weathered iron girders, each with its own interior lighting and seating and, in the case of two, heating and refreshments (a stove and a radiator for outer warmth and tea for inner).

The most complex of these structures sits to the north-west; three containers stacked together on their own frameworks of girders, the stairs switch-backing up from the boardwalk to reach them, the uppermost offering both indoor and outdoor seating, the lower two with outdoor decking.

Misty Chicken Lake, Natthimmel, November 2024

However, these are not the only places where visitor might sit and pass the time; as hinted at in the introductory story available at the landing point (touch the greeting stones on the ground there to receive a folder containing it and other information), there are a couple of camp sites to be found here as well, and an open deck for sitting – although as I’ve noted, you’ll have to depart the boardwalks to find some of them.

Whilst on the subject of available information; this includes note on the Natthimmel gallery, which has often been a feature of the region, together with a landmark to reach it. However, when I attempted to use the latter, I was redirected back to the Landing Point.

Misty Chicken Lake, Natthimmel, November 2024

Given the late evening / night environment within the region, photography can be both highly atmospheric and a little tricky; fortunately, should you require more light, the region works under a range of environment settings, adding to its photogenic beauty. As always, a visit is  recommended.

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Misty Chicken Lake, Natthimmel (New Moon, rated Moderate)

Touring Omerta Island in Second Life

Omerta Island, November 2024 – click any image for full size

It’s been three years since I visited Omerta, a Full region design by Lux Voxel leveraging the additional Land Capacity bonus. Back at that time, the location was called Omerta City (see: A silent city in Second Life), and presented an urban environment of considerable and well-placed detail. Since then, the region has been recreated by Lux as Omerta Island, centred on the Empire Hotel, a place I first dropped into in mid-2023, but didn’t actually get to blog about at the time. As such, correcting that oversight has been long overdue.

Offered as a hotel / vacation / entertainment destination within second life, supported by a detailed website and which has been given added depth through the use of AI NPCs, Empire Island offers the opportunity to mix relaxation and the potential for a little light role-play; and – for those opting to be a guest at the hotel – perhaps discover one or two little secrets.

Omerta Island, November 2024
Discover the unique charm of Empire Omerta by exploring our picturesque island and inviting hotel. Rent our hotel for your special events and join the Empire Omerta group for exclusive member-only benefits. Use our booking form to schedule your memorable stay with us. 

– The Empire Omerta website

From the outset, this is a location to be experienced rather than simply visited; the majority of facilities are open to the public, but there is also Group membership, which brings with it a range of additional benefits. These include: access to secluded member-only locations across the hotel and island, use of hidden entrances, additional curated experiences, participation in contests and raffles, exclusive narrations, and advance notifications of events and activities throughout Empire Omerta (which are also recorded on the calendar located on the region’s website).

Omerta Island, November 2024

To achieve all of this, excellent use of space is made within the region; the ground level is home to the hotel and the majority of its public facilities, with the more exclusive / restricted elements located in the sky. The hotel sits on a small island almost surrounded by tall mountains and wooded shorelines, a single passage offering a glimpse of open seas beyond, suggesting the hotel sits within a deep water bay cutting into the coast of somewhere.

Visits commence on a pier extending out from the east side of the island, giving the impression that one has just disembarked the hotel’s de Havilland Canada DHC-3 Otter moored at the pier with engine running, have just flown in. A short walk along and up the pier and boardwalk, passing through a small “arrivals” area and then a more impressive “gatehouse” to reach the hotel’s main entrance.

Omerta Island, November 2024

Passing through these will expose visitors to their first opportunities to become members at the Hotel – as noted, this is not required for casual visits (or for renting one of the hotel’s luxury suites), but it’s worth touching them just the hear the svelte tones of the greeter once more, if you missed it on arrival! And, obviously you can join at any time during a visit, should you wish.

The lobby of the hotel will bring you into contact with one of many AI NPCs to be found throughout – Vinny, the hotel receptionist, who will greet arrivals as they enter and can be engaged in light conversation and answer questions. The foyer provides access to the the hotel’s gift shop and library and, after passing through the hall providing information on the hotel’s services and details on the individually designed feature suites, visitors can find Vitali’s restaurant – also a destination in its own right, offering free seating of a “live” dinner service if a reservation is booked. The bar here is overseen by Jimmy, a fairly smooth-talking barman with a Sinatra-like sense of style and who’ll mix / pour you a drink / get you nibbles to feed on, when you select something from the menu.

Omerta Island, November 2024
It’s at the back of the hotel that visitors can find the elevators serving the hotel suites and sky-located facilities. The suits can be accessed free-of-charge for a 3-minute period to preview – although it is worth reading the descriptions for them found in the hall linking hotel lobby with the elevator / back of the hotel to get an understanding of their theme and features (those already rented are indicated here as well).

Staying in a suite provides access to all of its facilities, together with 150 LI with which to rez your own items, if required, with the daily rates again displayed in the hotel’s hallway. Room rental provides privacy and access to facilities and options exclusive to guests (hint: there are some hidden (adult) specialities waiting to be discovered  – particularly in the case of the Cardinalis, you’ll just need to be a bit of a bookworm (so to speak) to discover the secret.

Omerta Island, November 2024

The elevators also provide access to the hotel’s Dance Club (open to all) and facilities such as the spa (with sushi bar!), gym, cinema and casino which are restricted for members only use. Details on the various experiences to be found within the setting can be found on the website, which includes a glimpse of upcoming experiences as well.

My passion is creating unique experiences around the hotel for both individuals and couples to enjoy. I’ve been dedicated to custom work for years and I’m excited in curating experiences like Vitali’s, where I blend custom audio, scripting, graphics, and more to craft something truly special. 

– Lux Voxel, creator of Omerta Empire

Omerta Island, November 2024 – Lux voxel (r) and NPC Vinny
Outside of the hotel proper is still more to be found and enjoyed by members, guests and non-members alike. These include a ribbon beach running around the south-east arc of the island’s coastline, sun decks and gazebos, a wedding chapel, reserved outdoor dining, a little art gallery / walk set between two glazed gazebos, and more. One of the more unusual is the outdoor venue, where a stage has been set-up in the space once occupied by a car wrecking yard, the sad remains of former cars and trucks now repurposed as a wall to help keep the wind out while the neighbouring water tower has also bee repurposed as a neat little romantic look-out point. The wrecking yard stage area is balanced on the south side of the island by another outdoor stage area located alongside the chapel.

Piers close the the one serving the hotel’s air taxi offer jet skis for use be group members, free diving into the water, fishing (catch and release!), all of which can be found at the Old Port, whilst the Tattoo Parlour to the rear of the hotel, and with is own street-side access,  includes an elevator that will deliver visitors to Lux’s Meshmafia in-world store. Also accessed separately from the hotel is the local photo studio, which includes rates for photoshoots ranging from a profile headshot through a couple’s scenic photoshoot to full wedding / event photoshoot.

Omerta Island, November 2024

Richly detailed, with friendly service – my sincere thanks to Lux for he welcome and support throughout my visit and his patience in answering my questions – Empire Omerta is a genuinely engaging Second Life location with a lot to see and enjoy, including a very active events calendar. Should you enjoy your time visiting and fancy indulging yourself over the upcoming Christmas holiday period, be sure to enquire about Empire Omerta’s Christmas Gala, featuring 3 hours of live entertainment!

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A shameless self-promotion in Second Life

My exhibition at Maison de la Chouette, November  / December 2024

Yes, a little self-promotion, I’m afraid, wrapped in the guise of two exhibitions in which I’m featured as both the solo exhibitor and as a part of an ensemble exhibition in which I’m delighted to play a small part, sitting amidst some extremely talented artists and photographers.

The solo exhibition is taking place at Maison de la Chouette, curated and operated by the lovely Owl Dragonash, who asked if I would put on a 2-month display there starting with a soft opening early in November. Whilst already available to view, the exhibition will have a more formal opening on November 13th, 2024 at 12:00 noon SLT – which I very much hope those of you who can, will attend.

My exhibition at Maison de la Chouette, November  / December 2024

A further gallery nestled within the Corsica South Coasters area, joining with the likes of NovaOwl and the galleries at Port Emyniad (and locations in between),  Maison de la Chouette is a boutique-style gallery utilising a Tuscan style house, allowing art to be displayed on two floors. This makes for cosy little exhibitions, which is probably for the best where my work is concerned.

And that’s not false modesty kicking-in; I genuinely don’t see my  SL photography as “artistic” or “art”; rather it is primarily intended to be illustrative, and a means of breaking some of the meandering jumbles of thought which appear in this blog. As such, I’m sincerely flattered (and genuinely surprised) when I an asked to display them in-world in either a dedicated exhibition or as part of a larger exhibit.

Cloud Galleries Winter Art Market, 2024

And a larger exhibit is what you’ll find at the Cloud Galleries Winter Art Market, again curated by Owl. Whilst this has its official opening party on November 19th, 2024 at 12:00 noon SLT, it has already enjoyed a soft opening as it brings together multiple artists from across SL, all of whom are displaying 2 pieces each on a winter / seasonal theme. Those participating include:

Alex Riverstone, AmandaT Tamatzui, BijouxBarr, Carelyna, Ceakay Ballyhoo, Dido Haas, Sina Hastings (Fasina Firehawk, Frank Atisso, Giselle Seeker, Hermes Kondor, Jaminda Galênê Moon (Jaminda Lygon), Jerzzie Reece-Redstar (jerzzie Reece), Jilla Lamar, JueL Resistance, Lizbeth Morningstar, Maggie Runo, Tom Willis (MajorTom Willis), Marnie Morningstar (Marnie Ansar), Owl Dragonash, Pagan Lane, Pieni, Rosie Riverstone (YsabellaRose), TaccaExotic, Tess (Therese Carfagno), Uli Jansma, Wren Parker (Wren Carling), Christian Carter (XJustFriendX), Zia Branner and Yours Truly.

Cloud Galleries Winter Art Market, 2024 – Rosie Riverstone (YsabellaRose) and Maggie Runo

With such a diverse mix of artists and photographers, the Winter Art Market offers an engaging mix of images captured in-world together with original art and photography taken in the physical world and uploaded to Second Life. The setting is suitably wintery, being a snowbound outdoor venue adjoining the Cloud Galleries in Novatron. Also, as might be expected by the title, the art on display is offered for sale by the participating artists and photographers.

So, that’s potentially two exhibitions to visit, both within easy reach of one another (bot that anything in Second Life is ever *that* far out of reach!). I certainly hope you’ll support those participating at the Winter Art Market, and if you can make it to my little exhibition and shindig – then thank you! My thanks to Owl in particular for inviting me – and to the DJ LiTo Team for providing the music for both openings!

Cloud Galleries Winter Art Market, 2024 – Jilla Lamar and JueL Resistance

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Novatron is rated General.

Of Grauland’s Deity Machine in Second Life

Grauland / The Deity Machine – click any image for full size

With November upon us, it was time for me to make a return to Jim Garand’s Grauland; after Primary Colours, I was keen to see what new delectations his fertile imagination had cooked up for us, and was delighted to find that once again, he’s turn his attention to a sci-fi like setting.

My first question on arriving at Grauland / The Deity Machine, was whether I was somewhere on this planet or standing on another world. Certainly the rock beneath my feet and the scrub grass ground upon it looked Earth-like, as did the sea; but overhead the sky offered an otherworldly feel, as did the structure beyond the rock berm undulating across the land before me like some gigantic snake, standing stones raised along its back in imitation of  broadly-spaces spines.

Grauland / The Deity Machine

This berm would have been easy enough to climb, but I turned south instead, walking over the scrub grass to where a cube-like  arch linked an arrow-straight walkway to the gentle slope of a stone-flagged causeway as it slips down into the waters, as if waiting for some form of aquatic vehicle to roll up out of the tide and park itself upon it.

The steel plating of the walkway points directly towards the main, but by no means only, structure within the isle: a gigantic pyramid-like structure raised up on the back of  an elevated terrace itself sitting upon a great square of precisely laid and cut stone flagstones. With broad stairways climbing up to huge openings cut within its cardinal sides, the pyramid is home  to an alien-looking device standing on its own plinth above darkened water.

Grauland / The Deity Machine

It is fair to say that water plays an much a part in the design here as rock, metal and other materials. Channels of it parallel the walkway toward the pyramid, with more channels and pools sit on two sides of the the pyramid’s outer court of stone, whilst other strange artefacts sit over ponds of dark water of their own, as if drawing power from them.

One of these artefacts is to found among a set of accommodation units built below the mean ground level and reached via a stairway descending from the walkway. Containing human-style furnishings, these four identical units nevertheless carry that sense of the alien within them.  At that far end stand four pillars, information scrolling up and down each of their faces as if they might be digital Rosetta Stones, keys to unlocking a mystery .Perhaps they are – or perhaps not; there is information to be read upon them – but I will leave it to you to try to discern what might be meant and keep my thoughts to myself.

Grauland / The Deity Machine

Beyond the pool in which these pillars stand, the path leads on between rock walls, passing the foot of a tall monolith of dark materials and gleaming teal light standing close to the shore, to come to what is the second largest surface structure in terms of area. Once again featuring water as a part of its central feature, it sits as the home of an artefact perhaps intended to focus the light of whatever sun illuminates this world and transfer it to where vibrant orbs of light appear to be rising into the sky.

Nor is this all; a further large structure sits alone on a small isle of rock to the north-east, both reached and surrounded by an elevated walkway, whilst sitting on the other side of the steel walkway crossing to the pyramid’s base sits a large hall with its own courtyard area. Within it, tables and seating with counters and a bar suggest it is a refectory for use by humans. But it is along the softly illuminated corridor leads away from one corner of this hall that visitors might find the setting’s most curious – and Roswell- like – secret, hidden alongside a military-style bunker with a washroom and dormitory.

Grauland / The Deity Machine

No hints are offered as to what Grauland / The Deity Machine might be about; backstory and interpretation are left entirely to the imagination. The intriguing mix of age-worn stone steps and uneven paved footpaths and clean flagstones and futuristic / alien-like architecture suggest a place of both great age and yet technological use. Perhaps, as the name suggests, it is a location that has been revered down the aeons as a place imbued with the memories of gods or spirits, but which is now the home of digital memories of times and events.

Whether it is upon Earth or a world elsewhere in our galaxy is again a matter of personal choice; no clue lies within it as to which might be the case, although the presence of a very Earthly rowing boat might suggest the former over the latter; if humanity is capable of reaching other worlds, than most likely it has easier means of crossing bodies of water. But again, that’s for you to decide, if stories and narrative are your thing.

Grauland / The Deity Machine

And if they are not – will, Jim has once again created a place ideal for photography, whether you opt to use the region’s supplied environment settings (as I have here) or opt for one of your own. So – enjoy!

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Autumnal Art in Second Life

Monocle Man Gallery: Willow (Cutewillow Carlberg) – Fall Splendour

As yet another year starts drawing to a close, heralded in the northern hemisphere by autumn’s fade into winter and a time when thoughts inevitably turn to snow-covered landscapes, frosted streets, heavy coats and foggy breath, I decided to spend a little time drinking in the autumnal – or fall, if you must – beauty brought forth by nature by visiting two similarly-themed art presentations currently in progress.

The first is that of Willow (Cutewillow Carlberg), entitled Fall Splendour, which opened at the Monocle Man Gallery on November 10th. I’ve encountered Willow’s art at various ensemble exhibitions over the years, but this is the first time I’ve seen her landscapes offered as an individual exhibition.

Monocle Man Gallery: Willow (Cutewillow Carlberg) – Fall Splendour

Spread across the two floors of the gallery’s main hall, as well as in the foyer and side room,  these are pieces captured from within Second Life to provide images of autumn’s many faces, from golden-hues fields and tries crowned with leaves turning to reds, browns, oranges and yellows, to overcast days when drizzling rain catches us unaware; or in which sunlight plays through rolling cloud caught on the wind to fall as fingers of light to touch castle and tower, and bursts of shadow dim the land, causing it to brood moodily until sunlight returns.

In places seemingly untouched by post-processing, save for cropping and framing, whilst in others looking as if the lightest touch from tools external to Second Life has been felt, Fall Splendour is an engaging series of images perfectly encapsulating the many shades of autumn’s passing.

BOSL’s Waterfront Café Art Gallery: Reign Congrejo Capalini (Reign Congrejo) – Falling into Love

At BOSL’s Waterfront Café Art Gallery, meanwhile, is a smaller but equally engaging exhibition by Reign Congrejo Capalini (Reign Congrejo). Entitled Falling into Love, and with each of the eight pieces appended With Fall, this is a simply exquisite series of images which appear to be from both Second Life and the physical world which also capture some of the many faces of autumn in all of its rich, vibrant colour – and most particularly with the sense of romance the season can so easily present.

From woodland walks where sunlight slants through tall fingers of trees to dapple the path ahead, to the shimmering beauty of water and trees caught in the light reflected by the mirror of a full Moon to drape itself gently over the landscape, these are images celebrating that many faces and emotions autumn offers. Within them, we might also find reflections of the simple pleasure of sitting under a rustic canopy of leaf and bough as wind and sunlight play across the waters of a still lake, or memories of the promise of warmth and comfort as we walk home under darkening evening skies as light pours forth from windows warmly lit from within and doorways illuminated by lamps as we pass.

BOSL’s Waterfront Café Art Gallery: Reign Congrejo Capalini (Reign Congrejo) – Falling into Love

Taken together, these are to visually expressive exhibitions presented through very different lenses and eyes, but which are unified by both their beauty and the love of the season felt by both of the artists. With both (I believe) due to run through until early / mid December, their natures allow them to be viewed individually or jointly, depending on your preference.

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