A further visit to a Silent Melody in Second Life

Silent Melody, June 2025 – click any image for full size

It’s been a little under eight months since my last visit to Silent Melody, held by Celtic McDaniels (Celtic3147), and as the region recently re-opened to the public, I felt it due time I hopped over and wandered around. During my last visit, the region offered an engaging mix of settings – mostly open landscape – all perfectly put together by Semina (Semiiina), as I noted in Return to a Silent Melody in Second Life.

Semina’s hand is still present within the latest iteration of the region’s design. The setting continues to offer various open spaces, but is now dominated by a large built-up area close to its heart. The default environment setting is strongly suggestive of a misty morning near the coast, and the way the larger buildings within this built-up area – notably the hotel and theatre – loom out of the surrounding mist when exploring is particularly satisfying.

Silent Melody, June 2025

The Landing Point sits to the eastern side of the buildings, occupying a broad terrace laid out at the feet of steps providing access to the imposing bulk of a large conservatory. The latter is home to the Da Capo – an engaging fusion of café and library / reading rooms.

A signpost at the foot of the steps points the way to various locations, each with its own musical names (reflecting Semina’s musical talents as a singer-songwriter – see: To the Moon and Back: a musical experience with Semina in Second Life): Clef City, Legato Beach, Fusion Farm, Staccato Forest, Harmony Lake and Sonata pier.

Silent Melody, June 2025

Behind the terrace, an open gateway provides access to a broad pier extending over one end of Legato Beach. However, if it is the beach you wish to visit, you’ll have to follow the signpost’s directions and take the wooden steps down from near to where the covered walkway leads to a large gazebo.

The main part of the beach looks out towards a pair of little islets where houseboats have been moored.  Reached by using the life ring boat rezzer on the beach, the two islands appear open to the public, while the houseboats are available for rent on a daily basis.

Silent Melody, June 2025

Following the sign for the beach will also reveal one of the two the archways marking the main access points into the built-up area of Clef City. However, the main street of the city can also be reached more directly through the Da Capo Café.

With old tram rails running down its main street, Clef City has a careworn look and feel to it. Most of the buildings are shells, including the imposing bulk of the hotel, but within some – notably the local, err, “herbal” store, the pub and the theatre – you will find décor and dressing. The theatre has window displays mindful of Semina’s musical experience noted above, and appears to be designed for indoor music events.

Silent Melody, June 2025

One thing to look for when exploring around the city, is the ladders. These provide access to (and in one case, between) rooftop spaces which have been delightfully put together, with music again part-and-parcel of the theme within some of them.

The southern end of the city is elevated above the main street, a cobbled path curling around the apartment houses here to reach another terrace with pizza might be enjoyed al fresco, with both it and a smaller terrace to one side of the footpath also including their own musical motifs. The road up to them also overlooks Fusion Farm with its meadow, scarecrow-guarded field, horses and meandering brook. For those who enjoy horse riding, the Farm offers a horse rezzer. Again, follow the sign posts to reach it from the Landing Point.

Silent Melody, June 2025

To the north, the city quickly gives way to more rural looks, complete with Harmony Lake (“lake” might be a little grandiose, but it does sound better than “pond”:) ), the entire area serving as a captivating retreat with numerous places to sit, cuddle, pass the time – or photograph!

Also on the north-east side of the region, but down on the coast, is another open venue for music and dancing. It sits beneath the raised finger of a lighthouse and can be reached via several means, and I’ll let you discover them.

Silent Melody, June 2025

All of this is bound together by paths and trails and the Staccato Forest, which wraps around the west side of the region from north to south, embracing in its arc a path allowing visitors to completely circumnavigate the setting. It’s a route I thoroughly recommend taking, as it brings to the eye even more of the region’s beauty, and Semina’s attention to detail, including plants, flowers, critters, wildlife, statues, and more.

As with my past visits to Silent Melody, this latest iteration is an absolute delight.

Silent Melody, June 2025

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A return to Dutch Pavilion in Second Life

Dutch Pavilion, June 2025 – click any image for full size

In September I wrote about Dutch Pavilion and Ameland, a pair of shared locations design by Sorcha Tyles, occupying the same Homestead region (see: Tea, coffee and pancakes with Sorcha in Second Life). Both shared similarities in looks and style (both being sandy temperate islands) and offers a lot to see and do.

Since then, things have changed. Ameland closed in March 2025. Dutch Pavilion, Sorcha’s first public setting, meanwhile, has relocated. Now occupying a south-west corner parcel of a Full private region, Dutch Pavilion retains all of its visual and photographic appeal.

Dutch Pavilion, June 2025
Enjoy the friendly atmosphere at Dutch Pavilion, a serene park with a windmill, where you can escape, dance, chat, have breakfast & coffee and hangout. Listen to the sound of the meandering river and the chatty geese.

– Dutch Pavilion About Land description

The Landing Point sits at the western end of the parcel, raised up on a bluff overlooking open water to one side and the gardens to the other. A signpost alongside the Landing Point provides access to a Dressing Room for those wishing to change their looks for photography (or sunbathing, etc.), and an outdoor photo studio set.

Dutch Pavilion, June 2025

The step down from the Landing Point to the stairs leading on down to the garden is a bit of a big one (well, it’s more of a jump than a step 🙂 ), with a loose-laid gravel path providing the way forward from the bottom of the broad stairs.

To either side of this path are garden spaces mostly given over to grass, one with a Tuscany style lean-to propped against an old Tuscany-style gateway, allowing it to serve as a little shelter for a donkey and its hay. To the other side, a Spanish style caravan and outdoor seating form a welcoming little vignette with butterflies circling and a rabbit keeping an eye on things.

Dutch Pavilion, June 2025

Further along the path the grass becomes an outdoor seating area for the little café which has taken over part of the mill house attached to the windmill tower. Still with its sales turning, the mill tower is now a studio for designing clothing, complete with large rolls of fabric awaiting use.

The stream mentioned in the About Land description runs parallel to the gardens for a part of their length, running from the eastern boundary of the parcel before turning out to the sea at the western end of the beach, lying on the far side of the stream relative to the gardens.

Dutch Pavilion, June 2025

The stream can be crossed via a single bridge, which accesses the boardwalk running along the back of the back and offering places to sit – as does the beach.

All of this is extremely picturesque whilst being easy to explore. However, what makes the setting enchanting is Sorcha’s attention to detail throughout. This comes in a myriad of forms: the dress of the interior of the café, the outdoor spaces with the café and the caravan; the flower vases on the tables; the rabbits and otter, the bicycles – the list goes on.

Dutch Pavilion, June 2025

I particularly appreciated the touches of the everyday – such as the hosepipe on its little cart and the sign and bag giver warning against allowing pet dogs to foul the grass, together with a convenient bin for dumping used bags.

Small it might be, but Dutch Pavilion is perfectly formed and a genuinely engaging visit – be sure to look around everywhere, including behind the windmill!

Dutch Pavilion, June 2025

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Viper Isles – An Elysian Paradise in Second Life

Viper Isles – An Elysian Paradise, June 2025 – click any image for full size

Almost two years ago, I was introduced to Viper Heaven and Viper Hell by Cube Republic. The work of Markarius Viper, I found both to be immersive and visually engaging, with Viper Heaven in particular captivating me (see: A Viper Heaven in Second Life).

Well, two years on, and Markarius extended a warm invite for me to visit Viper Isles – An Elysian Paradise, a huge expansion on the concepts and designs found within Viper Heaven, and quite possibly the most magnificent fantasy-surreal-mysterious-mystical setting within Second Life.

Viper Isles – An Elysian Paradise, June 2025

Covering a Full Region leveraging the available land capacity bonus, the depth and breadth of Viper Isles – An Elysian Paradise has to be experienced in order to be properly appreciated. After wandering through it across two days – each visit lasting hours – I am utterly in awe of the creativity displayed within the setting’s myriad locations.

PanEden is the best of both worlds. Pandora and a little Eden; you have to experience it to believe it.

– Markarius Viper

Viper Isles – An Elysian Paradise, June 2025

Explore it all, you’ll be glad you did.

In fact, “setting” and “locations” are too mild to be applied here; Viper Isles – An Elysian Paradise is a bringing together of realms in miniature; vibrant places on the ground, over the ground and under the water. Each exists on its own whilst also joining with its neighbours and a harmonious flow of themes and ideas, elements and environments.

Viper Isles – An Elysian Paradise, June 2025

The Landing Point is perhaps the best place to start your explorations – not that any teleport routing is set; but it is here that you will receive the Viper Isles teleport HUD (you may be asked to accept the local experience on first using it, for seamless teleports).

Opening the HUD immediately shows the extent of the realms on offer: sixteen destinations (Viper Club doesn’t appear to lead anywhere – or didn’t on my visits, but the region is evolving!), with exotic names like Titan’s Waterfall, Celestial Cathedral, Dragon’s Lair, Magical Waters… Also on the HUD, located on the second page, are teleports for Viper Hell and Viper Heaven.

Viper Isles – An Elysian Paradise, June 2025

The HUD offers a direct means of point-to-point transfer between realms (and might be the easiest way of reaching some). However, I strongly recommend you explore on foot – and do be sure of have your viewer set to Used Shared Environment (Menu → World → Environment), as many of the settings within the region have their own EEP settings.

Another reason for exploring on foot is that not only does this bring home the full beauty of the region, it also reveals places to sit, activities to enjoy (descending by rope, riding a zip line, taking a dragon tour, etc.).

Viper Isles – An Elysian Paradise, June 2025

Travelling on foot also allows you to come across portals to move you from realm-to-realm (acceptance of the local experience on a first use, unless already accepted). Some of these are easy to spot, once encountered; at least one is a little harder to fine and a little more mysterious!

I’m not going to describe all the realms and spaces here; as I said, the entire region should be seen first-hand – although Markarius has also produced a video, which he has allowed me to embed at the end of this article.

Viper Isles – An Elysian Paradise, June 2025

That said, what you will find here are giants holding up a part of the world; exotic flowers; a perfect fusion of Japanese and Indo-Chinese elements; gardens; places of rest; places of reverie; fountains of light; gardens of beauty; Ents; dragons; sea drakes; an underwater kingdom; giant flying Koi – and so much more besides.  Wherever you turn there is something new and enchanting to see.

This, quite genuinely, is an experience is Second Life not to be missed. And when you have seen Viper Isles – An Elysian Paradise, do not forget to return to visit Viper Heaven and Viper Hell.

Viper Isles – An Elysian Paradise, June 2025

My thanks to Markarius for the invitation, and for taking the time to walk with me during one of my visits.

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The sands of Blériot Plage in Second Life

Blériot Plage, June 2025 – click on any image for full size

In 1909, on a broad stretch of sand just outside of Calais, a new-fangled flying machine took to the air shortly after sunrise on July 25th. Heading out over the English Channel, it followed the French naval vessel Escopette as it steamed towards the English coast. Aboard the vessel was Alice Blériot. Flying the aeroplane – one of his own designs – was her husband, Louis Blériot, on his way to becoming the first man to fly across the English Channel in an aeroplane.

Flying at 76 metres above the water and without a compass, Blériot quickly passed his naval “escort”, reaching the English coast after a little over 30 minutes. The weather and wind hadn’t been entirely helpful and he reached the coast somewhat further east of where he intended, forcing him the follow the Dover cliffs to find his landing zone.

Blériot Plage, June 2025

Fortunately, his colleague, Charles Fontaine, had travelled to England in advance to locate a suitable place for the aeroplane to land. He’d carried with him a large French Tricolour, which he waved as a signal as Blériot approached, allowing the pioneer to make a successful – if heavy – landing not far from Dover Castle after a total flight time of 36.5 minutes. Thus, Blériot became the first man to make a powered flight across the Channel, claiming a £1000 prize (over £130,000 today) in the process.

However, it might have been otherwise. Six day before Blériot, his fellow Frenchman, Hubert Latham set out from Cap Blanc-Nez not far from the sands of Sangatte. Unfortunately, just 13 km after taking off, Latham’s aeroplane suffered an engine failure, and he instead became celebrated as the first person to land an aeroplane on the sea.

Blériot Plage, June 2025

So it is that today the sands from which Blériot took-off are called Blériot Plage (Blériot Beach). They also serve as the inspiration for another superb region setting by Jade Koltai. I’ve admired Jade’s work for years, covering many of her region designs in these pages, and her Blériot Plage continues this tradition.

A part of a chain of beaches running west from Calais, the modern Blériot Plage is backed by the town’s suburbs, and presents a popular destination for holiday makers. Little chalets line the beach in almost neat rows set back from the high tide mark. Grassy dunes separate the beach from the nearby houses and roads, but there is no mistaking the beach is not far from civilisation.

Blériot Plage, June 2025

Jade’s Blériot Plage, takes the familiar elements of its namesake – notably the rows of chalets and wide sands – but presents them with a marvellous sense of the remote, a place of beauty clearly popular to those who know it, but isolated enough to feel far from anywhere – and all the more romantic for it. Neatly merging with the sandy dunes of a region surround on three sides, the north side of the region is open to the sea, the sands wide and soft, the Sun low on the horizon.

The Landing Point sits as a car park close to the mouth of a tunnel, giving the impression of having just arrived after a road trip. A short path through the nearest dunes leads to the beach proper with its rows of white-painted chalets remarkably similar to those found on the actual beach.

Blériot Plage, June 2025

Signs warn about feeding the seagulls and cleaning up behind your dog while the self-same seagulls turn overhead or stand on vantage points looking for the opportunity to swoop and grab an easy snack. Across the sands are places to sit – deck chairs, ordinary chairs, blankets, family play areas – whilst off to one side the bulk of a much darker time in the history of France – of Europe as a whole – raises itself from behind the dunes and broods silently. As one stares out towards the lowering Sun, a coaster from some nearby port chugs it way past the beach, belching smoke but otherwise leaving the scene undisturbed.

In all, another outstanding setting from Jade, not to be missed.

Blériot Plage, June 2025

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A Diamond Moon Village in Second Life

Diamond Moon Village, June 2025 – click any image for full size

Vita Camino is a region design whose work I’ve covered numerous times in these pages, as she always creates something richly detailed, photogenic and fun to explore.  During the time I’ve been covering it, Vita’s work has expanded from Homestead designs to Full region settings – notably Lost Gardens of Pompeii, which I covered back in June 2023. As such, I thought it was time I took a time to her latest region design, which she opened in March 2025.

Diamond Moon Village is again located on a Full region, and offers a mix of locations and environments split between two land masses separated by an east-west channel of water, offering two very different, but equally engaging settings.

Diamond Moon Village, June 2025

However, before I go any further, I will note that if you have most of your viewer settings dialled-up, you might encounter performance issues. To this end, I’d recommend cutting back on things like Draw Distance – you won’t lose anything from view; the nature of the region is such that you don’t need a DD high enough to see right across it.

I’d also note that as the region doesn’t have a defined Landing Point, so for this article I’ve arbitrarily set the one in this article to the north end of the main bridge crossing the region’s channel.

Diamond Moon Village, June 2025

As noted above, the two halves of the setting are very different in look and tone, making for an interesting exploration – although the also flow together into a whole.

From woodland at its eastern extent, through what appears to be a little grouping of homestead farms, the landscape proceeds through a small town of mixed European architecture before reaching its western extreme with an almost Caribbean feel courtesy of the gaily-coloured vendor vans, the local beach huts and the palm trees as it reaches the sandy shore (where it appeared further construction was underway at the time of my visit).

Diamond Moon Village, June 2025

A lot of detail is to be found here: furnished houses, places of business, indoors and out – including a charming al fresco café with something of an Oriental lean. There are neat little courtyards furnished balconies (including one with an upright piano which has lost some of its sheet music to the cobbles below, courtesy of a passing breeze.

Through the village, cats prowl (and play with a motorised mouse!), dogs prance, flowers grow in pots, and all the bric-a-brac and might be found along the cobbles of streets and alleys, breathing a measure of life to the setting.

Diamond Moon Village, June 2025

Across the water to the south, the land has a very different feel; one I admit to finding more enigmatic and engaging. This is a place that has a sense of mystery, of strange magic to it. Ruins of various ages set to the eastern end, gathered around a large, clear pool of water. Part of these have been converted into a house (using one of my favourite buildings, Marcthur Goosson’s  No Cottage Bizar).

Further cosy residences can be found in moving westward, each one homely but still carrying an edge of mystery, up to and including the manor-style house at the western end of the setting. This air of mystery is added to as the EEP settings change as one advances, moving from day to night and back, offering additional depth to courtyards and alleyways – and opportunities for photography casting parts of the setting in a different light compared to standing within it. Again the level of detail is excellent and fully deserving of careful exploration.

Diamond Moon Village, June 2025

Also waiting to be found within the southern extent of the region is Vita’s texture store – but I’ll leave you to find it!

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A safari through a Critter Crater in Second Life

LeLoo’s World Critter Crater, June 2025 – click any image for full size

Three million years ago (more or less!), a volcano estimated to be up to 5,800 metres tall and within what is now Tanzania, Africa, blew its top and collapsed in on itself. Today, the remnants of massive eruption form the Ngorongoro Crater. Located 1,800 metres above sea-level, the crater floor covers an area of 260 square kilometres and sits over 600 metres below the surrounding crater walls. It stands as the world’s largest inactive, intact and unfilled caldera crater, and in 2013 was made one of the Seven Natural Wonders of Africa.

The crater sits within the Ngorongoro Conservation Area (NCA), itself a UNESCO World Heritage Site. Directly abutting the Serengeti National Park, the NCA forms a part of the Great Migration trail, a circular route an estimated quarter-million zebra, 1.7 million wildebeest, almost half a million gazelle and hundreds of thousands of other African game follow annually. As such, the NCA – and Ngorongoro Crater – is home to a rich diversity of animal life (together with birds), and is a major tourist destination, attracting 500,000 visitors a year.

LeLoo’s World Critter Crater, June 2025

The Crater is also the inspiration for the latest iteration of LeLoo’s World, Critter Crater.

Embark on a breath-taking tour of a crater inspired by Tanzania’s iconic Ngorongoro Crater, where adventure unfolds in exhilarating ways. Whether you choose a rugged jeep tour or take to the skies in a silent glider, you will be met with a landscape brimming with untamed beauty. Or, take the zipline ride into the heart of the crater, where you can explore on foot. Many scenic vistas await at every turn, offering the perfect backdrop for capturing those cherished summer memories.

– LeLoo’s World: Critter Crater description

LeLoo’s World Critter Crater, June 2025

Obviously, trying to recreate an entire caldera in SL isn’t really feasible; however, working with just half a Full region, Leloo (LeLooUlf) has done a remarkable job in providing hilly, rugged terrain backed by tall peaks, complete with its own small-scale crater with an animal watering-hole covering part of the floor. In addition, the landscape extends beyond the crater, presenting elements that might be taken as the shores of one of Tanzania’s may lakes (Lake Manyara, perhaps, given its proximity to NCA?) and a little hint of plains land.

The Landing Point sits on the crater rim, close to the eastern end of the region, and immediately reveals this is a setting with a lot to do as well as see. There’s a zip line to carry visitors down into the crater, passing over the watering hole in the process (itself a nod to the lake within Ngorongoro Crater?). Or, for those who prefer, there is a microlight air-tour with a very appropriate name given its somewhat Heath Robinson look: the Rickety Cricket. Best enjoyed in Mouselook, it offers a nice eagle’s eye automated tour of the setting (you don’t fly it yourself), lasting 4 minutes.

LeLoo’s World Critter Crater, June 2025

If zipping and taking an aerial tour don’t appeal, it is also possible to circumnavigate the crater rim. Doing so offers a full view of the setting, together with steps down into the crater or out to the land beyond the crater’s walls. And, as an aside, those taking the walk should keep an eye out for tour jeeps, which also use a part of the crater rim, and also for the opportunity to take your photo with a couple of the locals!

The start of the jeep tour can be found in the lowlands west of the crater, alongside the local market. Like the microlight tour, this is automated, and will last some three minutes, and, again like the microlight, is suitable for individuals and couples / pair.

LeLoo’s World Critter Crater, June 2025

In terms of the wildlife within Critter Crater, this is – like it’s real-world inspiration – a rich variety to be found: elephants, lions, giraffe, leopards, hippos, gazelle, African buffalo, hyenas, zebra, crocodiles and more. There are even some interesting characters not generally native to Tanzania to be found in the form of tigers, stoats and sloths, all of whom offer a curious little twist to the setting. The birds and wildfowl are also diverse, with flamingos being the most numerous.

There are multiple places where visitors can take a seat and relax, both up high and down low. Those feeling darling and float among the animals at the main watering hole – even right up close to hippos, despite their nature. If this doesn’t appeal, there bathe can also be found in the pool close the waterfalls in the western part of the setting, whilst fishing can be found just of the western coast.

LeLoo’s World Critter Crater, June 2025

Speaking of the western end of the setting, there is a house located up on a high plateau there. The land is labelled as Katie’s Home, and I’m not sure if it is public or private, as there are indications it might be either (e.g. being on its own parcel whilst having sign boards in the grounds offering visitor teleports to the air and ground tours). There are no signs to suggest it is private, and the grounds are where a couple of the local tigers might be found. I’d therefore suggest that if you wander up to it in search of the tigers, keep out of the house, just in case!

I admit that I personally found the environment settings perhaps detracted from the beauty of Critter’s Crater (I opted for setting with more of a HDR lean when exploring / photographing), but that’s a minor personal preference. The flipside is there is no mistaking the attractiveness of the setting, or the fun to be had in visited and exploring.

LeLoo’s World Critter Crater, June 2025

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