SL23B: theme, exhibitor & performer applications now open

via Linden Lab

June 2026 will mark the 23rd anniversary of Second Life opening to public access – and as we’ve all come to expect, the month will mark the start of several weeks of events and celebrations running into July under the umbrella of the Second Life Birthday (SLB) otherwise know for this year as SL23B.

On Friday, March 27th, Linden Lab officially announced the dates and theme of this year’s festivities and opened applications for those wishing to create and host an exhibition within the SL23B event regions, and those wishing to perform on the event’s various stages and venues.

SL22B: The Observatory Stage

Dates and Theme

This year the SLB festivities will open on Friday, June 18th, 2026 and will run through until Sunday, July 19th, 2026. The theme for 2026 is The Golden Age of Hollywood, which the Lab describes thus:

Think classic cinema, red carpets, vintage glamour, and the magic of the silver screen. While the theme may inspire many builds and performances, exhibits are not required to follow the theme. We encourage you to share what makes your Second Life experience meaningful. Your interests. Your communities. Your creativity.

However, as has been the case over the last several birthday events, exhibitions are not confined to the theme itself, with the Lab additionally noting:

Every year, we celebrate because of the incredible Residents who bring this world to life. The birthday celebrations are an opportunity to showcase what inspires you and what keeps you coming back.
SL22B Adult: Odin’s Bar and Grill

Exhibitor Applications

As noted, exhibitor applications are now open. Key requirements for exhibitors are noted below – however, for the full list of requirements, please refer the the exhibitor application form, via the link following these notes:

  • Applications will be accepted through until Monday, May 18th, 2026.
  • There will be both General and Adult rated regions available to exhibitors.
  • Exhibits do not have to be in keeping with the The Golden Age of Hollywood theme, as noted above.
  • Exhibits must not be commercial in nature (e.g. no selling items, no tip jars or the solicitation of donations – this includes tip jars, etc., associated with any performers appearing within an exhibitor space), but gifts may be provided to SL23B visitors.
  • Exhibits must not have any large, purchased elements in their entirety. Combining elements from several different sources is allowed as long as your final display at SL23B is a unique build created by you and/or your building assistants.
  • Scripted agents (“bots”) are not allowed. Instead, use a welcome sign with a clickable giver script to offer up information or gift items. You may use a scripted mannequin if a representation of an avatar is needed.
  • Exhibits to be presented within the General rated regions of the event must be in accordance with the General Maturity Rating (e.g. no nudity –artistic or otherwise–, no Adult animations and/or gestures, furniture, etc, must not contain Adult poses / animations, etc.).
  • Adult exhibitions and content are restricted to the separate Adult rated event regions and must conform to the Second Life ToS and the Second Life Community Standards.
  • Performances, live music and / or DJ events cannot be hosted within any exhibitor space before Sunday, June 28th, 2026.

Exhibitor Application Form.

Please note: All enquiries about hosting exhibitions at SL23B should be directed to Linden Lab, not this blog.

SL22B: Astral Athenaeum

Performer Applications

Note: “performers” refers to: DJs, live musicians, singers, dance troupes, theatre groups, particle performers, lecturers, workshop hosts, and community storytellers, etc.

As noted above, performer applications are now open. Key requirements for performers are noted below – however, for the full list of requirements, please refer the the performer application form, via the link following these notes:

  • Applications will be accepted through until Monday, May 18th, 2026.
  • Submission of an application does not guarantee a performance slot.
  • Maturity ratings and requirements:
    • All performances with the G-rated estate regions must be in keeping with the Second Life General Maturity Rating (e.g. no nudity –artistic or otherwise–, no Adult animations and/or gestures, furniture, etc, must not contain Adult poses / animations, etc.).
    • Performers applying for slot on the event stage within the Adult rated region will be permitted more explicit lyrics and adult attire.
  • Set-up time, props and tip jars:
    • All performances are limited to one hour (including set-up time).
    • There is a 350 LI allowance for props and rezzable items for DJ and live music shows. A limited DJ set-up is allowed (e.g. spin table, speakers, small light emitters/effects) – but performers should not create set / backdrops that cover the entire stage.
    • Dance troupes or other performing groups requiring purpose-built stages might be permitted up to 1000 LI, as deemed appropriate by the Mole Coordinators.
    • Performers are asked to show up one hour in advance of their scheduled performance time in order to make sure everything is working and ready.
    • If you are more than 30 minutes late, the stage crew will call in a replacement to keep the event running on time.
  • DJs, live artists and people performing on the designated events stages are permitted to rez one low-prim tip jar. Donation kiosks are not allowed.
  • All performers are required to provide their own audio stream for SL23B. Please ensure your stream is active and tested during your pre-show setup window to avoid delays or disruptions.
  • The Second Life Voice feature will not be available on the stages. A limited number of performances at the auditorium stage will allow the voice feature if pre-planned.

Performer Application Form.

Related Links

2026 week #13: SL CCUG meeting summary

Hippotropolis Campsite: venue for CCUG meetings
The following notes were taken from:

  • My chat log and audio recording  of the Content Creation User Group (CCUG) meeting of Thursday, March 26th, 2026.
  • Please note that this is not a full transcript of either meeting but a summary of key topics.
Table of Contents

 

Meeting Purpose

  • The CCUG meeting is for discussion of work related to content creation in Second Life, including current and upcoming LL projects, and encompasses requests or comments from the community, together with related viewer development work.
    • This meeting is generally held on alternate Thursdays at Hippotropolis and is held in a mix of Voice and text chat.
  • Dates and times of meetings are recorded in the SL Public Calendar.

Official Viewer Status

  • Default viewer  – Legacy search; WebRTC improvements; QoL improvements – 26.1.0.22641522367 – March 12.
  • Second Life Project Viewers:
    • Second Life Project Flat UI – 26.2.0.22829286351, March 20 -“flat” UI and font updates.
    • Second Life Lua Editor Alpha viewer 26.1.0.21525310258, February 12.
    • Second Life One Click Install viewer 26.1.0.21295806042, January 26 – one-click viewer installation.
    • Second Life Voice Moderation viewer 26.1.0.20139269477, December 12, 2025 – Introduces the ability to moderate spatial voice chat in regions configured to use webRTC voice.

Viewer Notes

Viewer 2026.01.o1

  • The next viewer targeting promotion to default status, currently awaiting update to beta / RC status.
  • Comprises the one-click installer / updater to improve the viewer install / update processes.
  • Has already seen a “not insignificant” increase in the retention of users logging-in for the first time during closed testing.

Viewer 2026.02

  • 2026.02 remains on track for the “Flat” UI and font updates + plus a possible refresh of the log-in splash screen.
  • Currently awaiting an update to include the updated viewer log-in splash screen.
Example of the upcoming flat UI. Via: Geenz Linden / Github #4681/2

Viewer 2026.03

  • It has now been decided that 2026.03 will be the maintenance and performance improvements viewer.
  • This means the SLua and Visual Polish viewers will continue along their own tracks for release.
    • The SLua viewer is due a further update.
    • The Visual Polish viewer will be taking a longer road to release, as the Lab want to give it a “good long” soak time in alpha and beat (RC) to gather as much feedback as possible once it surfaces for general use.
  • 2026.03 will be pulling some elements of the Visual Polish viewer related to performance, such as the texture streaming work to reduce the load where creators insist on using very high resolution textures, normal maps and (particularly) specular maps, etc., on every face, regardless of size (specular resolution in particular can be reduced without loss of detail.
  • Most of the performance work will be focused on trying to provide a smooth experience for those running SL on lower specification machines and with graphics set to Low to Mid quality / speed.
    • So a focus more on improving frame rates in the viewer, rather than trying to address features known to have a high impact on performance such as Shadows (which require higher quality / speed settings than most lower-spec systems can handle).
    • In this regards, the Lab has a lot of metrics (including things like hardware specifications as more specialised metrics) upon which they can draw in order to be able to drill down into general performance bottlenecks.
  • A further aspect of this work is to reduce VRAM usage, as mentioned in recent previous CCUG summaries.
  • Also being considered for lower spec systems is the ability to “turn off” or automatically disable normal and specular maps on low specification systems.
  • This viewer will also includes as many maintenance fixes as can be included as well. 

General Viewer Notes

  • It is currently a toss-up between which gains priority between the SLua viewer and the Visual Polish viewer.
  • The official Linux flavour of the viewer will still be included in the SLua release.,

General Discussions

  • A feature request to Zoom in notecards, script and image views has been raised and is currently tracked, but as per usual, no estimation as to when it might actually be worked on / implemented.
    • Given the internal discussions that are on-going related to the viewer UI framework (XUI), Geenz Linden indicated he doesn’t anticipate the request being worked on “any time soon”.
    • Exactly what these discussions might be was not open for comments at the meeting.
  • New convex hull tool for mesh uploads:
    • The VHACD  convex hull tool has been available on Apple OS (notably Apple Silicon) fora good while, and Geenz is keen to see this added to the Windows and Linux flavours of the viewer.
    • Again, the primary aim of this move is to allow LL to remove the Havok physics sub-licence requirement from the viewer.
  • A discussion on Linden Water and its appearance – with some wanting water to have more than one layer, to have physical waves, etc.; others wanting a “water asset” that could be applied to mesh / prim surfaces in a similar manner to textures / materials – although this latter is actually much harder to achieve and couple be considered a “multiple feature request” (e.g. fogging, a glTF-like transmission layer, etc.).
  • A further discussion on performance  – texture LODs and the associated drop-down in the uploader (which has nothing to do with mesh LODs), etc., – but for the general user, the most salient points are hopefully included under the 2026.03 viewer notes, above.
  • The end of the meeting comprised a theoretical discussion on the requirements to develop a new avatar system for use with SL.

Next Meeting