Sheldon’s The Tyger in Second Life

The Tyger poster

I have a genuine love of poetry; be it Wordsworth, Shakespeare’s sonnets, Poe’s laments, T.S. Eliot’s journeys in verse, or evocative pieces from the likes of Masefield (Sea Fever) or  William Blake’s The Tyger.

Both of the latter are perhaps populist pieces; there are few, if any, lovers of poetry who cannot quote at least their opening lines. However, both contain a wealth of imagery and a depth of reflection on life – something often missed when reading either, such is the strength of the overlying imagery within them.

Of the two, Blake’s the Tyger is perhaps the more structurally and visually impressive, mixing as it does  trochaic tetrameter and  iambic tetrameter, alliteration and focused imagery, whilst also containing a deeper questioning which reaches beyond its own form, notably in reference to its “sister” (and potentially less well-known) piece The Lamb.

The Tyger is also the subject of a new poetic experience by the master of visual poetry in Second Life, Sheldon Bergman (SheldonBR).

I’ve covered Sheldon’s work in these pages, both in its own right, and with regards to his collaboration with Angelika Corrall both as artists at and curators of the former DaphneArts Gallery in Second Life. As such, I was delighted to receive a personal invitation from Sheldon to visit The Tyger, and took the first opportunity I could to immerse myself within it.

Now, when I say poetic experience with regards to Sheldon’s work, I mean just that; The Tyger is powered by a Second Life Experience, and it is essential you accept it on arrival at the installation if you are to proceed further, and then ensure your viewer is set as instructed in the pop-up (with the caveat that you only perhaps need to set Advanced Light Model (Preferences → Graphics) if you are running a non-PBR capable viewer and don’t run ALM as standard). Once you are set, click the Continue option on the HUD pop-up to deliver you to the installation proper.

The Tyger, Sheldon Bergman, April 2025

A quick point of none here is that your screen will go into a “letterbox” display format, courtesy of the HUD – and it is essential you should leave it in place. A second note here is that I’m not going to go into a deeply analytical piece on Blake’s works, by they The Tyger,  The Lamb, or the volumes from which they are drawn (Songs of Innocence and Songs of Experience), nor am I going to dwell overlong on Blake’s use of The Tyger as an exploration and questioning of 18th/19th century Christian religious paradigms. While these all fold into Sheldon’s The Tyger, they have all been written about extensively elsewhere.

Rather, what I will do here is offer thoughts on what appears to be a much broader canvas on which Sheldon paints, using The Tyger and its religious reflections as his foundation; a canvas which – to me at least – appears to offer thoughts not so much on our relationship with God, but our place within, and relationship as a whole with, the cosmos around us.

The installation initially begins within a twilight setting, at one end of a path formed by the waters of a stream rushing outwards from high waterfalls. The watery path is lit at intervals by pairs of candles, one to each bank. As well as lighting the way, they perhaps suggest the opening line of the poem and the flashes of colour one might see of a tiger passing through the shadows of the jungle. However, of more practical tone-setting (to my way of thinking, at least), is the initial quote offered by the HUD on arrival:

The clearest way into the Universe is through a forest wilderness.

– John Muir, environmentalist and philosopher

The Tyger, Sheldon Bergman, April 2025

This offers an intrinsic link between Sheldon’s use of the poem and its ability to question Christian tenets and paradigms with his broader theme as intuited above. One which grows as we follow the watery path as it travels through the gorge its has cut (symbolic, perhaps of the path we cut through life?) before the water turns to the left and enters a broad pool, and the visitor is left facing the open maw of a tunnel.

This opening, into which the flicking eyes of the candles lead us, is prefaced with a quote oft attributed to  Joseph Campbell (although so far as I’m aware is not something he wrote):

The cave you fear to enter holds the treasure you seek

It’s a statement that potentially takes us in several directions: caves can be thought of of dangerous and the home of predators; thus we remain rooted somewhat in the poem: whilst not a cave dweller itself, the tiger is perhaps the apex predator among land animals today. Further, caves can represent a journey into darkness and the unknown – just as life itself is a daily journey into the unknown; just as we have no idea what awaits at the end of our walk through the tunnel, we cannot comprehend what awaits at the end of our journey through life. Might it be the “treasure” of the kingdom of heaven as Christianity and its ilk would have us believe? Or might it be a quiet return to the nothingness of the Cosmos which, ultimately, birthed us?

Within Sheldon’s tunnel we have the opportunity to reflect both on Christian thinking – and the joining of Blake’s The Tyger with The Lamb  – complete with the opening lines of the latter (look for the side tunnel after passing the seaward opening in the tunnel walls). This is itself a layers element within the installation, encouraging us to consider Christian tenets (the Lamb of God, the Christian flock, etc.), whilst also underscoring Blake’s reflections on God’s apparently capricious nature as the creator of both the defenceless lamb and the deadly tiger:

When the stars threw down their spears,
And water’d heaven with their tears,
Did he smile his work to see?
Did he who made the Lamb make thee?
The Tyger, Sheldon Bergman, April 2025

It is also here – or at least, a little further down the tunnel – that the installation opens more fully onto questions of our place in the universe, starting with a further quote. This one from one of the great thinkers of the 20th century (and one of my heroes), Carl Sagan. It is a image he used a number of times in his writings, but it appears here in what is perhaps its most widely-quoted form:

The cosmos is within us. We are made of star-stuff. We are a way for the universe to know itself.

Carl Sagan, Cosmos: A Personal Voyage: The Shores of the Cosmic Ocean (1980)

It is a quote that leads us, figuratively and literally, to a god’s-eye view of a spinning galaxy, a further marvellous metaphor and visual prompt for all that we might ascribe to Sheldon’s installation. It is also the perfect means to embody our unity with the universe, because to proceed, we must step through it.

The Tyger, Sheldon Bergman, April 2025

To do so is to enter the core of The Tyger, a space filled with the most incredible symbolism, questioning and statements for those willing to listen. From a vocal rendition of Blake’s poem, through the use of the Lacrimosa from Zbignew Preisner’s Requiem for My Friend (1998) to the lifting of the veil of blackness and revelation of Sheldon’s floating Tyger and its potential for layered interpretation, it is utterly breath-taking.

To itemise in words the richness and depth of all that’s offered here – from the poem, through the particular selection of Preisner’s Lacrimosa (hint: the piece has perhaps most memorably used to overlay the birth of the universe at the start if The Tree of Life, and we are perhaps particularly focused on the cosmos within this space) as well as its role within Zbignew’s Requiem (and indeed, the Catholic Requiem mass as a whole) to the presence of the floating Tyger and all that surrounds it – would be to defeat the purpose of the installation’s purpose.

Instead, I urge you to go and witness it; immerse yourself in The Tyger, its imagery, the richness of the poem itself and of Sheldon’s installation, and allow it to speak to you directly. It is magnificent.

The Tyger, Sheldon Bergman, April 2025

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A Reality Escape in Second Life

Reality Escape, March 2025 – click any image for full size

In June 2023 I dropped in to Tripty’s (triptychlysl’s) Reality Escape. At the time, it celebrated some of my favourite things: coffee, a good book, somewhere to curl up and appreciate both, and a pleasant setting in which to enjoy all three (see: Books, Coffee and Chairs in Second Life, oh my!). Chance recently caused me to make a return to see what might have changed – and it made for an enjoyable visit.

Remaining as a full region a Full region, Reality Escape still offers those three comforts – coffee, chairs and books – all wrapped within a photogenic environments caught under a custom EEP sky (although I’ve opted to use one of my own in the images herein so that you might enjoy Tripty’s).

Reality Escape, March 2025

Comprising four islands (with a couple of little outcrop islets), with two clearly separated one from the other and the remaining two hugging the coast of the largest, it is a serene place where gulls circle lazily and, if you use the Shared Environment, contrail-like ribbons divide the sky, seemingly left by airliners passing high overhead in silence and with little interest in the haven below.

The largest of the islands is home to the setting’s Landing Point, located on a deck raised over the land and bordered on three sides by wooden buildings. One of these forms a coffee house and another a reading room-come-music lounge, and the third a greenhouse. Part of this deck extends over the water to form a landing stage for a ferry – suggesting more land might not be too far away.

Reality Escape, March 2025

A narrow brook runs under the main deck, north-to-sea, technically making the island not one but two. As it passes under the deck, so it feeds a vibrant little garden visible from the tables set out on the deck, whilst steps lead down to the boulder-and-shingle shoreline.

A second deck extends to the south, in turn providing access to the rest of the island as it offers a series of walks and trails across itself.

Reality Escape, March 2025

Which of these paths you follow is up to you – but make your way far enough eastwards, and you’ll find further decks providing seating and access to the two small littoral islands, themselves connected by both decking and two imaginative little bridges.

Another bridge spans the water north to the second of the large islands.

Reality Escape, March 2025

Long and low, this island is largely given over to grassland and shrubs – and a few trees.  It is here, among the supports holding up the region’s name, that a memory of Books, Coffee and Chairs can be found in the form of artistically arranged and suspended chairs. The view back towards the main island, when seen under the Shared Environment is almost dream-like, and can be appreciated from some of the chairs.

The beauty of this setting is in the serenity I mentioned earlier; wherever you wander, there is a sense of peace and natural beauty. From little camp sites to bubbling brook and flashes of flower blooms among the grass and rock, to the pools of bright wildflowers and Sakura in bloom, everything just feels right.  And throughout it all lay a plethora of detail which further brings the setting to life.

Reality Escape, March 2025

With multiple places to sit, indoors and out, its multiple trails to follow and little touches to be discover – even the the donation taker in the greenhouse is likely to bring a smile to the faces of visitors, this is a setting to be savoured. A perfect escape from the realities of life.

But don’t just take my word for it – go and see for yourself.

Reality Escape, March 2025

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Alpha’s Quirklewick Hollow in Second Life

Quirklewick Hollow, March 2025 – click any image for full size

In December 2024, I visited Alpha Auer’s marvellous Gingerbread and the Woodies (see here for more), which Alpha described as a “sort of” continuation of her Ragville. At the time I noted that even without knowledge of Ragville, Gingerbread and the Woodies stood on its own two feet as a delightful place to visit.

Well, for spring 2025, Alpha has kind-of offered us a sort-of reimagining of the Gingerbread and the Woodies setting to present us with another whimsical and engaging setting of villages, boats and local inhabitants, in the form of Quirklewick Hollow. However, this is not merely a re-vamp of Gingerbread, it is an entirely new – and interactive – environment located somewhere in the imagination.

Quirklewick Hollow, March 2025

But before getting too deeply into things, be sure that on arrival you have a word with the notecard giving tree for a lot of worthwhile background information on the setting, and also make sure you are using the region’s Shared Environment.

The interactive element of the setting starts close to the Landing Point in the form of a pushy trampoline(!) – other aspects are more subtle (hint: read one of the notecards offered by the tree mentioned above!). However, it is the local inhabitants and their homes within the setting that draw attention.

Quirklewick Hollow, March 2025

The former are the most remarkable group of individuals … critters … creatures … aliens … take your pick of descriptions. Running from insectoid-like characters through somewhat anthropomorphic dog-like individuals and what might be animal-bird cross-overs to a multi-limbed alienesque fellow (and all points in between!), they all have one thing in common: they are a happy-go-lucky bunch enjoying all that life has to offer as they get together for a little shindig or sit down for afternoon tea on the grass or wander the local park in happy conversation and / or with (what I assume to be) their pets.

As to the homes, these are all as equally as varied and colourful. If you’ve ever encountered the expression walls have ears, then you might be semi-prepared for these houses, in as much as their walls (and roofs and eaves and windows) have eyes – quite literally. Some even have the suggestion of having feet they might waddle around on when you’re not looking! In addition, some appear to be melting and others seem to have giant faucets extending out of them (although one could quite easily be an elephant’s trunk given the partial face protruding from the same window!).

Quirklewick Hollow, March 2025

Are they alive?  That’s up for your imagination to decide; some certainly look to be animated / agitated about something, at least in the larger of the villages, which I gather is called Upper Quirklewick. This is where the locals are all out and having a bit of a dance party (perhaps that’s the reason for some of the grumbly expressions on the houses – they don’t appreciate all the music and fun?).

Along the coast it is possible to find a little fishing village somewhat reminiscent of the one within Gingerbread and the Woodies, whilst it also has a character all its own. Here, too, the houses keep an eye on things whilst some of the little boats in the two harbour coves might additionally be noted for their eyes – and teeth!

Quirklewick Hollow, March 2025

The park mentioned above lies closer to the Landing Point, occupying a little flat island of its own. Reached via stepping stones cross the water, it makes for a pleasant little walk. The trees and grass here (and in many places across the setting) are unusual, in that they are not all by Alpha, but are items she has purchased for landscaping Quicklewick Hollow. This does in any way lessen the setting – Alpha using does everything herself – but rather gives the location more a sense that it straddles the line between reality and imagination; the kind of place one might pop into when drifting into dreamland.

This sense of being on the edge of reality is further increased by the presence of very Earthly cats, both on a couch alongside one of Quirklewick’s meandering footpaths and keeping watch from one of the houses in Upper Quirklewick – perhaps a reminder that no matter where we go, our Feline Overlords will always be ready to keep an eye on things!

Quirklewick Hollow, March 2025

As noted above, do obtain the introductory folder from the Landing Point – there are multiple places to set awaiting discovery, and the information in the pack will advise you on how to make use of them using the poseball included in the pack. But above all – do visit Quirklewick Hollow, and be sure to visit Alpha’s store there as well.

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Back to Soul Deep in Second Life

Soul Deep, March 2025 – click any image for full size

It’s been a while since I’ve visited Kaelyn Elara’s Soul Deep. and by “a while”, I mean nigh-on four years, my first (and thus far only) visit being back in May 2021!

I’m not sure if the setting has been around in Second Life for the entire intervening period – back then it bore the same name as the region, where as now it appears to have relocated. However, given it popped out at me from the Destination Guide whilst browsing recently, I decided to hop over and take a look once more.

Soul Deep, March 2025
A peaceful spring landscape designed for relaxation and connection. Explore cosy little islands, stroll along flower-lined paths, and unwind by the shimmering lake … Whether you’re looking for a quiet escape or the perfect photo backdrop, Soul Deep invites you to breathe deep and stay awhile.

– Kaelyn Elara on Soul Deep

For this iteration of the setting, Kaelyn has joined forces with region designer Jacky Macpherson, and together they present a gorgeous, easy to appreciate and enjoy location entirely rural in nature.  In this, roughly half the region is used, the rest – particularly to the south and around the the west – being given over to open water.

Soul Deep, March 2025

The Landing Point sits close to the northern coastline of the main island, alongside to a large barn now converted to a café space – although its ranch / farm heritage is memorialised by a bucking bull for those wishing to try a ride. For the less adventurous there are a couple of calmer table-top games inside as well. Outside, at the hitching rail is a horse rezzer so visitors fancy touring on horseback can do so (and, obviously, if you have a wearable horse, you can wear and ride your own).

The trail alongside the hitching rail points the way to a bridge providing access to one of the smaller islands, which is in turn connected to a slightly larger island with a bridge back to the main land. Both of these islands are unencumbered by permanent structures, although the smaller one is home to a camper trailer and little campsite.

Soul Deep, March 2025

Finding your way around the setting is simply a matter of following the main trail circling the central lake. While this does split just to the east of the barn to encircle a copse of fir trees,  it does provide a complete route for exploration, starting with the ruins in the copse and the campsite tucked into the corner close to where the two arms of the trail reunite.

Following the trail south and away from the campsite just mentioned and taking the bridge over the neck of water linking lake to open water, will bring you to the setting’s one real hill. This hides an easy-to-find secret “under” it (do be sure to click on the arrow!) while hiding another of the setting’s three permanent structures in the form of another design by Cory Edo behind its bulk.

Soul Deep, March 2025

The third structure is located on the remain small island off to the south-east of the region, and takes the form of a cosy cabin watched over by a pair of elk. The latter are joined by red deer, reindeer, rabbits and birds scattered across the setting to give it further depth and life, with some of the latter imaginatively and naturally set – so its worth paying attention when exploring as you might easily miss them!

All of the buildings are open to public use and offer places to sit and converse and / or cuddle together with the camp sites scattered around. In addition there are trailside benches, blankets and a couple of romantic spots in which to pass the time (as well as the hidden one!). It’s even possible to enjoy an outdoor candlelit meal with friends if you’re so minded! Swan boats offer places to sit on the lake, while rowing boats out on the open waters do the same there as well.

Soul Deep, March 2025

Rich in detail, highly photogenic and a delight to visit, Soul Deep offers the perfect spring setting.

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Cica’s Playground in Second Life

Cica Ghost, March 2025: Playground

Having written the title to this piece, I realised that it could just as easily be “Cica’s Playground IS Second Life”, because for well over a decade now, Cica Ghost has been presenting 3D art installations within Second Life – and has been doing so monthly for the last few years.

As a result she has, and continues to, present a wide range of environments and settings, many of them more-or-less entirely whimsical, some of them wonderfully layered, offering views of folk tales or myths or ideas with a depth of perception and evocation which have never failed to inspire. Throughout much of her work there is a simple statement of joy in life, and it is this, as much as everything else she carefully wraps in her installations which has made me a long-time fan of her work, and why I have always tried to cover her installations in these pages, collecting them under my Cica Ghost tag.

Cica Ghost, March 2025: Playground

One of the first of Cica’s builds I both saw and wrote about was Ghostville, a 3D village inhabited by Cica’s (already by then) famous animated stick figures (see: A short stay in Ghostville). It was a wonderful experience, and led to further encounters with her little people in installations such as The Visitors, which made marvellous use of the pre-existing (but long since sadly departed from Second Life) art venue of La Città Perduta, aka The Lost City (see Visiting the Visitors).

I mention all of this because within Playground, which opened on March 25th, 2025, there is something of a nod towards those wonderfully animated stick figures, together with a range of other 2D elements offering memories of some of Cica’s past creatures and creations. They sit within a village-like environment which might also be regarded as an avant-garde playground (given everything appears to be made of carboard, adding to the playtime like feel) in which new 3D creatures bot large and small and quite wondrous in their respective forms might be found. I loved them all but the almost Yaphit-like pair brought a particular smile to my face – but that’s purely the sci-fi nerd in me!

Cica Ghost, March 2025: Playground

Such is the jollity here that even stars appear to have sprung from the ground along with flowers and clover, bopping to an unheard melody (there is an audio stream, but I preferred to keep it turned off) as much as some of the painted creatures and the various Cicas awaiting discovery.

The potential call-outs to many of Cica’s past design might be pointed to by fans of Cica’s work; however, whether they are intentional or not, I’ve no idea. This being the case I’ll leave it to people to decide for themselves, because I don’t want to give the impression this is a place that cannot be enjoyed in its own right or is in any way some form of intentional retrospective – it is not; it is simply that there are a lot of perfect little bells that might chime for some in visiting, but which also do not diminish Playground in any way if they pass unheard.

Cica Ghost, March 2025: Playground

As is common with Cica’s build, visitors can join in with the fun via dancing, while the particularly energetic can jump up onto one of the local flying saucers and help keep them spinning (and flying?). These are not the only way to get airborne – hidden in plain sight is the means to bring out your inner Supergirl / Superman – but you can find that on your own 😀 . For those seeking a little rest afterwards (or perhaps a mug of 2D coffee!) there are various places to set down and recover.

In all – wonderful!

Cica Ghost, March 2025: Playground

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Memories of Spring in Second Life

Memories of Spring, March 2025 – click any image for full size

In a follow-up to her Memories of Dreams, a Homestead region I wrote about back in April 2024 (see: Memories of Dreams in Second Life), Yxes (Yxes Evergreen) recently opened a new Homestead region design she is calling Memories of Spring – and it is as eye-catching as Memories of Dreams as it is different.

Spring, a time to wake up and explore all our worlds. Follow picturesque paths along a rocky coast. A special thank you to some of the artists of SL, who make our world more beautiful. Look for their work here and throughout SL!

–  Yxes, writing about Memories of Spring

Memories of Spring, March 2025

Backed by a partial off-region surround and against which it abuts, Memories of Spring gives the suggestion of being a rugged headline extending outwards from a mountainous coastal region. However, whether this coastline is part of an island or a much larger land mass is up to your imagination. The mountains sit to the east side of the region, their faces masked in shadow and haze, their domed heads frosted with snow as they appear to stand guard over the setting.

The Landing Point sits close the where the mountains touch the region, and specifically on the terrace of a large Tuscan-style villa, a curtain of rock to its rear separating it from the off-region surround as both house and terrace look westward along the island’s length. The house is open to the public and is tastefully furnished, with the covered entranceway set out ready for a shared meal. Inside, one of the room contains the first hint of the art and artists of SL referenced in Yxes’ description, in the form of a series of figures by Alpha Auer.

Memories of Spring, March 2025

Stone steps descend from the terrace and its modern fountain to a paved depression amidst the rock. A further fountain sits here, moss-aged but with clear waters. As well as occupying the sides of the fountain, the moss has spread out over the paving, suggesting the stone was laid a long time ago, while stone blocks to one side stand together in the suggestion that they, the paving and the fountain are the remnants of a structure that once occupied this hollow. But again, perhaps that is the illusion they are meant to present, their having been placed there to give the villa a sense of having a sunken garden space before it. 

Further steps rise from the fountain to where another Tuscan-style building sits on a shelf of rock. It stands above a sandy bay and offers a cosy summer house feel within its walls – and it must be passed through in order to continue onwards – unless you want to scramble and slide over rocks to reach the beach; for it is on the far side of the summer house that the path and steps continue, descending via piers of stone to reach the sand.

Memories of Spring, March 2025
It is here that the setting marvellously opens out. On the beach, sandpipers search for food as rivulets of water flow over the sand to reach an incoming tide which has, over the years, carved the sand so as to form a small, natural lagoon-like hallow within it. A further house sits on the headland here, its piers offering room for boats to come alongside, the terrace above them welcoming painters despite the downpour going on on the other side of its bulk. This rain, falling steady and quite locally, is slowly drowning the large courtyard backing onto the house and reached via a path running through a grove of silver birch also caught under the rain’s cloak.

It is in the courtyard that the first real hints of much older structures than the villa and its summer house might be found. Partially-demolished – presumably by some passage of violent weather – walls and a stairways appear to be undergoing repair. More ruins lie beyond the gates at the back of the courtyard, the hollowed rooms, empty window sockets and open maws of doorways forming a most attractive means to display 3D art by Mistero Hifeng and Bryn Oh, whilst coffee might be enjoyed within the walls of one of the aged towers.

Memories of Spring, March 2025

Looking out over the southern aspect of the island, these ruins in turn provide a glimpse of still more remnants of habitation. Reached via a further path, they sit as a magical place built on the water’s edge where chandeliers both hang from the ceiling and sit suspended in air where crystalline shapes float like strange and exotic creatures – or the petals of plants. Within this space visitors can appreciate further 3D art from the vantage point of comfortable armchairs or a bronze hoop also suspended in the air in defiance of gravity or a glass of wine might be enjoyed at the makeshift bar.

Nor do things end here, for the path continues onwards to yet more ruins, these perhaps the source of the stonework used within the hollow become the main villa.

Memories of Spring, March 2025

As much a part of the landscape as built upon it, these ruins are, to me, sublimely photogenic and beautifully natural in placement and look. It is as if whoever built them did so in order to maximise the shelter provided by the rocky spines and rises of the land behind them, although whether they were all originally part of the same group of buildings or represent different generations of construction is up to you to decide. What I will say is, they offer one of the most eye-catching uses of The looking Glass Chapel Ruins by Marcus Inkpen that I’ve seen in a while.

Watched over by a batter and weather beaten lighthouse at its north-western extent, rich in both art, décor and detail throughout, Memories of Spring is an engaging visit.

Memories of Spring, March 2025

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Memories of Spring (Ghilanna, rated Moderate)