Artistic Songs for Earth in Second Life

Third Eye Gallery: Songs of Earth

Now open at the Third Eye Gallery, curated by Jaz (Jessamine2108) in Second Life, is a broad cross-section of art from both the virtual and physical worlds, and which stands as a excellent introduction for those seeking to discover more about artistic expression in Second Life.

Entitled Songs of Earth it is an outreach of the Unity Art project, founded by Viktor Savior, the exhibition is intended to present “the artists’ vision of thanking, and cherishing this beautiful planet which has enabled us all to experience the joys of life in a tiny corner of the universe.”

Third Eye Gallery: Songs of Earth

With 33 artists participating, it is perhaps the most extensive exhibition mounted at Third Eye, with the art displayed over three balconied levels within the gallery space, all connected by staircases and walkways. Each artist has provided two pieces of art each, with their works displayed side-by-by, with most also providing a giver which will present those touching it with further information on the artist – always a welcome element in such a broad ranging display of art, allowing those particularly taken by an artist to find out more about them and where more of their work might be appreciated / purchased.

And when I say “broad ranging”, I do mean precisely that. Within Songs of Earth one can find images of Second Life Landscapes, reproductions of abstract pieces, mandalas, and digital compositions from the physical world; avatar studies, and even a touch of art utilised the Midjourney AI system.

Third Eye Gallery: Songs of Earth – Mareea Farrasco (l) and Carelyna

All of the pieces offer a unique take on celebrating the world around us; some doing so through the presentation of flowers, landscapes, and so on, others more creativity, calling on the eye and mind to work a little. In this latter regard, I would particularly call attention to Lalie Sorbet’s Song Of Earth pairing, two images which perfectly encompass the unique beauty of the planet on which we walk, the complete encapsulation of nature’s creativeness through the beauty of a flower and that of the human eye itself – the very organ which allows us to see and appreciate nature and beauty.

However, it would be unfair to single one just one artist or one or two pieces of art; the entire exhibition is engaging and rewarding of a visit, and as it opened on May 8th, you likely have the rest of the month in which to do so and appreciate it.

Third Eye Gallery: Songs of Earth – Thus Yootz

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2023 SL viewer release summaries week #18

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, May 7th, 2023

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Release viewer: Performance Floater / Auto FPS RC viewer, version 6.6.11.579629, promoted April 25 – NEW.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself).
    • No updates.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V6-style

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

Pemberley’s touch of Pride and Prejudice in Second Life

Pemberley – May 2023, click any image for full size
You won’t find Fitzwilliam Darcy waiting to host you at Pemberley, the Full region in Second Life … Nor, to be honest, will you find any grand manor house ready to captivate your gaze from afar, or signs of the gardens and English countryside across which  Elizabeth Bennet first caught sight of the house.

– This blog, December 2021

These are the words I used to open my last article concerning Pemberley, the private Full region held by Jude Mortensen, NataliaLinn and Aria Christen, and which borrows its name from Jane Austin’s Pride and Prejudice, when I visited it in late 2021.

Pemberley – May 2023

Well, times have changed, and Pemberley recently re-opened to the public with a new look for the summer of 2023 – and I should here offer apologies to Aria, Jude and NataliaLinn for being unable to take up their invitation to visit ahead of said re-opening; time hasn’t been on my side for extensive SL explorations of late.

True, there is still no grand house nor formal gardens per se, to be found within the new design, which has been visualised by Aria, and elements might appear a little wilder in places than one might expect to find in Regency Hertfordshire; however, these matters are of trifling import. What is presented is a setting intended to encompass the romance and visual richness of Austin’s novel, and I have little doubt she or her leading character would feel at home walking the paths and gardens here.

Pemberley – May 2023

A visit starts towards the south of the region, the landing point sitting within a folly so typical of Regency gardens, lifted above the surrounding landscape by the helpful shoulder of a hill. From here, the path gently descends into the gardens below, passing between two ranks of trees, their boughs raised up over the path like an honour guard holding aloft their swords, an ancient and bent tree at their head standing like some grizzled Sergeant-Major holding the rank to its discipline.

Descending by way of steps laid into the ground using logs cuts to size, the path slopes down to where a raise stone terrace sits atop four paved ramps, itself crowned by an octagonal fountain. This perhaps offers the first hint that the setting is designed to capture the romance embodied in Austin’s Pride and Prejudice, rather than represent it: the date carved into the door lintels sitting below the main platform suggest it may have been constructed during the Victorian era.

Pemberley – May 2023

With three further ways down from the fountain, visitors have a choice or routes for onwards exploration. It doesn’t matter which is taken as they all offer a sense of romance and mystique as they are followed. To the east, for example, the ramp drops down to where the path immediately splits, one arm pointing north to were the outlines of a high wall might be seen through the foliage, the other pointing due east to pass through an archway formed by the split, twisted trunk of another ancient tree, and thence through a vine and clematis draped hall hinting at something waiting beyond.

That “something” is in fact the remains of a once magnificent structure dating well back prior to the Regency period. The great arches set into the remaining walls at ground level suggests this may have once been an abbey of some kind, the stonework within the arches looking as though it may once have supported stained glass.

Pemberley – May 2023

Together with the flagstones still visible despite nature’s attempts down the centuries to reclaim the ground, the walls enclose a space with a sense of enchantment about it, dominated by a single massive wall to one hinting at its former glory. Now, wisteria weep their blossom and teardrop chandeliers around the edges of this cloister-like setting, the flagstones lying across it suggesting they are awaiting the arrival of guests for an open-air summer ball.

The other arm of the path runs past a gardener’s cart and onwards up to a gate on the wall, providing access to a summer house set within its own courtyard. Here again is the richness of dichotomy found within Pemberley. On the one hand, it’s not hard to imagine the likes of Ms. Bennet and Mr. Darcy strolling through the garden to come to this grand summer house so they might sit in genteel conversation – or which Elizabeth and her sisters might consider it a marvellous place to spend an afternoon. However, sitting within the courtyard are thoroughly modern bicycles, whilst inside is a very modern coffee house / café in terms of the overall furnishings and much of the beverage selection!

Pemberley – May 2023

The remaining paths similarly lead to or past various locations to be found within the gardens. These include an alternate path up to the summer house, further follies and remnants of structures that might be related to the former abbey (or they might not be!), bridges which reach back and forth over the local stream and in one corner, a cosy little house where it is possible to imagine the Bennet family sitting down to a meal. The beauty here is that, whichever path you take, you will eventually find the means via intersections, bridges and steps, to find your way completely around the setting and perhaps even to the little rowing boat and its own sense of romance.

Sitting under its own environment settings – although I admit I did opt to haul the Sun a little higher into the sky for the photos herein – Pemberley is highly photogenic and makes for a rich and rewarding visit. Do make sure to have your local sounds on for the fullest experience, and if so minded, share your images in the Pemberley Flickr group (link in the region’s description.

Pemberley – May 2023

My thanks again to NataliaLinn, Aria and Jude for their invitation, and to Shawn Shakespeare for the reminder that I really should get my rear end over to the region and explore!

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A little Skewered in Second Life

Kondor Art Centre: Etamae – Skewered, May 2023

Currently open at the Kondor Art Centre, curated by Hermes Kondor, is an exhibition of art by Eta (Etamae) entitled Skewered. It forms the second of two exhibitions at the centre I recently visited, the other being Bamboo Barnes’ Unusual, which I recently wrote about in An Unusual statement of freedom in Second Life.

Of the two, Eta’s was actually the first I visited, and as I toured both, I felt a thread of connection between them which I initially saw as a means of writing about both in a single article. However, given the idea there might be a connection between them was purely subjective, I decided against and joint-write up, and to instead focus on each in turn, starting with Unusual, as that had been open a few days longer than Skewered.

Kondor Art Centre: Etamae – Skewered, May 2023

The latter is presented within a sky gallery designed by Etamae’s SL partner, Jos; it is also best viewed through the use of a specific EEP setting – Bryn Oh’s Virginia Alone. The latter is one of over 200 former Windlight settings converted to EEP assets (through the hard work of Whirly Fizzle) which can be found in the Library section of your Inventory. To use it, just run an Inventory search for “Virginia”, and it should show up in your results (located in the folder Library → Environments → Skies → Bryn Oh). When located, right-click on it and select Apply Only to Myself. A copy of the asset is also contained in the introductory notes for the exhibition (available from the information giver close to the landing point), and can be copied from there to Inventory an applied to your avatar from there.

In addition, the installation makes use of the viewers Advanced Lighting Model (ALM) and looks its best with Shadows: Sun/Moon enabled (although this is not vital). Both of these can be set through Graphics → Preferences, if needs be.

The core of the installation comprises 10 free-standing mounts, each displaying two layered images on reverse sides of each mount. Abstract in nature, these pieces have about them the suggestion of human flesh / the body in a fluidic state, as if in motion across a darkened surface, subtle animations layered in to each adding an almost subliminal additional sense of motion. This is further added to by the installation space itself through the use of sine wave patterns along the walls and part of the floor and the play of projected lighting (hence the requirement for ALM being enabled).

Kondor Art Centre: Etamae – Skewered, May 2023

It is this sense of fluidity and gentle motion that – for me – suggested (tenuously, admittedly) the incidental connection with  Bamboo’s Unusual and, perhaps more appropriately – if equally tenuous – a link to Eta’s recent installation entitled Pariah – The Hidden Persona, displayed at the Hannington Arts Foundation (see: Art and our Hidden Personas in Second Life).

I say this because both Unusual and Pariah in part (or fully) focus on matters of identity and what lies within each of us, often hidden (or forced into hiding) by the demands of society / conforming to what is expected of us, and only given the opportunity to thrive / find release when we are alone or as we embark on a journey of self-discovery. Though highly abstract in form, the images within Skewered might be said to suggest the idea that life is a transformative and we are organisms in a constant state of flux and change, revealing (or discovering) new facets of ourselves – perhaps in defiance of the demands of “fitting in”, whilst also hiding others through the fluidity of expression.

Kondor Art Centre: Etamae – Skewered, May 2023

I’ve honestly no idea if this interpretation is anything close to Eta’s intent – if indeed she had any intend beyond getting us to engage the grey cells between the ears -, and it is not something I’ve discussed with her. But even if you don’t see Skewered as it occurred to me, there is no denying the manner in which this exhibition engages and draws the visitor back to it, each viewing of the pieces often revealing something new / causing additional cogitation. As such, I suggest you hop on over and take a look for yourself.

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2023 week #18: SL CCUG meeting summary – PBR

Elvion, March 2023 – blog post †

The following notes were taken from my audio recording and chat log transcript of the Content Creation User Group (CCUG) meeting held on Thursday, May 4th, 2023 at 13:00 SLT. 

These meetings are for discussion of work related to content creation in Second Life, including current work, upcoming work, and requests or comments from the community, together with viewer development work. They are usually chaired by Vir Linden, and dates and times can be obtained from the SL Public Calendar.

Notes:

  • These meetings are conducted in mixed voice and text chat. Participants can use either to make comments / ask or respond to comments, but note that you will need Voice to be enabled to hear responses and comments from the Linden reps and other using it. If you have issues with hearing or following the voice discussions, please inform the Lindens at the meeting.
  • The following is a summary of the key topics discussed in the meeting, and is not intended to be a full transcript of all points raised.

Official Viewer Status

No updates through until the meeting, leaving the official viewer pipelines as:

  • Release viewer: Performance Floater / Auto FPS RC viewer, version 6.6.11.579629, promoted April 25.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself).
  • Project viewers:
    • Puppetry project viewer, version 6.6.8.576972, December 8, 2022.

glTF Materials and Reflection Probes

Project Summary

  • To provide support for PBR materials using the core glTF 2.0 specification Section 3.9 and using mikkTSpace tangents, including the ability to have PBR Materials assets which can be applied to surfaces and also traded / sold.
  • There is a general introduction / overview / guide to authoring PBR Materials available via the Second Life Wiki.
  • Substance Painter is also used as a guiding principal for how PBR materials should look in Second Life.
  • Up to four texture maps are supported for PBR Materials: the base colour (which includes the alpha); normal; metallic / roughness; and emissive, each with independent scaling.
  • Given the additional texture load, work has been put into improving texture handling within the PBR viewer.
  • In the near-term, glTF materials assets are materials scenes that don’t have any nodes / geometry, they only have the materials array, and there is only one material in that array.
    • It is currently to early to state how this might change when glTF support is expanded to include entire objects.
  • The overall goal is to provide as much support for the glTF 2.0 specification as possible.
  • To provide support for reflection probes and cubemap reflections.
  • The viewer is available via the Alternate Viewers page.
  • Please also see previous CCUG meeting summaries for further background on this project.

Status

  • The viewer is now at Release Candidate status, per the viewer update list above. HOWEVER, the server-side support for glTF / PBR is still awaiting deployment to the Preflight RC channel on the main grid, so for the time being, the viewer still only works on Aditi (the Beta grid), on the following regions: Materials1, Materials Adult, Rumpus Room and Rumpus Room 2 through 4.
  • The viewer will remain in RC for some time to allow for broader feedback to be gained, particularly once the server support has been deployed to simhosts on Preflight (and, most likely Snack as a follow-on), and so is more amenable for testing by a wider group of users / creators.
  • As always, those who do find significant issues in using the viewer in RC are asked to report them via a BUG report ASAP.
  • Runitai Linden (aka Dave P), has been working on avatar performance with PBR, hoping to up the performance a little further, as well as continuing to refine reflection probes.
  • Brad Linden continues to work on bug fixing, improving network traffic overheads, etc.
  • A new addition to the PBR viewer is a reflection probe visualisation debug tool, allowing the volume of space specific probes are influencing to be seen, allowing people to better understand where reflections on surfaces are coming from, etc.
  • Application priorities: if a surface had either only PBR Materials applied, or PBR overlaying the “traditional” SL materials, it will be rendered according to the glTF specification. If an object has faces with different materials types (e.g. PBR Materials on some faces – such as the sides of a prim cube, and “traditional” SL materials on the others), the viewer will render the PDR faces via the the PBR renderer, and those face with the older materials in a manner consistent with how the should appear if rendered on a non-PBR viewer.

PBR Resources for Testing

  • There have been some requests for content to test PBR Materials against. Content has been provided (by LL and some of the creators testing PBR Materials already) on Aditi, and some of this could potentially be ported.
  • One suggestion was to make a sandbox available for PBR testing, allowing creators to build / import their own content and test it under different EEP settings (e.g. their own / those in the Library), using the Apply Only to Myself option.
  • Custom EEP settings are one particular area of testing that EEP creators might want to look at (both in terms of the PBR viewer and also with any PBR Materials test content). This is because there have been some changes made to the environment rendering in the PBR viewer which might impact some custom EEP settings, which may require them to be adjusted / updated and / or BUG reports raised against significant issues.
  • For those wishing to gain familiarity with PBR Materials in general, their is the SL Wiki entry for it, and it has been suggested some general test content could be provided through that page.

Future glTF Work

  • Geenz Linden is actively working on real-time mirror as a future follow-on project from the PBR Materials work, as well as working on Screen Space Reflections

Next Meeting

  • Thursday, May 18th, 2023.

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a gathering of people every week. They are taken from my list of region visits, with a link to the post for those interested.

An Unusual statement of freedom in Second Life

Kondor Arts Centre: Bamboo Barnes – Unusual, May 2023

There are two exhibitions I recently visited in turn at the Kondor Art Centre, curated by Hermes Kondor. Both are by artists I greatly admire, and there is what might be seen as a thread of connection between them. However, given that such a thread is by no means certain, I’ll be looking at them over the course of a couple of articles, tackling them in the reverse order to how I viewed them, but rather in chronological order in terms of when they opened.

The first is that of Unusual, the latest selection of art-in-reflection-of-thought by Bamboo Barnes, which opened on April 20th, 2023 within the Kondor Art Centre’s Main Gallery.

Bamboo is, as I’ve often noted in these pages, one of the most vibrant and evocative digital artists displaying her work in Second Life. And I mean this not just in terms of her use of colour or form or subject – but in the way she layers her work both physically and narratively, such that it offers a depth of emotion and sense of being, it draws the observer into it, dominating both the space the work occupies and to the eye and mind.

Kondor Arts Centre: Bamboo Barnes – Unusual, May 2023

A major theme within Bamboo’s art is that of identity; who we actually are in life in the face of an ever-changing world, when society, ego, id, work, friends, politics, and more continually impinge on us. Sometimes these pressure encourage us to flow and change and reach beyond who we are; at others they demand we conform; confine ourselves to ideas and dreams others see as being what (or all) we can achieve, thus preventing “disappointment”; or that we “stay in our lane” (always a pejorative outlook often born from a mistaken idea of self-privilege by those voicing it), and so on.

Unusual takes the latter point – that we must conform and limit ourselves without crossing the lines others have drawn for us – and asks what happens when we decided to step beyond them, much as Bamboo has done, particularly the mix of joy and wonder an excitement (and the sometimes chaotic results of doing so). These disparate elements can be seen – to my eyes, at least – in a variety of ways. Take, for example, the use of geometry in some images, with its suggestions of limits or boundaries.

Kondor Arts Centre: Bamboo Barnes – Unusual, May 2023

Elsewhere, the use of repetition within some images might be seen as a dichotomy in its statement; on the one hand, it might appear to say “we are free to express ourselves, but only so far; we should still conform”; hence the repeated poses, limited used of colour palette within them – as with Kagerou A, as an example. At the same time, the very title (which might be translated as “heat shimmer” (or “haze”) or “mirage”) suggests how we are all so much more than we appear to be, the mirrored nature of the piece adding to the notion that we have more than one side to our nature, despite those aforementioned constraints others would place on us.

Then there is the use of colour in some of the pieces; vibrant hues which seem to have a life of their own, echoes perhaps that sense of excitement, wonder and chaos as we step beyond the constraints to which we have been subjected. All of this perhaps comes together most of all within the 3D piece Little Girl Blue, with its constant movement and shifting images suggesting the true fluidity and changing nature of life.

Kondor Arts Centre: Bamboo Barnes – Unusual, May 2023

However, in this I’ve said enough with which to colour your thoughts; as such, I invite you to hop over to the Kondor Art Centre and view Unusual for yourself.

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