Witnessing Anyas Awakening in Second Life

Anyas Awakening, April 2022 – click any image for full size
A labour of love that was created during a time of healing and personal growth. It symbolizes new beginnings and hopes for a better future. The destination is open for all to enjoy and is the perfect place to relax alone or with a loved one.

– SL Destination Guide entry for Anyas Awakening

I was led to Anyas Awakening after reading the above description within the Destination Guide recently; it struck me as so heartfelt that I had to pay a visit – and found a setting that is utterly engaging in its mix of natural beauty, mystique and fantasy.

Anyas Awakening, April 2022

Occupying a Homestead region, Anyas Awakening appears to sit under a night-time setting (or at least, that’s how I found it during separate visits each lasting a couple of hours apiece, promoting me to use my preferred daytime setting for the photos seen here). The landing point lies to the north of the region where a large gazebo sits within a forest glade. A note card giver lies between it and the archway leading to the rest of the setting, although at the time of my visits, it was not responding to being touched.

The trees around the landing point give the first hint as to the wooded nature of the rest of the region. A path runs down under the arch of the landing point to where it joins a trail crossing the region in a north-east / south-west orientation. Across this trail from the landing zone’s path there rise a set of steps leading up to a raised glade sitting at the base of high cliffs.

Anyas Awakening, April 2022

Running due south, the glade ends in another set of steps offering the way to where the ruins of a church stand, and aged courtyard to one side and a paved path that turns east to where a bridge spans the waters at the edge of the main island to reach a smaller one that serenely floats above the water, another place of worship or celebration that carries a unique human / elven mix that makes it an attractive destination.

Whilst it may once have been a place of worship, the church now looks to be used as a place of calm retreat and music; a garden of peace and calm where doves and deer have gathered. A piano sits within the ruins as a haven for butterflies, while candles reflect their light in a polished mirror.

Anyas Awakening, April 2022

More ruins lie within the mid-level glade below the old church and also atop a rise at the north-east end of the main trail, where they can be reached by a further set of steps.

These latter ruins also contain a sense of peace and retreat, a swing hanging from one of the stone arches facing the carved figure for the forest goddess. Her form can also be found at the south-west of the trail, where she stands over the waters of a pool fed from falls that drop from a horseshoe curtain of cliffs.

Anyas Awakening, April 2022

Within this simple description there is much more waiting to be found; from swings to seats to walks among the trees, while statues and carved figures, together with lights strung within the branches of shrubs and trees add to the setting’s mystique. Wherever one roams, the woods are rich in the sound of bird song, while deer keep an eye on all the comings and goings and the sound of piano music drifts on the breeze from the church (five options are available from the piano, but perhaps the most well suited piece in Beethoven’s Moonlight Sonata).

I’ve no idea quite what Anya experienced that led her to create Anyas Awakening – and I’m not about to pry; knowing isn’t important. What matters is the fact that the setting she has created offers a most serene and refreshing retreat, rich in detail and form, with opportunities for photography aplenty. For those wanting to spend time in quiet contemplation, reflection or simply regathering their wits, I can think of no better place in which to do so.

Anyas Awakening, April 2022

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Blip’s Exaggerations in Second Life

Andante Gallery: Blip Mumfuzz – Exaggerations

I received an invitation from Blip Mumfuzz to visit her latest exhibition, Exaggerations which opened on April 8th at Andante Gallery, operated by Jules Catlyn and Iris Okiddo (IrisSweet), and which will remain available through until May 8th.

Blip is an artist whose work I’ve come to admire for its richness of colour and depth, and this is very much celebrated within Exaggerations, a series of images taken around Second Life in which one or more colours have been exaggerated and / or a colour filter has been overlaid.

 

The result is a series of images that are both stunning and subtle. In some, landscapes have become alien worlds and plants turned into strange new life forms. Others she shrubs turned into pieces of modern abstract art and / or play with abstract expressionism; still others are more subtle in touch: gentle highlight that allow a scene to remain “natural” whilst drawing the eye to certain features: the blush of lipstick or the topping of a pizza or the heat of a barbecue, and so on.    

Andante Gallery: Blip Mumfuzz – Exaggerations

Nor are the images confined to the gallery building and its little courtyard. Blip has placed a quartet of large format pieces outside of the gallery, within its grounds so that they might be viewed through the gallery’s windows. These give the exhibition a unique additional perspective, making it appear as if we’re are viewing the exhibition from within itself.

Expressive and full of colour and life, Exaggerations is another eye-catching and engaging exhibition from Blip.

Andante Gallery: Blip Mumfuzz – Exaggerations

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Hera’s Goatswood returns to Second Life

Goatswood, April 2022 – click any image for full size

My first introduction to the work of Hera (zee9 – then known as Kora) came getting on for a decade ago, when I first visited Venexia and Goatswood, two separate builds developed for role-play. At the time, both were popular spots for visitors, with Goatswood possibly the more popular by virtue of its more general setting.  However, both departed Second Life in 2015 and while Venexia has reappeared from time to time since then, I think I’m right in saying Goatswood has largely been absent the grid. At least until now.

As pointed out to me by Cube Republic, Goatswood is now back (for a time at least), sharing Hera’s region with an updated version of her Whitby build (which I wrote about in October 2021 (see Visiting Dracula’s Whitby in Second Life), which I hope to get to in the next few days; for now I want to focus on Goatswood.

Goatswood, April 2022
Welcome to Goatswood
Well it is that time again when I get the call of the wild and must return to Goatswood 🙂 . It is a virtual Victorian Gothic novel [and] was always my favourite region of all the ones we created for RP 10 or so years ago. For me it had a real heart and soul that the others lacked; many people passed through it and made homes there. The role play was IMHO as good as it gets. This version is very different as there is no game set up, but I feel that for me this version is better in many ways I hope you like what you find.

Hera (zee9)

Set in the period 1860 – 1900, Hera describes the village as being somewhere in the Midlands of England – although I always felt it to be closer to the Cotswolds, something perhaps referenced in the fact that Hera modelled the basic design of Goatswood on Castle Combe, Wiltshire. It was developed specific for easy-going role-play set within that era, and while that may not be central to this current iteration, there is little doubt that Goatswood very much retains the heart and soul of the original.

Goatswood, April 2022

As is common with Hera’s recent builds, Whitby and Goatwood share a common landing point, both being on the same region. However, for this iteration of the builds, the landing point has also undergone a change, now having about it a touch of Harry Potter, presented as it is as a railway station with two steam trains are drawn up to the platforms. The red train to the right (when looking at them) offers a journey to Whitby, while the green train calls at Goatswood. Just click on the carriage through the open door to be transferred to the required destination.

Those who recall the original Goatswood may well recognise elements of this version – the railway station, the Roebuck Coach House, the church – but these have some subtle difference within them. The Roebuck, for example, now has a grand carving of a stag above the main door, while the church no longer has a steeple atop its tower. These, together with other changes to the setting that allow this iteration of Goatswood to stand apart from its namesake as a quiet independent setting, rather than an mere copy.

One of the major attractions of the original Goatswood was the care with which it had been built; there was a real sense of place in the way the village and its surroundings had been put together. This is also present within the new iteration. Anyone familiar with the Cotswolds or, more broadly, the counties of Oxfordshire,  Worcestershire, or Warwickshire as a whole will realise the beauty of Hera’s build richly replicates the beauty of the countryside through those counties.

Exploring the region is something for which a good deal of time should be apportioned. While many of the houses may be shells, there is nevertheless a richness of detail awaiting discovery along the paths of the village and along the gardens. Those buildings – such as a Roebuck Coach House, the church and manor house, plus a couple of places outside of the village itself (which I’ll leave to you to find 😉 ) – do have interiors waiting discovery.

Goatswood, April 2022

The setting also retains much of the mystery of the role-play that formed a part of it – including a couple of places I confess I don’t remember, which is not to say they weren’t present back in 2013/14, when I made my original visit. While these may not be present to encourage role-play this time around (Hera requests anyone wanting to more than explore and take photos contact her first), they nevertheless further help bring the overall mystique of the village to life once more.

Goatswood is the story I never got around to writing, about a place that never existed, where I would have loved to have lived. It is a world full of haunted places, Gothic folk tales and shadowy occult mysteries. It is set in a time when attitudes were just beginning to change due to advances in science and technology. And yet this advance caused a counter reaction in many, who tried to revive older folk traditions and beliefs in Magic.
In the countryside most people still carried on as they had done for hundreds of years. They still retained a strong belief in natural magic, folk tales and herbal remedies, and yet they had their feet planted firmly in the reality of a hard working life on the land. A really great example of this can be seen in the recent television miniseries “The Living and the dead”.

– Hera (zee9)

Goatswood, April 2022

Now I am an acknowledged “Hera fan” and so am obviously naturally drawn to her work. However, if you have never seen one of her regions before, or if you have never had the opportunity to appreciate Goatswood, then I urge you to take the opportunity to do so now. It is one of the great classics of Second Life.

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Kicca’s Pulsions and Nessuno’s Mammoths in Second Life

La Masion d’Aneli: Nessuno Myoo – As Mammoths In the Middle Of Butterflies

Having opened on April 6th, 2022, Kicca Igaly and Nessuno Myoo present two intriguing installations at La Maison d’Aneli (curated by Aneli Abeyante) that stand a both individual pieces and as installations that might – in the mind of the visitor – also be intertwined in terms of theme and potential interpretation.

Before getting to the exhibits – both of which can be reached from the teleport disc at the gallery’s ground-level landing point – please note that to appreciate these installations fully, yo should ensure Advanced Lighting Model (ALM) is enabled and render quality is set to High (if your system can handle it) – both set through Preferences → Graphics, and that the viewer is also set to use the Shared Environment.

La Masion d’Aneli: Kicca Igaly – Pulsions

Within Pulsions, Kicca explores the idea that the human condition – the lives we lead and how we interact – is propelled by the decisions we make individually and collectively; pulsion itself being the act of driving forward (as opposed to being drawn forward involuntarily as a result of influences over which we have no direct control).

Within the setting, we are presented by scenes of everyday life: mothers with their children sharing a conversation; children at play, a mother and daughter passing a (presumably) homeless man asleep on a park bench; a tall man watching the children at play, and so on. Over the shoulders of each character float two little figures – their better angels (or positive pulsions) and darker demons (or negative pulsions) that drive their behaviour – whether or not a group conversation descends into gossip and rumour-spreading; whether a discussion remains calm and reasoned or descends into a heated, angry exchange; whether a game played remains friendly and fun or embroiled in bitterness on losing, and so on. By using the term pulsion, Kicca reminds us that the negative choices we make may not always be driven by a need to hurt or upset and so are not necessarily “evil” or “cruel” – although the tall figure watching the two youngsters also perhaps reminds us there can be intentional evil driving the decisions some make…

La Masion d’Aneli: Kicca Igaly – Pulsions

Within As Mammoths In The Middle Of Butterflies, Nessuno presents a single, stunning sculpture of the skeletal forms of two mammoths of unequal size apparently locked in combat, the smaller forced down onto its rear hunches and attempted to ward off a blow from the foreleg of the larger as it rears up on its hind legs in order to deliver the blow with greater force. Around both rises a cloud of butterflies, their peace and innocence shattered by the warring beasts.

Quite what we make of this is left entirely open to interpretation, the artist only stating At the sunset of existence, immersed in the wonder of its own nature. Thus, how we respond to the piece is entirely subjective. For my part, the use of mammoths (now long extinct) and the term “sunset of existence” suggests the piece can – and as with Kicca’s Pulsions –  be taken on a statement about the human condition.

As Mammoths In The Middle Of Butterflies

That we are, for example, so polarised in views on subjects such as global warming and so focused on arguing about it, we cannot pause to address the fact that we really are disrupting the global ecosystem and hastening our own demise. Other might see it as a commentary on the the danger of the old truism “might is right”, that some countries have grown so arrogant in their own superiority and might, they care little about the manner in which the decisions they make can have shattering and disruptive impacts on others.

But rather than add further subjective thoughts of my own here, I’ll leave it to the sculpture to express itself to you. All I’ll say in closing is that once again, Kicca and Nessuno present two installations that engage both the eye and the mind.

 

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Back to Whimberly in Second Life

Whimberly, April 2022 – click any image for the full size

It’s been some 18 months since I last dropped into Whimberly, the homestead region held by Staubi Reilig (Engelsstaub), so given the fact the last time I visited it was in the autumn of 2020 and we’re now in springtime, I thought I should hop back and have a wander once more.

Once again, the region sits within a ring of mountains and offers a mix of gentle lowlands and rugged low hills. To the north-east the lowlands hold a broad meadow, rich in yellow alirium, ringed by a dirt track. It sits as the widest point of the island, the rest of the landscape curled around a finger of water that reached inward to its centre.

Whimberly, April 2022

Waterfalls tumble from some of the higher ground to the east into what may have once been a pool of water all on is own, but which has broken out to the south and north to meet waters that may have once been a deep inlet to the west, to leave the centre of the region as a slender ribbon of land reached by a pair of humpbacked bridges.

South and west, the landscape forms the more rugged parts of the setting, a path climbing away from the landing point and the field to run over the top of the waterfalls to pass a hilltop cabin before dipping down to a roll through a bowl of land to either reach a watery terrace below the cabin, or offer a route on south around the region, both paths watched over by deer.

Whimberly, April 2022

Take the path on around the southern side of the land, and it will eventually bring you to another cabin sitting at the end of a tree-lined walk. But before getting to it, there is the option to take a right run and cross the waters via one of the dainty bridges and reach the middle island. Here people can enjoy tea on a deck extended out over the water or cuddle in the neighbouring rowing boat, or pass on a little further to where a more formal picnic can be enjoyed, together with time on the swings behind the blanket – just don’t upset the rabbits!

A second bridge allows people to cross back to the north-east finger of hills that border the field and landing point, offering a coastal walk to where the region’s “land office” is tucked away, complete with coffee on offer outside and a path back to the field and the landing point.

Whimberly, April 2022

The cabin to the south-west is perhaps the most substantial building in the setting, being a mix of stone and wood. One of Cory Edo’s distinctive designs, it looks out to the west and a shingle-and-rock beach that has a small  bay of its own as the land runs northward once more between open waters and those flowing outwards from the middle of the region.

Both of the main cabins are cosily furnished for those looking for a temporary retreat and sit-down / cuddle, each with its own outdoor spaces – the watery terrace notes earlier and, for the southern cabin, a little coastal area below the house, complete with a pair of chairs for enjoying the view.

Whimberly, April 2022

Those who continue north along the peninsula extending away from the southern cabin will find another place to sit out on a little boat moored next to a rickety pier and beyond it, through a cut between two rugged hills, a little hut set out for fishing (which a little chipmunk appears to be enjoying!) and a chance for some hearty stew or some eggs whilst appreciating the view back over the water to the slender middle island.

As ever, Whimberly is again rich in details awaiting discovery, with lots of opportunities for photography, all rounded-out by a super soundscape. It thus retains its reputation as once of SL’s ever-popular public regions in which to spend time.

Whimberly, April 2022

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Ruben’s Art Gallery in Second Life

Ruben’s Art Gallery: Mareea Farrasco – Visiting Salt Lakes of Florence

Following my review of Landscapes – My Personal View, by Alexa Wulfe (Alexa Bouras) – see Alexa’s personal view of Second Life – I was contacted by Ruben (yvan Slade), who offered my an invitation to visit the gallery he operates and curates, and which is currently host to two very different exhibitions.

Ruben’s Art Gallery is located on its own sky platform. The gallery sits within a model, clean concrete structure with two levels and a walled courtyard outside.  Both levels of the gallery offer the same amount of exhibition space and are linked via teleport disks, allowing them to exist as independent display spaces with easy access from one to the other. At the time of my visit the gallery was playing host to exhibitions by Mareea Farrasco and Zia Sophia (Zia Branner).

Ruben’s Art Gallery: Mareea Farrasco – Visiting Salt Lakes of Florence

Visiting Salt Lakes of Florence is a series of twelve images captured by Mareea of Gnaaah Xeltentat’s Florence region, which at the time Mareena capture it lay as a setting inspired by the Salin d’Aigues-Mortes (salts of Aigues-Mortes), Camargue, in the south of France, as interpreted by the talented Iska (sablina), assisted by Tippah.

As I noted in The pink salt lakes Of Florence in Second Life, the region is remarkable in the manner in which it captures the spirit and look of its namesake – and Mareea has fully captured the beauty of the region in these images that have been gently post-processed in order to give them the look and feel of watercolour paintings. Most of the images present the landscape of the region, although several offer a more personal look through the inclusion of Mareea’s avatar (and those of friends / others).

Ruben’s Art Gallery: Zia Sophia

On the upper floor, Zia also presents a total of 12 images, although these are drawn from the physical world, being copies of Zia’s fascinating paintings. Four of them are Zia’s coastal and sea views that have been features in some of her recent SL exhibitions and the remaining eight copies of her natural abstract paintings that are, as ever, rich an form and colour.

Both artists are very different in their choice of art – both are united in their eye for colour, tone, and mood, allowing these two exhibitions to stand individually whilst also richly complimenting one another. And for those who enjoy Zia’s work, a gift can be obtained via the artist’s easel within her exhibit.

Ruben’s Art Gallery: Zia Sophia

I’m not sure how long art displays run for at Ruben’s, but at Mareea’s opened in mid-March, I would recommend visiting sooner rather than later, just in case a case of artist is on the horizon.

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