
The following notes were taken from the Tuesday, June 25th, 2024 Simulator User Group (SUG) meeting. They form a summary of the items discussed, and are not intended to be a full transcript, and were taken from my chat log and the video by Pantera – my thanks to her as always for providing it.
Meeting Overview
- The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
- These meetings are conducted (as a rule):
- Every Tuesday at 12:00 noon SLT.
- In text (no Voice)
- At this location.
- Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
- Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.
Simulator Deployments
- No deployments for the week, but all channels will be restart per usual schedule.
Coming up as the next simulator update is Summer Fun, which is currently with the Lab’s QA team. Following that will be Picnic, which is still in the process of being put together.
SL Viewer Updates
No updates to the current official viewers, leaving the list as:
- Release viewer: version 7.1.8.9375512768, formerly the Graphics Featurettes RC viewer dated June 5 and promoted June 10th.
- Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself).
- WebRTC Voice RC, version 7.1.9.9604591078, June 21.
- Maintenance B RC (usability updates / imposter changes) 7.1.9.9555137545, June 21.
- Maintenance C RC (reset skeleton in all viewers), version 7.1.9.9469671545, June 14.
- Project viewers:
- None.
In Brief
Please refer to the video for the following and other topics discussed:
- Leviathan Linden is putting the GameControl feature behind a debug settings option, and then rebasing that onto the viewer _develop_ branch. This will help ensure the functionality is available in future viewer updates, ready to be enabled when the corresponding simulator support has been deployed.
- A reported issue with llDetectedTouchPos is is the queue of issues the viewer team will be / are looking at.
- The functionality gap with llSetLinkAlpha() and PBR Materials, and which has workarounds on the wiki using llSetLinkPrimitiveParams() and PRIM_GLTF_BASE_COLOR, is due to be more properly resolved for when controlling larger linksets.
- Monty Linde noted that the first batch of teleports / region crossings work is in line for the release after the Summer Fun simulator update – however, vehicles are not specifically part of this work.
- This led to a general discussion on vehicular region crossings.
- A further discussion on the Combat project – this will be covered in the Combat Group update following the meeting on June 27th.
- A general discussion on getting world map tile information, focuses around the request for llGetRegionWorldMapTile.
† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.
