Artsville: of Manipulators and Unnamed Heroes in Second Life

Artsville Galleries and community Hub: Christian Carter (XJustFriendX) – Manipulators

Update, January 15th, 2025: Artsville has relocated.

Currently open at Artsville Galleries and community Hub, the arts hub managed by Frank Atisso with the support of Jerzzie Reece-Redstar (jerzzie Reece), are two entirely independent exhibitions by two very different artists which carry enough of a slender thread between them that I’m going to cover both here as they spoke to me, and I hope both artists will forgive me for combining them in this manner.

On the ground level at Artsville, and within Gallery 1 there is Manipulators, a collection of black and white photographic images by Christian Carter (XJustFriendX) which opened on November 15th, 2024. Christian presages the exhibition within his SL Profile with the comment I wanted to show in these photos things that worry me a lot lately… And having viewed the exhibition, I can say he’s not alone in the line of thinking and reflection taken within the exhibition, which is more fully described within the gallery with a quote attributed to the Nobel prize-winning Swedish biochemist, Arne Wilhelm Kaurin Tiselius (August 1902 – October 1971):

We live in a world where unfortunately the distinction between true and false appears to become increasingly blurred by manipulation of facts, by exploitation of uncritical minds, and by the pollution of the language.
Artsville Galleries and community Hub: Christian Carter (XJustFriendX) – Manipulators

David I. Haberman cites the quote as coming from Tiselius whilst speaking at the 1970 Nobel Prize Ceremony (Tiselius received his Nobel prize in 1948, but was Chairman of the Board for the Nobel Foundation from 1964 through 1968, and thereafter remained involved with the Foundation through to close to his death).  As such, and given today’s global political climate, it is a highly apt and relevant statement.

Within Manipulators, Christian explores the reality of the reality contained within Tiselius’ words through images highlighting the manner in which language, reality, truth and facts have become so easily manipulated, most notably through the growing reliance on the likes of the soundbite, social media and belief in media channels which see revenue as more important that the transmission of facts. Social / mass media in particular have a lot to answer for: from allowing the rise of polluted language (“alternative facts”;  “fake news”) to become accepted means to deny critical thinking and allow the easy acceptance of lies and deceit, through to the elevation of charlatans, egotists, billionaires and those who would consider themselves the super-elite, aloft from the laws and requirements which bind the rest of us, as the new saviours.

Artsville Galleries and community Hub: Christian Carter (XJustFriendX) – Manipulators

The images themselves speak clearly to all of this, and while it might be subjective on my part, I would perhaps suggest viewing them in order from the right as you enter the exhibition hall; not because there is a specific order or narrative flow to them, but simply because following them in this way will bring around the images in turn to finish as Christian’s core message to all of us: we are each the heroes needed to make the world a better place.

Heroes are also the subject of the second exhibition I’m covering here, that of Bleu’s (Bleu Oleander) Tomb of the Unnamed Hero. This can be reach from the ground level of Artsville via the teleport boards.

This is an installation which is best seen using the Shared Environment and with media enabled if not set to Autoplay (click the movie camera icon, top right of the viewer menu, next to the volume control icon – not the local media stream button).

Artsville Galleries and community Hub: Bleu’s (Bleu Oleander) Tomb of the Unnamed Hero

Perhaps the best way to describe the installation is to use Bleu’s words:

This tomb/temple project is dedicated to all those who have gone before us, is a place for reflection, reflection on who we are and the lives of those that paved the way for us. A reflection on the ultimate meaning of our own lives. Each contribution worthy of remembrance. We now also understand ourselves not only as expressions of those that have come before us, but as ecologies of our microbiomes … we exist in symbiosis. Our genomes and microbiomes are a record of life that came before us and helped make us who we are.
This project is a virtual three dimensional interpretation of these ideas.

In passing through and climbed Bleu’s installation – or by imply sitting within it – we are given the opportunity to reflect on some basic truths. That while there are many remembered for their impact on history, good and bad and have been immortalised in book, verse, song, story, film and television; in reality we can all be heroes in our own way, simply for being who we are, and in how we help and positively impact all those with whom we interact; within each of us reside the power to affect change and growth, to bring forth good and share it with others.

Artsville Galleries and community Hub: Bleu’s (Bleu Oleander) Tomb of the Unnamed Hero

Thus, Bleu reminds us that even when times seem at their darkness, we can draw strength, compassion and understanding from those who came before us, and both share it with those around us and dedicate it and our own to those who follow us.

Linden Lab blogs full availability of SL Mobile App

Outside my Linden Home on the SL Mobile App, November 14th, 2024 (unedited / retouched)

A little over a week since quietly making it available to all Second Life accounts types, on Thursday November 21st Linden Lab officially blogged that all Second Life users can now download and make use of the SL Mobile App (available on both Android and iOS) – see Second Life Mobile is here!

The original November 14th move to make SL Mobile available to all was followed by a special Zoom telecon with a number of Second Life bloggers, during which – and among other things – the Lab specifically discussed Mobile and its development and their hopes for it.

Engaged in that call were Executive Chairman Brad Oberwager, CTO Philip Rosedale, VP of Engineering and Product, Grumpity Linden, and chief Mobile developer Adam Frisby  – who some may know for his former involvement in Second Life and his role in creating the Sine Space virtual world (or as it was once known, sinewave.space), whilst being hosted by Brett Linden.

As one of those able to participate in the discussion, I presented a summary of the commentary surrounding SL Mobile in Second Life Mobile: free to all users & Lab execs discuss the product and goals, and a few of the points made in that article are likely worth repeating here:

  • Currently, the product is still officially regarded a “Beta” – it is still being improved based on feedback, and new features are being developed for future integration.
  • Capabilities are being added in terms of user “journeys” – that is, if someone wants to do X in SL, what capabilities / functionality / abilities do they require? The first such “journey” focused on going something in-world – such as a club or venue, etc., – and doing something, and what that would entail (being able to see the scene, move, chat, IM, view profiles, tip performers etc).
  • The App is not – and most likely will not – ever be seen as a “replacement” for access Second Life via a desktop / laptop; not is it ever likely to be as feature-capable as the desktop viewer.
  • Broadly speaking, SL Mobile has been developed with two primary audience in mind:
    • Existing users – as a means for them to enhance their SL experience by continuing  engage with the platform and their friends during those times of the say when it might not be practical to utilise the desktop viewer in order to do so.
    • “Lapsed” users who have left SL, many of whom have responded to the Lab reaching out to them by saying Second Life doesn’t address their preference for using mobile to access the things they want to do, rather than being reliant on a desktop environment.
  • Linden Lab is seeking feedback on the App, particularly if issues are encountered / persistent. However, when reviewing the App on Google Play or the Apple Store, LL do ask that users keep in mind that SL Mobile is not feature complete, and is being built iteratively, and so not all desired functionality may be there when using it.

Alongside the announcement, the Lab promoted a short video first seen with the “soft” opening of the App’s availability on November 14th, and which is presented below.

Personal Notes

I’ve been using the SL Mobile App since it was first made available for Premium account holders, and as such have watching its development since then. While my own experience with the App has been problematic – and potentially the result of a range of factors outside of SL and the Lab’s control (quality of wi-fi, for example), I’ve been impressed with what I’ve seen in terms of development and progress. However, given I personally have little use for the App (I work from home and so my PC is always within easy reach when I have time for SL), and given its (until recently) limited availability, I’ve not covered it to a great degree going forward.

That said, I will continue to cover the App in my Viewer Release page and weekly viewer release summaries, and as as result of the App now being available to all, I will attempt to report on significant updates going forward, for those interested.

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