
It’s been just four months since my last visit to Reality Escape, the Full private region held by Tripty (triptychlysl). It’s a place I appreciated at the time (as noted in A Reality Escape in Second Life), both for its own beauty and for the way it carried forward themes and elements found in Tripty’s earlier build, Books, Coffee and Chairs, Oh My! which I’d visited in 2023. So when Tripty dropped an invite on me to come visit the latest iteration of the setting, I was only too happy to accept.
Tripty’s region builds are always somewhat personal to her, something made gently clear by a sign waiting to be found within the landscape: WARNING You Are About To Enter Someone Else’s Dream. However, it’s a dream that likely resonates with anyone visiting the setting, allowing Reality Escape to live up to its name: a place we can all visit and experience a season of escape and indulge in a little dreaming of our own.

As with its previous iteration, this version of Reality Escape once again embraces three comforts I always appreciate: coffee, chairs and books; it also embraces some familiar motifs echoing Tripty’s past builds.
The Landing Point sits to the west of the setting, where wooden decks, complete and partially complete, all standing at the water’s edge with those that are complete offering outdoor seating from the Reality Escape coffee house. From here, the island offers a west-east orientation, with a smaller island to its eastern extent and two very small isles lying just off the coast, one of which lies between Reality Escape and Tripty’s private home and workspace within the adjoining region.

A number of routes of exploration are available from the Landing Point. For example, you can go through the café and the arch of rock beyond it to ravel along the middle of the main island; or you can take the path on the left side of the café as it offers access to paths on the island’s north side and along its coast. Or you can veer to the right of the coffee house and either head down to a small meadow and pond sitting on a little headland, or take another path rising up towards the island’s middle, or follow that path part way up the island and then turn aside to follow the trail and decks offering views and a walks along the southern coast.
What matters here is not the path you take, but the time you take in exploring; while the island might be comparatively small, it is rich in detail, large and small. Some of the obvious locations are sure to attract the eye and camera. One of these are the decks reaching out over the southern waters with their intervening chair bridges, and chair tower and arch – the latter offering a memory of both the setting’s previous iteration and that of Books, Coffee and Chairs, Oh My without imitating either.

Balancing this on the north side of the island is what I think is Reality Escape’s most engaging feature within this iteration. It is here that a slender finger extends out from the island proper, wetlands and shallows at its feet, its sides hanging with ivy and railings along its top marking the route of a path along its back.
Only this is no rocky promontory. Instead, it comprises a series of giant books either stacked up or standing upright or on their edges (allowing their spines to act as the walkway). Thy overlook more giant books floating on the water below, their pages open, together with the words Knowledge Is Power – a valuable admonition is this age where ignorance or falsity are increasingly valued over knowledge, experience and expertise.

With swings and sit points, this promontory is both imaginative and attractive. It is also braced by two more features. To the west of it, and looking like a great flat shelf of rock, lies another giant book its cover festooned with grass and more ivy hanging down from it. Sitting on it is a table set for a tea party and seemingly just missing a certain chap in a hat, a March hare, a dormouse and their guest. To its eastern side, wooden decks and steps descend the cliffs beyond to reach the wetlands whilst offering places to sit of their own.
The smaller details come in many forms and are all-encompassing. From the natural beauty of the setting with its burst of flowers and colour, to the presence of the cats and rabbits keeping an eye on things and the signage to be found scattered around, through the bees busily collecting pollen, these little touch add so much sense of life to the setting. I also liked the little touches of humour, such as the seagull cadging a ride rather than flying himself, or the stone Tibetan monks, one of whom is clutching a curious choice of book…

The little island to the east is neatly linked to the main isle by the hollowed-out trunk of a giant sequoia tree. This bridges the waters between the two, meaning there is no need to get wet feet when moving between them. Small it might be, but with its pond, garden and open-fronted pavilion (where fortune readings can be obtained), it has an attractiveness entirely of its own whilst also fully in keeping with the rest of the setting.
Throughout all of this are multiple places to sit and pass the time. These come in many forms, while most of the chairs in the region offer artistic statements (such as those mentioned above) more than presenting a place to sit. Which is not to say they cannot be sit upon; I enjoyed a latte whilst sitting amidst one chair tower!

As noted, this iteration of Reality Escape might appear small, but it packs a lot into it – more than I’ve described here. As such, I not only suggest you go see it for yourself, but that you allow time to explore all its trails and paths, nooks and crannies and allow the islands and their accompanying sound scape smooth away worries and concerns.
My thanks to Tripty for the invitation to re-visit!

SLurl Details
- Reality Escape, rated Adult