Elvion’s ode to Nature in Second Life

Elvion, September 2023 – click any image for full size

It’s been a good few months since my last visit to Elvion, so when Cube Republic sent me a link to an image showing the region’s current iteration, I realised it was high time I dropped in again.

The work of region holders Bo Zano (BoZanoNL) and his SL/RL partner, Una Zano (UnaMayLi), Elvion has tended to shift between Homestead and Full regions, but whichever it has occupied, it has never failed to offer settings of intrinsic natural beauty rich in detail and thoroughly photogenic.

Most often the builds are focus on very pastoral settings, rich in flora and fauna, and sometimes with a lean towards fantasy environments. Some iterations, however, have at times touch on more rural environments – such as with the design the couple presented back towards the start of 2023 (see: Elvion’s coastal retreat in Second Life). With the September iteration, Bo and Una take the region in another direction, offering a setting reflecting the ecological threat of climate change / global warming and the effect it is set to have on the likes of coastal cities and towns.

Elvion, September 2023
With rising global temperatures cities become less habitable. Nature is taking back and people are migrating to the country. Except some, who find peace and see the beauty.

– Elvion About Land

However, this shouldn’t be taken to mean this current iteration of Elvion is in any way a treatise on the threat of climate change and rising sea levels. Rather it is a visual ode to the fact that nature has a way of taking care of her own and redressing the balance when it comes to humanity’s claims on the land, even after those claims may have resulted in the land being ravaged beyond hope.

Elvion, September 2023The core of the build suggests the outskirts of a city or town, probably coastal in nature, and where an elevated freeway once provided rapid access to the heart of the conurbation without a lot of tedious mucking about navigating the gridwork of edge-of-town streets or dealing with locals, the broad lanes of the road instead being raised away from all that to run alongside the rail tracks which once carried goods trains on their backs.

However, the traffic carrying days of both rail and road have long passed; the freeway is in almost total collapse, the rail lines similarly broken and incapable of carrying. Even the buildings rising above or visible from the elevated roadway have clearly been long deserted, with some showing signs of being close to joining some of their brethren in collapse. At ground level, streets have largely vanished, becoming overgrown with weeds and grasses or lost under pools and channels where water has naturally taken command.

Elvion, September 2023

Exactly what has happened here is open to interpretation. Did the sea levels rise sufficiently to start drowning the town, resulting in its abandonment? Did it suffer the battering force of one or more hurricanes or typhoons so severe, abandonment rather than recovery was seen to be the only sensible option? was it broken by the force of a tsunami which originated across the seas but spent its fury here? The story is yours to decide.

What does appear to be clear is that whatever happened, it occurred long enough ago for Nature engage in the long, slow process of reclamation, and is now a good way along that path. The hardtop of roads and parking lots is being taken over by weeds and grass; vines hang from the sides of shops and the barriers guarding the edge of elevated road sections; a children’s play area is now little more than a rusted hulk, its tone matching the majority of the remaining vehicles scattered throughout – some of which are sprinkled across the freeway as if they were, for whatever reason, deserted in a rush by owners and passengers alike.

Elvion, September 2023

Elsewhere the presence of water along some of the depressions caused by former roads is such that little island have had time to be established and freshwater ponds form, offering homes for a range of waterfowl and wildlife. Even the wrecks of vehicles have become so accepted that they are now little more than perches from which heron can watch for signs of passing fish in the waters around them. Bear and beaver are equally at home here now, as are deer, whilst geese find the setting more than acceptable as a stop-over during their long migration flights.

Also scattered throughout the setting are signs that not everyone has fled this place; to the south, for example, someone has created a little homestead for themselves. A wind turbine provides lighting for the simple shack, chickens and goats are being reared, horses looked after (including one that will rez rideable copies of itself, and a canoe is kept in good order, presumably for fishing trips.

Elvion, September 2023

This is not the only sign of human habitation. Elsewhere, someone has built a raft while boardwalks and decks and scattered around on and over the waters, and at least one tree appears to have been felled to create a makeshift bridge over a water channel.  But whether this is all the work of those living at the homestead, or whether it speaks to a little community of people holding-out among the ruins is for you to decide. And given there are these signs of habitation, so too can be found places to sit and pass the time, and appreciate the beauty of the setting.

As always with Elvion, there is a tremendous amount to see and appreciate with this build; far more than either my wittering here or meagre images herein can convey. As such, and as always, a visit is highly recommended.

Elvion, September 2023

SLurl Details

September 2023 SL Web User Group (WUG) meeting summary

The Web User Group meeting venue, Denby

The following notes cover the key points from the Web User Group (WUG) meeting, held on Wednesday September 6th, 2023. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Meeting Overview

  • The Web User Group exists to provide an opportunity for discussion on Second Life web properties and their related functionalities / features. This includes, but is not limited to: the Marketplace, pages surfaced through the secondlife.com dashboard; the available portals (land, support, etc), the forums.
  • As a rule, these meetings are conducted:
    • On the first Wednesday of the month and 14:00 SLT.
    • In both Voice and text.
    • At this location.
  • They are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Marketplace Updates

Since the August meeting:

  • Best selling items ordering has been deployed. When used within a specific MP store, this orders items according to how well they have been selling in comparison to the rest of the items in the store over the past 30 days, to better reflect current sales.
    • Within a store on the MP, click on the Sort By drop-down and select Best Selling from near the bottom of the list of items.
  • The Wishlist and Favourite Stores options on user’s Marketplace dashboards have been updated:
    • The Favourite Stores listing can now be set to list the displayed items for store in the list by Newest Listings, so the thumbnails displayed alongside each store will always be for the most recent releases by the store.
    • Wishlists have been updated so that items can be listed with the most recent at the top, proceeding down to those which have been on the list the longest (or vice-versa, if you prefer).
  • Fixes:
    • The MP pagination function has been revised in an attempt to eliminate a range of bugs (e.g. some sort options refusing to paginate beyond a certain point, merchant’s listing views not paginating correctly, etc.
    • A function scoring bug which impacted relevance searches has been fixed, so non-relevant items should no longer be appearing in searches defined by a specific relevance.
    • A bug which slowed the loading of peoples Favourites lists has been addressed.
    • A hotfix was implemented toto address the issue of some MP pages generating 504 errors as the MP appeared to “go down” for around 60 seconds or so when in use.
  • Further updates will be coming out in September, but these were presented as “keep yours eyes out for..”, rather than specifics.

Marketplace Variants / Styles

  • Once again the subject of “variants”  (e.g. different colours of an item in a single listing) was raised. This has been a topic across around three meetings, and seems to entirely miss the point that LL had – according to comments made in meetings during 2022 – actually developed a project – called Styles to address this request to a point where by:
    • August 2022: the back-end work for Styles was said to be complete , and it was being lined-up for deployment.
    • November 2022 and December 2022, the project was being earmarked for deployment in “early 2023” as a result of the project to overhaul MP search to match Web search.
    • January 2023, the project was being “re-prioritised” following the project to overhaul MP Search, and has never since been mentioned.
  • As circumstances (again) prevented me from raising the status of this project at the meeting, I have dropped a note to meeting chair Sntax Linden to enquire after this work, in the hopes of a possible update at the next meeting.

In Brief

Please refer to the video for more on these items, and other points raised in the meeting.

  • There appears to be an issue where items from Marketplace stores which have closed are appearing in Search results (although when clicked on, they result in the Marketplace home page being displayed). This issue was consistent reproduced during the meeting for one brand, and will be investigated.
  • A general discussion on the effectiveness of Wishlists compared to simply piling up items in the shopping cart for a sometimes / maybe later purchase.
  • Repeated requests for the MP to allow broader search capabilities in terms of content age, e.g.
    • Defining a search in terms of excluding content first listed beyond a certain date, or including only content listed after a certain date, etc.
    • Automatically making older (and potentially more outdated as a result) content less relevant in search results – so they appear at the end of search returns, rather than scattered throughout.
    • Including an automated “Last Updated” field for listing, which displays the last time a creator updated the actual item associated with a listing (rather than just revising the listing itself) even though creators can, if they choose, include version nots in the item’s description.
    • Adding a “Date First Listed” field to item listings – seen within the meeting as the most popular request, followed by / along with the automated “Last Updated” field, and then the potential to make the options search filters (e.g. search by date range, 2023-2016).
  • Aligned to, but separate from, the above, were requests for more involved inspection of items on the MP so they can be more completely (and automatically) determined in terms of being full or partial mesh, prim, or sculpty, etc., and then filters added to exclude the unwanted types (e.g. excluding any and all sculpties from a search).
  • Requests for improved editing capabilities when creating listings – to change font size / colour / emphasis, hyperlinks, etc., and for an API so that lists could be created / updated via scripted means (with an option to undo changes / bulk updates).
  • A request has been made to once again increase the frequency of the WUG meetings – possibly back to fortnightly, as was originally the case.

Next Meeting

  • Wednesday, October 4th, 2023.

Melu’s Horizons and AI ladies in Second Life

Melusina Parkin, September 2023: Horizons

Melusina Parkin has been expanding both her main gallery spaces and her exhibitions of late, with the former now presenting two individual gallery spaces above her main store, which she is using to host a total of four new collections of her work, three of which see Melusina dip her fingers into the world of AI art.

Both of the gallery spaces can be reached via Melu’s landing point, which also provides access to her art deco store and annex, or can be reached via the individual SLurls provided below, with galleries and store locations also being linked via teleport disks as well.

As an entirely arbitrary decision on my part, I’m starting with the Black Gallery. This is in fact split into two independent levels, also linked by the teleport disks, allowing it  to host two separate exhibitions. The first is Horizons, located in the Black Gallery 2. Taken from within Second Life, it presents a collection of 20 images captured in Melu’s familiar minimalist style.

Melusina Parkin, September 2023: Horizons

As the title of the collection suggests, each of these 20 images offers a unique view out towards a horizon. From deserts to views out over open waters, from fields of ripening crops stretching out into the far distance to looking across coastal sands to where the water takes over (or conversely from the shallows of the water back across the costal sands, these are all expressive pieces suggestive of a vast openness – even the one showing the sand/grass dappled flatness of a region awaiting the touch of terraforming tools.

True, some include evidence of life – a fence separating land from sea; a bench awaiting tired legs to lighten their load for a while; a train line cutting a horizontal divide beteen observer and distant horizon. But these only serve to heighten the sense of vastness inherent within these images. But “vastness” does not necessarily equate to “emptiness” – and to think otherwise would be a mistake.

With her photography, Melu is a storyteller. Or perhaps a better term might be story prompter; within all of her photography it is what isn’t seen that captivates; the suggestions of stories hovering just at the edge of the frame as each picture prods us to see beyond the literal. For example:  what might come thundering down that train track, shattering the peace, and who or what might it be carrying a to where? What is the promise of the far side of the sea, or what new adventure await beyond the broken horizon presented by the approaching foreshore? What might yet be raised from the flat evenness of an untouched region, and who might one day explore its wonders? The opportunities to create stories and tales is as vast as the spaces Melu presents within these 20 pieces.

Melusina Parkin, September 2023: 100 Retro Ladies

On the level below, is the first of the three AI related collections Melusina is currently presenting. Entitled 100 Retro Ladies, it comprises four sets of 25 images apiece. Each set is framed by a colour, and all are built around a theme of fashion at the height of the Art Deco era in Europe (early 1920s through early 1930s) – a time when women started to embody a new boldness and drive towards self-recognition, greater expression and more social freedom.

Each set of images – each named for the tint which largely defines them: Red, Teal, Black and Ivory – presents itself five pictures as a time around the gallery walls (so a total of only 20 images is displayed at any given time. To see the remaining images within each colour set, click on the white panels on which each group of pictures is mounted.

Sitting between the Black Gallery and Melu’s shop is the Minimum Gallery, home to two further exhibitions of AI-based art: Broken Mirrors and Kisses. both again present women who, in terms of look and style, might be seen as being draw from the 1920s.

Melusina Parkin, September 2023: Kisses

As noted above, and thanks to movements such as the drive for emancipation in the early 20th century, coupled with (in Europe at least) the need for women to take up functions and work normally the preserve of men as a result of the Great War, the 1920s was a period where women in the western world were starting to spread their wings and seek greater and more open freedoms from the strictures imposed by society. Kisses is a direct reflection of this, depicting and reflecting a period when a part of that greater expressiveness took the former of more open displays of affection / love / sexuality, be it in the form of a simple chaste kiss on the lips through to something deeper and indicative of desires beyond friendship / affection.

On the upper level of the gallery, Melu presents the most  – for me – compelling of the three AI-related collections, Broken Mirrors. I say this not to diminish Kisses or 100 Retro Ladies is any way, but because within this collect is a rich narrative depth which naturally attracts  whilst also giving out something of a challenge. Within them, we are encouraged not not to just see images of women before broken mirrors, but to contemplate how we might better understand the myriad facets of personality and self, and how we might find a more integrated life by doing so, as Melu notes in the introduction to this collection:

Mirrors are fragile and it’s very easy that they get broken. Nonetheless, even a broken mirror can be helpful. Try to look at your image on a broken mirror. You could be frightened or intrigued:  you can think that the fragmented image you see says that you are overwhelmed, destroyed, cut in pieces by your problems, trauma issues. Or you can see those fragments as different parts of yourself, and seeing them can be helpful in knowing each of them better, and trying to make them live and interact together successfully.

– Melusina Parkin, Broken Mirrors

Melusina Parkin, September 2023: Broken Mirrors

All individually engaging, the AI collections presented within Broken MirrorsKisses  and 100 Retro Ladies are a new an interesting extension to Melusina’s art, one which offers something of a unique approach in using AI toolsets compared to some other artists experimenting with the medium. Meanwhile, and for those who prefer, Horizons demonstrates Melu is not abandoning her flair for presenting equally engaging Second Life focused photographic art.

 SLurl Details

2023 SL SUG meetings week #36 summary

Grauvik, July 2023 – blog post

The following notes were taken from the Tuesday,  September 5th Simulator User Group (SUG) meeting. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • They are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Server Deployments

  • There was no deployment to the SLS Main channel on Tuesday September 5th, leaving all simhosts on that channel running on release 581251, although the hosts were all restarted.
  • On Wednesday, September 6th:
    • The “Bugsmash” simulator update 581292 will be extended across the majority of RC channels.
    • The “Dog Days” update may go to a limited RC deployment – possibly Ferrari. This update includes:
      • The unbinding of the Experience KVP database read / write functions from land (users will still require an Experience to access the KVP database).
      • A scripted ability to set CLICK_ACTION_IGNORE, allowing an object to be clicked-through to reach an object behind it – a flag supporting this is included in the Maintenance U RC viewer promoted to Release status in week #34.
      • PRIM_CLICK_ACTION is added to llSet/GetPrimParams so you can set the click action on prims in a linkset.

Viewer Updates

No updates to the official SL viewers at the start of the week, leaving the current list as:

  • Release viewer,  version 6.6.14.581101, promoted August 23.
  • Release channel cohorts:
    • glTF / PBR Materials viewer, version 7.0.0.581368, August 22.
    • Maintenance V(ersatility) RC viewer, version 6.6.14.581315, August 15.
    • Inventory Extensions RC viewer, version 6.6.14.581357, August 14.
  • Project viewers:

Note: the alternate viewer page also lists “Win32+MacOS<10.13 – 6.6.12.579987” as an RC viewer. However, the Win 32 + pre-Mac OS 10.13 was promoted to release status on July 5th, and viewer version 6.6.12.579987 points to the Maintenance S viewer, promoted to release status on May 16th.

Potential for Improving Vehicle Control Options

Further to the last meeting, Leviathan Linden gave the following update.

 I acquired a SpaceNavigator to make sure I don’t break that functionality [but] the SpaceNavigator is not detected by the alternate game controller detection lib I was thinking about using (libstem_gamepad, available on github). So, I’m going to implement a different detection system and not try to modify or recycle the NdofDevice system currently used to detect the SpaceNavigator. However the NdofDevice system does detect a regular XBox controller… well most of the input axes, not all of them, so, I think I’ll first just expose the controller input to LSL and not change how it is currently used for controlling the avatar. Overhaul of that stuff would be a separate delivery later.

This work may also include feature request BUG-234354 “Virtual control device as intermediate layer between the scripts and the controller”, with Leviathan further noting:

I would like to support multiple controllers at once, and I don’t want to paint myself into a corner where I can’t; but will first make sure just one controller works. I believe we’ll need a way for the various buttons/axes of the controllers to be re-mapped via some viewer User Interface, as part of the initial delivery, but not sure how that will work out just yet. I’m going to try to get my hands on some other controllers to test: a flight stick and a few other odd hardware with extra buttons.

In Brief

Please refer to the video for:

  • A general discussion on llVolumeDetect.
  • A general discussion on Experiences.
  • Monty Linden is continuing to look into issues of the simulator / viewer freezing during avatar arrival, although this work may be suspended whilst Monty is out-of-office for a while.
  • A discussion on options to use scripted function to gain information on the inventory contents of rezzed objects, per feature requests BUG-7395, BUG-34184, and BUG-202886.

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.

Appreciating the Shades of Autumn in Second Life

Shades of Autumn, September 2023 – click any image for full size

The year is turning and, for those of us in the northern hemisphere autumn is once more starting to show its face. With it comes the popular redressing of many regions in Second Life to provide autumnal (or Fall, if you prefer) colours. One of these is the Homestead region held by Flower Caerndow, which she offers as a public space for people to explore, enjoy and photograph.

Presented as Shades of Autumn, a name which precisely describes the setting, this is a landscape rich in the greens, browns, and golds, and so on associated with the season. However, there is so much more to appreciate here than a single season.

Shades of Autumn, September 2023

This is a landscape dominated by ruins, the largest of which being a Norman-style keep sitting astride the region’s northern highlands – as one might reasonable expect. With the curtain walls of the inner ward largely intact, the keep carries with it a sense of romance inside and out. Close by, and overlooking the water’s edge, is a single tower, perhaps one a part of larger fortifications which once formed a ring out outer defences for the main castle but now offers a point from which to appreciate it as it now stands – and imagine how it might once have looked.

Away to the south and occupying what is effectively a broad headland, sit the ruins of a chapel. It is far enough away from the castle so as to suggest it always stood outside of the Castle’s walls – not an uncommon state of place for the medieval period – but close enough that it could be protected by the presence of whoever occupied the castle. Together, the castle, tower and chapel are not the only ruins to be found within the region, but they are the most visible for those arriving in the setting.

Shades of Autumn, September 2023

While it is not enforced, the landing point sits towards the east side of the region, close to the tower ruins and the shallow bay it overlooks. It’s a vantage point offering a good view of the keep as it sits upslope, whilst also close by is a broad pool of water which forms the region’s most unusual natural feature.

Clearly sitting over a natural spring, this pool is open on two sides, allowing the water from it to tumble outwards, dropping by means of little falls and two narrow streams to reach the surrounding sea, thus effectively cutting the land in two. Fortunately, visitors are spared any wet feet thanks to the three bridges spanning the streams, even if two of them are slightly makeshift in nature.

Shades of Autumn, September 2023

Although the ruins clearly point to the island being occupied during medieval times, they do not mean the Normans were the first to inhabit it; also occupying the slope leading up the keep is a ring of Neolithic standing stones. They indicate there is a much older tale to be told about the island and its past. A further sense of mystery (and fantasy) is added through the presence of crystals and otherworldly-seeming plants (particularly in the keep’s inner ward) and the presence of statues here and there, all of which further add to the sense of romance found within the the keep.

And romance is very much the focus here, alongside that of photography, with any backstory we might care to create while visiting purely a matter for our imaginations. This focus on romance can further be found throughout the setting in the form of the many places visitors can find to side, cuddle and simply pass the time. Some of these are easy to find, others might require a little more in the way of exploration.

Shades of Autumn, September 2023

This is also an island with a secret; one which is not that hard to find, admittedly. It takes the form of an Experience-based teleport portal, and delivers visitors to a sky island which not only continues the theme it also – in Flower’s own words, offers a memory of the region’s previous iteration, thus connecting the two. Follow the path there to the portal leading back to ground level.

With a richness of beauty and nature, Shades of Nature is an engaging setting to visit, one which is – quite obviously – highly photogenic.  The attention to detail is superb, and the way in which Flower has brought everything together is pretty much perfect. Definitely not one to miss.

Shades of Autumn, September 2023

SLurl Details

2023 SL viewer release summaries week #35

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, September 3rd, 2023

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Release viewer,  version 6.6.13.580918, formerly the Maintenance U(pdate) RC viewer, version 6.6.14.581101, promoted August 23.
  • Release channel cohorts:
  • Project viewers:
    • No updates.

Note: The Alternative Viewers page appears to have suffered a hiccup, listing version 6.6.12.579987 as the “Win32+MacOS<10.13” RC viewer.  However, the Win 32  + Pre-MAC OS 10.3 viewer was actually version 6.6.13.580794, promoted to release status on July 5; 6.6.12.579987  was the version number assigned to the Maintenance S RC viewer promoted to release status on May 16th.

LL Viewer Resources

Third-party Viewers

V6-style

  • No updates.

V1-style

  • Cool Viewer Stable release updated to version 1.30.2.26 and Experimental Branch updated to version 1.31.0.4, both on September 2 – release notes.

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links