This summary is published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Official LL Viewers
Current Release version: 5.0.3.324435, hotfix for snapshots to e-mail issue download page, release notes – No Change
Kokua OpenSim updated to version 4.2.1.39007 on April 2nd – bug fix release. As an OpenSim viewer, this version of Kokua does not support Bento or “Jelly Dolls” (release notes)
I recently received an IM from Kitty Barnett recently, asking me if I’d be interested in taking a look at some new features she’s been working on for the upcoming Catznip R12 release which is Coming Soon™.
Obviously as someone who has followed (and uses) Catznip (although not as frequently as I use Firestorm, admittedly), I was delighted to take a look. Nor was I alone, Kitty also put together a couple of articles on the features on the Catznip blog, (which you can find under the titles Three Days of Teasers Day #1 and Day #2 – a third part was planned but that pesky thing called the physical world got in the way of Kitty’s plans), and invited Catznip users to have a look.
With Kitty’s approval, I’ve summarised those two articles here – and if you are a Catznip user already, and haven’t seen Kitty’s original documents – please hop over to the Catznip blog, have a read & offer feedback.
Inventory Management
Catznip has tended to position itself as the viewer for shoppers, and with the upcoming R12, Kitty offers some enticing new features to make shopping and inventory management a lost more pleasant. She introduces the basic concept thus:
Whenever you buy or grab something you have to click that “Buy”/’Pay”/”Keep” button anyway so wouldn’t it be great if we could just do some pre-sorting right then and there?! It wouldn’t really interrupt the flow of going to an event and hovering up demos or buying things you’re sure you want since you don’t actually have to go to your inventory while you’re at the event and you’d be able to teleport home with an inventory no worse off then when you arrived.
And so with this in mind, Kitty has revised the Buy / Pay floater and the Accept Inventory floater so that they offer you the ability to select where incoming items are going to be stored in your inventory.
Catznip R12’s upcoming options to select where items your buy / receive go in your inventory. Credit Kiity Barnett / Inara Pey
The options should be fairly self-explanatory. Check Accept in and the remaining options are activated. The drop-down will display a list of folders you have opted to allow incoming items to be delivered (show in the image on the right), the browse button allows alternative from you list of folders in the drop-down to be selected, and the spanner button allows you to establish your list of destination folders. The roadmap of these various options is shown below.
What the options do. Note they are available in both the expanded floater view (centre) and the collapsed view (left) – click for full size, if required. Credit: Kitty Barnett
Note only can you select the folders into which you want incoming purchases to go, you can also set Catznip R12 to dynamically create new folders in which to place incoming items. This means, for example, that if you got to a big shopping event at one location, you can set the viewer to deliver all the demo you obtain / items you purchase into folders define by – say – the month in which you got them, and the location where they were obtained.
So, for example, if in April you go to shopping event X on region YYYY, and grab a load of demos, and then later in the month go to event A on region BBBB and grab more demos, you can have them delivered to sub-folders in your “Demos” folder, respectively labelled “April 2017 YYYY” and “April 2017 BBBB” – both of which are dynamically created by Catznip as they are needed. So even if you don’t get around to trying them for days after your visit, you can quickly and easily locate the demo items without have for fiddle around searching for folders and objects.
The panel for setting folders into which incoming purchases can be received, and the option for setting dynamically created sub-folders within that folder. Credit: Kitty Barnett
Inventory Searching
Inventory searches can be a pain. Even with the search filters, things are hardly ideal. To help improve things, Kitty has in the past added additional search options to Catznip such as Open Folder In, which considerably eases the pain for further refining searches / making items visible in folder which might otherwise remain hidden as a result of the search term / filters initially used to try to find things.
With Catznip R12, she further improves things by adding a new Contents In capability. Rather than displaying the results of a search in a separate tab, this option displays the folder(s) matching your search criteria with all of the contents visible, rather than just the items which might match your search criteria, making it much easier to see if the folder(s) contain what you are looking for (particularly where some / all of the items in the folder might not be consistently named, and so might otherwise be masked from view after a search).
The New Show Contents In presents a more refined way to see all of the contents in a folder when they might otherwise be masked by the search criteria / filter you have set. Credit: Kitty Barnett.
Finally – and not a part of the two articles by Kitty linked-to above – Catznip R12 will see further refinements to the inventory search features themselves, and highlighted in the set of images below. I’ll have more on this when the viewer is ready for release.
The Advanced Inventory filter floater for Catznip R12 in its expanded and tabbed forms.
Feedback
I’m not the world’s greatest shopper in many respects. In the physical world, I’ve reach that point in life where I know what I like to wear and am happy wearing it; shopping for fashion or trends passes me by. This is reflected in my SL time as well; I don’t go to the major shopping events, be they fashion or the gacha events. I tend to be targeted in what I’m buying.
But, that said, there are times when I can hit a store and go demo-mad, and I find it annoying that depending on how they are delivered, demos can end up anywhere in the top-level of my inventory when delivered as a folder, or get rudely shoved in Objects. I’m also slightly OCD in my inventory management and ordering.
Both of these being the case, I’ve long wanted to have the means by which I could better control what goes where when entering my inventory, rather than having to set aside time after (say) an infrequent demo splurge shunting folders and boxes around my inventory. So the new destinations options get a big thumbs up from me. Similarly, inventory filtering and searching has long been in need of refinement, so I’m looking forward to having a play with kitty’s updates in more detail when R12 surfaces.
And when might that be? Well, there is still some work to be done before the viewer is ready for a full release – but there is a chance that a preview version might be available on a limited basis in the next few days.
In the meantime, Kitty welcomes constructive input on these ideas, so again, if you have any suggestions, comments, additions, or obvious things that could be added (keeping in mind that if you’re not a Catznip user then there are already quite a few inventory/appearance features that you might not be used to) – she’d like to hear from you. Drop your comments here or – better – on the Catznip blog posts, which I’ll again linking to below to save scrolling.
This summary is published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Official LL Viewers
Current Release version: 5.0.3.324435, hotfix for snapshots to e-mail issue download page, release notes – No Change
Project AssetHttp project viewer version 5.0.4.324828 released on March 30 – This viewer moves fetching of several types of assets to HTTP / CDN – overview (download and release notes)
This summary is published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Official LL Viewers
Current Release version: 5.0.3.324435, hotfix for snapshots to e-mail issue download page, release notes
On Thursday, March 23rd, 2017, Linden Lab issued a new Maintenance release candidate viewer – 5.0.4.324882 – featuring a number of bug fixes and improvements.The viewer was actually a replacement for an earlier Maintenance RC, version 5.0.4.324646, which was withdrawn after it was noted it lacked some of the expected improved functionality.
In particular, this RC viewer brings some additional options for managing Avatar Complexity (aka Jelly Dolls), gives us a new option for checking the Grid Status page and offers a number of other nice nips-and-tucks to the viewer, as well as resolving a series of bugs.
As is my usual approach the following is not intended as an in-depth review of the RC, but is intended to highlight the core changes.
Avatar Complexity Rendering Updates
The re-named avatar complexity rendering options in their new sub-menu
There are several improvements to avatar complexity, which are outlined below.
The Options for how you render an avatar have been updated to Default (i.e. in accordance with your avatar complexity threshold setting); Always (i.e. always render the selected avatar) or Never (i.e. permanently render them as a grey imposter). These options have also been moved to a sub-menu on the right-click Avatar context menu (shown on the right).
Also, and following Firestorm’s lead, whatever setting you select for an avatar will now persist across all log-ins for the viewer, until either reset or your settings are cleared by a clean install or similar.
Finally, the viewer gets two new options for Avatar Complexity, located on the Preferences > Graphics tab. The first is a check box, Always Render Friends, which is pretty much self-explanatory: when checked your friends will always fully render, regardless of your Avatar Complexity threshold.
Graphics > Preferences: the new Avatar Complexity options
The second is an Exceptions button, which adds a further level of complexity control for how other avatars – including your Friends – are rendered in your view.
Using Avatar Rendering Exceptions
Clicking the Exceptions button opens a new floater, Avatar Render Settings, shown below left. This comprises a people filter for the list of names recorded on the floater (which is obviously blank when first opened), together with a + (add) button.
The Avatar Complexity Exceptions floaters
Clicking + will display a pop-up with two options:
Always Render A Resident
Never Render a Resident
Clicking on either of these will open the Choose Resident floater, shown above right. You can then use the Search, or Friends or Near Me tabs to select an avatar or avatars, adding them to the list on the floater. Clicking OK will add them to the Avatar Render Settings panel. The avatars will also be rendered in accordance with whichever option you used to launch the selection process (Always render or Never render).
Changing the Avatar Complexity setting for an avatar listed in your Exceptions floater – not Default will remove them from the list, as they will be rendered as per your Avatar Complexity setting
You can also update how any avatar in your Exceptions list is displayed.
To do this, simply open the list floater via Preferences > Graphics > Exceptions, locate the name of the avatar in question (use the filter if you have a lot of avatars in your exceptions), and right-click on the avatar’s name.
This displays a sub-menu of rendering options, with the currently selected option indicated by a tick. Click on either of the other two options to change it. Note that “Default” will remove the avatar’s name for your exceptions list and display them in-world in accordance with your overall Avatar Rendering Complexity setting.
Grid Status Display Toolbar Button
Maintenance RC 5.0.4.324882 adds a new Grid Status toolbar button to the viewer. This can be accessed via Me -> Toolbar or by right-clicking your toolbar to select Toolbar Buttons. Either of these routes will open your Toolbox floater. You can then drag the Grid Status button to the toolbar location of your choice (left, right or bottom of your screen) where it will be displayed.
The new Grid Status button
Clicking on the button will open the Grid Status page in the viewer’s built-in browser, regardless of your Preferences setting for how web content is to be displayed.
Other Improvements
In addition to the above, this RC viewer also includes the following improvements:
Inventory Offer messages now display the name of the object being offered to another avatar
Library items can now be worn via a right-click context menu, and not just drag & drop
The Snapshot floater will now remember what you did last, and open with that mode next time (until you next relog)
You can now see and change the type of block (Voice / Text / Particles) from within the block list in People floater
LLTextBox message lines will extend along with the length of the message now.
Bug Fixes
The release notes provides the following list of bug fixes with this release:
Some builds wouldn’t link to release notes. Now they do.
Other minor UI tweaks and adjustments
Removed several instances of legacy People API usage, thanks to Ansariel Hiller.
Inventory floater was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut.
Build floater used to hide behind other floaters due to wrong Z-priority. Not no more!
Appearance editor didn’t “Save as” as well as it should have, but now does.
Avatar animations wouldn’t play after several operations with editing and wearing objects, but do now.
Closing inventory window used to leave an orphaned context menu.
Active listings folder stayed active after everything was cut from it. We don’t need that confusion.
Teleport offers and Eject messages will show complete name when that’s what you’ve chose to see.
You can now remove friends even when you’re in a Groups floater looking at Members list.
Feedback
I’ve not driven this viewer for more than an hour thus far, so cannot give any feedback on performance / stability. In terms of the improved features, making Avatar Complexity settings persist between log-ins is a welcome addition to the viewer. Both the Always Render Friends check box and the Exceptions options are also nice additions. .
The Grid Status button is also a handy addition, and should provide help for those of us wanting to know what is going on with the grid (when suspecting something might be wrong), but who get a little annoyed at having to manually visit the grid status page in order to do so.
This summary is published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Official LL Viewers
Current Release version: 5.0.3.324435, dated March 13th – hotfix for snapshots to e-mail issue download page, release notes