A reacquaintance with Missing Melody in Second Life

Missing Melody, May 2026 – click any image for full size

It’s been nigh-on three years since I last dropped into Missing Melody, the always eye-catching Full region held by Bambi (NorahBrent), with its regularly changing settings. As such, I felt it was high time for I reacquainted myself with the region to see what Spring and Summer 2026 have brought forth.

What is a Missing Melody? It’s that song in your head that you can’t get out but not sure how it really goes. It’s that temptation you want to have in your life so you can fight to resist. It’s that place in your heart that is always waiting.

– Missing Melody About Land / Destination Guide description

Missing Melody, May 2026

For this iteration, the region presents a small island lying to its eastern side and with an east-west orientation. In fact, such was the body of water within the region’s boundaries, I did wonder if Bambi had taken a dive underwater to present an aquatic garden or similar. But this is not the case; the island is presented on its own as a place ideal for photography and scene-setting.

On arrival, the Landing Point one is surrounded by the sound of bees going about their business among the flowers growing tall on either side of the footpath running through the Landing Point. Following the orientation of the island, this path is also lined on one side by a line of powerline poles, although these now seem to serve as a means of draping hanging plants along the side of the path to add a further touch of overhead colour.

Missing Melody, May 2026

The eastern end of the path provides access to a small teahouse formed from a converted greenhouse. Noticeboards at the gateway provide information on The Nature Collective and an opportunity to join the local Missing Melody group for rezzing rights which can be used for photography props. The teahouse itself is a cosy little setting, a small semi-wild garden growing outside and plenty of little treats to be found inside.

The teahouse and Landing Point lie on something of a grassy, shoulder on a hill which continues to rise to the south. Heavily wooded, the hill, together with the trees on the north side of the path, serves to give a sense of seclusion to the treehouse.

Missing Melody, May 2026

The ground on three sides of these uplands drops away sharply to the waters below. However, at the western end of the path, the land slopes away more gently, dropping down past white dry stone walls to where Sakura tress mark the path down to a coastal stretch of lowlands rich in flowers and where someone has established a little artistic retreat.

Close by this little retreat stands a small cabin on the edge of a little southern inlet.  It has the look and feel of a single-room accommodation – perhaps where the artist rests when not painting, and a couple of small rowing boats (one in somewhat better condition than the other!) sit on the waters of the little inlet, watched over by the local deer.

Missing Melody, May 2026

Overall, this is a very modest design when compared to past iterations of Missing Melody – but that is not to say it is without merit. It is as picturesque as past designs, and finished in a rich soundscape that is not overbearing. As noted, opportunities for photography await discovery and the tea house and cabin offer quiet retreats for those looking for somewhere to simply pass the time.

As always, Missing Melody makes for a gentle, unhurried and pleasing visit.

Missing Melody, May 2026

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Woodland Reverie: an artist’s homage in Second Life

IMAGO Art Gallery, April / May 2026: Sethos Lionheart – Woodland Reverie

In January 2026, and on the recommendation of Cube Republic, I dropped into Whithermere, a Homestead region designed by Dargason L’Ardente (rlhaydenfield) as both her home and a public space open to visitors. I was immediately taken by the setting, finding it a rich, evocative and highly photogenic, as noted in Of Whithermere’s ancient beauty in Second Life.

Unsurprisingly, given the region’s beauty and sense of peace, I’m not the only one who has been drawn into its sheer beauty and touches of fantasy. Take Sethos Lionheart for example: he has been so captivated by the region and Dargason’s work that he has dedicated an entire exhibition to the region’s beauty in the form of Woodland Reverie, which opened at Mareea Farrasco’s IMAGO Art Gallery on April 15th, 2026.

IMAGO Art Gallery, April / May 2026: Sethos Lionheart – Woodland Reverie
In Whithermere, Dargason L’Ardente has created a woodland sanctuary of remarkable beauty and enchantment. The region unfolds through winding paths, shaded glades, waterfalls, streams, and hidden woodland spirits, offering visitors a place that feels both immersive and touched by quiet magic. At its heart lies Sedany Woods, shaped by Dar’s vision as the designer behind Moss & Fern Landscape Design. Her work reveals a rare gift for creating landscapes that feel alive—places of wonder, stillness, and discovery, where every turn of the path invites deeper wandering.

– Sethos Lionheart on Whithermere

IMAGO Art Gallery, April / May 2026: Sethos Lionheart – Woodland Reverie

Set out in 20 images, each perfectly framed, edited and carefully enhanced through the considered use of post-processing, Sethos’ images bring home the richness and depth of Whithermere so vividly, the desire to go from the exhibition to the region exerts a powerful pull. This is further encouraged by the provision of a landmark to Whithermere within the notecard accompanying the exhibition (touch the introductory wall, complete with a portrait of Dargason herself (which forms the 21st image in the collection)).

However, as well as celebrating Whithermere, these are images which speak to an artist dedicated to his work, who uses the tools at his disposal – Second Life, EEP settings, post-processing techniques – to craft images that both capture the heart and spirit of the locations they depict and offer a unique perspective on those locations, coloured by his eye and the mood invoked within him on capturing them. Thus, Woodland Reverie speaks both to Dargason’s considerable skill as a landscape creator and to Sethos’ own skills are an interpreter of such landscapes through the lens of his imagination and mood.

IMAGO Art Gallery, April / May 2026: Sethos Lionheart – Woodland Reverie

In all, a most excellent exhibition and homage to Whithermere, and one well worth visiting.

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Visiting Varna in Bloom in Second Life

Varna in Bloom, April 2026 – click any image for full size

As I continue to try to get back into the swing of blogging – health things are finally showing improvement on a more solid footing – I dived into the Destination Guide to see what was new and / or interesting. And thus I came across Varna in Bloom, a setting created by AmyElle Atheria.

Varna in Bloom is a blooming fantasy destination where flowers and stories grow side by side. Books are woven throughout the landscape alongside flowering paths, hidden portals, and details that reward the curious explorer. It sits at the edge of a story: beautiful, a little dreamlike, and worth getting lost in. Popular with photographers, couples, and anyone who has ever wanted to fall into a good book.

– Varna in Bloom Destination Guide entry

Varna in Bloom, April 2026

I’ve no idea if the setting has in some way been inspired by Bulgarian city of Varna and its locale as it sits on the Black Sea coast. On the one hand, there are references to Bulgaria and Varna in the setting’s About Land description and within AmyElle’s Profile; however, whether this is in reference to the actual place or the setting in SL, I’ve no idea. Certainly, the majority of the setting appears to be drawn more from the imagination than being offered as a direct homage to a physical world location, so I’ll put that thought to one side.

Covering slightly less than the full 65,000+ sq metres of a region, Varna in Bloom sits within a Full Mainland region towards the western end of Corsica, and at an altitude of 1466 metres. A Landing Point is enforced (so no TP hoping around!) and sits towards the northern edge of the setting.

Varna in Bloom, April 2026

As the Destination Guide indicates, this a setting designed for relaxation, photography, spending time with others (or someone special) – and which contains some secrets of its own. Given this, the setting is unsurprisingly largely rural in design, and while paths do lead away from the Landing Point, visitors are left to their own devices as to where they wander.

Sitting within the glades and meadows and along the coastline of the setting are numerous points of interest – vignettes, as I like to call them – where visitors might like to tarry. These carry within them various motifs or themes as it were – notably those of books and on reading – whilst remaining varied and independent of one another.

Varna in Bloom, April 2026

One of these vignettes sits a little to the south of the Landing Pont and emphasises Varna’s over-arching themes of restfulness, harmony and reading. Guarded by two large mushrooms, it presents a place to sit back and relax with the crescent Moon, pull out a book or cuddle with a loved one and simply be.

Further afield, visitors might also come across a little garden space offering a homage to Alice and her Adventures, complete with an Alice-like little figure dressed as the Queen of Hearts at the gate (an interesting combination!) and reference to that famous tea party within the garden together with other references to the stories, watched over by a more familiar take on Alice.

Varna in Bloom, April 2026

The setting is not entirely without buildings. To the south there is a large cloister-like structure built around three sides of a rain-soaked stone square – the rain falling as heavy inside the covered walkways as outside of them. Away to the north and sitting with its back to an off-shore island and lighthouse, sits an open-sided wood-built pavilion where couples might dance (touch the statue for dance poseballs).

The above are not the only structures to be found, but by virtue of their size, they are the most prominent. Elsewhere to be found are tree houses, a VW camper van and even half a subway train car tidily converted into a haven from the rest of the world. As well as these, there are plenty of other spots where visitors and couples can sit and pass the time, both on land and on the various waters within and around the setting.

Varna in Bloom, April 2026

As to the “secrets” contained within Varna, these take the form of Experienced-based teleport portals (labelled by hovertext to aide in their discovery) leading to further skybox-style locations or islands floating overhead. You will have to accept the Experience when encountering one of the portals for the very first time, thereafter all teleports are automatic. Each of these destinations offers a bookish theme (one carrying you from a garden featuring Alice et al, to a room focused in part on Frances Hodgson Burnett’s 1911 novel The Secret Garden (I’ll not mention the little Tolkien references also waiting to be found here and there!).

Whether you are seeking a place to explore, a place to spend time with a loved one, a place to photograph or simply somewhere you can wander and catch your breath, Varna in Bloom could well be the destination you’re looking for. So why not pay it a visit?

Varna in Bloom, April 2026

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2026 Raglan Shire Artwalk in Second Life: call to artists

Raglan Shire Artwalk 2025

The Raglan Shire Artwalk is one of the staples of the SL art calendar, and for 2026 it will take place between Sunday, May 17th and Sunday, June 14th, inclusive.

Running across four weeks, the Artwalk is popular event among artists and residents, often attracting over 150 artists, who display their 2D and 3D art across the regions of Raglan Shire. All the displays are open-air, with 2D art is displayed on hedgerows in and around the regions, while sculptures and 3D art is displayed in a number of designated areas, all of which allows visitors to both appreciate the art and explore the Shire regions.

Qualifying Art

For the purposes of this show, qualifying art is defined as original representations of RL photography, painting, drawing, printmaking, collage, and digital fine art that can be displayed on a prim; and SL photography, manipulated SL photography and SL sculpture. AI-generated art and pictures of RL crafts, such as beadwork, leatherwork, etc., are not part of this show definition.

Call to Artists

A Call For Artists for the 2026 event has been issued for those wishing to participate, and key points about the exhibition in addition to the above, are as follows:

  • It is a non-juried show.
  • Artists can display more than one piece if they wish.
    • 2D artists (“flat” art – photos, paintings, etc.) will be awarded a maximum of 15 LI. Individual pictures should be 1 prim, including the frame, and pieces should not exceed the height of the hedgerows against which they are displayed. No hovertext allowed.
    • 3D artists (sculptures, etc.), will be awarded a maximum of 500 LI for up to three pieces of work. Artists are requested to state the LI per piece in their application, together with its overall dimensions (length, width & height). Note that any piece exceed 10m in any of these will require special permission from the organisers.
  • In addition:
    • Sales of art are allowed, but tip jars and floating text are not allowed.
    • All art must be rated PG / G: so no nudity, please!
    • Group membership will be required in order to display work.
    • Touch-based landmark / biography givers may be included, but will count against an artist’s total LI allowance.

Registration

Those wishing to display their art should review the 2026 Artwalk Information & Requirements and then complete and submit the 2026 Artwalk Registration Form by no later than 21:00 SLT on Tuesday, May 11th, 2026.

Raglan Shire Artwalk 2025

Event Dates

  • Tuesday, May 11th: applications close at 21:00 SLT.
  • Friday, May 15th (after 09:00 SLT) and Saturday May 16th: Artist set-up days
    • Hedgerow space for 2D artists is on a “first come, first serve” basis.
    • Areas within Heron Shire,  Athen Shire, and Morning Shire will be designated for sculpture set-up with available locations designated by a marker.
  • Sunday, May 17th: Artwalk Opens.
  • Sunday, June 14th: Artwalk closes.
  • Sunday, June 14th (after 21:00 SLT) through Tuesday, June 17th: take-down of works.

Event Contacts

In-world contact preferred.

  • Artwalk Director: Linn Darkwatch.
  • Artwalk Assistant: Panacea Pangaea.
  • Artwalk Assistant: Beth Ghostraven.
  • Artwalk Assistant: Karmagirl Avro.
  • Questions may also be asked through the Friends of Raglan Shire in-world Group.

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The ancient-modern beauty of Marina di Luna in Second Life

Marina di Luna, April 2026 – click any image for full size

Occupying a Homestead region, Marina di Luna is the work of Miri (SilentChloe). It is a beautiful minimalist region design which mixes a sense of history with a twist of the modern. Highly photogenic, the setting offers much to see without overloading itself or the visitor’s senses, and offers opportunities for the romantics at heart.

Marina di Luna is a breath-taking island where modern architecture meets ancient charm. Surrounded by olive trees and a carpet of flowers, the air is fragrant with herbs and the salty sea. It’s a perfect place to relax and enjoy a romantic day out.

– Marina di Luna’s Destination Guide description

Marina di Luna, April 2026

The region is split into a main island to the east and with a north-south major orientation, and two smaller isles, each home to its own structure, of which more anon.

When seen on the map, the main island carries something of a left-pointing sock look to it, the lower part of the sock – from “toe” to “heel”, forms an open meadow, curving gently upwards from the rocky coastline on three sides, and running north towards the island’s main structures.

Marina di Luna, April 2026

This gently humpbacked meadow is home to the region’s Landing Point, the lush flowering grass coating it home to toppled columns and guarded by patient red-crowns cranes.

The “toe” of this sock-like island points towards the smaller of the two other isles, while the rocks on the coast at this point offer a place to sit and a flat “table” on which an artist has set up their easel to paint the larger of the two islands  as it sits further to the north.

Marina di Luna, April 2026

The smaller isle is home to a partially-ruined stone gazebo topped by a copper (or possible iron) domed roof which shares the damage as the stone of the gazebo. With its steps dipping their toes into the water, the gazebo has been turned into a little romantic niche, complete with cosy sofa, champagne and flowers.

The larger of these own isles is home to a large circular bath house. This shares some commonality with the gazebo, hinting at their joint age and Greco-Roman heritage.

Marina di Luna, April 2026

Like the gazebo, the bath house has a copper / iron roof, this one intact but suffering signs of rusting on its iron panels. Inside, the bath house is pristine and its waters clear, the walls split between four points of access and four small alcoves. Outside, the bath house is surrounded by a small garden space on the flat-topped island, where shaded loungers await, whiles a small beach of warm sand offers its own attraction.

Both of the islands can be reached via little motorboats which can be rezzed from lifebuoys to be found on the main island, with the boat house island having its own boat rezzer to aid in a return to the main island (I didn’t see a rezzer on the gazebo island).

Marina di Luna, April 2026

Back on the main island, the northern end is given over to a modern building built in a reflection of ancient Greek designs, and with what appears to be a garden terrace of much greater age, mirroring that of the bath house and gazebo.

Places to sit can be found around this terrace, dominated as it is by a large fountain and smaller fish pond. Broad steps connect terrace and the open waters below, where one of the boat rezzers can be found, whilst to one side, a raised deck offers a place for private dining.

Marina di Luna, April 2026

The front of the main building – a museum and gallery – is guarded by an infinity pool overlooking the open waters below. The museum houses a number of exhibits and a collection of photographs by – I admittedly assume – Miri herself. The museum is also home to a little café and a wine cellar below, complete with its own secret. The For both the exhibits and the “hidden” spaces, the museum is well worth taking the time to explore and appreciate.

All of the above – I hope – draws an outline of Marina di Luna; however, to fully appreciate the naturalness of its beauty, the attractive nature present in its simplicity of design, and to fill in all of the colours it presents, it is a place deserving of a visit; just be sure to take your camera with you. Should you need props when taking photos, rezzing in the region is open – just do please be sure to pick your things up afterwards.

In all, a recommended destination.

Marina di Luna, April 2026

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Cica’s Happy Planet in Second Life

Cica Ghost, April 2026: Happy Planet

April 2026 is the month of Artemis 2 (well, at least the first ten days are!), which will see a crew of four pass around the Moon before returning to Earth In the process the crew will set a new record for the furthest any humans have travelled beyond Earth thus far – some 406,773 kilometres, just breaking the record of 397,848 kilometres set by Apollo 13 during its aborted mission to the Moon in April 1970,

As such, it is thoroughly appropriate that whether by accident or design, Cica Ghost is using April to take us on a trip into space and to her Happy Planet.

Cica Ghost, April 2026: Happy Planet

Set against the backdrop of night, from which a large Moon (or possibly a planetary twin) literally watches over everything via the circular (and eye-like) blue sea covering a far portion of its otherwise dull browny nearside, this is a place of fantastical wonder, backed by a truth from US cartoonist Lynda Barry:

We don’t create a fantasy world to escape reality. We create it to be able to stay.

In other words fantasy and our use of it is more about presenting us with opportunities to pause and renew our strengths and abilities in the face of a reality which can oftentimes be harsh or unpredictable – or both – in its daily nature, rather than being a simply a crutch for helping us cope – as the unimaginative in nature have often claimed.

Cica Ghost, April 2026: Happy Planet

And fantasy can be both wonderfully creative and fun – as Happy Planet, with its strange but in some cases familiar creatures and inhabitants. From cats with antennae to almost slug-like beings oddly mindful of Gru’s Minions, occupying the rocky landscape and possibly living in the rock formations which appear to have holes cut into them to form interior spaces complete with windows and chimneys, this is clearly a place born of a creative and fantasy-oriented mind, rich in strange flora.

Some of these semi-sluggy (if you will) locals are not confined to the ground, but zip around overhead in personal flying saucers, deftly missing asteroids which –  to unabashedly steal from Douglas Adams – hang in the air exactly the same way as bricks don’t. And you can join the flying locals; located in the setting is a free flying saucer giver. Simply claim one, add it from inventory and take flight.

Cica Ghost, April 2026: Happy Planet

For those who prefer the alien equivalent of terra firma, there are plenty of opportunities for ground (or slightly elevate, thanks to re various raised paths) exploration, which will also reveal interactive dance spots scattered around the setting. I didn’t find any sit points while mousing over things, but I may have missed them. Either way, there is no mistaking Happy Planet is a happy place to be.

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