Grauland’s primary colours in Second Life

Grauland / Primary Colors, September 2024 – click any image for full size

Cube Republic gave me a poke in the ribs recently to suggest I hop back over to Jim Garand’s Grauland to see what Jim has done since my last visit. As I’ve frequently noted, I enjoy visiting Jim’s work and writing about it, but the first time I popped over to visit this iteration, I was interrupted by a bout of “real life” and didn’t have time to see much. Fortunately, the past few days have enabled me to hop back, so here we are.

With Grauland / Primary Colors, Jim takes us into the American heartlands (at least going by one of the billboards) and an industrial setting of a chemical plant of some description. It appears to be producing vivid primary colours for who-know-what purpose (perhaps they are for painting prims shipped from the Prim Rig in the ANWR Channel 😀 ).

Grauland / Primary Colors, September 2024

Sitting alongside a busy road, the complex is impressive and speaks to a slick operation.  The bulk raw materials arrive by rail to be dropped from their hopper cars as they sit on elevated track. From here, they’re bulldozed into piles so that articulated yellow loaders can scoop them up for transfer into more hoppers where they can be conveyed to huge tanks. Once in these, they appear to be dissolved into a a liquid mix, and so pass onwards through associated processing (including the burning-off of waste product) to eventually end up in tanker wagons as finished goods, ready to be hauled of along the very same rails they arrived on.

Part of the processing also seems to involve deliveries by road through the plant’s main gates, the materials stored in a small warehouse on that side of the grounds. Everything appears to be watched over from the vantage point of a control room sitting to one side of the main plant on four stout concrete legs. Although, looking at the screen savers on a couple of the PCs in the room, staff there would appear to at times have their minds on things other than monitoring systems!

Grauland / Primary Colors, September 2024

Throughout the tanks, risers, piping, silos and whatnot are ground-level and elevated walkways and catwalks offering visitors the opportunity to explore the complex in detail, whilst the surrounding hills make it clear the place is well inland and away from the sea. Exactly where it might be is left to the imagination; one of the billboards hints it might be along Route 66 and maybe in Missouri – why else the advert on the board? – But this is pure supposition on my part, although said ad did allow me to learn that “The Best Fudge Comes from Uranus” really is an advertising slogan for a tourist attraction on US Route 66 in Missouri.

This is a setting with a lot of subtle detail built-in; the screen savers on the computers suggests the desire to break with the cycle of  mundane duty when at work; the condition of some of the towers and storage tanks give the impression of age while the colour-coding on some of the pipes gives a further sense of authenticity, as do thinks like the first aid equipment at the gate house. Some of the controls in the main building have some curious labelling – but such is the way of things when building a scene in Second Life, and certainly nothing to complain about.

Grauland / Primary Colors, September 2024

With the landing point (which includes the teleport up to Jim’s M1 Poses store) located in the north-west corner of the region, this is a setting that spreads itself out before you to the east and south as you arrive, begging to be explored (and I liked the way the north edge of the region has been raised to suggest spoil tips from the plant that have been in place so long, the local grass has claimed them even as they denote the edge of the walkable region and the start or the encompassing region surround).

Opportunities for photography abound through the setting, particularly for those who appreciate a more industrial background to their avatar studies. So with that said, I’ll leave you to hop along and see for yourselves.

Grauland / Primary Colors, September 2024

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The misty beauty of Jade’s Derryclare Loughin Second Life

Loch Dhoire an Chláir, September 2024 – click any image for full size

Ireland (or Éire if you prefer) covers an area of just under 70,300 square kilometres; but while small (ranking 118th on the list of countries by total area), it is one of the most stunningly (and romantically) beautiful to visit, its comparatively small size allowing so much of it to be easily appreciated in a single visit.

One of the most beautiful parts of Ireland – for me, anyway – is Connemara, County Galway. Located on the west of Ireland and facing off against the Atlantic, Connemara has a magnificent coastline with multiple peninsulas, whilst just s short distance inland lay mountains such as the Twelve Bens / Pins (Na Beanna Beola) and the Maumturks / Maamturks (Sléibhte Mhám Toirc) together with the Pantry and Sheffrey ranges, all of which border the magnificent Connemara National Park, numerous rivers and lakes and lochs.

Loch Dhoire an Chláir, September 2024

Connemara is also famous for its strong roots in traditional Irish culture, the fascinating history of mining within its borders (tours of some of the mines are available) and which sought Connemara Green Marble, copper pyrite, and minerals and gemstones in general. It’s also the point of arrival for Alcock and Brown and the end of their 1919 historic non-stop trans-Atlantic flight – and a lot more besides.

However, it the the region’s lochs that were the focus of my most recent excursion within Second Life. This is because Jade Koltai recently overhauled her Homestead region of Overland Hills to present another setting inspired by a physical world location: Derryclare Lough, a freshwater lake within Connemara located near the southern end of the Twelve Bens, and from which she has borrowed its Irish name, Loch Dhoire an Chláir.

Loch Dhoire an Chláir, September 2024

Sitting at the mouth of the Inagh Valley and fed by water flowing to of the nearby Lough Inagh further up the valley, Derryclare Lough is so-named as it is close to the Derryclare mountain as it sits at the southern end of the Twelve Bens range. It is a lake perhaps most famous for its fishing, its conifer woods, its distinctive island reached via a stone causeway cutting through its shallows, and for being a favourite spot for photographers who have visited it from across the world.

The latter have, over the years, produced an plethora of beautiful images of the lake and its dramatic surroundings. Most of these feature the lake and its island under balmy summer skies, often at sunset. They are images that soften the area’s ruggedness into a more romantic idyl-like beauty. However, Jade eschews such a look for her design; offering something more in keeping with the weather that can sweep into Connemara from the nearby Atlantic, presenting a setting that is heavily overcast, the clouds lowering and spitting forth rain; the mountains and hills cast into the role of brooding hulks as they rise from the more distant landscape, their peaks silhouetted against the clouds and their shoulders wrapped in misty haze and their feet lost in shadow.

Loch Dhoire an Chláir, September 2024

It’s an excellent choice, giving the entire setting an air of mystery and intrigue which helps set it as a place very much inspired by rather than modelled on the actual loch. This allows Jade to present a setting that carries the essentials of Derryclare Lough – the waters of the lake, the island within it, the peaks of the Twelve Bens – whilst also potentially casting her net wider to capture more of the essence of Connemara as whole.

Thus, within the setting come much of the rugged beauty of the peat bogs and moors of the region, a hint of the loneliness of crofting – even something of Connemara’s Medieval history. This takes the form of ruins of a castle / fortified house (courtesy of Marcthur Goosson, whose work forms the backbone of my own island home in Second Norway), which perhaps offers a hint of Clifden Castle with it arched entrance and single tower.

Loch Dhoire an Chláir, September 2024

Jade’s use of region surrounds to create a sense of the mountains bordering the lough and to give added depth and life to the setting is simply superb; it’s easy to imagine you could just step off the region itself and strike out towards the rising peaks and perhaps find yourself on the Glencoaghan Horseshoe. Closer to home, the little crofter’s cottage located to one side of the setting perhaps also stands in place of the numerous small cottages that can be found along the shores of the lake and which can be used (with a suitable licence) as a base to go fishing on the waters of the lake and the rivers flowing into and from it.

Fishing on the lake is most often carried out from the “butts”  – piers extending out from the shore -, and these are also represented within Jade’s build, as is the distinctive wooded island and the long stone causeway reaching out to it. The latter allows visitors walk out to the island and, should the need to escape the rain  be felt, the tents set out on the island might provide it. Forming a little camp site, they are one of several places visitors can sit and pass the time to be found throughout the setting. Another such place sits to the south of the land, not too far from the ruins. A single wooden chair sits looking out over the the more distant land, a blanket draped over it and a lantern illuminating the ground in which it stands. To one side of the chair is a flat-topped boulder suggestive of a flat cairn topped by a cross and a vase of red roses. It’s a poignant little vignette, one suggestive of a place of memory and solace; one that adds yet more depth to the setting.

Loch Dhoire an Chláir, September 2024

However, the best way to appreciate the setting is obviously to visit it. When you do so, make sure you have local sounds enabled to capture more of the region’s ambience. I’d also advise sticking with the local environment to fully appreciate Loch Dhoire an Chláir as intended by Jade. All told, another beautiful and atmospheric setting – and one not to be missed.

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A return to LiThO Café and Gallery, and a forest walk in Second Life

LiThO Art Gallery, September 2024

I found it hard to believe – and had to check twice to be sure – that it’s been a year since my previous visit to LiThO Gallery, the tiny art(ist) Café, operated by Lizzy Swordthain and Tom Willis. I owe both any apology for this oversight on my part, and hope this piece goes some way towards making up for it.

A lot has changed in that time (unsurprisingly), so while I was particularly drawn back by the September 2024 exhibition at the Gallery, I’ll also be covering more about the location and some of its expansion.

LiThO Art Gallery, September 2024: CK Ballyhoo – Willows

The exhibition in question is CK’s Willows, a small but engaging selection of pieces by CK (Ceakay Ballyhoo). CK is one of the driving forces within the Corsica Southern Coasters community of artists with whom LiThO is associated, as well as being an accomplished artist. With Willows she presents an engaging collection of images celebrating the passing of summer in the northern hemisphere and the arrival of autumn.

The collection comprises twelve images, each of which offers a unique view of an autumnal day or an expression of autumn. From the orange-tinted beauty of a sunset reflected in water, to studies of leaves as they turn from green to brown to paintings of an almost abstract natures, these are all engaging pieces, neatly spread through the café-come-galley’s rooms, with the titular Willows perhaps being my favourite due to the serenity and harmony it evokes.

LiThO Art Gallery, September 2024: CK Ballyhoo – Willows

All of the pieces are available for purchase and as ever, the coffee house presents s cosy place in which to view them and pass the time. However, the art is now all that is on offer.

Since my last visit, LiThO has become a part of a network of local attractions operated by Lizzy and Tom  under (I believe I am correct is saying) the Fine Art and Music banner. These include the outdoor event space I noted back in September 2023, and which appears not to have been turned into a hang-out space called Little Wiskeria, the HeArt and Soul Gallery (which will be featured in a future piece in these pages), and which has the Fine Art Office and the Trip The Light Fantastic Dance Club flanking it to either side, and all of which  – again, I think I’m correct in saying – opened after me previous visit to LiThO. Then there’s a radio station and the place I particularly want to note here, the Forest Art Walk.

LiThO Forest Art Walk, September 2024

The entrance / landing point of the latter sits immediately to the south of the LiThO Art Gallery, and essentially loops around the rear of the Gallery’s location, dipping down through woodlands as it does so before returning to the roadside on the north side of the Gallery by way of a path passing between the Gallery and Little Whiskeria.

Along the way, the trail presents the opportunity to discover various 3D pieces of art and passes by multiple places to sit and pass the time. I saw a couple hover text elements offering rentals, so I assume that there are spots along the walk artists can rent to display their work – but check with Tom or Lizzy, just in case I’m jumping to incorrect assumptions. As you follow the trail through the woods, you might find your way into the adjoining Dark Forest, another of CK’s works. This offers its own looping walk complete with 3D art elements for people to explore, as well as its own wildlife. Signposts through both the Forest Walk and the Dark Forest help with navigation, although I did wander off-trail a couple of time and strayed into a neighbouring parcel, prompting a quick reversal of course, but nothing that caused alarms bells to sound (I hope! 😀 ).

LiThO Forest Art Walk, September 2024

In all, LiThO and its surroundings continues to make for an interesting visit, and I’ll endeavour to keep more abreast with exhibitions there – and at the HeArt and Soul gallery!

Note: all images taken here utilise a personal EEP setting.

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A Mad Hatter’s Tea House in Second Norway, Second Life

Mad Hatter’s Tea Room, September 2024 – click any image for full size

Sometimes when exploring Second Life it’s easy to miss what is pretty much in your own back yard, so to speak.

For example, it’s no secret I have a home in Second Norway – and I’m very proud of the fact I’ve been able to put down roots there. Recently I added to this by visiting New Deer Isle, a superb setting in Second Life created and held by Kaiden Glocke Tray (KaidenTray), writing about it here. With September arriving, I’ve been able to visit another public location within Second Norway, this one sitting within a cosy parcel of land just under 3,500 square metres in size.

Created by Karmagrl Nesbith (Karmagrl),this setting is genuinely magical and a total delight, with its core theme obvious from its title: Mad Hatter’s Tea Room.

Mad Hatter’s Tea Room, September 2024

However, to view it purely as some form of homage to the most famous literally works of Lewis Carroll (aka Charles Lutwidge Dodgson)would perhaps be an error. Yes, characters like the Cheshire Cat, the caterpillar, the dormouse, the dodo – as well as the Queen of Hearts, Alice, the White Rabbit and the Mad Hatter himself –  and more, are all waiting to be found; but they are the icing on the cake for what is a richly engaging setting that sits on, under, and above the parcel.

Welcome to the Mad Hatter’s Tea Room! After you come in through the main gate, wander into the gardens through the pink gate. Follow the flower pathway to the main building- the Tea Room. Stop in, sip some tea, imbibe in some delectable bakery delights, and just enjoy the view.
Be sure to walk off the Second Life calories that don’t really count, and take a trip through the grounds, enjoying the whimsical Alice in Wonderland décor. Be sure and go down to the waterfront, and have a glass of wine or a beer, or even a mixed drink in the secret bar that is through the dull looking door that seems to go no where…

– From the introductory notecard to Mad Hatter’s Tea Room

Mad Hatter’s Tea Room, September 2024

From the pink gates at the landing point (those arriving by road can park their cars outside of the larger wrought iron gates if they wish!) visitors have a choice of following the path directly to the Tea House or cross to the a large terrace overlooking a natural cove cut by water flowing both into and out from the land.

Motifs from Carroll’s books are immediate: the presence of the Queen of Hearts and Alice as greeters in the inner car park as your arrive; the bushy-tailed herald looking as if he’s ready to announce your passage through the pink gate, your arrival, the playing card guard, oversized teacups and caterpillar cars on the terrace…

Mad Hatter’s Tea Room, September 2024

Meanwhile the garden path meanders gently up to the tea house, offering it own delights of colourful blooms, fountains, budgies in the trees, bunnies at play (or asleep!) and a branching path cutting back across the gardens to reach the upper end of the terrace. A further path leads the way over a little pool of water to where visitors can join the Hatter himself for tea outdoors if they wish, seated at a table cupped in the arm of a stream as it tumbles away from the pool to join with a second stream before both drop away into the cove.

The non-calorific cakes, cream buns and other delights can be enjoyed on both floors of the Tea House, which offers further celebrations of Alice’s adventures as immortalised in animation and film. And don’t let the White Rabbit outside holding his fob watch trick you into believing you’re in any way late for any for of important date and that you need to be moving on; take a choice of tables indoors or out and just enjoy the setting.

Mad Hatter’s Tea Room, September 2024

Places to sit actually abound throughout the setting, whilst the terrace itself sit over the bar mentioned in the introductory notecard, two sets of steps leading out to its waterfront entrance. Teas and coffees might also be enjoyed in the bar – as might a beer or a cocktail by those so-minded. The terrace also offers chess for those who might fancy a game, and a small teleport base back alongside the pink gates will carry you up to the sky platform and its maze and mix of characters from the books.

To describe Mad Hatter’s Tea Room, however, is to mis the point – it’s a place to be visited and enjoyed. As such, I’ll encourage you to do so, particularly if you love Alice’s adventures, and I’ll leave you instead with a couple more images.

Mad Hatter’s Tea Room, September 2024

 

Mad Hatter’s Tea Room, September 2024

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Zeeva’s In Dreams in Second Life

From NovaOwl Social Corner and Gallery

In Dreams is the title of an exhibition of Second Life images by Zeeva Quintessa being hosted at the Ground level galleries spaces at NovaOwl Social corner and Gallery through September and October 2024.

While Zeeva and I have not met, we are something of kindred spirits on some respects, as I noticed on reading her biography. We’ve both found a strong attraction in seeking out, exploring and spending time within art regions and regions designed expressly for public exploration and photography – with both of us being drawn to photograph said regions.

NovaOwl Social Corner and Gallery, September 2024: Zeeva Quintessa

We’re also both keen SL sailing and flying afficionados, enjoying time out on the waters of Blake Sea or flying over it (and elsewhere!). However, there is one aspect of our SL lives where we are very different: Zeeva is an accomplished Second Life photographer-artist, instilling the images of the places she visits with a depth of feeling that is simply marvellous and well beyond anything I can achieve.

This is very much in evidence within In Dreams, which occupies both of the ground-level gallery buildings at NovaOwl, presenting as it does a photo-journal of Zeeva’s travels through Second Life, expressed both artfully and with a depth of emotion that is by turns captivating and breath-taking. While each image might be particularly personal to Zeeva, as she notes in her biography, such is the richness of expression to be found in them, I have little doubt they will resonate with anyone viewing them.

NovaOwl Social Corner and Gallery, September 2024: Zeeva Quintessa
These images and the process were (still is) always an emotional experience for me, often times bringing tears to my eyes for some feeling that was brought to surface by the location, the image and the music playing at that time. My photos are mainly done for me, as it can be very therapeutic…however it was wonderful to find out others were also taking notice of some of my creations.

– Zeena Quintessa.

Zeeva is also one of the few photographer-artists whose skill extends to producing simply gorgeous panoramic images captured from within Second Life. Not since Ziki Questi have I come across an artist able so thoroughly able to make this format / approach to SL photography so visually impressive. It’s an technique I’ve never really grasped myself, and find it both admirable and distinctive when so perfectly embraced as seen within Zeeva’s images.

NovaOwl Social Corner and Gallery, September 2024: Zeeva Quintessa

As noted, In Dreams will be open throughout September and October, and I have no hesitation in recommending it to all.

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A relaxing Wild Coast in Second Life

La Côte Sauvage, September 2024 – click any image for full size

Update, November 2024: La Côte Sauvage has relocated and has been remodelled

Sitting within a half Homestead region is La Côte Sauvage (The Wild Coast), a natural location held and design by Second Life artist-photographer Caly Applewhyte (Calypso Applewhyte).  It takes as its inspiration the Breton Coast, France – although whether it is predominantly inspired by Brittany’s northern or southern coastline or an amalgam of both is unclear; and while there is a stretch of French coast along the Bay of Biscay actually called La Côte Sauvage, this lies within Nouvelle-Aquitaine further to the south, so is potentially not a factor in the setting’s design.

Note that where or upon what the setting might be directly inspired is particularly relevant;  Caly’s La Côte Sauvage speaks entirely for itself as a small but highly photogenic setting; a place which uses elevation to its advantage, allowing it to represent a coastal area without relying on being backed-up against one side of the parcel or another (or maybe two sides) within which it sits, thus allowing to stand as something of an island setting, whilst also allowing the imagination to interpret as a stretch of coast whilst wandering between valleys and hilltops.

La Côte Sauvage, September 2024

Although sitting within a half Homeland region, the setting is actually split into two parcels: to the south is La Côte Sauvage itself, primarily given over to dray land and with a richness of content that does not feel it is in any way overcrowding the parcel. Then, to the north is the largely open water La Côte Sauvage 2, to which I’ll circle back in a bit.

The landing point is located on the southern side of the land, where a small boardwalk reaches over the water from one of the setting’s beaches to a little knob of an isle that offers the first of many places where those who wish to sit and spend time in the region. On the landward side of the boardwalk, a signboard for the Nature Collective can be found, where donations for the settings upkeep can be made. Close by are further places to sit, one in the lee of one of the setting’s hills, the other on the beach itself. 

La Côte Sauvage, September 2024

The main path of exploration runs north between two of the elevated parts of the location, dog-legging a little to the east to reach the bank of a stream as it cuts through the landscape in a reverse “s”, before turning north again and open out to access another of the beaches. To the left of this path are steps leading up the side of the hill to reach a low plateau claimed by the local sheep and which includes a comfy little seat for any shepherd wishing to keep and eye on them 🙂 . From here it is possible to climb up to the highest point in the setting, where a rotunda has been built to house a small gallery of Caly’s photography, together with a vendor where copies of Caly’s work can be purchased.

This gallery overlooks the beach mentioned above, behind which sits a carpet of grass between the beach and the stream on which can be found a summer house. Neatly utilising the larger half of Cory Edo’s Yara Treehouse outfitted to offer a cosy retreat, complete with a sofa to watch the ebb and flow of the sea. 

La Côte Sauvage, September 2024

The second half of the treehouse structure sits as another little cosy hideaway on the south side of the landscape. It can be reached one of two ways: when following the main path between the hills, a turn to the right at the foot of the the hill there and using the stepping stones to cross the stream; alternatively, a walk east along the beach at the landing point and then following a rock (and spray-drenched!) walk around the base of the cliffs to where a bridge spans the mouth of the stream. On the far side of the cabin from the stream offers a way up to the hill behind it, as well as to a little cove that offers a bit of a hideaway place to sit and spend time. 

Turning to the stream, this starts to the north-east of the land, snaking its way south and west and then back to the east again to reach its mouth. It’s possible to follow a good part of the stream towards its source using its southern bank and two bridges. Doing so will bring visitors to the two final points of interest on the northern side of the setting: the ancient ruins on the northern-eastern hills, and the raised walkway reaching out over the water to an aged stone pavilion surmounting a single island.

La Côte Sauvage, September 2024

Both the ruins and the pavilion, although of different ages, sit will together and add a sense of history to the setting – and in the case of the ruins, with their stand stone, alter and ancient Norse horn, offer a sense of mystery and mysticism, while the columned steps leading up to these points carry a hint of ancient Central American architecture. Meanwhile, the pavilion carries with it a hint of the Romanesque in both its style and its furnishings (and even in foodstuffs set out on the table).

All of the above still misses out on so much the reach has; the manifold places to sit and / or take photos, the coastal soundscape, and the ability to rez items – most notably as props for photography – but do remember to pick up your bits when done.

La Côte Sauvage, September 2024

It’s this aspect of rezzing that brings me back to the the open water  to the north of the land, offering as it does the opportunity to rez something like a rowboat, pedal boat, windsurfer or similar and take to the water and travel around the setting (just be careful about straying into the neighbouring half of the region!

In all, a beautifully crafted setting, relaxing, and fun to explore – but don’t just take my word for this!

La Côte Sauvage, September 2024

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