More middle-eastern promise

I dropped-in at Sands of Time at the weekend, a marvellous region which offers a heaven of peace and tranquility – as well as a host of beautiful vistas – for the footsore and weary seeking shelter from the rush and excitement of SL10BCC.

Jordan First
Jordan First

Well, I’m staying with things of an middle-eastern flavour, because in playing catch-up with my explorations, I’ve opted to cover Jordan First, the home of Kingdom of Jordan, another stunning and very photogenic build; this one with a foot planted firmly in history (and one Ziki Questi visited about the same time I did, but beat me to the post, so I opted to hang back a while before Pressing an article of my own). A homestead region owned by Farah Loordes is described as a “hangout” area – which grossly undersells it.

The default arrival point kind-of gives away the secret of the build from the moment you arrive, so I’ve opted to give a SLurl that will bring you to a little wooden pier over the sea next to a sand-kissed beach. A long stone stairway leads up the cliffs to the top of the island which, if you’ve visited Hazardous, will immediately appear very familiar – not that Jordan First is in any way a copy of the latter.

Jordan First
Jordan First

Climb the steps, and you’ll find places to sit, chat and pass the time in a landscape which is again reflective of Hazardous (and which includes elements by Wendy Xeno and Mandingo Quan). On the far side of the island is another set of stone steps leading down to a further beach and more places to sit, relax and share. There is even a mix of table-top games to sometimes be found as well.

It’s another of those beautifully minimalist landscapes that speaks volumes, especially when there are just two or three of you there, and it is  – as ever – a place I think is utterly suited to the eye of the camera, and which really invites time and effort spent playing with the viewer’s windlight settings & fiddling around with things in post-process.

Jordan First
Jordan First

But that’s not all. Follow the beach (from either set of steps) and you will eventually come to a deep gorge cutting into the island, with stepping-stones leading you into it over the water. Follow them and you’ll find a reproduction of Al Khazneh (“The Treasury”), rightly regarded as one of the most elaborate temples in the ancient Jordanian city of Petra, and famed throughout the world thanks to numerous films and documentaries.

Catching a glimpse of The Treasury through the narrow ravine is a genuine “Oooo!” moment, and doubtless one which has / is / will be the subject of many SL snapshots…

Jordan First
Jordan First

The inclusion of Al Khazneh in the build wonderfully straddles the RL / SL divide; bring a genuine piece of historical culture into Second Life and presenting it in a manner which is visually appealing in an environment which is a pleasure to visit and enjoy.

Recommended.

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(view slideshow full-screen)

LL offer further SL10B gifts – this time in-world

SL10BLinden Lab have offered-up further gifts with which to celebrate SLs tenth birthday – only these are both numbers and time-limited, and only available in-world.

The first items are mesh varsity jackets in the SL colours and bearing the 10th anniversary logo on the front and the Lab’s logo on the left sleeve. These come in male and female styles and a range of sizes (items are no modify / no transfer) and with an Alpha layer base. Also on offer is an “SL10B teddy male” – actually two bears (father and son?) the smaller sitting on the larger one’s head.

The jackets and bears are limited to 1 per avatar, and only available until 23:59:00 SLT on Monday June 17th.

Limited offer SL10B varisty-style jacket available in-world
Limited offer SL10B varisty-style jacket available in-world

To get yours, visit the SL10B gift vendor in-world at SL10BCC (there are others scattered around the regions). If gifts are your thing, keep your eye on the vendor for future offerings…

The Dickens Project: looking back, looking forward

We’re all (hopefully) by now familiar with the them of this year’s SL10B Community Celebration: Looking Forward, Looking Back.

Well, the ideals of the theme aren’t restricted to just SL10BCC.

The Dickens Project, December 2012
The Dickens Project, December 2012

In December 2012, as  part of festivities which took place around the world to mark the Dickens Bicentenary Year, the folk at Storyfests SL organised The Dickens Project.  This was a 13-day celebration of Dickens’ work, primarily focused on A Christmas Carol, but which included selections from other novels and short stories.

During the 13 days of the event, some 20 hours of readings and performances took place, featuring an international cast in a purpose-built themed environment in Second Life which not only reproduced the world of Dickens’ novels, but which provided a number of levels of interaction for visitors and audiences, allowing them to immerse themselves in the environment and discover more about Dickens, his life and works, and the era in which he lived.

The Dickens Project, 2012
The Dickens Project, 2012

The concept provided a further means of demonstrating the interactive, immersive possibilities virtual environments have for storytelling and discovery on a global level.

Now, as a part of a broader project, Judith Cullen (Caledonia Skytower in SL), one of the prime movers behind The Dickens Project, has put together a short video looking back at the project before looking towards the possible future expansion of the concept of immersive storytelling.

It’s a fascinating insight, both from a historical standpoint looking back at the Project itself, and the potential for future developments with the overall theme.

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SL10BCC: My picks of the day – Monday 17th

We’re into the first full day of festivities at SL10BCC. Given the size of the event, trying to review everything on offer simply isn’t feasible, and some hardware issues at my end mean that I’m not in a position to do the kind of “region round-ups” I did last year.

So instead, I’m going to offer some personal picks from what’s on display by way of suggestions as possible stop-off points in your explorations.

Main installations: History Walk

Marianne McCann’s History Walk is a must-see. Find out about the entire history of SL year-by-year, from the earliest glimmerings through to the present day. Find the year you first came in-world and read-up on the notable events.

Genuinely one of the highlights of SL10BCC.

The SL10B History Walk
The SL10B History Walk and 2006, the year I was “born” in SL … twice!

Exhibits

Crap Mariner’s Shatoetry

Crap Mariner's Shatoetry  at SL10BCC
Crap Mariner’s Shatoetry at SL10BCC

I mentioned this in passing yesterday, but didn’t give the SLurl or go into specifics. For those not in the know, Shatoetry is an app that lets you arrange words – into statements, comments, messages, sentences, phrases, haiku, poetry, or even just random words. Once arranged, you can then hear the inimitable William Shatner speak it back to you in his own unique way, and presto! – You have created a Shatism!

Crap, with the assistance of a few friends, has put together a series of SL-focused Shatisms for your aural enjoyment. Just step on to the parcel and enjoy Mr. Shatner’s ruminations on Second Life.

Shat-1a_001
Crap Mariner’s Shatoetry at SL10BCC

Want to add your SL-related Shatism to the build? You can!

If you have the Shatoetry app (iOS only), record your own and e-mail it to isfullofcrap-at-gmail.com. If you don’t have the app, read  the Shatoetry word lists and IM Crap with your Shatisms he’ll then render them for you. Remember! in order to work in-world, although remember that all recording must be 10 seconds or less in length in order to play in-world.

You can also see a list of current SL Shatisms in the build here.

AineMari Flanagan’s Fantasy Roleplay in SL

Ani
AineMari Flanagan’s Fantasy Roleplay in SL

I chose this exhibit because it is it is eye-catching, simple and highly effective, making it very photogenic. The piece looks at storytelling through fantasy role-play in SL, with a focus on Ynys Seamaide, a “Celtic medieval RP” immersive environment with an “emphasis on story and character not meters or guilds.”Small this build may be compared to others, but it is worthwhile taking a look around it carefully; there are some very subtle details which can be missed in a rapid look-see.

ani
AineMari Flanagan’s Fantasy Roleplay in SL

You can also find-out more about Ynys Seamaide:

I bumped into this suspicious-looking geezer hanging around the Time Capsules area ...
I bumped into this suspicious-looking geezer hanging around the Time Capsules area … Guess you meet all kinds at a birthday bash!

Viewer release summary 2013: week 24

This summary is published every Monday and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Viewer Round-up Page, a list of  all Second Life viewers and clients that are in popular use (and of which I am aware) and which are recognised as adhering to the TPV Policy
  • By its nature, this summary will always be in arrears
  • The Viewer Round-up Page is updated as soon as I’m aware of any releases / changes to viewers & clients, and should be referred to for more up-to-date information
  • The Viewer Round-up Page also includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.  

Updates for the week ending: June 16th, 2013

  • SL Viewer updates:
      • Materials Processing beta updated to version 3.6.0.277285 on June 12th and then to  3.6.0.277409 on June 14th (release notes)
      • A Beta Maintenance viewer, version 3.5.4.276827 was release on June 14th – core updates: lots of fixes and improvements (incl. updates to the ongoing ultra-high resolution snapshot issues, mesh improvements, etc.) – release notes
  • Catznip released version R8 on June 8th (missed from last week’s summary as a result of a website redirector error)  – core updates: SSB/A and pathfinding – release notes
  • Cool VL updated on June 15th to:
  • Littlesight Android client updated to version 1.4.0.1 on June 12th, no release notes
  • Lumiya updated to version 2.4.6 and then 2.4.7 on June 12th  – core updates: general bug fixes; support for multiple attachments and clothing layers; in-world hovertext display; search places; updates SSB/A support; improved support for emotes in chat – release notes
  • Mobile Grid Client updated to 1.20.1185 on June 10th (and slipped into the week 23 report as a result) – release notes
  • Pocket Metaverse updated to 1.8.1 on June 10 (and slipped into the week 23 report as a result) – release notes

Depreciated / Discontinued Viewers

  • SL Development viewer – depreciated as of version 3.5.2.274629 April 24, 2013
  • Zen Viewer – discontinued by developer and no longer available, January 27th, 2013
  • Phoenix viewer – development and support ended on December 31st, 2012

Related Links

SL10BCC: gather, hunt, meet and follow Crap’s footsteps

Note: This is a personal piece, and not reflective of any stance from the organisers of SL10BCC. As I’ve previously stated on this blog, items which express a personal opinion here do not carry the SL10BCC logo. They do not form announcements, but are my personal take on events, activities, and where to find information I believe to be of value to people attending the celebrations. 

The time has come. The regions are open. Are you ready to party? Have you staked-out your spot to watch the hoisting of the flags?

To help you get the best vantage-point from which to see the flags being hoist at 13:00 SLT on Sunday June 16th,  a map has been produced showing exactly where the flag will rise – simply pick a spot close to any one of red Xs ahead of the ceremony.

X marks the spots – where the SL10B flags will be hoist to mark the official start of SL10BCC and a week of celebrations (click to enlarge)

What to See, Where to Go?

SL10BCC offers twenty regions, many with 36 exhibits apiece in them, plus the Cornfield and Bear Island, and all the various entertainments running 24/7 on the main stages and elsewhere in the regions – and only eight days in which to see it all!

When you have limited in-world time, the numbers can be overwhelming and leave you wondering just how you’ll manage to see all the best bits.

Well, help is at hand. Crap Mariner, SLB veteran, raconteur and robot-about-SL has put together an informative, if personal, guide to all there is at SL10BCC. Each and every exhibit is located, named, and rated. I perosnally find it an invaluable guide if you want to cut to the quick and use your time to the best advantage.

If you are bewildered or befuddled by all there is to see, check-out R. Crap Mariner’s Brutally Honest SL10B Sim Tour.

And don’t forget to check-out his Shatoetry exhibit while you’re at it. After all, where else are you ever likely to come across Crap Mariner and William Shatner in the same space, other than in Second Life!

Crap Mariner's exhibit at SL10BCC
Crap Mariner’s Shatoetry exhibit at SL10BCC

Take a Long Walk

If you want to add some fun to your explorations of SL10BCC but are unsure of where to go, you might consider following in David Abbot’s footsteps as he start out on The Long Walk.

The Long Walk will lead you through the streets of the SL10BCC regions on a journey of discovery.

David Abbot and The Long Walk poster

Every day for the Birthday Week, David will be posting an account to the official SL10BCC blog of his explorations of the celebration regions and recounting some of the amazing sights he sees along the way.

All you have to do is follow in his footsteps. Along each stage of the journey, if you pick-up on the hints and keep your eyes peeled, you can pick up one or two special gifts. But be warned! These may not always be in the locations he mentions directly, although the clues will be there – even if they take the form of an X marking the spot!

He’s already posted his first diary entry in preparation for his explorations, so be such to catch-up with David through the blog and follow in his footsteps daily!

Make Time to Meet The Designers

If you’re not in the mood for partying, or if you’re simply partied-out from the pre-opening entertainments, then why not drop-in to the SL10BCC Auditorium? There will talks and presentations in the auditorium throughout the week, kicking-off with two special Meet the Designers events on Sunday June 16th, hosted by Saffia Widdershins of Prim Perfect:

  • 13:15 SLT – Just Meshing About with guests Maxwell Graf, Cain Maven and Froukje Hoorenbeeke
  • 16:00 SLT – The A’stra Team of Toady Nakamura and Flea Bussy will be talking all things – which will doubtless include their beloved and astounding Grendels. As Philip Rosedale once remarked: As goes Grendels, so goes the grid.” Find out why as Toady and Flea sit down with Saffia.

Catch up with the complete Auditorium Schedule for the week.

Toady and Flea's amazing A'stra Live stage at SL10BCC
Toady and Flea’s amazing A’stra Live stage at SL10BCC

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