
Vita Camino is a region design whose work I’ve covered numerous times in these pages, as she always creates something richly detailed, photogenic and fun to explore. During the time I’ve been covering it, Vita’s work has expanded from Homestead designs to Full region settings – notably Lost Gardens of Pompeii, which I covered back in June 2023. As such, I thought it was time I took a time to her latest region design, which she opened in March 2025.
Diamond Moon Village is again located on a Full region, and offers a mix of locations and environments split between two land masses separated by an east-west channel of water, offering two very different, but equally engaging settings.

However, before I go any further, I will note that if you have most of your viewer settings dialled-up, you might encounter performance issues. To this end, I’d recommend cutting back on things like Draw Distance – you won’t lose anything from view; the nature of the region is such that you don’t need a DD high enough to see right across it.
I’d also note that as the region doesn’t have a defined Landing Point, so for this article I’ve arbitrarily set the one in this article to the north end of the main bridge crossing the region’s channel.

As noted above, the two halves of the setting are very different in look and tone, making for an interesting exploration – although the also flow together into a whole.
From woodland at its eastern extent, through what appears to be a little grouping of homestead farms, the landscape proceeds through a small town of mixed European architecture before reaching its western extreme with an almost Caribbean feel courtesy of the gaily-coloured vendor vans, the local beach huts and the palm trees as it reaches the sandy shore (where it appeared further construction was underway at the time of my visit).

A lot of detail is to be found here: furnished houses, places of business, indoors and out – including a charming al fresco café with something of an Oriental lean. There are neat little courtyards furnished balconies (including one with an upright piano which has lost some of its sheet music to the cobbles below, courtesy of a passing breeze.
Through the village, cats prowl (and play with a motorised mouse!), dogs prance, flowers grow in pots, and all the bric-a-brac and might be found along the cobbles of streets and alleys, breathing a measure of life to the setting.

Across the water to the south, the land has a very different feel; one I admit to finding more enigmatic and engaging. This is a place that has a sense of mystery, of strange magic to it. Ruins of various ages set to the eastern end, gathered around a large, clear pool of water. Part of these have been converted into a house (using one of my favourite buildings, Marcthur Goosson’s No Cottage Bizar).
Further cosy residences can be found in moving westward, each one homely but still carrying an edge of mystery, up to and including the manor-style house at the western end of the setting. This air of mystery is added to as the EEP settings change as one advances, moving from day to night and back, offering additional depth to courtyards and alleyways – and opportunities for photography casting parts of the setting in a different light compared to standing within it. Again the level of detail is excellent and fully deserving of careful exploration.

Also waiting to be found within the southern extent of the region is Vita’s texture store – but I’ll leave you to find it!
SLurl Details
- Diamond Moon Village (Diamonds, rated Adult)





























