
It’s been a while since I’ve visited Kaelyn Elara’s Soul Deep. and by “a while”, I mean nigh-on four years, my first (and thus far only) visit being back in May 2021!
I’m not sure if the setting has been around in Second Life for the entire intervening period – back then it bore the same name as the region, where as now it appears to have relocated. However, given it popped out at me from the Destination Guide whilst browsing recently, I decided to hop over and take a look once more.

A peaceful spring landscape designed for relaxation and connection. Explore cosy little islands, stroll along flower-lined paths, and unwind by the shimmering lake … Whether you’re looking for a quiet escape or the perfect photo backdrop, Soul Deep invites you to breathe deep and stay awhile.
– Kaelyn Elara on Soul Deep
For this iteration of the setting, Kaelyn has joined forces with region designer Jacky Macpherson, and together they present a gorgeous, easy to appreciate and enjoy location entirely rural in nature. In this, roughly half the region is used, the rest – particularly to the south and around the the west – being given over to open water.

The Landing Point sits close to the northern coastline of the main island, alongside to a large barn now converted to a café space – although its ranch / farm heritage is memorialised by a bucking bull for those wishing to try a ride. For the less adventurous there are a couple of calmer table-top games inside as well. Outside, at the hitching rail is a horse rezzer so visitors fancy touring on horseback can do so (and, obviously, if you have a wearable horse, you can wear and ride your own).
The trail alongside the hitching rail points the way to a bridge providing access to one of the smaller islands, which is in turn connected to a slightly larger island with a bridge back to the main land. Both of these islands are unencumbered by permanent structures, although the smaller one is home to a camper trailer and little campsite.

Finding your way around the setting is simply a matter of following the main trail circling the central lake. While this does split just to the east of the barn to encircle a copse of fir trees, it does provide a complete route for exploration, starting with the ruins in the copse and the campsite tucked into the corner close to where the two arms of the trail reunite.
Following the trail south and away from the campsite just mentioned and taking the bridge over the neck of water linking lake to open water, will bring you to the setting’s one real hill. This hides an easy-to-find secret “under” it (do be sure to click on the arrow!) while hiding another of the setting’s three permanent structures in the form of another design by Cory Edo behind its bulk.

The third structure is located on the remain small island off to the south-east of the region, and takes the form of a cosy cabin watched over by a pair of elk. The latter are joined by red deer, reindeer, rabbits and birds scattered across the setting to give it further depth and life, with some of the latter imaginatively and naturally set – so its worth paying attention when exploring as you might easily miss them!
All of the buildings are open to public use and offer places to sit and converse and / or cuddle together with the camp sites scattered around. In addition there are trailside benches, blankets and a couple of romantic spots in which to pass the time (as well as the hidden one!). It’s even possible to enjoy an outdoor candlelit meal with friends if you’re so minded! Swan boats offer places to sit on the lake, while rowing boats out on the open waters do the same there as well.

Rich in detail, highly photogenic and a delight to visit, Soul Deep offers the perfect spring setting.
SLurl Details
- Soul Deep (PixelDust, rated Moderate)
Soul Deep is always such a beautiful sim – I love going there – and the people running that sim are wonderful.
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